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Enabled TCP keep alive on TCP connections to clients. This might help in discovering...
[casparcg] / protocol / util / AsyncEventServer.cpp
index 9c55c89400ac15e38c93bc499f17f0ec8e8c6ebe..d404becdbb9c5711f5d6f2203a8a14864ef49441 100644 (file)
-/*\r
-* Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>\r
-*\r
-* This file is part of CasparCG (www.casparcg.com).\r
-*\r
-* CasparCG is free software: you can redistribute it and/or modify\r
-* it under the terms of the GNU General Public License as published by\r
-* the Free Software Foundation, either version 3 of the License, or\r
-* (at your option) any later version.\r
-*\r
-* CasparCG is distributed in the hope that it will be useful,\r
-* but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
-* GNU General Public License for more details.\r
-*\r
-* You should have received a copy of the GNU General Public License\r
-* along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
-*\r
-* Author: Nicklas P Andersson\r
-*/\r
-\r
\r
-// AsyncEventServer.cpp: implementation of the AsyncEventServer class.\r
-//\r
-//////////////////////////////////////////////////////////////////////\r
-\r
-#include "../stdafx.h"\r
-\r
-#include "AsyncEventServer.h"\r
-#include "SocketInfo.h"\r
-\r
-#include <common/log/log.h>\r
-\r
-#include <string>\r
-#include <algorithm>\r
-\r
-#if defined(_MSC_VER)\r
-#pragma warning (push, 1) // TODO: Legacy code, just disable warnings, will replace with boost::asio in future\r
-#endif\r
-\r
-namespace caspar { namespace IO {\r
-       \r
-#define CASPAR_MAXIMUM_SOCKET_CLIENTS  (MAXIMUM_WAIT_OBJECTS-1)        \r
-\r
-long AsyncEventServer::instanceCount_ = 0;\r
-//////////////////////////////\r
-// AsyncEventServer constructor\r
-// PARAMS: port(TCP-port the server should listen to)\r
-// COMMENT: Initializes the WinSock2 library\r
-AsyncEventServer::AsyncEventServer(const safe_ptr<IProtocolStrategy>& pProtocol, int port) : port_(port), pProtocolStrategy_(pProtocol)\r
-{\r
-       if(instanceCount_ == 0) {\r
-               WSADATA wsaData;\r
-               if(WSAStartup(MAKEWORD(2,2), &wsaData) != NO_ERROR)\r
-                       throw std::exception("Error initializing WinSock2");\r
-               else {\r
-                       CASPAR_LOG(info) << "WinSock2 Initialized.";\r
-               }\r
-       }\r
-\r
-       InterlockedIncrement(&instanceCount_);\r
-}\r
-\r
-/////////////////////////////\r
-// AsyncEventServer destructor\r
-AsyncEventServer::~AsyncEventServer() {\r
-       Stop();\r
-\r
-       InterlockedDecrement(&instanceCount_);\r
-       if(instanceCount_ == 0)\r
-               WSACleanup();\r
-}\r
-\r
-void AsyncEventServer::SetClientDisconnectHandler(ClientDisconnectEvent handler) {\r
-       socketInfoCollection_.onSocketInfoRemoved = handler;\r
-}\r
-\r
-//////////////////////////////\r
-// AsyncEventServer::Start\r
-// RETURNS: true at successful startup\r
-bool AsyncEventServer::Start() {\r
-       if(listenThread_.IsRunning())\r
-               return false;\r
-\r
-       socketInfoCollection_.Clear();\r
-\r
-       sockaddr_in sockAddr;\r
-       ZeroMemory(&sockAddr, sizeof(sockAddr));\r
-       sockAddr.sin_family = AF_INET;\r
-       sockAddr.sin_addr.s_addr = INADDR_ANY;\r
-       sockAddr.sin_port = htons(port_);\r
-       \r
-       SOCKET listenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);\r
-       if(listenSocket == INVALID_SOCKET) {\r
-               CASPAR_LOG(error) << "Failed to create listenSocket";\r
-               return false;\r
-       }\r
-       \r
-       pListenSocketInfo_ = SocketInfoPtr(new SocketInfo(listenSocket, this));\r
-\r
-       if(WSAEventSelect(pListenSocketInfo_->socket_, pListenSocketInfo_->event_, FD_ACCEPT|FD_CLOSE) == SOCKET_ERROR) {\r
-               CASPAR_LOG(error) << "Failed to enter EventSelect-mode for listenSocket";\r
-               return false;\r
-       }\r
-\r
-       if(bind(pListenSocketInfo_->socket_, (sockaddr*)&sockAddr, sizeof(sockAddr)) == SOCKET_ERROR) {\r
-               CASPAR_LOG(error) << "Failed to bind listenSocket";\r
-               return false;\r
-       }\r
-\r
-       if(listen(pListenSocketInfo_->socket_, SOMAXCONN) == SOCKET_ERROR) {\r
-               CASPAR_LOG(error) << "Failed to listen";\r
-               return false;\r
-       }\r
-\r
-       socketInfoCollection_.AddSocketInfo(pListenSocketInfo_);\r
-\r
-       //start thread: the entrypoint is Run(EVENT stopEvent)\r
-       if(!listenThread_.Start(this)) {\r
-               CASPAR_LOG(error) << "Failed to create ListenThread";\r
-               return false;\r
-       }\r
-\r
-       CASPAR_LOG(info) << "Listener successfully initialized";\r
-       return true;\r
-}\r
-\r
-void AsyncEventServer::Run(HANDLE stopEvent)\r
-{\r
-       WSANETWORKEVENTS networkEvents;\r
-\r
-       HANDLE waitHandlesCopy[MAXIMUM_WAIT_OBJECTS];\r
-       waitHandlesCopy[0] = stopEvent;\r
-\r
-       while(true)     {\r
