-/*******************************************************************************
+/*****************************************************************************
* video_output.c : video output thread
- * (c)1999 VideoLAN
- *******************************************************************************
* This module describes the programming interface for video output threads.
* It includes functions allowing to open a new thread, send pictures to a
- * thread, and destroy a previously oppenned video output thread.
- *******************************************************************************/
-
-/*******************************************************************************
+ * thread, and destroy a previously oppened video output thread.
+ *****************************************************************************
+ * Copyright (C) 2000 VideoLAN
+ *
+ * Authors:
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ *****************************************************************************/
+
+/*****************************************************************************
* Preamble
- *******************************************************************************/
-#include <errno.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/extensions/XShm.h>
+ *****************************************************************************/
+#include <errno.h> /* ENOMEM */
+#include <stdlib.h> /* free() */
+#include <stdio.h> /* sprintf() */
+#include <string.h> /* strerror() */
#include "common.h"
#include "config.h"
#include "mtime.h"
-#include "vlc_thread.h"
-#include "thread.h"
-
+#include "threads.h"
+#include "plugins.h"
#include "video.h"
-#include "video_graphics.h"
#include "video_output.h"
-#include "video_x11.h"
+#include "video_text.h"
+#include "video_yuv.h"
#include "intf_msg.h"
+#include "main.h"
-/*
+/*****************************************************************************
* Local prototypes
- */
-static int CheckConfiguration ( video_cfg_t *p_cfg );
-static int InitThread ( vout_thread_t *p_vout );
-static void RunThread ( vout_thread_t *p_vout );
-static void ErrorThread ( vout_thread_t *p_vout );
-static void EndThread ( vout_thread_t *p_vout );
-
-static picture_t * FindPicture ( vout_thread_t *p_vout );
-static void EmptyPicture ( vout_thread_t *p_vout, picture_t *p_pic );
-static mtime_t FirstPass ( vout_thread_t *p_vout, mtime_t current_date );
-static void SecondPass ( vout_thread_t *p_vout, mtime_t display_date );
-static void SortPictures ( vout_thread_t *p_vout, picture_t **pp_picture );
-static void RenderPicture ( vout_thread_t *p_vout, picture_t *p_pic );
-static void ClipPicture ( int *pi_ofs, int i_size, int *pi_pic_ofs, int *pi_pic_size,
- int i_ratio, int i_placement );
-
-/*******************************************************************************
+ *****************************************************************************/
+static int BinaryLog ( u32 i );
+static void MaskToShift ( int *pi_left, int *pi_right, u32 i_mask );
+static int InitThread ( vout_thread_t *p_vout );
+static void RunThread ( vout_thread_t *p_vout );
+static void ErrorThread ( vout_thread_t *p_vout );
+static void EndThread ( vout_thread_t *p_vout );
+static void DestroyThread ( vout_thread_t *p_vout, int i_status );
+static void Print ( vout_thread_t *p_vout, int i_x, int i_y,
+ int i_h_align, int i_v_align,
+ unsigned char *psz_text );
+static void SetBufferArea ( vout_thread_t *p_vout, int i_x, int i_y,
+ int i_w, int i_h );
+static void SetBufferPicture ( vout_thread_t *p_vout, picture_t *p_pic );
+static void RenderPicture ( vout_thread_t *p_vout, picture_t *p_pic );
+static void RenderPictureInfo ( vout_thread_t *p_vout, picture_t *p_pic );
+static void RenderSubPicture ( vout_thread_t *p_vout,
+ subpicture_t *p_subpic );
+static void RenderInterface ( vout_thread_t *p_vout );
+static int RenderIdle ( vout_thread_t *p_vout );
+static void RenderInfo ( vout_thread_t *p_vout );
+static void Synchronize ( vout_thread_t *p_vout, s64 i_delay );
+static int Manage ( vout_thread_t *p_vout );
+static int Align ( vout_thread_t *p_vout, int *pi_x,
+ int *pi_y, int i_width, int i_height,
+ int i_h_align, int i_v_align );
+static void SetPalette ( p_vout_thread_t p_vout, u16 *red,
+ u16 *green, u16 *blue, u16 *transp );
+
+/*****************************************************************************
* vout_CreateThread: creates a new video output thread
- *******************************************************************************
+ *****************************************************************************
* This function creates a new video output thread, and returns a pointer
* to its description. On error, it returns NULL.
- * Following configuration properties are used:
- * VIDEO_CFG_SIZE video heap maximal size
- * VIDEO_CFG_WIDTH window width
- * VIDEO_CFG_HEIGHT window height
- * Using X11 display method (the only one supported yet):
- * VIDEO_CFG_DISPLAY display used
- * VIDEO_CFG_TITLE window title
- * VIDEO_CFG_SHM_EXT try to use XShm extension
* If pi_status is NULL, then the function will block until the thread is ready.
- * If not, pi_error will be updated using one of the THREAD_* constants.
- *******************************************************************************/
-vout_thread_t *vout_CreateThread( video_cfg_t *p_cfg, int *pi_status )
+ * If not, it will be updated using one of the THREAD_* constants.
+ *****************************************************************************/
+vout_thread_t * vout_CreateThread ( char *psz_display, int i_root_window,
+ int i_width, int i_height, int *pi_status, int i_method )
{
- vout_thread_t * p_vout; /* thread descriptor */
- int i_status; /* thread status */
+ vout_thread_t * p_vout; /* thread descriptor */
+ int i_status; /* thread status */
+ int i_index; /* index for array initialization */
+ char * psz_method;
- /*
- * Check configuration
- */
- if( CheckConfiguration( p_cfg ) )
+ /* Allocate descriptor */
+ intf_DbgMsg("\n");
+ p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
+ if( p_vout == NULL )
{
+ intf_ErrMsg( "error: %s\n", strerror(ENOMEM) );
return( NULL );
}
- /* Allocate descriptor and initialize flags */
- p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
- if( p_vout == NULL ) /* error */
+ /* Request an interface plugin */
+ psz_method = main_GetPszVariable( VOUT_METHOD_VAR, VOUT_DEFAULT_METHOD );
+ p_vout->p_vout_plugin = RequestPlugin( "vout", psz_method );
+
+ if( !p_vout->p_vout_plugin )
{
+ intf_ErrMsg( "error: could not open video plugin vout_%s.so\n", psz_method );
+ free( p_vout );
return( NULL );
}
- if( vout_X11AllocOutputMethod( p_vout, p_cfg ) )
+
+ /* Get plugins */
+ p_vout->p_sys_create = GetPluginFunction( p_vout->p_vout_plugin, "vout_SysCreate" );
+ p_vout->p_sys_init = GetPluginFunction( p_vout->p_vout_plugin, "vout_SysInit" );
+ p_vout->p_sys_end = GetPluginFunction( p_vout->p_vout_plugin, "vout_SysEnd" );
+ p_vout->p_sys_destroy = GetPluginFunction( p_vout->p_vout_plugin, "vout_SysDestroy" );
+ p_vout->p_sys_manage = GetPluginFunction( p_vout->p_vout_plugin, "vout_SysManage" );
+ p_vout->p_sys_display = GetPluginFunction( p_vout->p_vout_plugin, "vout_SysDisplay" );
+
+ /* Initialize thread properties - thread id and locks will be initialized
+ * later */
+ p_vout->b_die = 0;
+ p_vout->b_error = 0;
+ p_vout->b_active = 0;
+ p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
+ *p_vout->pi_status = THREAD_CREATE;
+
+ /* Initialize some fields used by the system-dependant method - these fields will
+ * probably be modified by the method, and are only preferences */
+ p_vout->i_changes = 0;
+ p_vout->i_width = i_width;
+ p_vout->i_height = i_height;
+ p_vout->i_bytes_per_line = i_width * 2;
+ p_vout->i_screen_depth = 15;
+ p_vout->i_bytes_per_pixel = 2;
+ p_vout->f_gamma = VOUT_GAMMA;
+
+ p_vout->b_grayscale = main_GetIntVariable( VOUT_GRAYSCALE_VAR, VOUT_GRAYSCALE_DEFAULT );
+ p_vout->b_info = 0;
+ p_vout->b_interface = 0;
+ p_vout->b_scale = 0;
+
+ p_vout->p_set_palette = SetPalette;
+
+ intf_DbgMsg("wished configuration: %dx%d, %d/%d bpp (%d Bpl)\n",
+ p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
+ p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
+
+ /* Initialize idle screen */
+ p_vout->last_display_date = mdate();
+ p_vout->last_display_date = 0;
+ p_vout->last_idle_date = 0;
+
+#ifdef STATS
+ /* Initialize statistics fields */
+ p_vout->render_time = 0;
+ p_vout->c_fps_samples = 0;
+#endif
+
+ /* Initialize buffer index */
+ p_vout->i_buffer_index = 0;
+
+ /* Initialize pictures and subpictures - translation tables and functions
+ * will be initialized later in InitThread */
+ for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++)
{
- free( p_vout );
- return( NULL );
+ p_vout->p_picture[i_index].i_type = EMPTY_PICTURE;
+ p_vout->p_picture[i_index].i_status = FREE_PICTURE;
+ p_vout->p_subpicture[i_index].i_type = EMPTY_SUBPICTURE;
+ p_vout->p_subpicture[i_index].i_status= FREE_SUBPICTURE;
}
+ p_vout->i_pictures = 0;
- /* Copy configuration */
- p_vout->i_max_pictures = p_cfg->i_size;
- p_vout->i_width = p_cfg->i_width;
- p_vout->i_height = p_cfg->i_height;
-
- /* Set status */
- p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
- *p_vout->pi_status = THREAD_CREATE;
-
- /* Initialize flags */
- p_vout->b_die = 0;
- p_vout->b_error = 0;
- p_vout->b_active = 0;
+ /* Initialize synchronization informations */
+ p_vout->i_synchro_level = VOUT_SYNCHRO_LEVEL_START;
+
+ /* Create and initialize system-dependant method - this function issues its
+ * own error messages */
+ if( p_vout->p_sys_create( p_vout, psz_display, i_root_window ) )
+ {
+ TrashPlugin( p_vout->p_vout_plugin );
+ free( p_vout );
+ return( NULL );
+ }
+ intf_DbgMsg("actual configuration: %dx%d, %d/%d bpp (%d Bpl), masks: 0x%x/0x%x/0x%x\n",
+ p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
+ p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
+ p_vout->i_red_mask, p_vout->i_green_mask, p_vout->i_blue_mask );
+
+ /* Calculate shifts from system-updated masks */
+ MaskToShift( &p_vout->i_red_lshift, &p_vout->i_red_rshift, p_vout->i_red_mask );
+ MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift, p_vout->i_green_mask );
+ MaskToShift( &p_vout->i_blue_lshift, &p_vout->i_blue_rshift, p_vout->i_blue_mask );
+
+ /* Set some useful colors */
+ p_vout->i_white_pixel = RGB2PIXEL( p_vout, 255, 255, 255 );
+ p_vout->i_black_pixel = RGB2PIXEL( p_vout, 0, 0, 0 );
+ p_vout->i_gray_pixel = RGB2PIXEL( p_vout, 128, 128, 128 );
+ p_vout->i_blue_pixel = RGB2PIXEL( p_vout, 0, 0, 50 );
+
+ /* Load fonts - fonts must be initialized after the system method since
+ * they may be dependant on screen depth and other thread properties */
+ p_vout->p_default_font = vout_LoadFont( VOUT_DEFAULT_FONT );
+ if( p_vout->p_default_font == NULL )
+ {
+ p_vout->p_sys_destroy( p_vout );
+ TrashPlugin( p_vout->p_vout_plugin );
+ free( p_vout );
+ return( NULL );
+ }
+ p_vout->p_large_font = vout_LoadFont( VOUT_LARGE_FONT );
+ if( p_vout->p_large_font == NULL )
+ {
+ vout_UnloadFont( p_vout->p_default_font );
+ p_vout->p_sys_destroy( p_vout );
+ TrashPlugin( p_vout->p_vout_plugin );
+ free( p_vout );
+ return( NULL );
+ }
/* Create thread and set locks */
- vlc_mutex_init( &p_vout->streams_lock );
- vlc_mutex_init( &p_vout->pictures_lock );
- if( vlc_thread_create( &p_vout->thread_id, "video output", (vlc_thread_func)RunThread, (void *) p_vout) )
+ vlc_mutex_init( &p_vout->picture_lock );
+ vlc_mutex_init( &p_vout->subpicture_lock );
+ vlc_mutex_init( &p_vout->change_lock );
+ vlc_mutex_lock( &p_vout->change_lock );
+ if( vlc_thread_create( &p_vout->thread_id, "video output", (void *) RunThread, (void *) p_vout) )
{
- intf_ErrMsg("vout error: %s\n", strerror(ENOMEM));
- intf_DbgMsg("failed\n");
- vout_X11FreeOutputMethod( p_vout );
+ intf_ErrMsg("error: %s\n", strerror(ENOMEM));
+ vout_UnloadFont( p_vout->p_default_font );
+ vout_UnloadFont( p_vout->p_large_font );
+ p_vout->p_sys_destroy( p_vout );
+ TrashPlugin( p_vout->p_vout_plugin );
free( p_vout );
return( NULL );
- }
+ }
+
+ intf_Msg("Video display initialized (%dx%d, %d/%d bpp)\n", p_vout->i_width,
+ p_vout->i_height, p_vout->i_screen_depth, p_vout->i_bytes_per_pixel * 8 );
/* If status is NULL, wait until the thread is created */
if( pi_status == NULL )
{
do
- {
+ {
msleep( THREAD_SLEEP );
- }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
+ }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
&& (i_status != THREAD_FATAL) );
if( i_status != THREAD_READY )
{
- intf_DbgMsg("failed\n");
- return( NULL );
- }
+ return( NULL );
+ }
}
-
- intf_DbgMsg("succeeded -> %p\n", p_vout);
return( p_vout );
}
-/*******************************************************************************
+/*****************************************************************************
* vout_DestroyThread: destroys a previously created thread
- *******************************************************************************
- * Destroy a terminated thread.
