#include <string.h>
#include <assert.h>
-#include "glsl_manager.h"
+#include "filter_glsl_manager.h"
#include <movit/mix_effect.h>
static int get_image( mlt_frame frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
{
mlt_filter filter = (mlt_filter) mlt_frame_pop_service( frame );
mlt_properties properties = MLT_FILTER_PROPERTIES( filter );
- Effect* effect = GlslManager::get_effect( filter, frame );
- bool ok = effect->set_float( "strength_first", mlt_properties_get_double( properties, "opacity" ) );
- assert(ok);
+ GlslManager::get_instance()->lock_service( frame );
+ Effect* effect = GlslManager::get_effect( MLT_FILTER_SERVICE( filter ), frame );
+ if ( effect ) {
+ mlt_position position = mlt_filter_get_position( filter, frame );
+ mlt_position length = mlt_filter_get_length2( filter, frame );
+ bool ok = effect->set_float( "strength_first",
+ mlt_properties_anim_get_double( properties, "opacity", position, length ) );
+ assert(ok);
+ }
+ GlslManager::get_instance()->unlock_service( frame );
*format = mlt_image_glsl;
return mlt_frame_get_image( frame, image, format, width, height, writable );
}
static mlt_frame process( mlt_filter filter, mlt_frame frame )
{
if ( !mlt_frame_is_test_card( frame ) ) {
- Effect* effect = GlslManager::get_effect( filter, frame );
+ Effect* effect = GlslManager::get_effect( MLT_FILTER_SERVICE( filter ), frame );
if ( !effect ) {
- effect = GlslManager::add_effect( filter, frame, new MixEffect, 0 );
+ effect = GlslManager::add_effect( MLT_FILTER_SERVICE( filter ), frame, new MixEffect, 0 );
assert(effect);
bool ok = effect->set_float( "strength_first", 1.0f );
ok |= effect->set_float( "strength_second", 0.0f );