if( !strcmp( direction, "down" ) )
{
int out = mlt_producer_get_out( producer );
- int frames = fps - MLT_POSITION_MOD(out - position, fps);
+ int frames = fps - MLT_POSITION_MOD( (out - position), fps);
clock_angle = lrint( (frames + 1) * 360 / fps );
}
else