-               //Update local copy of the array of wait-handles if nessecery\r
-               if(socketInfoCollection_.IsDirty()) {\r
-                       socketInfoCollection_.CopyCollectionToArray(&(waitHandlesCopy[1]), CASPAR_MAXIMUM_SOCKET_CLIENTS);\r
-                       socketInfoCollection_.ClearDirty();\r
-               }\r
-\r
-               DWORD waitResult = WSAWaitForMultipleEvents(std::min<DWORD>(static_cast<DWORD>(socketInfoCollection_.Size()+1), MAXIMUM_WAIT_OBJECTS), waitHandlesCopy, FALSE, 1500, FALSE);\r
-               if(waitResult == WAIT_TIMEOUT)\r
-                       continue;\r
-               else if(waitResult == WAIT_FAILED)\r
-                       break;\r
-               else {\r
-                       DWORD eventIndex = waitResult - WAIT_OBJECT_0;\r
-\r
-                       HANDLE waitEvent = waitHandlesCopy[eventIndex];\r
-                       SocketInfoPtr pSocketInfo;\r
-\r
-                       if(eventIndex == 0)     //stopEvent\r
-                               break;\r
-                       else if(socketInfoCollection_.FindSocketInfo(waitEvent, pSocketInfo)) {\r
-                               WSAEnumNetworkEvents(pSocketInfo->socket_, waitEvent, &networkEvents);\r
-\r
-                               if(networkEvents.lNetworkEvents & FD_ACCEPT) {\r
-                                       if(networkEvents.iErrorCode[FD_ACCEPT_BIT] == 0)\r
-                                               OnAccept(pSocketInfo);\r
-                                       else {\r
-                                               CASPAR_LOG(debug) << "OnAccept (ErrorCode: " << networkEvents.iErrorCode[FD_ACCEPT_BIT] << TEXT(")");\r
-                                               OnError(waitEvent, networkEvents.iErrorCode[FD_ACCEPT_BIT]);\r
-                                       }\r
-                               }\r
-\r
-                               if(networkEvents.lNetworkEvents & FD_CLOSE) {\r
-                                       if(networkEvents.iErrorCode[FD_CLOSE_BIT] == 0)\r
-                                               OnClose(pSocketInfo);\r
-                                       else {\r
-                                               CASPAR_LOG(debug) << "OnClose (ErrorCode: " << networkEvents.iErrorCode[FD_CLOSE_BIT] << TEXT(")");\r
-                                               OnError(waitEvent, networkEvents.iErrorCode[FD_CLOSE_BIT]);\r
-                                       }\r
-                                       continue;\r
-                               }\r
-\r
-                               if(networkEvents.lNetworkEvents & FD_READ) {\r
-                                       if(networkEvents.iErrorCode[FD_READ_BIT] == 0)\r
-                                               OnRead(pSocketInfo);\r
-                                       else {\r
-                                               CASPAR_LOG(debug) << "OnRead (ErrorCode: " << networkEvents.iErrorCode[FD_READ_BIT] << TEXT(")");\r
-                                               OnError(waitEvent, networkEvents.iErrorCode[FD_READ_BIT]);\r
-                                       }\r
-                               }\r
-\r
-                               if(networkEvents.lNetworkEvents & FD_WRITE) {\r
-                                       if(networkEvents.iErrorCode[FD_WRITE_BIT] == 0)\r
-                                               OnWrite(pSocketInfo);\r
-                                       else {\r
-                                               CASPAR_LOG(debug) << "OnWrite (ErrorCode: " << networkEvents.iErrorCode[FD_WRITE_BIT] << TEXT(")");\r
-                                               OnError(waitEvent, networkEvents.iErrorCode[FD_WRITE_BIT]);\r
-                                       }\r
-                               }\r
-                       }\r
-                       else {\r
-                               //Could not find the waitHandle in the SocketInfoCollection.\r
-                               //It must have been removed during the last call to WSAWaitForMultipleEvents\r
-                       }\r
-               }\r
-       }\r
-}\r
-\r
-bool AsyncEventServer::OnUnhandledException(const std::exception& ex) throw() {\r
-       bool bDoRestart = true;\r
-\r
-       try \r
-       {\r
-               CASPAR_LOG(fatal) << "UNHANDLED EXCEPTION in TCPServers listeningthread. Message: " << ex.what();\r
-       }\r
-       catch(...)\r
-       {\r
-               bDoRestart = false;\r
-       }\r
-\r
-       return bDoRestart;\r
-}\r
-\r
-///////////////////////////////\r
-// AsyncEventServer:Stop\r
-// COMMENT: Shuts down\r
-void AsyncEventServer::Stop()\r
-{\r
-       //TODO: initiate shutdown on all clients connected\r
-//     for(int i=0; i < _totalActiveSockets; ++i) {\r
-//             shutdown(_pSocketInfo[i]->_socket, SD_SEND);\r
-//     }\r
-\r
-       if(!listenThread_.Stop()) {\r
-               CASPAR_LOG(warning) << "Wait for listenThread timed out.";\r
-       }\r
-\r
-       socketInfoCollection_.Clear();\r
