]> git.sesse.net Git - mlt/blobdiff - src/modules/opengl/transition_movit_overlay.cpp
Rename glsl_manager.h to filter_glsl_manager.h, to be consistent with the .cpp file.
[mlt] / src / modules / opengl / transition_movit_overlay.cpp
index a877514868940eef169e1042b10542c3c5e22920..4492ce6b035a759ba6303ab0f344264c2768952a 100644 (file)
@@ -22,7 +22,7 @@
 #include <string.h>
 #include <assert.h>
 
-#include "glsl_manager.h"
+#include "filter_glsl_manager.h"
 #include <movit/init.h>
 #include <movit/effect_chain.h>
 #include <movit/util.h>
@@ -74,84 +74,15 @@ static int get_image( mlt_frame a_frame, uint8_t **image, mlt_image_format *form
 
        // Setup rendering to an FBO
        GlslManager* glsl = GlslManager::get_instance();
-       glsl_fbo fbo = glsl->get_fbo( *width, *height );
        if ( output_format == mlt_image_glsl_texture ) {
-               glsl_texture texture = glsl->get_texture( *width, *height, GL_RGBA );
-
-               glBindFramebuffer( GL_FRAMEBUFFER, fbo->fbo );
-               check_error();
-               glFramebufferTexture2D( GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture->texture, 0 );
-               check_error();
-               glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-               check_error();
-
-               GlslManager::render( service, chain, fbo->fbo, *width, *height );
-
-               glFinish();
-               check_error();
-               glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-               check_error();
-
-               *image = (uint8_t*) &texture->texture;
-               mlt_frame_set_image( a_frame, *image, 0, NULL );
-               mlt_properties_set_data( properties, "movit.convert", texture, 0,
-                       (mlt_destructor) GlslManager::release_texture, NULL );
+               error = glsl->render_frame_texture( service, a_frame, *width, *height, image );
                *format = output_format;
        }
        else {
-               // Use a PBO to hold the data we read back with glReadPixels()
-               // (Intel/DRI goes into a slow path if we don't read to PBO)
-               GLenum gl_format = ( output_format == mlt_image_rgb24a || output_format == mlt_image_opengl )?
-                       GL_RGBA : GL_RGB;
-               int img_size = *width * *height * ( gl_format == GL_RGB? 3 : 4 );
-               glsl_pbo pbo = glsl->get_pbo( img_size );
-               glsl_texture texture = glsl->get_texture( *width, *height, gl_format );
-
-               if ( fbo && pbo && texture ) {
-                       // Set the FBO
-                       glBindFramebuffer( GL_FRAMEBUFFER, fbo->fbo );
-                       check_error();
-                       glFramebufferTexture2D( GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture->texture, 0 );
-                       check_error();
-                       glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-                       check_error();
-
-                       GlslManager::render( service, chain, fbo->fbo, *width, *height );
-
-                       // Read FBO into PBO
-                       glBindBuffer( GL_PIXEL_PACK_BUFFER_ARB, pbo->pbo );
-                       check_error();
-                       glBufferData( GL_PIXEL_PACK_BUFFER_ARB, img_size, NULL, GL_STREAM_READ );
-                       check_error();
-                       glReadPixels( 0, 0, *width, *height, gl_format, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0) );
-                       check_error();
-
-                       // Copy from PBO
-                       uint8_t* buf = (uint8_t*) glMapBuffer( GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY );
-                       check_error();
-
-                       *format = gl_format == GL_RGBA ? mlt_image_rgb24a : mlt_image_rgb24;
-                       *image = (uint8_t*) mlt_pool_alloc( img_size );
-                       mlt_frame_set_image( a_frame, *image, img_size, mlt_pool_release );
-                       memcpy( *image, buf, img_size );
-
-                       // Release PBO and FBO
-                       glUnmapBuffer( GL_PIXEL_PACK_BUFFER_ARB );
-                       check_error();
-                       glBindBuffer( GL_PIXEL_PACK_BUFFER_ARB, 0 );
-                       check_error();
-                       glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-                       check_error();
-                       glBindTexture( GL_TEXTURE_2D, 0 );
-                       check_error();
-                       GlslManager::release_texture( texture );
-               }
-               else {
-                       error = 1;
-               }
+               error = glsl->render_frame_rgba( service, a_frame, *width, *height, image );
+               *format = mlt_image_rgb24a;
        }
-       if ( fbo ) GlslManager::release_fbo( fbo );
-       mlt_service_lock( service );
+       mlt_service_unlock( service );
 
        return error;
 }
@@ -172,8 +103,7 @@ static mlt_frame process( mlt_transition transition, mlt_frame a_frame, mlt_fram
                chain->add_output( output_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED );
                chain->set_dither_bits( 8 );
 
-               Effect* effect = chain->add_effect( new OverlayEffect(),
-                       GlslManager::get_input( service ), b_input );
+               chain->add_effect( new OverlayEffect(), GlslManager::get_input( service ), b_input );
 
                // Save these new input on properties for get_image
                mlt_properties_set_data( MLT_TRANSITION_PROPERTIES(transition),