+ *****************************************************************************
+ * Destroy a terminated thread.
* The function will request a destruction of the specified thread. If pi_error
- * is NULL, it will return once the thread is destroyed. Else, it will be
+ * is NULL, it will return once the thread is destroyed. Else, it will be
* update using one of the THREAD_* constants.
- *******************************************************************************/
+ *****************************************************************************/
void vout_DestroyThread( vout_thread_t *p_vout, int *pi_status )
-{
- int i_status; /* thread status */
+{
+ int i_status; /* thread status */
/* Set status */
+ intf_DbgMsg("\n");
p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
*p_vout->pi_status = THREAD_DESTROY;
-
+
/* Request thread destruction */
p_vout->b_die = 1;
/* If status is NULL, wait until thread has been destroyed */
- if( pi_status )
+ if( pi_status == NULL )
{
do
{
msleep( THREAD_SLEEP );
- }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
- && (i_status != THREAD_FATAL) );
+ }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
+ && (i_status != THREAD_FATAL) );
}
-
- intf_DbgMsg("%p -> succeeded\n", p_vout);
}
-/*******************************************************************************
- * vout_DisplayPicture: add a picture to a thread
- *******************************************************************************
- * The picture will be placed in an empty place of the video heap of the thread.
- * If this is impossible, NULL will be returned. Else, the original picture
- * is destroyed.
- *******************************************************************************/
-picture_t * vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
+/*****************************************************************************
+ * vout_DisplaySubPicture: display a subpicture unit
+ *****************************************************************************
+ * Remove the reservation flag of an subpicture, which will cause it to be ready
+ * for display. The picture does not need to be locked, since it is ignored by
+ * the output thread if is reserved.
+ *****************************************************************************/
+void vout_DisplaySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
{
- picture_t * p_newpic; /* new picture index */
-
- p_newpic = FindPicture( p_vout );
- if( p_newpic != NULL )
- {
- /* Copy picture information */
- video_CopyPictureDescriptor( p_newpic, p_pic );
- p_newpic->p_data = p_pic->p_data;
- free( p_pic );
-
- /* Update heap size and stats */
- p_vout->i_pictures++;
-#ifdef STATS
- p_vout->c_pictures++;
- p_vout->p_stream[ p_newpic->i_stream ].c_pictures++;
+#ifdef DEBUG_VIDEO
+ char psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
+ char psz_end_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
#endif
+
+#ifdef DEBUG
+ /* Check if status is valid */
+ if( p_subpic->i_status != RESERVED_SUBPICTURE )
+ {
+ intf_DbgMsg("error: subpicture %p has invalid status %d\n", p_subpic,
+ p_subpic->i_status );
}
+#endif
- /* Release lock and return */
- vlc_mutex_unlock( &p_vout->pictures_lock );
- return( p_newpic );
+ /* Remove reservation flag */
+ p_subpic->i_status = READY_SUBPICTURE;
+
+#ifdef DEBUG_VIDEO
+ /* Send subpicture informations */
+ intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s\n",
+ p_subpic, p_subpic->i_type,
+ mstrtime( psz_begin_date, p_subpic->begin_date ),
+ mstrtime( psz_end_date, p_subpic->end_date ) );
+#endif
}
-/*******************************************************************************
- * vout_DisplayPictureCopy: copy a picture to a thread
- *******************************************************************************
- * The picture will be copied in an empty place of the video heap of the thread.
- * If this is impossible, NULL will be returned. The picture used is the copy
- * of the picture passed as argument, which remains usable.
- * The picture data are copied only if the original picture owns its own data.
- * The link reference counter is set to 0.
- *******************************************************************************/
-picture_t * vout_DisplayPictureCopy( vout_thread_t *p_vout, picture_t *p_pic )
+/*****************************************************************************
+ * vout_CreateSubPicture: allocate an subpicture in the video output heap.
+ *****************************************************************************
+ * This function create a reserved subpicture in the video output heap.
+ * A null pointer is returned if the function fails. This method provides an
+ * already allocated zone of memory in the spu data fields. It needs locking
+ * since several pictures can be created by several producers threads.
+ *****************************************************************************/
+subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
+ int i_size )
{
- picture_t * p_newpic; /* new picture index */
-
- p_newpic = FindPicture( p_vout );
- if( p_newpic != NULL )
- {
- /* Copy picture information */
- video_CopyPictureDescriptor( p_newpic, p_pic );
-
- /* If source picture owns its data, make a copy */
- if( p_pic->i_flags & OWNER_PICTURE )
- {
- p_newpic->p_data = malloc( p_pic->i_height * p_pic->i_bytes_per_line );
- if( p_newpic->p_data == NULL ) /* error */
- {
- intf_ErrMsg("vout error: %s\n", strerror(ENOMEM) );
+ int i_subpic; /* subpicture index */
+ subpicture_t * p_free_subpic = NULL; /* first free subpicture */
+ subpicture_t * p_destroyed_subpic = NULL; /* first destroyed subpic */
+
+ /* Get lock */
+ vlc_mutex_lock( &p_vout->subpicture_lock );
- /* Restore type and flags */
- p_newpic->i_type = EMPTY_PICTURE;
- p_newpic->i_flags = 0;
- vlc_mutex_unlock( &p_vout->pictures_lock );
- return( NULL );
+ /*
+ * Look for an empty place
+ */
+ for( i_subpic = 0; i_subpic < VOUT_MAX_PICTURES; i_subpic++ )
+ {
+ if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
+ {
+ /* Subpicture is marked for destruction, but is still allocated */
+ if( (p_vout->p_subpicture[i_subpic].i_type == i_type) &&
+ (p_vout->p_subpicture[i_subpic].i_size >= i_size) )
+ {
+ /* Memory size do match or is smaller : memory will not be reallocated,
+ * and function can end immediately - this is the best possible case,
+ * since no memory allocation needs to be done */
+ p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("subpicture %p (in destroyed subpicture slot)\n",
+ &p_vout->p_subpicture[i_subpic] );
+#endif
+ vlc_mutex_unlock( &p_vout->subpicture_lock );
+ return( &p_vout->p_subpicture[i_subpic] );
+ }
+ else if( p_destroyed_subpic == NULL )
+ {
+ /* Memory size do not match, but subpicture index will be kept in
+ * case no other place are left */
+ p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
}
- memcpy( p_newpic->p_data, p_pic->p_data,
- p_pic->i_height * p_pic->i_bytes_per_line );
}
- /* If source picture does not owns its data, copy the reference */
- else
+ else if( (p_free_subpic == NULL) &&
+ (p_vout->p_subpicture[i_subpic].i_status == FREE_SUBPICTURE ))
{
- p_newpic->p_data = p_pic->p_data;
+ /* Subpicture is empty and ready for allocation */
+ p_free_subpic = &p_vout->p_subpicture[i_subpic];
}
- p_newpic->i_refcount = 0;
-
- /* Update heap size and stats */
- p_vout->i_pictures++;
-#ifdef STATS
- p_vout->c_pictures++;
- p_vout->p_stream[ p_newpic->i_stream ].c_pictures++;
-#endif
}
- /* Release lock and return */
- vlc_mutex_unlock( &p_vout->pictures_lock );
- return( p_newpic );
-}
+ /* If no free subpicture is available, use a destroyed subpicture */
+ if( (p_free_subpic == NULL) && (p_destroyed_subpic != NULL ) )
+ {
+ /* No free subpicture or matching destroyed subpicture has been found, but
+ * a destroyed subpicture is still avalaible */
+ free( p_destroyed_subpic->p_data );
+ p_free_subpic = p_destroyed_subpic;
+ }
-/*******************************************************************************
- * vout_DisplayPictureReplicate: copy a picture to a thread
- *******************************************************************************
- * The picture will be copied in an empty place of the video heap of the thread.
- * If this is impossible, NULL will be returned. The picture used is the copy
- * of the picture passed as argument, which remains usable.
- * The picture data are a reference to original picture (the picture in the heap
- * does not owns its data). Link reference counter is set to 0.