-}\r
-\r
-////////////////////////////////////////////////////////////////////\r
-//\r
-// MESSAGE HANDLERS   \r
-//\r
-////////////////////////////////////////////////////////////////////\r
-\r
-\r
-//////////////////////////////\r
-// AsyncEventServer::OnAccept\r
-// PARAMS: ...\r
-// COMMENT: Called when a new client connects\r
-bool AsyncEventServer::OnAccept(SocketInfoPtr& pSI) {\r
-       sockaddr_in     clientAddr;\r
-       int addrSize = sizeof(clientAddr);\r
-       SOCKET clientSocket = WSAAccept(pSI->socket_, (sockaddr*)&clientAddr, &addrSize, NULL, NULL);\r
-       if(clientSocket == INVALID_SOCKET) {\r
-               LogSocketError(TEXT("Accept"));\r
-               return false;\r
-       }\r
-\r
-       SocketInfoPtr pClientSocket(new SocketInfo(clientSocket, this));\r
-\r
-       //Determine if we can handle one more client\r
-       if(socketInfoCollection_.Size() >= CASPAR_MAXIMUM_SOCKET_CLIENTS) {\r
-               CASPAR_LOG(error) << "Could not accept ) << too many connections).";\r
-               return true;\r
-       }\r
-\r
-       if(WSAEventSelect(pClientSocket->socket_, pClientSocket->event_, FD_READ | FD_WRITE | FD_CLOSE) == SOCKET_ERROR) {\r
-               LogSocketError(TEXT("Accept (failed create event for new client)"));\r
-               return false;\r
-       }\r
-\r
-       TCHAR addressBuffer[32];\r
-       MultiByteToWideChar(CP_ACP, 0, inet_ntoa(clientAddr.sin_addr), -1, addressBuffer, 32);\r
-       pClientSocket->host_ = addressBuffer;\r
-\r
-       socketInfoCollection_.AddSocketInfo(pClientSocket);\r
-\r
-       CASPAR_LOG(info) << "Accepted connection from " << pClientSocket->host_.c_str();\r
-\r
-       return true;\r
-}\r
-\r
-bool ConvertMultiByteToWideChar(UINT codePage, char* pSource, int sourceLength, std::vector<wchar_t>& wideBuffer, int& countLeftovers)\r
-{\r
-       if(codePage == CP_UTF8) {\r
-               countLeftovers = 0;\r
-               //check from the end of pSource for ev. uncompleted UTF-8 byte sequence\r
-               if(pSource[sourceLength-1] & 0x80) {\r
-                       //The last byte is part of a multibyte sequence. If the sequence is not complete, we need to save the partial sequence\r
-                       int bytesToCheck = std::min(4, sourceLength);   //a sequence contains a maximum of 4 bytes\r
-                       int currentLeftoverIndex = sourceLength-1;\r
-                       for(; bytesToCheck > 0; --bytesToCheck, --currentLeftoverIndex) {\r
-                               ++countLeftovers;\r
-                               if(pSource[currentLeftoverIndex] & 0x80) {\r
-                                       if(pSource[currentLeftoverIndex] & 0x40) { //The two high-bits are set, this is the "header"\r
-                                               int expectedSequenceLength = 2;\r
-                                               if(pSource[currentLeftoverIndex] & 0x20)\r
-                                                       ++expectedSequenceLength;\r
-                                               if(pSource[currentLeftoverIndex] & 0x10)\r
-                                                       ++expectedSequenceLength;\r
-\r
-                                               if(countLeftovers < expectedSequenceLength) {\r
-                                                       //The sequence is incomplete. Leave the leftovers to be interpreted with the next call\r
-                                                       break;\r
-                                               }\r
-                                               //The sequence is complete, there are no leftovers. \r
-                                               //...OR...\r
-                                               //error. Let the conversion-function take the hit.\r
-                                               countLeftovers = 0;\r
-                                               break;\r
-                                       }\r
-                               }\r
-                               else {\r
-                                       //error. Let the conversion-function take the hit.\r
-                                       countLeftovers = 0;\r
-                                       break;\r
-                               }\r
-                       }\r
-                       if(countLeftovers == 4) {\r
-                               //error. Let the conversion-function take the hit.\r
-                               countLeftovers = 0;\r
-                       }\r
-               }\r
-       }\r
-\r
-       int charsWritten = 0;\r
-       int sourceBytesToProcess = sourceLength-countLeftovers;\r
-       int wideBufferCapacity = MultiByteToWideChar(codePage, 0, pSource, sourceBytesToProcess, NULL, NULL);\r
-       if(wideBufferCapacity > 0) \r
-       {\r
-               wideBuffer.resize(wideBufferCapacity);\r
-               charsWritten = MultiByteToWideChar(codePage, 0, pSource, sourceBytesToProcess, &wideBuffer[0], wideBuffer.size());\r
