return self->process( self, a_frame, b_frame );
}
+static int get_image_a( mlt_frame a_frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
+{
+ mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame );
+
+ // All transitions get scaling
+ const char *rescale = mlt_properties_get( a_props, "rescale.interp" );
+ if ( !rescale || !strcmp( rescale, "none" ) )
+ mlt_properties_set( a_props, "rescale.interp", "nearest" );
+
+ // Ensure sane aspect ratio
+ if ( mlt_properties_get_double( a_props, "aspect_ratio" ) == 0.0 )
+ mlt_properties_set_double( a_props, "aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) );
+
+ return mlt_frame_get_image( a_frame, image, format, width, height, writable );
+}
+
+static int get_image_b( mlt_frame b_frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
+{
+ mlt_frame a_frame = mlt_frame_pop_frame( b_frame );
+ mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame );
+ mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame );
+
+ // Set scaling from A frame if not already provided.
+ if ( !mlt_properties_get( b_props, "rescale.interp" ) )
+ {
+ const char *rescale = mlt_properties_get( a_props, "rescale.interp" );
+ if ( !rescale || !strcmp( rescale, "none" ) )
+ rescale = "nearest";
+ mlt_properties_set( b_props, "rescale.interp", rescale );
+ }
+
+ // Ensure sane aspect ratio
+ if ( mlt_properties_get_double( b_props, "aspect_ratio" ) == 0.0 )
+ mlt_properties_set_double( b_props, "aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) );
+
+ mlt_properties_pass_list( b_props, a_props,
+ "consumer_deinterlace, deinterlace_method, consumer_aspect_ratio" );
+
+ return mlt_frame_get_image( b_frame, image, format, width, height, writable );
+}
+
/** Get a frame from a transition.
The logic is complex here. A transition is typically applied to frames on the a and
int b_hide = mlt_properties_get_int( MLT_FRAME_PROPERTIES( b_frame_ptr ), "hide" );
if ( !( a_hide & type ) && !( b_hide & type ) )
{
+ // Add hooks for pre-processing frames
+ mlt_frame_push_get_image( a_frame_ptr, get_image_a );
+ mlt_frame_push_frame( b_frame_ptr, a_frame_ptr );
+ mlt_frame_push_get_image( b_frame_ptr, get_image_b );
+
// Process the transition
*frame = mlt_transition_process( self, a_frame_ptr, b_frame_ptr );