#include <assert.h>
#include <bmusb/bmusb.h>
#include <epoxy/gl.h>
+#include <stdarg.h>
#include <lauxlib.h>
#include <lua.hpp>
#include <movit/deinterlace_effect.h>
#include "flags.h"
#include "image_input.h"
#include "input_state.h"
+#include "lua_utils.h"
#include "pbo_frame_allocator.h"
class Mixer;
return (Theme *)lua_touserdata(L, lua_upvalueindex(1));
}
+void print_warning(lua_State* L, const char *format, ...)
+{
+ char buf[4096];
+ va_list ap;
+ va_start(ap, format);
+ vsnprintf(buf, sizeof(buf), format, ap);
+ va_end(ap);
+
+ lua_Debug ar;
+ lua_getstack(L, 1, &ar);
+ lua_getinfo(L, "nSl", &ar);
+ fprintf(stderr, "WARNING: %s:%d: %s", ar.source, ar.currentline, buf);
+}
+
int ThemeMenu_set(lua_State *L)
{
Theme *theme = get_theme_updata(L);
}
}
-class LuaRefWithDeleter {
-public:
- LuaRefWithDeleter(mutex *m, lua_State *L, int ref) : m(m), L(L), ref(ref) {}
- ~LuaRefWithDeleter() {
- lock_guard<mutex> lock(*m);
- luaL_unref(L, LUA_REGISTRYINDEX, ref);
- }
- int get() const { return ref; }
-
-private:
- LuaRefWithDeleter(const LuaRefWithDeleter &) = delete;
-
- mutex *m;
- lua_State *L;
- int ref;
-};
-
-template<class T, class... Args>
-int wrap_lua_object(lua_State* L, const char *class_name, Args&&... args)
-{
- // Construct the C++ object and put it on the stack.
- void *mem = lua_newuserdata(L, sizeof(T));
- new(mem) T(forward<Args>(args)...);
-
- // Look up the metatable named <class_name>, and set it on the new object.
- luaL_getmetatable(L, class_name);
- lua_setmetatable(L, -2);
-
- return 1;
-}
-
-// Like wrap_lua_object, but the object is not owned by Lua; ie. it's not freed
-// by Lua GC. This is typically the case for Effects, which are owned by EffectChain
-// and expected to be destructed by it. The object will be of type T** instead of T*
-// when exposed to Lua.
-//
-// Note that we currently leak if you allocate an Effect in this way and never call
-// add_effect. We should see if there's a way to e.g. set __gc on it at construction time
-// and then release that once add_effect() takes ownership.
-template<class T, class... Args>
-int wrap_lua_object_nonowned(lua_State* L, const char *class_name, Args&&... args)
-{
- // Construct the pointer ot the C++ object and put it on the stack.
- T **obj = (T **)lua_newuserdata(L, sizeof(T *));
- *obj = new T(forward<Args>(args)...);
-
- // Look up the metatable named <class_name>, and set it on the new object.
- luaL_getmetatable(L, class_name);
- lua_setmetatable(L, -2);
-
- return 1;
-}
-
enum EffectType {
WHITE_BALANCE_EFFECT,
RESAMPLE_EFFECT,
int signal_num = luaL_checknumber(L, 2);
bool success = (*input)->connect_signal(signal_num);
if (!success) {
- lua_Debug ar;
- lua_getstack(L, 1, &ar);
- lua_getinfo(L, "nSl", &ar);
- fprintf(stderr, "ERROR: %s:%d: Calling connect_signal() on a video or HTML input. Ignoring.\n",
- ar.source, ar.currentline);
+ print_warning(L, "Calling connect_signal() on a video or HTML input. Ignoring.\n");
}
return 0;
}
int pixel_format = luaL_checknumber(L, 2);
if (pixel_format != bmusb::PixelFormat_8BitYCbCrPlanar &&
pixel_format != bmusb::PixelFormat_8BitBGRA) {
- fprintf(stderr, "WARNING: Invalid enum %d used for video format, choosing Y'CbCr.\n",
- pixel_format);
+ print_warning(L, "Invalid enum %d used for video format, choosing Y'CbCr.\n", pixel_format);
pixel_format = bmusb::PixelFormat_8BitYCbCrPlanar;
}
int ret = wrap_lua_object_nonowned<FFmpegCapture>(L, "VideoInput", filename, global_flags.width, global_flags.height);
++card_index;
}
if (signal_num >= int(num_cards - 1)) {
- fprintf(stderr, "WARNING: Theme asked for input %d, but we only have %u input card(s) (card %d is busy with output).\n",
+ print_warning(L, "Theme asked for input %d, but we only have %u input card(s) (card %d is busy with output).\n",
signal_num, num_cards - 1, global_flags.output_card);
fprintf(stderr, "Mapping to card %d instead.\n", card_index);
}
} else {
card_index = signal_num % num_cards;
if (signal_num >= int(num_cards)) {
- fprintf(stderr, "WARNING: Theme asked for input %d, but we only have %u card(s).\n", signal_num, num_cards);
+ print_warning(L, "Theme asked for input %d, but we only have %u card(s).\n", signal_num, num_cards);
fprintf(stderr, "Mapping to card %d instead.\n", card_index);
}
}