-       }\r
-       //copy the leftovers to the front of the buffer\r
-       if(countLeftovers > 0) {\r
-               memcpy(pSource, &(pSource[sourceBytesToProcess]), countLeftovers);\r
-       }\r
-\r
-       wideBuffer.resize(charsWritten);\r
-       return (charsWritten > 0);\r
-}\r
-\r
-//////////////////////////////\r
-// AsyncEventServer::OnRead\r
-// PARAMS: ...\r
-// COMMENT: Called then something arrives on the socket that has to be read\r
-bool AsyncEventServer::OnRead(SocketInfoPtr& pSI) {\r
-       int recvResult = SOCKET_ERROR;\r
-\r
-       int maxRecvLength = sizeof(pSI->recvBuffer_)-pSI->recvLeftoverOffset_;\r
-       recvResult = recv(pSI->socket_, pSI->recvBuffer_+pSI->recvLeftoverOffset_, maxRecvLength, 0);\r
-       while(recvResult != SOCKET_ERROR) {\r
-               if(recvResult == 0) {\r
-                       CASPAR_LOG(info) << "Client " << pSI->host_.c_str() << TEXT(" disconnected");\r
-\r
-                       socketInfoCollection_.RemoveSocketInfo(pSI);\r
-                       return true;\r
-               }\r
-\r
-               //Convert to widechar\r
-               if(ConvertMultiByteToWideChar(pProtocolStrategy_->GetCodepage(), pSI->recvBuffer_, recvResult + pSI->recvLeftoverOffset_, pSI->wideRecvBuffer_, pSI->recvLeftoverOffset_))\r
-                       pProtocolStrategy_->Parse(&pSI->wideRecvBuffer_[0], pSI->wideRecvBuffer_.size(), pSI);\r
-               else                    \r
-                       CASPAR_LOG(error) << "Read from " << pSI->host_.c_str() << TEXT(" failed, could not convert command to UNICODE");\r
-                       \r
-               \r
-\r
-               maxRecvLength = sizeof(pSI->recvBuffer_)-pSI->recvLeftoverOffset_;\r
-               recvResult = recv(pSI->socket_, pSI->recvBuffer_+pSI->recvLeftoverOffset_, maxRecvLength, 0);\r
-       }\r
-\r
-       if(recvResult == SOCKET_ERROR) {\r
-               int errorCode = WSAGetLastError();\r
-               if(errorCode == WSAEWOULDBLOCK)\r
-                       return true;\r
-               else {\r
-                       LogSocketError(TEXT("Read"), errorCode);\r
-                       OnError(pSI->event_, errorCode);\r
-               }\r
-       }\r
-\r
-       return false;\r
-}\r
-\r
-//////////////////////////////\r
-// AsyncEventServer::OnWrite\r
-// PARAMS: ...\r
-// COMMENT: Called when the socket is ready to send more data\r
-void AsyncEventServer::OnWrite(SocketInfoPtr& pSI) {\r
-       DoSend(*pSI);   \r
-}\r
-\r
-bool ConvertWideCharToMultiByte(UINT codePage, const std::wstring& wideString, std::vector<char>& destBuffer)\r
-{\r
-       int bytesWritten = 0;\r
-       int multibyteBufferCapacity = WideCharToMultiByte(codePage, 0, wideString.c_str(), static_cast<int>(wideString.length()), 0, 0, NULL, NULL);\r
-       if(multibyteBufferCapacity > 0) \r
-       {\r
-               destBuffer.resize(multibyteBufferCapacity);\r
-               bytesWritten = WideCharToMultiByte(codePage, 0, wideString.c_str(), static_cast<int>(wideString.length()), &destBuffer[0], destBuffer.size(), NULL, NULL);\r
-       }\r
-       destBuffer.resize(bytesWritten);\r
-       return (bytesWritten > 0);\r
-}\r
-\r
-void AsyncEventServer::DoSend(SocketInfo& socketInfo) {\r
-       //Locks the socketInfo-object so that no one else tampers with the sendqueue at the same time\r
-       tbb::mutex::scoped_lock lock(mutex_);\r
-\r
-       while(!socketInfo.sendQueue_.empty() || socketInfo.currentlySending_.size() > 0) {\r
-               if(socketInfo.currentlySending_.size() == 0) {\r
-                       //Read the next string in the queue and convert to UTF-8\r
-                       if(!ConvertWideCharToMultiByte(pProtocolStrategy_->GetCodepage(), socketInfo.sendQueue_.front(), socketInfo.currentlySending_))\r
-                       {\r
-                               CASPAR_LOG(error) << "Send to " << socketInfo.host_.c_str() << TEXT(" failed, could not convert response to UTF-8");\r
-                       }\r
-                       socketInfo.currentlySendingOffset_ = 0;\r
-               }\r
-\r
-               if(socketInfo.currentlySending_.size() > 0) {\r
-                       int bytesToSend = static_cast<int>(socketInfo.currentlySending_.size()-socketInfo.currentlySendingOffset_);\r
-                       int sentBytes = send(socketInfo.socket_, &socketInfo.currentlySending_[0] + socketInfo.currentlySendingOffset_, bytesToSend, 0);\r
-                       if(sentBytes == SOCKET_ERROR) {\r
-                               int errorCode = WSAGetLastError();\r
-                               if(errorCode == WSAEWOULDBLOCK) {\r
-                                       CASPAR_LOG(debug) << "Send to " << socketInfo.host_.c_str() << TEXT(" would block, sending later");\r
-                                       break;\r
-                               }\r
-                               else {\r
-                                       LogSocketError(TEXT("Send"), errorCode);\r
