return p_interaction;
}
+void interaction_Destroy( interaction_t *p_interaction )
+{
+ if( !p_interaction )
+ return;
+
+ vlc_object_kill( p_interaction );
+ vlc_thread_join( p_interaction );
+ vlc_object_release( p_interaction );
+}
+
/**********************************************************************
* The following functions are local
**********************************************************************/