- *******************************************************************************/
-picture_t * vout_DisplayPictureReplicate( vout_thread_t *p_vout, picture_t *p_pic )
-{
- picture_t * p_newpic; /* new picture descrpitor */
-
- p_newpic = FindPicture( p_vout );
- if( p_newpic != NULL )
- {
- /* Copy picture information */
- video_CopyPictureDescriptor( p_newpic, p_pic );
- p_newpic->i_flags &= ~OWNER_PICTURE;
- p_newpic->p_data = p_pic->p_data;
- p_newpic->i_refcount = 0;
-
- /* Update heap size and stats */
- p_vout->i_pictures++;
-#ifdef STATS
- p_vout->c_pictures++;
- p_vout->p_stream[ p_newpic->i_stream ].c_pictures++;
+ /*
+ * Prepare subpicture
+ */
+ if( p_free_subpic != NULL )
+ {
+ /* Allocate memory */
+ switch( i_type )
+ {
+ case TEXT_SUBPICTURE: /* text subpicture */
+ p_free_subpic->p_data = malloc( i_size + 1 );
+ break;
+#ifdef DEBUG
+ default:
+ intf_DbgMsg("error: unknown subpicture type %d\n", i_type );
+ p_free_subpic->p_data = NULL;
+ break;
+#endif
+ }
+
+ if( p_free_subpic->p_data != NULL )
+ { /* Copy subpicture informations, set some default values */
+ p_free_subpic->i_type = i_type;
+ p_free_subpic->i_status = RESERVED_SUBPICTURE;
+ p_free_subpic->i_size = i_size;
+ p_free_subpic->i_x = 0;
+ p_free_subpic->i_y = 0;
+ p_free_subpic->i_width = 0;
+ p_free_subpic->i_height = 0;
+ p_free_subpic->i_horizontal_align = CENTER_RALIGN;
+ p_free_subpic->i_vertical_align = CENTER_RALIGN;
+ }
+ else
+ {
+ /* Memory allocation failed : set subpicture as empty */
+ p_free_subpic->i_type = EMPTY_SUBPICTURE;
+ p_free_subpic->i_status = FREE_SUBPICTURE;
+ p_free_subpic = NULL;
+ intf_ErrMsg("warning: %s\n", strerror( ENOMEM ) );
+ }
+
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("subpicture %p (in free subpicture slot)\n", p_free_subpic );
#endif
+ vlc_mutex_unlock( &p_vout->subpicture_lock );
+ return( p_free_subpic );
}
- /* Release lock and return */
- vlc_mutex_unlock( &p_vout->pictures_lock );
- return( p_newpic );
+ /* No free or destroyed subpicture could be found */
+ intf_DbgMsg( "warning: heap is full\n" );
+ vlc_mutex_unlock( &p_vout->subpicture_lock );
+ return( NULL );
}
-/*******************************************************************************
- * vout_DisplayReservedPicture: add a reserved picture to a thread
- *******************************************************************************
- * The picture will be placed in an empty place of the video heap of the thread.
- * If the picture has been declared on reservation as permanent, it remains
- * usable. Else, it will be destroyed by this call.
- * This function can't fail, since it is the purpose of picture reservation to
- * provide such a robust mechanism.
- *******************************************************************************/
-picture_t * vout_DisplayReservedPicture( vout_thread_t *p_vout, picture_t *p_pic )
+/*****************************************************************************
+ * vout_DestroySubPicture: remove a subpicture from the heap
+ *****************************************************************************
+ * This function frees a previously reserved subpicture.
+ * It is meant to be used when the construction of a picture aborted.
+ * This function does not need locking since reserved subpictures are ignored
+ * by the output thread.
+ *****************************************************************************/
+void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
{
- vlc_mutex_lock( &p_vout->pictures_lock );
+#ifdef DEBUG
+ /* Check if status is valid */
+ if( p_subpic->i_status != RESERVED_SUBPICTURE )
+ {
+ intf_DbgMsg("error: subpicture %p has invalid status %d\n",
+ p_subpic, p_subpic->i_status );
+ }
+#endif
- /* Remove reservation flag */
- p_pic->i_flags &= ~RESERVED_PICTURE;
+ p_subpic->i_status = DESTROYED_SUBPICTURE;
-#ifdef STATS
- /* Update stats */
- p_vout->c_pictures++;
- p_vout->p_stream[ p_pic->i_stream ].c_pictures++;
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("subpicture %p\n", p_subpic);
#endif
-
- vlc_mutex_unlock( &p_vout->pictures_lock );
- return( p_pic );
}
-/*******************************************************************************
- * vout_CreateReservedPicture: reserve a place for a new picture in heap
- *******************************************************************************
- * This function create a reserved image in the video output heap.
- * A null pointer is returned if the function fails.
- * Following configuration properties are used:
- * VIDEO_CFG_WIDTH picture width (required)
- * VIDEO_CFG_HEIGHT picture height (required)
- * VIDEO_CFG_TYPE picture type (required)
- * VIDEO_CFG_FLAGS flags
- * VIDEO_CFG_BPP padded bpp (required for pixel pictures)
- * VIDEO_CFG_POSITION position in output window
- * VIDEO_CFG_ALIGN base position in output window
- * VIDEO_CFG_RATIO display ratio
- * VIDEO_CFG_LEVEL overlay hierarchical level
- * VIDEO_CFG_REFCOUNT links reference counter
- * VIDEO_CFG_STREAM video stream id
- * VIDEO_CFG_DATE display date
- * VIDEO_CFG_DURATION duration for overlay pictures
- * VIDEO_CFG_PIXEL pixel value for mask pictures
- * VIDEO_CFG_DATA picture data (required if not owner and non blank)
- * Pictures created using this function are always reserved, even if they did
- * not had the RESERVED_PICTURE flag set.
- * This function is very similar to the video_CreatePicture function.
- *******************************************************************************/
-picture_t *vout_CreateReservedPicture( vout_thread_t *p_vout, video_cfg_t *p_cfg )
+/*****************************************************************************
+ * vout_DisplayPicture: display a picture
+ *****************************************************************************
+ * Remove the reservation flag of a picture, which will cause it to be ready for
+ * display. The picture won't be displayed until vout_DatePicture has been
+ * called.
+ *****************************************************************************/
+void vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
- picture_t * p_newpic; /* new picture index */
-
- p_newpic = FindPicture( p_vout );
- if( p_newpic != NULL )
- {
- /* Create new picture */
- if( video_CreatePictureBody( p_newpic, p_cfg ) )
- {
- intf_ErrMsg("vout error: %s\n", strerror(ENOMEM));
- /* Error: restore type and flags */
- p_newpic->i_type = EMPTY_PICTURE;
- p_newpic->i_flags = 0;
- vlc_mutex_unlock( &p_vout->pictures_lock );
- return( NULL );
- }
- p_newpic->i_flags |= RESERVED_PICTURE;
-
- /* Update heap size, release lock and return */
- p_vout->i_pictures++;
+ vlc_mutex_lock( &p_vout->picture_lock );
+ switch( p_pic->i_status )
+ {
+ case RESERVED_PICTURE:
+ p_pic->i_status = RESERVED_DISP_PICTURE;
+ break;
+ case RESERVED_DATED_PICTURE:
+ p_pic->i_status = READY_PICTURE;
+ break;
+#ifdef DEBUG
+ default:
+ intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
+ break;
+#endif
}
- /* Release lock and return */
- vlc_mutex_unlock( &p_vout->pictures_lock );
- return( p_newpic );
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("picture %p\n", p_pic);
+#endif
+ vlc_mutex_unlock( &p_vout->picture_lock );
}
-/*******************************************************************************
- * vout_ReservePicture: reserve a place for a picture in heap
- *******************************************************************************
- * This function transforms an existing picture in a reserved picture in a
- * video heap. The picture will be placed in an empty place of the video heap
- * of the thread. If this is impossible, NULL will be returned. Else, the
- * original picture is destroyed.
- *******************************************************************************/
-picture_t *vout_ReservePicture( vout_thread_t *p_vout, picture_t *p_pic )
+/*****************************************************************************
+ * vout_DatePicture: date a picture
+ *****************************************************************************
+ * Remove the reservation flag of a picture, which will cause it to be ready for
+ * display. The picture won't be displayed until vout_DisplayPicture has been
+ * called.
+ *****************************************************************************/
+void vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
{
- picture_t * p_newpic; /* new picture index */
-
- p_newpic = FindPicture( p_vout );
- if( p_newpic != NULL )
- {
- /* Copy picture information */
- video_CopyPictureDescriptor( p_newpic, p_pic );
- p_newpic->p_data = p_pic->p_data;
- p_newpic->i_flags |= RESERVED_PICTURE;
- free( p_pic );
+#ifdef DEBUG_VIDEO
+ char psz_date[MSTRTIME_MAX_SIZE]; /* date */
+#endif
- /* Update heap size */
- p_vout->i_pictures++;
+ vlc_mutex_lock( &p_vout->picture_lock );
+ p_pic->date = date;
+ switch( p_pic->i_status )
+ {
+ case RESERVED_PICTURE:
+ p_pic->i_status = RESERVED_DATED_PICTURE;
+ break;
+ case RESERVED_DISP_PICTURE:
+ p_pic->i_status = READY_PICTURE;
+ break;
+#ifdef DEBUG
+ default:
+ intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
+ break;
+#endif
}
- /* Release lock and return */
- vlc_mutex_unlock( &p_vout->pictures_lock );
- return( p_newpic );
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("picture %p, display date: %s\n", p_pic, mstrtime( psz_date, p_pic->date) );
+#endif
+ vlc_mutex_unlock( &p_vout->picture_lock );
}
-/*******************************************************************************
- * vout_ReservePictureCopy: reserve a place for a picture in heap
- *******************************************************************************
- * This function returns a pointer to a picture which can be processed. The
- * returned picture is a copy of the one passed as parameter.
- * This function returns NULL if the reservation fails.
- *******************************************************************************/
-picture_t *vout_ReservePictureCopy( vout_thread_t *p_vout, picture_t *p_pic )
+/*****************************************************************************
+ * vout_CreatePicture: allocate a picture in the video output heap.
+ *****************************************************************************
+ * This function create a reserved image in the video output heap.
+ * A null pointer is returned if the function fails. This method provides an
+ * already allocated zone of memory in the picture data fields. It needs locking
+ * since several pictures can be created by several producers threads.
+ *****************************************************************************/
+picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
+ int i_width, int i_height )
{
- picture_t * p_newpic; /* new picture index */
-
- p_newpic = FindPicture( p_vout );
- if( p_newpic != NULL )
- {
- /* Copy picture information */
- video_CopyPictureDescriptor( p_newpic, p_pic );
-
- /* If source picture owns its data, make a copy */
- if( p_pic->i_flags & OWNER_PICTURE )
- {
- p_newpic->p_data = malloc( p_pic->i_height * p_pic->i_bytes_per_line );
- if( p_newpic->p_data == NULL ) /* error */
+ int i_picture; /* picture index */
+ int i_chroma_width = 0; /* chroma width */
+ picture_t * p_free_picture = NULL; /* first free picture */
+ picture_t * p_destroyed_picture = NULL; /* first destroyed picture */
+
+ /* Get lock */
+ vlc_mutex_lock( &p_vout->picture_lock );
+
+ /*
+ * Look for an empty place
+ */
+ for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
+ {
+ if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
+ {
+ /* Picture is marked for destruction, but is still allocated - note
+ * that if width and type are the same for two pictures, chroma_width
+ * should also be the same */
+ if( (p_vout->p_picture[i_picture].i_type == i_type) &&
+ (p_vout->p_picture[i_picture].i_height == i_height) &&
+ (p_vout->p_picture[i_picture].i_width == i_width) )
{
- intf_ErrMsg("vout error: %s\n", strerror(ENOMEM));
- /* Restore type and flags */
- p_newpic->i_type = EMPTY_PICTURE;
- p_newpic->i_flags = 0;
- vlc_mutex_unlock( &p_vout->pictures_lock );
- return( NULL );
+ /* Memory size do match : memory will not be reallocated, and function
+ * can end immediately - this is the best possible case, since no
+ * memory allocation needs to be done */
+ p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
+ p_vout->i_pictures++;
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("picture %p (in destroyed picture slot)\n",
+ &p_vout->p_picture[i_picture] );
+#endif
+ vlc_mutex_unlock( &p_vout->picture_lock );
+ return( &p_vout->p_picture[i_picture] );
+ }
+ else if( p_destroyed_picture == NULL )
+ {
+ /* Memory size do not match, but picture index will be kept in
+ * case no other place are left */
+ p_destroyed_picture = &p_vout->p_picture[i_picture];
}
- memcpy( p_newpic->p_data, p_pic->p_data,
- p_pic->i_height * p_pic->i_bytes_per_line );
- }
- /* If source picture does not owns its data, copy the reference */
- else
+ }
+ else if( (p_free_picture == NULL) &&
+ (p_vout->p_picture[i_picture].i_status == FREE_PICTURE ))
{
- p_newpic->p_data = p_pic->p_data;
+ /* Picture is empty and ready for allocation */
+ p_free_picture = &p_vout->p_picture[i_picture];
}
- p_newpic->i_refcount = 0;
- p_newpic->i_flags |= RESERVED_PICTURE;
-
- /* Update heap size */
- p_vout->i_pictures++;
}
- /* Release lock and return */
- vlc_mutex_unlock( &p_vout->pictures_lock );
- return( p_newpic );
-}
+ /* If no free picture is available, use a destroyed picture */
+ if( (p_free_picture == NULL) && (p_destroyed_picture != NULL ) )
+ {
+ /* No free picture or matching destroyed picture has been found, but
+ * a destroyed picture is still avalaible */
+ free( p_destroyed_picture->p_data );
+ p_free_picture = p_destroyed_picture;
+ }
-/*******************************************************************************
- * vout_ReservePictureReplicate: reserve a place for a picture in heap
- *******************************************************************************
- * This function returns a pointer to a picture which can be processed. The
- * returned picture is a copy of the one passed as parameter.
