* @}
*/
+/** Accessor for status item and status nodes.
+ */
+playlist_item_t * get_current_status_item( playlist_t * p_playlist )
+{
+ PL_ASSERT_LOCKED;
+
+ return p_playlist->status.p_item;
+}
+
+playlist_item_t * get_current_status_node( playlist_t * p_playlist )
+{
+ PL_ASSERT_LOCKED;
+
+ return p_playlist->status.p_node;
+}
+
+void set_current_status_item( playlist_t * p_playlist,
+ playlist_item_t * p_item )
+{
+ PL_ASSERT_LOCKED;
+
+ if( p_playlist->status.p_item &&
+ p_playlist->status.p_item->i_flags & PLAYLIST_REMOVE_FLAG &&
+ p_playlist->status.p_item != p_item )
+ {
+ PL_DEBUG( "%s was marked for deletion, deleting",
+ PLI_NAME( p_playlist->status.p_item ) );
+ playlist_ItemDelete( p_playlist->status.p_item );
+ }
+ p_playlist->status.p_item = p_item;
+}
+
+void set_current_status_node( playlist_t * p_playlist,
+ playlist_item_t * p_node )
+{
+ PL_ASSERT_LOCKED;
+
+ if( p_playlist->status.p_node &&
+ p_playlist->status.p_node->i_flags & PLAYLIST_REMOVE_FLAG &&
+ p_playlist->status.p_node != p_node )
+ {
+ PL_DEBUG( "%s was marked for deletion, deleting",
+ PLI_NAME( p_playlist->status.p_node ) );
+ playlist_ItemDelete( p_playlist->status.p_node );
+ }
+ p_playlist->status.p_node = p_node;
+}
+
/**
* Main loop
*
mdate() - p_playlist->last_rebuild_date > 30000 ) // 30 ms
{
ResetCurrentlyPlaying( p_playlist, var_GetBool( p_playlist, "random" ),
- p_playlist->status.p_item );
+ get_current_status_item( p_playlist ) );
p_playlist->last_rebuild_date = mdate();
}
p_playlist->gc_date = mdate();
p_playlist->b_cant_sleep = true;
- if( p_playlist->status.p_item->i_flags
- & PLAYLIST_REMOVE_FLAG )
- {
- PL_DEBUG( "%s was marked for deletion, deleting",
- PLI_NAME( p_playlist->status.p_item ) );
- playlist_ItemDelete( p_playlist->status.p_item );
- if( p_playlist->request.p_item == p_playlist->status.p_item )
- p_playlist->request.p_item = NULL;
- p_playlist->status.p_item = NULL;
- }
+ set_current_status_item( p_playlist, NULL );
i_activity= var_GetInteger( p_playlist, "activity" );
var_SetInteger( p_playlist, "activity", i_activity -
const bool b_gc_forced = p_playlist->status.i_status != PLAYLIST_STOPPED;
p_playlist->status.i_status = PLAYLIST_STOPPED;
- if( p_playlist->status.p_item &&
- p_playlist->status.p_item->i_flags & PLAYLIST_REMOVE_FLAG )
- {
- PL_DEBUG( "deleting item marked for deletion" );
- playlist_ItemDelete( p_playlist->status.p_item );
- p_playlist->status.p_item = NULL;
- }
+ set_current_status_item( p_playlist, NULL );
/* Collect garbage */
PL_UNLOCK;
PL_LOCK;
- if( p_playlist->status.p_node &&
- p_playlist->status.p_node->i_flags & PLAYLIST_REMOVE_FLAG )
- {
- PL_DEBUG( "%s was marked for deletion, deleting",
- PLI_NAME( p_playlist->status.p_node ) );
- playlist_ItemDelete( p_playlist->status.p_node );
- p_playlist->status.p_node = NULL;
- }
- if( p_playlist->status.p_item &&
- p_playlist->status.p_item->i_flags & PLAYLIST_REMOVE_FLAG )
- {
- PL_DEBUG( "%s was marked for deletion, deleting",
- PLI_NAME( p_playlist->status.p_item ) );
- playlist_ItemDelete( p_playlist->status.p_item );
- p_playlist->status.p_item = NULL;
- }
+ /* Release the current node */
+ set_current_status_node( p_playlist, NULL );
+
+ /* Release the current item */
+ set_current_status_item( p_playlist, NULL );
FOREACH_ARRAY( playlist_item_t *p_del, p_playlist->all_items )
free( p_del->pp_children );