-                                       OnError(socketInfo.event_, errorCode);\r
-\r
-                                       socketInfo.currentlySending_.resize(0);\r
-                                       socketInfo.currentlySendingOffset_ = 0;\r
-                                       socketInfo.sendQueue_.pop();\r
-                                       break;\r
-                               }\r
-                       }\r
-                       else {\r
-                               if(sentBytes == bytesToSend) {\r
-                                       if(sentBytes < 512)\r
-                                               CASPAR_LOG(info) << "Sent: " << socketInfo.sendQueue_.front().c_str() << TEXT(" to ") << socketInfo.host_.c_str();\r
-                                       else\r
-                                               CASPAR_LOG(info) << "Sent more than 512 bytes to " << socketInfo.host_.c_str();\r
-\r
-                                       socketInfo.currentlySending_.resize(0);\r
-                                       socketInfo.currentlySendingOffset_ = 0;\r
-                                       socketInfo.sendQueue_.pop();\r
-                               }\r
-                               else {\r
-                                       socketInfo.currentlySendingOffset_ += sentBytes;\r
-                                       CASPAR_LOG(info) << "Sent partial message to " << socketInfo.host_.c_str();\r
-                               }\r
-                       }\r
-               }\r
-               else\r
-                       socketInfo.sendQueue_.pop();\r
-       }\r
-}\r
-\r
-//////////////////////////////\r
-// AsyncEventServer::OnClose\r
-// PARAMS: ...\r
-// COMMENT: Called when a client disconnects / is disconnected\r
-void AsyncEventServer::OnClose(SocketInfoPtr& pSI) {\r
-       CASPAR_LOG(info) << "Client " << pSI->host_.c_str() << TEXT(" was disconnected");\r
-\r
-       socketInfoCollection_.RemoveSocketInfo(pSI);\r
-}\r
-\r
-//////////////////////////////\r
-// AsyncEventServer::OnError\r
-// PARAMS: ...\r
-// COMMENT: Called when an errorcode is recieved\r
-void AsyncEventServer::OnError(HANDLE waitEvent, int errorCode) {\r
-       if(errorCode == WSAENETDOWN || errorCode == WSAECONNABORTED || errorCode == WSAECONNRESET || errorCode == WSAESHUTDOWN || errorCode == WSAETIMEDOUT || errorCode == WSAENOTCONN || errorCode == WSAENETRESET) {\r
-               SocketInfoPtr pSocketInfo;\r
-               if(socketInfoCollection_.FindSocketInfo(waitEvent, pSocketInfo)) {\r
-                       CASPAR_LOG(info) << "Client " << pSocketInfo->host_.c_str() << TEXT(" was disconnected, Errorcode ") << errorCode;\r
-               }\r
-\r
-               socketInfoCollection_.RemoveSocketInfo(waitEvent);\r
-       }\r
-}\r
-\r
-//////////////////////////////\r
-// AsyncEventServer::DisconnectClient\r
-// PARAMS: ...\r
-// COMMENT: The client is removed from the actual client-list when an FD_CLOSE notification is recieved\r
-void AsyncEventServer::DisconnectClient(SocketInfo& socketInfo) {\r
-       int result = shutdown(socketInfo.socket_, SD_SEND);\r
-       if(result == SOCKET_ERROR)\r
-               OnError(socketInfo.event_, result);\r
-}\r
-\r
-//////////////////////////////\r
-// AsyncEventServer::LogSocketError\r
-void AsyncEventServer::LogSocketError(const TCHAR* pStr, int socketError) {\r
-       if(socketError == 0)\r
-               socketError = WSAGetLastError();\r
-\r
-       CASPAR_LOG(error) << "Failed to " << pStr << TEXT(" Errorcode: ") << socketError;\r
-}\r
-\r
-\r
-//////////////////////////////\r
-//  SocketInfoCollection\r
-//////////////////////////////\r
-\r
-AsyncEventServer::SocketInfoCollection::SocketInfoCollection() : bDirty_(false) {\r
-}\r
-\r
-AsyncEventServer::SocketInfoCollection::~SocketInfoCollection() {\r
-}\r
-\r
-bool AsyncEventServer::SocketInfoCollection::AddSocketInfo(SocketInfoPtr& pSocketInfo) {\r
-       tbb::mutex::scoped_lock lock(mutex_);\r
-\r
-       waitEvents_.resize(waitEvents_.size()+1);\r
-       bool bSuccess = socketInfoMap_.insert(SocketInfoMap::value_type(pSocketInfo->event_, pSocketInfo)).second;\r
-       if(bSuccess) {\r
-               waitEvents_[waitEvents_.size()-1] = pSocketInfo->event_;\r
-               bDirty_ = true;\r
-       }\r
-\r
-       return bSuccess;\r
-}\r
-\r
-void AsyncEventServer::SocketInfoCollection::RemoveSocketInfo(SocketInfoPtr& pSocketInfo) {\r
-       if(pSocketInfo != 0) {\r
-               RemoveSocketInfo(pSocketInfo->event_);\r
-       }\r
-}\r
-void AsyncEventServer::SocketInfoCollection::RemoveSocketInfo(HANDLE waitEvent) {\r
-       tbb::mutex::scoped_lock lock(mutex_);\r
-\r
-       //Find instance\r
-       SocketInfoPtr pSocketInfo;\r
-       SocketInfoMap::iterator it = socketInfoMap_.find(waitEvent);\r
-       SocketInfoMap::iterator end = socketInfoMap_.end();\r
-       if(it != end)\r
-               pSocketInfo = it->second;\r
-\r
-       if(pSocketInfo) {\r