- * This function returns NULL if the reservation fails.
- *******************************************************************************/
-picture_t *vout_ReservePictureReplicate( vout_thread_t *p_vout, picture_t *p_pic )
-{
- picture_t * p_newpic; /* new picture index */
+ /*
+ * Prepare picture
+ */
+ if( p_free_picture != NULL )
+ {
+ /* Allocate memory */
+ switch( i_type )
+ {
+ case YUV_420_PICTURE: /* YUV 420: 1,1/4,1/4 samples per pixel */
+ i_chroma_width = i_width / 2;
+ p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
+ p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
+ p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*4/2;
+ p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*5/2;
+ break;
+ case YUV_422_PICTURE: /* YUV 422: 1,1/2,1/2 samples per pixel */
+ i_chroma_width = i_width / 2;
+ p_free_picture->p_data = malloc( i_height * i_chroma_width * 4 * sizeof( yuv_data_t ) );
+ p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
+ p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
+ p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*3;
+ break;
+ case YUV_444_PICTURE: /* YUV 444: 1,1,1 samples per pixel */
+ i_chroma_width = i_width;
+ p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
+ p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
+ p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width;
+ p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
+ break;
+#ifdef DEBUG
+ default:
+ intf_DbgMsg("error: unknown picture type %d\n", i_type );
+ p_free_picture->p_data = NULL;
+ break;
+#endif
+ }
- p_newpic = FindPicture( p_vout );
- if( p_newpic != NULL )
- {
- /* Copy picture information */
- video_CopyPictureDescriptor( p_newpic, p_pic );
- p_newpic->p_data = p_pic->p_data;
- p_newpic->i_refcount = 0;
- p_newpic->i_flags &= ~OWNER_PICTURE;
- p_newpic->i_flags |= RESERVED_PICTURE;
+ if( p_free_picture->p_data != NULL )
+ {
+ /* Copy picture informations, set some default values */
+ p_free_picture->i_type = i_type;
+ p_free_picture->i_status = RESERVED_PICTURE;
+ p_free_picture->i_matrix_coefficients = 1;
+ p_free_picture->i_width = i_width;
+ p_free_picture->i_height = i_height;
+ p_free_picture->i_chroma_width = i_chroma_width;
+ p_free_picture->i_display_horizontal_offset = 0;
+ p_free_picture->i_display_vertical_offset = 0;
+ p_free_picture->i_display_width = i_width;
+ p_free_picture->i_display_height = i_height;
+ p_free_picture->i_aspect_ratio = AR_SQUARE_PICTURE;
+ p_free_picture->i_refcount = 0;
+ p_vout->i_pictures++;
+ }
+ else
+ {
+ /* Memory allocation failed : set picture as empty */
+ p_free_picture->i_type = EMPTY_PICTURE;
+ p_free_picture->i_status = FREE_PICTURE;
+ p_free_picture = NULL;
+ intf_ErrMsg("warning: %s\n", strerror( ENOMEM ) );
+ }
- /* Update heap size */
- p_vout->i_pictures++;
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("picture %p (in free picture slot)\n", p_free_picture );
+#endif
+ vlc_mutex_unlock( &p_vout->picture_lock );
+ return( p_free_picture );
}
- /* Release lock and return */
- vlc_mutex_unlock( &p_vout->pictures_lock );
- return( p_newpic );
+ /* No free or destroyed picture could be found */
+ intf_DbgMsg( "warning: heap is full\n" );
+ vlc_mutex_unlock( &p_vout->picture_lock );
+ return( NULL );
}
-/*******************************************************************************
- * vout_RemovePicture: remove a permanent or reserved picture from the heap
- *******************************************************************************
+/*****************************************************************************
+ * vout_DestroyPicture: remove a permanent or reserved picture from the heap
+ *****************************************************************************
* This function frees a previously reserved picture or a permanent
- * picture. The picture data is destroyed if required.
- *******************************************************************************/
-void vout_RemovePicture( vout_thread_t *p_vout, picture_t *p_pic )
+ * picture. It is meant to be used when the construction of a picture aborted.
+ * Note that the picture will be destroyed even if it is linked !
+ *****************************************************************************/
+void vout_DestroyPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
- vlc_mutex_lock( &p_vout->pictures_lock );
+ vlc_mutex_lock( &p_vout->picture_lock );
- /* Mark picture for destruction */
- p_pic->i_flags |= DESTROY_PICTURE;
- /* Since permanent pictures can normally not be destroyed by the vout thread,
- * the permanent flag needs to be removed */
- p_pic->i_flags &= ~PERMANENT_PICTURE;
- intf_DbgMsg("%p -> picture %p removing requested\n", p_vout, p_pic );
+#ifdef DEBUG
+ /* Check if picture status is valid */
+ if( (p_pic->i_status != RESERVED_PICTURE) &&
+ (p_pic->i_status != RESERVED_DATED_PICTURE) &&
+ (p_pic->i_status != RESERVED_DISP_PICTURE) )
+ {
+ intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
+ }
+#endif
- vlc_mutex_unlock( &p_vout->pictures_lock );
-}
+ p_pic->i_status = DESTROYED_PICTURE;
+ p_vout->i_pictures--;
-/*******************************************************************************
- * vout_RefreshPermanentPicture:
- *******************************************************************************
- * Set the DISPLAYED_PICTURE flag of a permanent picture to 0, allowing to
- * display it again if it not overlaid. The display date is also updated.
- *******************************************************************************/
-void vout_RefreshPermanentPicture( vout_thread_t *p_vout, picture_t *p_pic,
- mtime_t display_date )
-{
- vlc_mutex_lock( &p_vout->pictures_lock );
- p_pic->i_flags &= ~DISPLAYED_PICTURE;
- p_pic->date = display_date;
- vlc_mutex_lock( &p_vout->pictures_lock );
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("picture %p\n", p_pic);
+#endif
+ vlc_mutex_unlock( &p_vout->picture_lock );
}
-/*******************************************************************************
+/*****************************************************************************
* vout_LinkPicture: increment reference counter of a picture
- *******************************************************************************
+ *****************************************************************************
* This function increment the reference counter of a picture in the video
- * heap.
- *******************************************************************************/
+ * heap. It needs a lock since several producer threads can access the picture.
+ *****************************************************************************/
void vout_LinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
- vlc_mutex_lock( &p_vout->pictures_lock );
+ vlc_mutex_lock( &p_vout->picture_lock );
p_pic->i_refcount++;
- vlc_mutex_unlock( &p_vout->pictures_lock );
+
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
+#endif
+
+ vlc_mutex_unlock( &p_vout->picture_lock );
}
-/*******************************************************************************
+/*****************************************************************************
* vout_UnlinkPicture: decrement reference counter of a picture
- *******************************************************************************
+ *****************************************************************************
* This function decrement the reference counter of a picture in the video heap.
- *******************************************************************************/
+ *****************************************************************************/
void vout_UnlinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
- vlc_mutex_lock( &p_vout->pictures_lock );
+ vlc_mutex_lock( &p_vout->picture_lock );
p_pic->i_refcount--;
-#ifdef DEBUG
+
+#ifdef DEBUG_VIDEO
if( p_pic->i_refcount < 0 )
{
- intf_DbgMsg("%p -> picture %p i_refcount < 0\n", p_vout, p_pic);
+ intf_DbgMsg("error: refcount < 0\n");
+ p_pic->i_refcount = 0;
}
#endif
- vlc_mutex_unlock( &p_vout->pictures_lock );
-}
-
-/*******************************************************************************
- * vout_CreateStream: get a new stream id
- *******************************************************************************
- * Stream ids are used to create list of pictures in a video output thread.
- * The function returns an unused stream id, or a negative number on error.
- * Stream id 0 is never returned, since it is not a stream descriptor but a set
- * of independant images.
- *******************************************************************************/
-int vout_CreateStream( vout_thread_t *p_vout )
-{
- int i_index; /* stream index */
- /* Find free (inactive) stream id */
- vlc_mutex_lock( &p_vout->streams_lock ); /* get lock */
- for( i_index = 1; i_index < VOUT_MAX_STREAMS; i_index++ ) /* find free id */
+ if( (p_pic->i_refcount == 0) && (p_pic->i_status == DISPLAYED_PICTURE) )
{
- if( p_vout->p_stream[i_index].i_status == VOUT_INACTIVE_STREAM )
- {
- /* Initialize stream */
- p_vout->p_stream[i_index].i_status = VOUT_ACTIVE_STREAM;
-#ifdef STATS
- p_vout->p_stream[i_index].c_pictures = 0;
- p_vout->p_stream[i_index].c_rendered_pictures = 0;
-#endif
-
- /* Return stream id */
- intf_DbgMsg("%p -> stream %i created\n", p_vout, i_index);
- vlc_mutex_unlock( &p_vout->streams_lock ); /* release lock */
- return( i_index ); /* return id */
- }
+ p_pic->i_status = DESTROYED_PICTURE;
+ p_vout->i_pictures--;
}
-
- /* Failure: all streams id are already active */
- intf_DbgMsg("%p -> failed\n", p_vout);
- vlc_mutex_unlock( &p_vout->streams_lock );
- return( -1 );
+
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
+#endif
+
+ vlc_mutex_unlock( &p_vout->picture_lock );
}
-/*******************************************************************************
- * vout_EndStream: free a previously allocated stream
- *******************************************************************************
- * This function must be called once a stream is no more used. It can be called
- * even if there are remaining pictures in the video heap, since the stream will
- * only be destroyed once all pictures of the stream have been displayed.
- *******************************************************************************/
-void vout_EndStream( vout_thread_t *p_vout, int i_stream )
+/*****************************************************************************
+ * vout_SetBuffers: set buffers adresses
+ *****************************************************************************
+ * This function is called by system drivers to set buffers video memory
+ * adresses.
