SRC_DATA data;
float *input_buffer = mlt_properties_get_data( properties, "resample.input_buffer", NULL );
float *output_buffer = mlt_properties_get_data( properties, "resample.output_buffer", NULL );
+ int channels_avail = *channels;
int i;
if ( output_rate == 0 )
frame->get_audio = mlt_properties_get_data( properties, "resample.get_audio", NULL );
// Get the producer's audio
- mlt_frame_get_audio( frame, buffer, format, frequency, channels, samples );
+ mlt_frame_get_audio( frame, buffer, format, frequency, &channels_avail, samples );
+
+ // Duplicate channels as necessary
+ if ( channels_avail < *channels )
+ {
+ int size = *channels * *samples * 2;
+ int16_t *new_buffer = mlt_pool_alloc( size );
+
+ mlt_properties_set_data( properties, "audio", new_buffer, size, ( mlt_destructor )mlt_pool_release, NULL );
+
+ // Duplicate the existing channels
+ for ( i = 0; i < *samples; i++ )
+ {
+ int j, k = 0;
+ for ( j = 0; j < *channels; j++ )
+ {
+ new_buffer[ ( i * *channels ) + j ] = (*buffer)[ ( i * channels_avail ) + k ];
+ k = ( k + 1 ) % channels_avail;
+ }
+ }
+
+ *buffer = new_buffer;
+ }
// Return now if now work to do
if ( output_rate == *frequency )
}
return this;
}
-