-               pSocketInfo->pServer_ = NULL;\r
-\r
-               socketInfoMap_.erase(waitEvent);\r
-\r
-               HandleVector::iterator it = std::find(waitEvents_.begin(), waitEvents_.end(), waitEvent);\r
-               if(it != waitEvents_.end()) {\r
-                       std::swap((*it), waitEvents_.back());\r
-                       waitEvents_.resize(waitEvents_.size()-1);\r
-\r
-                       bDirty_ = true;\r
-               }\r
-       }\r
-       if(onSocketInfoRemoved)\r
-               onSocketInfoRemoved(pSocketInfo);\r
-}\r
-\r
-bool AsyncEventServer::SocketInfoCollection::FindSocketInfo(HANDLE key, SocketInfoPtr& pResult) {\r
-       tbb::mutex::scoped_lock lock(mutex_);\r
-\r
-       SocketInfoMap::iterator it = socketInfoMap_.find(key);\r
-       SocketInfoMap::iterator end = socketInfoMap_.end();\r
-       if(it != end)\r
-               pResult = it->second;\r
-\r
-       return (it != end);\r
-}\r
-\r
-void AsyncEventServer::SocketInfoCollection::CopyCollectionToArray(HANDLE* pDest, int maxCount) {\r
-       tbb::mutex::scoped_lock lock(mutex_);\r
-\r
-       memcpy(pDest, &(waitEvents_[0]), std::min( maxCount, static_cast<int>(waitEvents_.size()) ) * sizeof(HANDLE) );\r
-}\r
-\r
-void AsyncEventServer::SocketInfoCollection::Clear() {\r
-       tbb::mutex::scoped_lock lock(mutex_);\r
-\r
-       socketInfoMap_.clear();\r
-       waitEvents_.clear();\r
-}\r
-\r
-}      //namespace IO\r
-}      //namespace caspar
\ No newline at end of file
+/*
+* Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
+*
+* This file is part of CasparCG (www.casparcg.com).
+*
+* CasparCG is free software: you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation, either version 3 of the License, or
+* (at your option) any later version.
+*
+* CasparCG is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
+*
+* Author: Robert Nagy, ronag89@gmail.com
+*/
+
+#include "../StdAfx.h"
+
+#include "AsyncEventServer.h"
+
+#include <algorithm>
+#include <array>
+#include <string>
+#include <set>
+#include <memory>
+#include <functional>
+
+#include <boost/asio.hpp>
+#include <boost/lexical_cast.hpp>
+
+#include <tbb/mutex.h>
+#include <tbb/concurrent_hash_map.h>
+#include <tbb/concurrent_queue.h>
+
+using boost::asio::ip::tcp;
+
+namespace caspar { namespace IO {
+       
+class connection;
+
+typedef std::set<spl::shared_ptr<connection>> connection_set;
+
+class connection : public spl::enable_shared_from_this<connection>
+{   
+       typedef tbb::concurrent_hash_map<std::wstring, std::shared_ptr<void>> lifecycle_map_type;
+       typedef tbb::concurrent_queue<std::string>      send_queue;
+
+    const spl::shared_ptr<tcp::socket>                         socket_; 
+       std::shared_ptr<boost::asio::io_service>                service_;
+       const std::wstring                                                              listen_port_;
+       const spl::shared_ptr<connection_set>                   connection_set_;
+       protocol_strategy_factory<char>::ptr                    protocol_factory_;
+       std::shared_ptr<protocol_strategy<char>>                protocol_;
+
+       std::array<char, 32768>                                                 data_;
+       lifecycle_map_type                                                              lifecycle_bound_objects_;
+       send_queue                                                                              send_queue_;
+       bool                                                                                    is_writing_;
+
+       class connection_holder : public client_connection<char>
+       {
+               std::weak_ptr<connection> connection_;
+       public:
+               explicit connection_holder(std::weak_ptr<connection> conn) : connection_(std::move(conn))
+               {}
+
+               void send(std::basic_string<char>&& data) override
+               {
+                       auto conn = connection_.lock();
+
+                       if (conn)
+                               conn->send(std::move(data));
+               }
+
+               void disconnect() override
+               {
+                       auto conn = connection_.lock();
+
+                       if (conn)
+                               conn->disconnect();
+               }
+
+               std::wstring address() const override
+               {
+                       auto conn = connection_.lock();
+
+                       if (conn)
+                               return conn->ipv4_address();
+                       else
+                               return L"[destroyed-connection]";
+               }
+
+               void add_lifecycle_bound_object(const std::wstring& key, const std::shared_ptr<void>& lifecycle_bound) override
+               {
+                       auto conn = connection_.lock();
+
+                       if (conn)
+                               return conn->add_lifecycle_bound_object(key, lifecycle_bound);
+               }
+