+ *****************************************************************************/
+void vout_SetBuffers( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 )
{
- vlc_mutex_lock( &p_vout->streams_lock ); /* get lock */
- p_vout->p_stream[i_stream].i_status = VOUT_ENDING_STREAM; /* mark stream */
- vlc_mutex_unlock( &p_vout->streams_lock ); /* release lock */
- intf_DbgMsg("%p -> stream %d\n", p_vout, i_stream);
+ /* No picture previously */
+ p_vout->p_buffer[0].i_pic_x = 0;
+ p_vout->p_buffer[0].i_pic_y = 0;
+ p_vout->p_buffer[0].i_pic_width = 0;
+ p_vout->p_buffer[0].i_pic_height = 0;
+ p_vout->p_buffer[1].i_pic_x = 0;
+ p_vout->p_buffer[1].i_pic_y = 0;
+ p_vout->p_buffer[1].i_pic_width = 0;
+ p_vout->p_buffer[1].i_pic_height = 0;
+
+ /* The first area covers all the screen */
+ p_vout->p_buffer[0].i_areas = 1;
+ p_vout->p_buffer[0].pi_area_begin[0] = 0;
+ p_vout->p_buffer[0].pi_area_end[0] = p_vout->i_height - 1;
+ p_vout->p_buffer[1].i_areas = 1;
+ p_vout->p_buffer[1].pi_area_begin[0] = 0;
+ p_vout->p_buffer[1].pi_area_end[0] = p_vout->i_height - 1;
+
+ /* Set adresses */
+ p_vout->p_buffer[0].p_data = p_buf1;
+ p_vout->p_buffer[1].p_data = p_buf2;
}
-/*******************************************************************************
- * vout_DestroyStream: free a previously allocated stream
- *******************************************************************************
- * This function must be called once a stream is no more used. It can be called
- * even if there are remaining pictures in the video heap, since all pictures
- * will be removed before the stream is destroyed.
- *******************************************************************************/
-void vout_DestroyStream( vout_thread_t *p_vout, int i_stream )
+/*****************************************************************************
+ * vout_Pixel2RGB: return red, green and blue from pixel value
+ *****************************************************************************
+ * Return color values, in 0-255 range, of the decomposition of a pixel. This
+ * is a slow routine and should only be used for initialization phase.
+ *****************************************************************************/
+void vout_Pixel2RGB( vout_thread_t *p_vout, u32 i_pixel, int *pi_red, int *pi_green, int *pi_blue )
{
- vlc_mutex_lock( &p_vout->streams_lock ); /* get lock */
- p_vout->p_stream[i_stream].i_status = VOUT_DESTROYED_STREAM;/* mark stream */
- vlc_mutex_unlock( &p_vout->streams_lock ); /* release lock */
- intf_DbgMsg("%p -> stream %d\n", p_vout, i_stream);
+ *pi_red = i_pixel & p_vout->i_red_mask;
+ *pi_green = i_pixel & p_vout->i_green_mask;
+ *pi_blue = i_pixel & p_vout->i_blue_mask;
}
-/* following functions are debugging functions */
+/* following functions are local */
-/*******************************************************************************
- * vout_PrintHeap: display heap state (debugging function)
- *******************************************************************************
- * This functions, which is only defined if DEBUG is defined, can be used
- * for debugging purposes. It prints on debug stream the current state of the
- * heap. The second parameter is used to identify the output.
- *******************************************************************************/
-#ifdef DEBUG
-void vout_PrintHeap( vout_thread_t *p_vout, char *psz_str )
+/*****************************************************************************
+ * BinaryLog: computes the base 2 log of a binary value
+ *****************************************************************************
+ * This functions is used by MaskToShift, to get a bit index from a binary
+ * value.
+ *****************************************************************************/
+static int BinaryLog(u32 i)
{
- int i_picture; /* picture index */
-
- intf_Msg("vout: --- thread %p heap status (%s) ---\n", p_vout, psz_str );
+ int i_log;
- /* Browse all pictures in heap */
- for( i_picture = 0; i_picture < p_vout->i_max_pictures; i_picture++ )
+ i_log = 0;
+ if (i & 0xffff0000)
{
- if( p_vout->p_picture[i_picture].i_type != EMPTY_PICTURE )
- {
- video_PrintPicture( &p_vout->p_picture[i_picture], "vout: ..." );
- }
- }
+ i_log = 16;
+ }
+ if (i & 0xff00ff00)
+ {
+ i_log += 8;
+ }
+ if (i & 0xf0f0f0f0)
+ {
+ i_log += 4;
+ }
+ if (i & 0xcccccccc)
+ {
+ i_log += 2;
+ }
+ if (i & 0xaaaaaaaa)
+ {
+ i_log++;
+ }
+ if (i != ((u32)1 << i_log))
+ {
+ intf_ErrMsg("internal error: binary log overflow\n");
+ }
- intf_Msg("vout: --- end ---\n");
+ return( i_log );
}
-#endif
-/* following functions are local */
-
-/*******************************************************************************
- * CheckConfiguration: check vout_CreateThread() configuration
- *******************************************************************************
- * Set default parameters where required. In DEBUG mode, check if configuration
- * is valid.
- *******************************************************************************/
-static int CheckConfiguration( video_cfg_t *p_cfg )
+/*****************************************************************************
+ * MaskToShift: transform a color mask into right and left shifts
+ *****************************************************************************
+ * This function is used for obtaining color shifts from masks.
+ *****************************************************************************/
+static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
{
- /* Heap size */
- if( !( p_cfg->i_properties & VIDEO_CFG_SIZE ) )
- {
- p_cfg->i_size = VOUT_HEAP_SIZE;
- }
+ u32 i_low, i_high; /* lower hand higher bits of the mask */
- return( 0 );
+ /* Get bits */
+ i_low = i_mask & (- i_mask); /* lower bit of the mask */
+ i_high = i_mask + i_low; /* higher bit of the mask */
+
+ /* Transform bits into an index */
+ i_low = BinaryLog (i_low);
+ i_high = BinaryLog (i_high);
+
+ /* Update pointers and return */
+ *pi_left = i_low;
+ *pi_right = (8 - i_high + i_low);
}
-/*******************************************************************************
+/*****************************************************************************
* InitThread: initialize video output thread
- *******************************************************************************
+ *****************************************************************************
* This function is called from RunThread and performs the second step of the
* initialization. It returns 0 on success. Note that the thread's flag are not
* modified inside this function.
- *******************************************************************************/
+ *****************************************************************************/
static int InitThread( vout_thread_t *p_vout )
{
- int i_index; /* generic index */
-
/* Update status */
- *p_vout->pi_status = THREAD_START;
-
- /* Allocate video heap */
- p_vout->p_picture =
- (picture_t *) malloc( sizeof(picture_t) * p_vout->i_max_pictures );
- if( !p_vout->p_picture ) /* error */
- {
- intf_ErrMsg("vout error: %s\n", strerror(ENOMEM));
- intf_DbgMsg("%p -> failed\n", p_vout);
- *p_vout->pi_status = THREAD_ERROR;
- return( 1 );
- }
-
- /* Initialize pictures */
- for( i_index = 0; i_index < p_vout->i_max_pictures; i_index++)
- {
- p_vout->p_picture[i_index].i_type = EMPTY_PICTURE;
- p_vout->p_picture[i_index].i_flags = 0;
- }
+ intf_DbgMsg("\n");
+ *p_vout->pi_status = THREAD_START;
- /* Initialize video streams - note that stream 0 is always active */
- p_vout->p_stream[0].i_status = VOUT_ACTIVE_STREAM;
-#ifdef STATS
- p_vout->p_stream[0].c_pictures = 0;
- p_vout->p_stream[0].c_rendered_pictures = 0;
-#endif
- for( i_index = 1; i_index < VOUT_MAX_STREAMS; i_index++ )
+ /* Initialize output method - this function issues its own error messages */
+ if( p_vout->p_sys_init( p_vout ) )
{
- p_vout->p_stream[i_index].i_status = VOUT_INACTIVE_STREAM;
+ return( 1 );
}
-
- /* Initialize other properties */
- p_vout->i_pictures = 0;
-#ifdef STATS
- p_vout->c_loops = 0;
- p_vout->c_idle_loops = 0;
- p_vout->c_pictures = 0;
- p_vout->c_rendered_pictures = 0;
-#endif
- /* Initialize output method - width, height, screen depth and bytes per
- * pixel are initialized by this call. */
- if( vout_X11CreateOutputMethod( p_vout ) ) /* error */
+ /* Initialize convertion tables and functions */
+ if( vout_InitYUV( p_vout ) )
{
- free( p_vout->p_picture );
- *p_vout->pi_status = THREAD_ERROR;
+ intf_ErrMsg("error: can't allocate YUV translation tables\n");
return( 1 );
- }
+ }
/* Mark thread as running and return */
- *p_vout->pi_status = THREAD_READY;
- intf_DbgMsg("%p -> succeeded\n", p_vout);
- return(0);
+ p_vout->b_active = 1;
+ *p_vout->pi_status = THREAD_READY;
+ intf_DbgMsg("thread ready\n");
+ return( 0 );
}
-/*******************************************************************************
+/*****************************************************************************
* RunThread: video output thread
- *******************************************************************************
+ *****************************************************************************
* Video output thread. This function does only returns when the thread is
* terminated. It handles the pictures arriving in the video heap and the
* display device events.
- *******************************************************************************/
+ *****************************************************************************/
static void RunThread( vout_thread_t *p_vout)
{
- int i_stream; /* stream index */
- int i_picture; /* picture index */
- int i_active_streams; /* number of active streams */
- int i_err; /* error code */
- mtime_t display_date; /* display date */
- mtime_t current_date; /* current date */
- picture_t * pp_sorted_picture[VOUT_MAX_PICTURES]; /* sorted pictures */
-#ifdef VOUT_DEBUG
- char sz_date[MSTRTIME_MAX_SIZE]; /* date buffer */
-#endif
+ /* XXX?? welcome to gore land */
+ static int i_trash_count = 0;
+ static mtime_t last_display_date = 0;
- /*
- * Initialize thread and free configuration
+ int i_index; /* index in heap */
+ mtime_t current_date; /* current date */
+ mtime_t display_date; /* display date */
+ boolean_t b_display; /* display flag */
+ picture_t * p_pic; /* picture pointer */
+ subpicture_t * p_subpic; /* subpicture pointer */
+
+ /*
+ * Initialize thread
*/
p_vout->b_error = InitThread( p_vout );
if( p_vout->b_error )
{
- free( p_vout ); /* destroy descriptor */
- return;
- }
+ DestroyThread( p_vout, THREAD_ERROR );
+ return;
+ }
+ intf_DbgMsg("\n");
/*
* Main loop - it is not executed if an error occured during
*/
while( (!p_vout->b_die) && (!p_vout->b_error) )
{
- /* Get locks on pictures and streams */
- vlc_mutex_lock( &p_vout->streams_lock );
- vlc_mutex_lock( &p_vout->pictures_lock );
-
- /* Initialise streams: clear images from all streams */
- for( i_stream = 0; i_stream < VOUT_MAX_STREAMS; i_stream++ )
+ /* Initialize loop variables */
+ p_pic = NULL;
+ p_subpic = NULL;
+ display_date = 0;
+ current_date = mdate();
+
+ /*
+ * Find the picture to display - this operation does not need lock,
+ * since only READY_PICTUREs are handled
+ */
+ for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
{
- p_vout->p_stream[i_stream].p_next_picture = NULL;
+ if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
+ ( (p_pic == NULL) ||
+ (p_vout->p_picture[i_index].date < display_date) ) )
+ {
+ p_pic = &p_vout->p_picture[i_index];
+ display_date = p_pic->date;
+ }
}
- /* First pass: a set of pictures is selected - all unselected pictures
- * which should be removed are removed, and a display date is computed.
