* be unloaded later to save memory, and we want to be able to access this
* data even after the module has been unloaded.
*****************************************************************************/
-int InitModule( module_t * p_module )
+MODULE_INIT
{
p_module->psz_name = MODULE_STRING;
p_module->psz_longname = "the Null module that does nothing";
* be set to 0 and calls to NeedModule() be made to increment it. To unload
* the module, one has to wait until i_usage == 0 and call DeactivateModule().
*****************************************************************************/
-int ActivateModule( module_t * p_module )
+MODULE_ACTIVATE
{
/* Since the Null module can't do anything, there is no need to
* fill the p_functions structure. */
* returns, i_usage can be set to -1 and the module unloaded. Be careful to
* lock usage_lock during the whole process.
*****************************************************************************/
-int DeactivateModule( module_t * p_module )
+MODULE_DEACTIVATE
{
/* We didn't allocate p_functions - so we don't have to free it */
return( 0 );