+               std::shared_ptr<void> remove_lifecycle_bound_object(const std::wstring& key) override
+               {
+                       auto conn = connection_.lock();
+
+                       if (conn)
+                               return conn->remove_lifecycle_bound_object(key);
+                       else
+                               return std::shared_ptr<void>();
+               }
+       };
+
+public:
+       static spl::shared_ptr<connection> create(std::shared_ptr<boost::asio::io_service> service, spl::shared_ptr<tcp::socket> socket, const protocol_strategy_factory<char>::ptr& protocol, spl::shared_ptr<connection_set> connection_set)
+       {
+               spl::shared_ptr<connection> con(new connection(std::move(service), std::move(socket), std::move(protocol), std::move(connection_set)));
+               con->init();
+               con->read_some();
+               return con;
+    }
+
+       void init()
+       {
+               protocol_ = protocol_factory_->create(spl::make_shared<connection_holder>(shared_from_this()));
+       }
+
+       ~connection()
+       {
+               CASPAR_LOG(debug) << print() << L" connection destroyed.";
+       }
+
+       std::wstring print() const
+       {
+               return L"async_event_server[:" + listen_port_ + L"]";
+       }
+
+       std::wstring address() const
+       {
+               return u16(socket_->local_endpoint().address().to_string());
+       }
+       
+       std::wstring ipv4_address() const
+       {
+               return socket_->is_open() ? u16(socket_->remote_endpoint().address().to_string()) : L"no-address";
+       }
+
+       void send(std::string&& data)
+       {
+               send_queue_.push(std::move(data));
+               auto self = shared_from_this();
+               service_->dispatch([=] { self->do_write(); });
+       }
+
+       void disconnect()
+       {
+               auto self = shared_from_this();
+               service_->dispatch([=] { self->stop(); });
+       }
+
+       void add_lifecycle_bound_object(const std::wstring& key, const std::shared_ptr<void>& lifecycle_bound)
+       {
+               //thread-safe tbb_concurrent_hash_map
+               lifecycle_bound_objects_.insert(std::pair<std::wstring, std::shared_ptr<void>>(key, lifecycle_bound));
+       }
+       std::shared_ptr<void> remove_lifecycle_bound_object(const std::wstring& key)
+       {
+               //thread-safe tbb_concurrent_hash_map
+               lifecycle_map_type::const_accessor acc;
+               if(lifecycle_bound_objects_.find(acc, key))
+               {
+                       auto result = acc->second;
+                       lifecycle_bound_objects_.erase(acc);
+                       return result;
+               }
+               return std::shared_ptr<void>();
+       }
+
+private:
+       void do_write() //always called from the asio-service-thread
+       {
+               if(!is_writing_)
+               {
+                       std::string data;
+                       if(send_queue_.try_pop(data))
+                       {
+                               write_some(std::move(data));
+                       }
+               }
+       }
+
+       void stop()     //always called from the asio-service-thread
+       {
+               connection_set_->erase(shared_from_this());
+
+               CASPAR_LOG(info) << print() << L" Client " << ipv4_address() << L" disconnected (" << connection_set_->size() << L" connections).";
+
+               try
+               {
+                       socket_->cancel();
+                       socket_->close();
+               }
+               catch(...)
+               {
+                       CASPAR_LOG_CURRENT_EXCEPTION();
+               }
+       }
+
+    connection(const std::shared_ptr<boost::asio::io_service>& service, const spl::shared_ptr<tcp::socket>& socket, const protocol_strategy_factory<char>::ptr& protocol_factory, const spl::shared_ptr<connection_set>& connection_set) 
+               : socket_(socket)
+               , service_(service)
+               , listen_port_(socket_->is_open() ? boost::lexical_cast<std::wstring>(socket_->local_endpoint().port()) : L"no-port")
+               , connection_set_(connection_set)
+               , protocol_factory_(protocol_factory)
+               , is_writing_(false)
+       {
+               CASPAR_LOG(info) << print() << L" Accepted connection from " << ipv4_address() << L" (" << (connection_set_->size() + 1) << L" connections).";
+    }
+                       
+    void handle_read(const boost::system::error_code& error, size_t bytes_transferred)         //always called from the asio-service-thread
+       {               
+               if(!error)
+               {
+                       try
+                       {
+                               std::string data(data_.begin(), data_.begin() + bytes_transferred);
+
+                               protocol_->parse(data);
+                       }
+                       catch(...)