- * If a stream has no next_picture after this step, then the heap does
- * not include any picture from that stream. */
- current_date = mdate();
- display_date = FirstPass( p_vout, current_date );
-
- /* Stream management: streams which are in ENDING or DESTROYED state and
- * which have no more pictures are destroyed */
- for( i_active_streams = i_stream = 1;
- i_stream < VOUT_MAX_STREAMS;
- i_stream++ )
- {
- switch( p_vout->p_stream[i_stream].i_status )
+ if( p_pic )
+ {
+#ifdef STATS
+ /* Computes FPS rate */
+ p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ] = display_date;
+#endif
+/* XXX?? */
+i_trash_count++;
+//fprintf( stderr, "gap : %Ld\n", display_date-last_display_date );
+last_display_date = display_date;
+#if 1
+ if( display_date < current_date && i_trash_count > 4 )
{
- case VOUT_ACTIVE_STREAM: /* active stream */
- i_active_streams++;
- break;
+ /* Picture is late: it will be destroyed and the thread will sleep and
+ * go to next picture */
- case VOUT_ENDING_STREAM: /* ending or destroyed streams */
- case VOUT_DESTROYED_STREAM:
- /* Those streams can be destroyed if there are no more picture
- * remaining. This should always be the case for destroyed
- * streams, except if it includes permanent pictures */
- if( p_vout->p_stream[i_stream].p_next_picture == NULL )
+ vlc_mutex_lock( &p_vout->picture_lock );
+ if( p_pic->i_refcount )
{
- p_vout->p_stream[i_stream].i_status = VOUT_INACTIVE_STREAM;
-#ifdef STATS
- intf_DbgMsg("%p -> stream %d destroyed %d pictures, %d rendered pictures\n",
- p_vout, i_stream, p_vout->p_stream[i_stream].c_pictures,
- p_vout->p_stream[i_stream].c_rendered_pictures );
-#else
- intf_DbgMsg("%p -> stream %d destroyed\n", p_vout, i_stream );
-#endif
+ p_pic->i_status = DISPLAYED_PICTURE;
}
- /* If the stream can't be destroyed, it means it is still
- * active - in that case, the next image pointer needs to be
- * cleard */
else
{
- i_active_streams++;
- p_vout->p_stream[i_stream].p_next_picture = NULL;
+ p_pic->i_status = DESTROYED_PICTURE;
+ p_vout->i_pictures--;
}
- break;
+ intf_DbgMsg( "warning: late picture %p skipped refcount=%d\n", p_pic, p_pic->i_refcount );
+ vlc_mutex_unlock( &p_vout->picture_lock );
+
+ /* Update synchronization information as if display delay
+ * was 0 */
+ Synchronize( p_vout, display_date - current_date );
+
+ p_pic = NULL;
+ display_date = 0;
+ i_trash_count = 0;
+ }
+ else
+#endif
+ if( display_date > current_date + VOUT_DISPLAY_DELAY )
+ {
+ /* A picture is ready to be rendered, but its rendering date is
+ * far from the current one so the thread will perform an empty loop
+ * as if no picture were found. The picture state is unchanged */
+ p_pic = NULL;
+ display_date = 0;
+ }
+ else
+ {
+ /* Picture will be displayed, update synchronization
+ * information */
+ Synchronize( p_vout, display_date - current_date );
}
}
-
- /* From now until next loop, only next_picture field in streams
- * will be used, and selected pictures structures won't modified.
- * Therefore, locks can be released */
- vlc_mutex_unlock( &p_vout->pictures_lock );
- vlc_mutex_unlock( &p_vout->streams_lock );
-
- /* If there are some pictures to display, then continue */
- if( display_date != LAST_MDATE )
+ /*
+ * Find the subpicture to display - this operation does not need lock, since
+ * only READY_SUBPICTURES are handled. If no picture has been selected,
+ * display_date will depend on the subpicture
+ */
+ /* XXX?? */
+
+ /*
+ * Perform rendering, sleep and display rendered picture
+ */
+ if( p_pic ) /* picture and perhaps subpicture */
{
- /* Increase display_date if it is too low */
- if( display_date < current_date + VOUT_DISPLAY_DELAY )
+ b_display = p_vout->b_active;
+ p_vout->last_display_date = display_date;
+
+ if( b_display )
{
- intf_Msg("vout: late picture(s) detected\n");
- display_date = current_date + VOUT_DISPLAY_DELAY;
+ /* Set picture dimensions and clear buffer */
+ SetBufferPicture( p_vout, p_pic );
+
+ /* Render picture and informations */
+ RenderPicture( p_vout, p_pic );
+ if( p_vout->b_info )
+ {
+ RenderPictureInfo( p_vout, p_pic );
+ RenderInfo( p_vout );
+ }
}
-#ifdef VOUT_DEBUG
- intf_DbgMsg("%p -> display_date is %s\n", p_vout,
- mstrtime( sz_date, display_date ));
-#endif
- /* Second pass: a maximum of one picture per stream is selected
- * (except for stream 0), and some previously selected pictures may
- * be removed */
- SecondPass( p_vout, display_date );
-#ifdef VOUT_DEBUG
- vout_PrintHeap( p_vout, "ready for rendering" );
-#endif
-
- /* Rendering: sort pictures and render them */
- SortPictures( p_vout, pp_sorted_picture );
- for( i_picture = 0; pp_sorted_picture[i_picture] != NULL; i_picture++ )
+ /* Remove picture from heap */
+ vlc_mutex_lock( &p_vout->picture_lock );
+ if( p_pic->i_refcount )
{
- /* Render picture */
- RenderPicture( p_vout, pp_sorted_picture[i_picture] );
+ p_pic->i_status = DISPLAYED_PICTURE;
}
-
- /* Handle output method events - this function can return a negative
- * value, which means a fatal error and the end of the display loop
- * (i.e. the X11 window has been destroyed), a positive one, meaning
- * a modification occured in the pictures and they do have need to
- * be displayed, or 0 */
- i_err = vout_X11ManageOutputMethod( p_vout );
- if( !i_err )
+ else
{
- /* Sleep and display */
- mwait( display_date );
- vout_X11DisplayOutput( p_vout );
+ p_pic->i_status = DESTROYED_PICTURE;
+ p_vout->i_pictures--;
}
- else if( i_err < 0 )
- {
- /* An error occured, and the thread must terminate immediately,
- * without displaying anything - setting b_error to 1 cause the
- * immediate end of the main while() loop. */
- p_vout->b_error = 1;
+ vlc_mutex_unlock( &p_vout->picture_lock );
+
+ /* Render interface and subpicture */
+ if( b_display && p_vout->b_interface )
+ {
+ RenderInterface( p_vout );
}
- }
- /* If there is nothing to display, just handle events and sleep a while,
- * hopping there will be something to do later */
- else
- {
- if( vout_X11ManageOutputMethod( p_vout ) < 0)
+ if( p_subpic )
{
- p_vout->b_error = 1;
-
+ if( b_display )
+ {
+ RenderSubPicture( p_vout, p_subpic );
+ }
+
+ /* Remove subpicture from heap */
+ vlc_mutex_lock( &p_vout->subpicture_lock );
+ p_subpic->i_status = DESTROYED_SUBPICTURE;
+ vlc_mutex_unlock( &p_vout->subpicture_lock );
}
- else
- {
- msleep( VOUT_IDLE_SLEEP );
- }
-#ifdef STATS
- /* Update counters */
- p_vout->c_idle_loops++;
-#endif
- }
-#ifdef STATS
- /* Update counters */
- p_vout->c_loops++;
-#endif
- }
+ }
+ else if( p_subpic ) /* subpicture alone */
+ {
+ b_display = p_vout->b_active;
+ p_vout->last_display_date = display_date;
- /*
- * Error loop
- */
- if( p_vout->b_error )
- {
- ErrorThread( p_vout );
- }
+ if( b_display )
+ {
+ /* Clear buffer */
+ SetBufferPicture( p_vout, NULL );
- /* End of thread */
- EndThread( p_vout );
-}
+ /* Render informations, interface and subpicture */
+ if( p_vout->b_info )
+ {
+ RenderInfo( p_vout );
+ }
+ if( p_vout->b_interface )
+ {
+ RenderInterface( p_vout );
+ }
+ RenderSubPicture( p_vout, p_subpic );
+ }
-/*******************************************************************************
- * ErrorThread: RunThread() error loop
- *******************************************************************************
- * This function is called when an error occured during thread main's loop. The
- * thread can still receive feed, but must be ready to terminate as soon as
+ /* Remove subpicture from heap */
+ vlc_mutex_lock( &p_vout->subpicture_lock );
+ p_subpic->i_status = DESTROYED_SUBPICTURE;
+ vlc_mutex_unlock( &p_vout->subpicture_lock );
+ }
+ else if( p_vout->b_active ) /* idle or interface screen alone */
+ {
+ if( p_vout->b_interface && 0 /* && XXX?? intf_change */ )
+ {
+ /* Interface has changed, so a new rendering is required - force
+ * it by setting last idle date to 0 */
+ p_vout->last_idle_date = 0;
+ }
+
+ /* Render idle screen and update idle date, then render interface if
+ * required */
+ b_display = RenderIdle( p_vout );
+ if( b_display )
+ {
+ p_vout->last_idle_date = current_date;
+ if( p_vout->b_interface )
+ {
+ RenderInterface( p_vout );
+ }
+ }
+
+ }
+ else
+ {
+ b_display = 0;
+ }
+
+ /*
+ * Sleep, wake up and display rendered picture
+ */
+
+#ifdef STATS
+ /* Store render time */
+ p_vout->render_time = mdate() - current_date;
+#endif
+
+ /* Give back change lock */
+ vlc_mutex_unlock( &p_vout->change_lock );
+
+ /* Sleep a while or until a given date */
+ if( display_date != 0 )
+ {
+ mwait( display_date );
+ }
+ else
+ {
+ msleep( VOUT_IDLE_SLEEP );
+ }
+
+ /* On awakening, take back lock and send immediately picture to display,
+ * then swap buffers */
+ vlc_mutex_lock( &p_vout->change_lock );
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d\n", p_pic, p_subpic,
+ p_vout->i_buffer_index, b_display && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) );
+#endif
+ if( b_display && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) )
+ {
+ p_vout->p_sys_display( p_vout );
+ p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
+ }
+
+ /*
+ * Check events and manage thread
+ */
+ if( p_vout->p_sys_manage( p_vout ) | Manage( p_vout ) )
+ {
+ /* A fatal error occured, and the thread must terminate immediately,
+ * without displaying anything - setting b_error to 1 cause the
+ * immediate end of the main while() loop. */
+ p_vout->b_error = 1;
+ }
+ }
+
+ /*
+ * Error loop - wait until the thread destruction is requested
+ */
+ if( p_vout->b_error )
+ {
+ ErrorThread( p_vout );
+ }
+
+ /* End of thread */
+ EndThread( p_vout );
+ DestroyThread( p_vout, THREAD_OVER );
+ intf_DbgMsg( "thread end\n" );
+}
+
+/*****************************************************************************
+ * ErrorThread: RunThread() error loop
+ *****************************************************************************
+ * This function is called when an error occured during thread main's loop. The
+ * thread can still receive feed, but must be ready to terminate as soon as
* possible.
- *******************************************************************************/
+ *****************************************************************************/
static void ErrorThread( vout_thread_t *p_vout )
{
- int i_picture; /* picture index */
-
/* Wait until a `die' order */
+ intf_DbgMsg("\n");
while( !p_vout->b_die )
{
- /* Get lock on pictures */
- vlc_mutex_lock( &p_vout->pictures_lock );
-
- /* Try to remove all pictures - only removable pictures will be
- * removed */
- for( i_picture = 0; i_picture < p_vout->i_max_pictures; i_picture++ )
- {
- if( p_vout->p_picture[i_picture].i_type != EMPTY_PICTURE )
- {
- EmptyPicture( p_vout, &p_vout->p_picture[i_picture] );
- }
- }
-
- /* Release locks on pictures */
- vlc_mutex_unlock( &p_vout->pictures_lock );
-
/* Sleep a while */
- msleep( VOUT_IDLE_SLEEP );
+ msleep( VOUT_IDLE_SLEEP );
}
}
-/*******************************************************************************
+/*****************************************************************************
* EndThread: thread destruction
- *******************************************************************************
- * This function is called when the thread ends after a sucessfull
- * initialization.
- *******************************************************************************/
+ *****************************************************************************
+ * This function is called when the thread ends after a sucessfull
+ * initialization. It frees all ressources allocated by InitThread.
+ *****************************************************************************/
static void EndThread( vout_thread_t *p_vout )
{
- int * pi_status; /* thread status */
-#ifdef DEBUG
- int i_stream; /* video stream index */
-#endif
-
+ int i_index; /* index in heap */
+
/* Store status */
- pi_status = p_vout->pi_status;
- *pi_status = THREAD_END;
-
-#ifdef DEBUG
- /* Check for remaining pictures or video streams */
- if( p_vout->i_pictures )
- {
- intf_DbgMsg("%p -> remaining pictures\n", p_vout);
- }
- for( i_stream = 1;
- (i_stream < VOUT_MAX_STREAMS) && (p_vout->p_stream[i_stream].i_status == VOUT_INACTIVE_STREAM);
- i_stream++ )
- {
- ;
- }
- if( i_stream != VOUT_MAX_STREAMS )
- {
- intf_DbgMsg("%p -> remaining video streams\n", p_vout);
- }
-#endif
+ intf_DbgMsg("\n");
+ *p_vout->pi_status = THREAD_END;
- /* Destroy thread structures allocated by InitThread */
- vout_X11DestroyOutputMethod( p_vout ); /* destroy output method */
- free( p_vout->p_picture ); /* free heap */
- free( p_vout );
+ /* Destroy all remaining pictures and subpictures */
+ for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
+ {
+ if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
+ {
+ free( p_vout->p_picture[i_index].p_data );
+ }
+ if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
+ {
+ free( p_vout->p_subpicture[i_index].p_data );
+ }
+ }
- /* Update status */
- *pi_status = THREAD_OVER;
- intf_DbgMsg("%p\n", p_vout);
+ /* Destroy translation tables */
+ vout_EndYUV( p_vout );
+ p_vout->p_sys_end( p_vout );
}
-/*******************************************************************************
- * FindPicture: find an empty picture in a video heap
- *******************************************************************************
- * This function is used by most of the vout_*Picture*() functions. It locks the
- * video heap, look for an empty picture in it and return a pointer to this
- * picture, or NULL if the heap is full.
- * Not that the heap is not unlocked when this function returns, and it needs
- * to be donne by the calling function.
- *******************************************************************************/
-static picture_t *FindPicture( vout_thread_t *p_vout )
+/*****************************************************************************
+ * DestroyThread: thread destruction
+ *****************************************************************************
+ * This function is called when the thread ends. It frees all ressources
+ * allocated by CreateThread. Status is available at this stage.
+ *****************************************************************************/
+static void DestroyThread( vout_thread_t *p_vout, int i_status )
{
- int i_picture; /* picture index */
+ int *pi_status; /* status adress */
- /* Get lock */
- vlc_mutex_lock( &p_vout->pictures_lock );
+ /* Store status adress */
+ intf_DbgMsg("\n");
+ pi_status = p_vout->pi_status;
- /* Look for an empty place */
- for( i_picture = 0; i_picture < p_vout->i_max_pictures; i_picture++ )
- {
- /* An empty place has been found: return */
- if( p_vout->p_picture[i_picture].i_type == EMPTY_PICTURE )
- {
- return( &p_vout->p_picture[i_picture] );
- }
- }
+ /* Destroy thread structures allocated by Create and InitThread */
+ vout_UnloadFont( p_vout->p_default_font );
+ vout_UnloadFont( p_vout->p_large_font );
+ p_vout->p_sys_destroy( p_vout );
- /* Nothing has been found */
- return( NULL );
+ /* Close plugin */
+ TrashPlugin( p_vout->p_vout_plugin );
+
+ /* Free structure */
+ free( p_vout );
+ *pi_status = i_status;
}
-/*******************************************************************************
- * EmptyPicture: empty a picture without destroying its descriptor
- *******************************************************************************
- * When a picture is no more used in video heap or must be destroyed, this
- * function is called to destroy associated data and set picture type to empty.
- * Only non permanent and unlinked pictures can be destroyed.
- * Only non-empty pictures should be sent to this function.
- * All picture flags are cleared, and the heap size is decreased.
- *******************************************************************************
- * Messages type: vout, major code 15
- *******************************************************************************/
-static void EmptyPicture( vout_thread_t *p_vout, picture_t *p_pic )
-{
-#ifdef DEBUG
- /* Check if picture is non-empty */
- if( p_pic->i_type == EMPTY_PICTURE )
+/*****************************************************************************
+ * Print: print simple text on a picture
+ *****************************************************************************
+ * This function will print a simple text on the picture. It is designed to
+ * print debugging or general informations.
+ *****************************************************************************/
+void Print( vout_thread_t *p_vout, int i_x, int i_y, int i_h_align, int i_v_align, unsigned char *psz_text )
+{
+ int i_text_height; /* total text height */
+ int i_text_width; /* total text width */
+
+ /* Update upper left coordinates according to alignment */
+ vout_TextSize( p_vout->p_default_font, 0, psz_text, &i_text_width, &i_text_height );
+ if( !Align( p_vout, &i_x, &i_y, i_text_width, i_text_height, i_h_align, i_v_align ) )
{
- intf_DbgMsg("%p -> trying to remove empty picture %p\n",
- p_vout, p_pic);
- return;
+ /* Set area and print text */
+ SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
+ vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
+ i_y * p_vout->i_bytes_per_line + i_x * p_vout->i_bytes_per_pixel,
+ p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
+ p_vout->i_white_pixel, 0, 0,
+ 0, psz_text );
}
-#endif
+}
+
+/*****************************************************************************
+ * SetBufferArea: activate an area in current buffer
+ *****************************************************************************
+ * This function is called when something is rendered on the current buffer.
+ * It set the area as active and prepare it to be cleared on next rendering.
+ * Pay attention to the fact that in this functions, i_h is in fact the end y
+ * coordinate of the new area.
+ *****************************************************************************/
+static void SetBufferArea( vout_thread_t *p_vout, int i_x, int i_y, int i_w, int i_h )
+{
+ vout_buffer_t * p_buffer; /* current buffer */
+ int i_area_begin, i_area_end; /* area vertical extension */
+ int i_area, i_area_copy; /* area index */
+ int i_area_shift; /* shift distance for areas */
- /* Mark as ready for destruction */
- p_pic->i_flags |= DESTROY_PICTURE;
- p_pic->i_flags &= ~DISPLAY_PICTURE;
+ /* Choose buffer and modify h to end of area position */
+ p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
+ i_h += i_y - 1;
- /* If picture is no more referenced and is not permanent, destroy */
- if( (p_pic->i_refcount == 0) && !(p_pic->i_flags & PERMANENT_PICTURE) )
+ /*
+ * Remove part of the area which is inside the picture - this is done
+ * by calling again SetBufferArea with the correct areas dimensions.
+ */
+ if( (i_x >= p_buffer->i_pic_x) && (i_x + i_w <= p_buffer->i_pic_x + p_buffer->i_pic_width) )
{
- /* If picture owns its data, free them */
- if( p_pic->i_flags & OWNER_PICTURE )
+ i_area_begin = p_buffer->i_pic_y;
+ i_area_end = i_area_begin + p_buffer->i_pic_height - 1;
+
+ if( ((i_y >= i_area_begin) && (i_y <= i_area_end)) ||
+ ((i_h >= i_area_begin) && (i_h <= i_area_end)) ||
+ ((i_y < i_area_begin) && (i_h > i_area_end)) )
{
- free( p_pic->p_data );
- }
- p_pic->i_type = EMPTY_PICTURE;
- p_pic->i_flags = 0;
- p_vout->i_pictures--;
- intf_DbgMsg("%p -> picture %p removed\n", p_vout, p_pic);
+ /* Keep the stripe above the picture, if any */
+ if( i_y < i_area_begin )
+ {
+ SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
+ }
+ /* Keep the stripe below the picture, if any */
+ if( i_h > i_area_end )
+ {
+ SetBufferArea( p_vout, i_x, i_area_end, i_w, i_h - i_area_end );
+ }
+ return;
+ }
}
-}
-/*******************************************************************************
- * FirstPass: first pass of the vout thread on pictures
- *******************************************************************************
- * A set of pictures is selected according to the current date and their display
- * date. Some unselected and already displayed pictures are removed, and the
- * next display date is computed.
- * The next_picture fields of all the streams are updated. Note that streams
- * are initialized before this function is called.