+                       {
+                               CASPAR_LOG_CURRENT_EXCEPTION();
+                       }
+                       
+                       read_some();
+               }  
+               else if (error != boost::asio::error::operation_aborted)
+                       stop();         
+    }
+
+    void handle_write(const spl::shared_ptr<std::string>& str, const boost::system::error_code& error, size_t bytes_transferred)       //always called from the asio-service-thread
+       {
+               if(!error)
+               {
+                       if(bytes_transferred != str->size())
+                       {
+                               str->assign(str->substr(bytes_transferred));
+                               socket_->async_write_some(boost::asio::buffer(str->data(), str->size()), std::bind(&connection::handle_write, shared_from_this(), str, std::placeholders::_1, std::placeholders::_2));
+                       }
+                       else
+                       {
+                               is_writing_ = false;
+                               do_write();
+                       }
+               }
+               else if (error != boost::asio::error::operation_aborted && socket_->is_open())          
+                       stop();
+    }
+
+       void read_some()        //always called from the asio-service-thread
+       {
+               socket_->async_read_some(boost::asio::buffer(data_.data(), data_.size()), std::bind(&connection::handle_read, shared_from_this(), std::placeholders::_1, std::placeholders::_2));
+       }
+       
+       void write_some(std::string&& data)     //always called from the asio-service-thread
+       {
+               is_writing_ = true;
+               auto str = spl::make_shared<std::string>(std::move(data));
+               socket_->async_write_some(boost::asio::buffer(str->data(), str->size()), std::bind(&connection::handle_write, shared_from_this(), str, std::placeholders::_1, std::placeholders::_2));
+       }
+
+       friend struct AsyncEventServer::implementation;
+};
+
+struct AsyncEventServer::implementation : public spl::enable_shared_from_this<implementation>
+{
+       std::shared_ptr<boost::asio::io_service>        service_;
+       tcp::acceptor                                                           acceptor_;
+       protocol_strategy_factory<char>::ptr            protocol_factory_;
+       spl::shared_ptr<connection_set>                         connection_set_;
+       std::vector<lifecycle_factory_t>                        lifecycle_factories_;
+       tbb::mutex                                                                      mutex_;
+
+       implementation(std::shared_ptr<boost::asio::io_service> service, const protocol_strategy_factory<char>::ptr& protocol, unsigned short port)
+               : service_(std::move(service))
+               , acceptor_(*service_, tcp::endpoint(tcp::v4(), port))
+               , protocol_factory_(protocol)
+       {
+       }
+
+       void stop()
+       {
+               try
+               {
+                       acceptor_.cancel();
+                       acceptor_.close();
+               }
+               catch (...)
+               {
+                       CASPAR_LOG_CURRENT_EXCEPTION();
+               }
+       }
+
+       ~implementation()
+       {
+               auto conns_set = connection_set_;
+
+               service_->post([conns_set]
+               {
+                       auto connections = *conns_set;
+                       for (auto& connection : connections)
+                               connection->stop();
+               });
+       }
+               
+       void start_accept() 
+       {
+               spl::shared_ptr<tcp::socket> socket(new tcp::socket(*service_));
+               acceptor_.async_accept(*socket, std::bind(&implementation::handle_accept, shared_from_this(), socket, std::placeholders::_1));
+    }
+
+       void handle_accept(const spl::shared_ptr<tcp::socket>& socket, const boost::system::error_code& error) 
+       {
+               if (!acceptor_.is_open())
+                       return;
+               
+        if (!error)
+               {
+                       boost::system::error_code ec;
+                       socket->set_option(boost::asio::socket_base::keep_alive(true), ec);
+
+                       if (ec)
+                               CASPAR_LOG(warning) << print() << L" Failed to enable TCP keep-alive on socket";
+                       
+                       auto conn = connection::create(service_, socket, protocol_factory_, connection_set_);
+                       connection_set_->insert(conn);
+
+                       for (auto& lifecycle_factory : lifecycle_factories_)
+                       {
+                               auto lifecycle_bound = lifecycle_factory(u8(conn->ipv4_address()));
+                               conn->add_lifecycle_bound_object(lifecycle_bound.first, lifecycle_bound.second);
+                       }
+               }
+               start_accept();
+    }
+
+       std::wstring print() const
+       {
+               return L"async_event_server[:" + boost::lexical_cast<std::wstring>(acceptor_.local_endpoint().port()) + L"]";
+       }
+
+       void add_client_lifecycle_object_factory(const lifecycle_factory_t& factory)
+       {
+               auto self = shared_from_this();
+               service_->post([=]{ self->lifecycle_factories_.push_back(factory); });
+       }
+};
+
+AsyncEventServer::AsyncEventServer(
+               std::shared_ptr<boost::asio::io_service> service, const protocol_strategy_factory<char>::ptr& protocol, unsigned short port)
+       : impl_(new implementation(std::move(service), protocol, port))
+{
+       impl_->start_accept();
+}
+
+AsyncEventServer::~AsyncEventServer()
+{
+       impl_->stop();
+}
+
+void AsyncEventServer::add_client_lifecycle_object_factory(const lifecycle_factory_t& factory) { impl_->add_client_lifecycle_object_factory(factory); }
+
+}}