- *******************************************************************************
- * Messages type: vout, major code 18
- *******************************************************************************/
-static mtime_t FirstPass( vout_thread_t *p_vout, mtime_t current_date )
-{
- mtime_t display_date; /* display date */
- int i_picture; /* picture index */
- picture_t * p_picture; /* picture pointer (shortcut) */
-
- /* Set up date */
- display_date = LAST_MDATE;
-
- /* Browse all pictures */
- for( i_picture = 0; i_picture < p_vout->i_max_pictures; i_picture++ )
- {
- p_picture = &p_vout->p_picture[i_picture];
-
- /* Empty pictures are never selected */
- if( p_picture->i_type == EMPTY_PICTURE )
- {
- ;
- }
- /* Destroyed pictures are never selected, they can be emptied if needed */
- else if( p_picture->i_flags & DESTROY_PICTURE )
+ /* Skip some extensions until interesting areas */
+ for( i_area = 0;
+ (i_area < p_buffer->i_areas) &&
+ (p_buffer->pi_area_end[i_area] + 1 <= i_y);
+ i_area++ )
+ {
+ ;
+ }
+
+ if( i_area == p_buffer->i_areas )
+ {
+ /* New area is below all existing ones: just add it at the end of the
+ * array, if possible - else, append it to the last one */
+ if( i_area < VOUT_MAX_AREAS )
{
- EmptyPicture( p_vout, p_picture );
- }
-#ifdef DEBUG
- /* Pictures in an inactive stream are submitted to a deletion attempt,
- * and nether selected - this case should never happen */
- else if( p_vout->p_stream[ p_picture->i_stream ].i_status == VOUT_INACTIVE_STREAM )
- {
- intf_DbgMsg("%p -> picture %p belongs to an inactive stream\n",
- p_vout, p_picture);
- EmptyPicture( p_vout, p_picture );
- }
-#endif
- /* Pictures in a destroyed stream are submitted to a deletion attempt,
- * and nether selected */
- else if( p_vout->p_stream[ p_picture->i_stream ].i_status == VOUT_DESTROYED_STREAM )
- {
- EmptyPicture( p_vout, p_picture );
+ p_buffer->pi_area_begin[i_area] = i_y;
+ p_buffer->pi_area_end[i_area] = i_h;
+ p_buffer->i_areas++;
}
- /* Reserved pictures are never selected */
- else if( p_picture->i_flags & RESERVED_PICTURE )
+ else
{
- p_picture->i_flags &= ~DISPLAY_PICTURE;
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("areas overflow\n");
+#endif
+ p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
}
- /* Overlay pictures */
- else if( p_picture->i_flags & OVERLAY_PICTURE )
+ }
+ else
+ {
+ i_area_begin = p_buffer->pi_area_begin[i_area];
+ i_area_end = p_buffer->pi_area_end[i_area];
+
+ if( i_y < i_area_begin )
{
- /* A picture is outdated if it is not permanent and if it's maximal
- * date is passed */
- if( !(p_picture->i_flags & PERMANENT_PICTURE )
- && (p_picture->date + p_picture->duration < current_date) )
+ if( i_h >= i_area_begin - 1 )
{
- p_picture->i_flags &= ~DISPLAY_PICTURE;
- EmptyPicture( p_vout, p_picture );
+ /* Extend area above */
+ p_buffer->pi_area_begin[i_area] = i_y;
}
- /* Else if picture is in stream 0, it will always be selected */
- else if( p_picture->i_stream == 0 )
+ else
{
- p_picture->i_flags |= DISPLAY_PICTURE;
- /* Update display_date if picture has never been displayed */
- if( !(p_picture->i_flags & DISPLAYED_PICTURE) && (p_picture->date < display_date) )
+ /* Create a new area above : merge last area if overflow, then
+ * move all old areas down */
+ if( p_buffer->i_areas == VOUT_MAX_AREAS )
{
- display_date = p_picture->date;
- }
- }
- /* The picture can be considered as a regular picture, because it
- * has never been displayed */
- else if( !(p_picture->i_flags & DISPLAYED_PICTURE) )
- {
- /* Select picture if can be updated */
- if( (p_vout->p_stream[ p_picture->i_stream].p_next_picture == NULL)
- || (p_vout->p_stream[p_picture->i_stream].p_next_picture->date > p_picture->date))
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("areas overflow\n");
+#endif
+ p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
+ }
+ else
{
- p_picture->i_flags |= DISPLAY_PICTURE;
- p_vout->p_stream[p_picture->i_stream].p_next_picture = p_picture;
- /* Update display_date */
- if( p_picture->date < display_date )
- {
- display_date = p_picture->date;
- }
+ p_buffer->i_areas++;
}
- }
- /* In other cases (overlay pictures which have already been displayed),
- * the picture is always selected */
- else
- {
- p_picture->i_flags |= DISPLAY_PICTURE;
- /* The stream is only updated if there is no picture in that stream */
- if( p_vout->p_stream[ p_picture->i_stream].p_next_picture == NULL )
+ for( i_area_copy = p_buffer->i_areas - 1; i_area_copy > i_area; i_area_copy-- )
{
- p_vout->p_stream[p_picture->i_stream].p_next_picture = p_picture;
+ p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy - 1];
+ p_buffer->pi_area_end[i_area_copy] = p_buffer->pi_area_end[i_area_copy - 1];
}
+ p_buffer->pi_area_begin[i_area] = i_y;
+ p_buffer->pi_area_end[i_area] = i_h;
+ return;
}
}
- /* Non overlay pictures are deleted if they have been displayed, and
- * selected if there date is valid */
- else
+ if( i_h > i_area_end )
{
- /* Remove already displayed pictures */
- if( p_picture->i_flags & DISPLAYED_PICTURE )
+ /* Find further areas which can be merged with the new one */
+ for( i_area_copy = i_area + 1;
+ (i_area_copy < p_buffer->i_areas) &&
+ (p_buffer->pi_area_begin[i_area] <= i_h);
+ i_area_copy++ )
{
- EmptyPicture( p_vout, p_picture );
+ ;
}
- /* Remove passed pictures, The picture is marked as displayed in case it
- * could not be removed */
- else if( p_picture->date < current_date )
+ i_area_copy--;
+
+ if( i_area_copy != i_area )
{
- intf_DbgMsg("%p -> picture %p detected late\n",
- p_vout, p_picture );
- p_picture->i_flags |= DISPLAYED_PICTURE;
- EmptyPicture( p_vout, p_picture );
+ /* Merge with last possible areas */
+ p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
+
+ /* Shift lower areas upward */
+ i_area_shift = i_area_copy - i_area;
+ p_buffer->i_areas -= i_area_shift;
+ for( i_area_copy = i_area + 1; i_area_copy < p_buffer->i_areas; i_area_copy++ )
+ {
+ p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy + i_area_shift];
+ p_buffer->pi_area_end[i_area_copy] = p_buffer->pi_area_end[i_area_copy + i_area_shift];
+ }
}
- /* Update streams for other pictures */
else
{
- p_picture->i_flags |= DISPLAY_PICTURE;
- /* Update 'next picture' field in stream descriptor */
- if( (p_vout->p_stream[ p_picture->i_stream].p_next_picture == NULL)
- || (p_vout->p_stream[p_picture->i_stream].p_next_picture->date > p_picture->date))
- {
- p_vout->p_stream[p_picture->i_stream].p_next_picture = p_picture;
- /* Update display_date */
- if( p_picture->date < display_date )
- {
- display_date = p_picture->date;
- }
- }
+ /* Extend area below */
+ p_buffer->pi_area_end[i_area] = i_h;
}
}
}
-
- return( display_date );
}
-/*******************************************************************************
- * SecondPass: second pass of the vout thread on pictures
- *******************************************************************************
- * Select only one picture per stream other than stream 0, and remove pictures
- * which should have been displayed.... but arrived too late. Note that nothing
- * is locked when this function is called, and therefore pictures should not
- * be removed here.
- * Only previously selected pictures are processed.
- *******************************************************************************
- * Messages type: vout, major code 19
- *******************************************************************************/
-static void SecondPass( vout_thread_t *p_vout, mtime_t display_date )
+/*****************************************************************************
+ * SetBufferPicture: clear buffer and set picture area
+ *****************************************************************************
+ * This function is called before any rendering. It clears the current
+ * rendering buffer and set the new picture area. If the picture pointer is
+ * NULL, then no picture area is defined. Floating operations are avoided since
+ * some MMX calculations may follow.
+ *****************************************************************************/
+static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
- int i_picture; /* picture index */
- picture_t * p_picture; /* picture pointer (shortcut) */
+ vout_buffer_t * p_buffer; /* current buffer */
+ int i_pic_x, i_pic_y; /* picture position */
+ int i_pic_width, i_pic_height; /* picture dimensions */
+ int i_old_pic_y, i_old_pic_height; /* old picture area */
+ int i_vout_width, i_vout_height; /* display dimensions */
+ int i_area; /* area index */
+ int i_data_index; /* area data index */
+ int i_data_size; /* area data size, in 256 bytes blocs */
+ u64 * p_data; /* area data, for clearing */
+ byte_t * p_data8; /* area data, for clearing (slow) */
+
+ /* Choose buffer and set display dimensions */
+ p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
+ i_vout_width = p_vout->i_width;
+ i_vout_height = p_vout->i_height;
- for( i_picture = 0; i_picture < p_vout->i_max_pictures; i_picture++ )
+ /*
+ * Computes new picture size
+ */
+ if( p_pic != NULL )
{
- p_picture = &p_vout->p_picture[i_picture];
-
- /* Process only previously selected pictures */
- if( p_picture->i_flags & DISPLAY_PICTURE )
+ /* Try horizontal scaling first - width must be a mutiple of 16 */
+ i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
+ i_vout_width : p_pic->i_width) & ~0xf;
+ switch( p_pic->i_aspect_ratio )
{
- /* Deselect picture if it is too youg */
- if( p_picture->date > display_date + VOUT_DISPLAY_TOLERANCE )
- {
- p_picture->i_flags &= ~DISPLAY_PICTURE;
- }
- /* Pictures in stream 0 are selected depending only of their date */
- else if( p_picture->i_stream == 0 )
- {
- /* Overlay pictures are not selected if they are
- * outdated */
- if( p_picture->i_flags & OVERLAY_PICTURE )
- {
- if( !(p_picture->i_flags & PERMANENT_PICTURE)
- && (display_date > p_picture->date + p_picture->duration) )
- {
- p_picture->i_flags |= DESTROY_PICTURE;
- p_picture->i_flags &= ~DISPLAY_PICTURE;
- }
- }
- /* Regular pictures are selected if they are not too late */
- else if( p_picture->date < display_date - VOUT_DISPLAY_TOLERANCE )
- {
- intf_DbgMsg("%p -> picture %p detected late\n",
- p_vout, p_picture );
- p_picture->i_flags |= DISPLAYED_PICTURE | DESTROY_PICTURE;
- p_picture->i_flags &= ~DISPLAY_PICTURE;
- }
- }
- /* Overlay pictures which have been displayed have special
- * processing */
- else if( (p_picture->i_flags & OVERLAY_PICTURE)
- && (p_picture->i_flags & DISPLAYED_PICTURE) )
- {
- /* If the stream is not empty, or the picture has been
- * outdated, de select */
- if( (p_vout->p_stream[p_picture->i_stream].p_next_picture != NULL)
- || (!(p_picture->i_flags & PERMANENT_PICTURE)
- && (display_date > p_picture->date + p_picture->duration) ) )
- {
- p_picture->i_flags |= DESTROY_PICTURE;
- p_picture->i_flags &= ~DISPLAY_PICTURE;
- }
- }
- /* Other pictures are 'regular' pictures */
- else
- {
- /* If the stream is empty, always select */
- if( p_vout->p_stream[p_picture->i_stream].p_next_picture == NULL)
- {
- p_vout->p_stream[p_picture->i_stream].p_next_picture = p_picture;
- }
- /* Else, remove and mark as displayed (skip) if the picture is too old */
- else if( p_picture->date < display_date - VOUT_DISPLAY_TOLERANCE )
- {
- intf_DbgMsg("%p -> picture %p detected late\n",
- p_vout, p_picture );
- p_picture->i_flags |= DISPLAYED_PICTURE | DESTROY_PICTURE;
- p_picture->i_flags &= ~DISPLAY_PICTURE;
- }
- /* Else, select if the picture is younger than the current selected one */
- else if( p_picture->date
- < p_vout->p_stream[p_picture->i_stream].p_next_picture->date )
- {
- /* Deselect the previous picture */
- p_vout->p_stream[p_picture->i_stream].p_next_picture->i_flags
- &= ~DISPLAY_PICTURE;
- /* Select the current one */
- p_vout->p_stream[p_picture->i_stream].p_next_picture = p_picture;
- }
- /* Else, select if the current selected one is an already displayed overlay */
- else if( (p_vout->p_stream[p_picture->i_stream].p_next_picture->i_flags
- & ( OVERLAY_PICTURE | DISPLAYED_PICTURE ))
- == (OVERLAY_PICTURE | DISPLAYED_PICTURE) )
+ case AR_3_4_PICTURE:
+ i_pic_height = i_pic_width * 3 / 4;
+ break;
+ case AR_16_9_PICTURE:
+ i_pic_height = i_pic_width * 9 / 16;
+ break;
+ case AR_221_1_PICTURE:
+ i_pic_height = i_pic_width * 100 / 221;
+ break;
+ case AR_SQUARE_PICTURE:
+ default:
+ i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
+ break;
+ }
- {
- /* Deselect and remove the previous picture */
- p_picture->i_flags |= DESTROY_PICTURE;
- p_picture->i_flags &= ~DISPLAY_PICTURE;
- /* Select the current one */
- p_vout->p_stream[p_picture->i_stream].p_next_picture = p_picture;
- }
- /* Else, deselect the picture */
- else
- {
- p_picture->i_flags &= ~DISPLAY_PICTURE;
- }
+ /* If picture dimensions using horizontal scaling are too large, use
+ * vertical scaling. Since width must be a multiple of 16, height is
+ * adjusted again after. */
+ if( i_pic_height > i_vout_height )
+ {
+ i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
+ i_vout_height : p_pic->i_height;
+ switch( p_pic->i_aspect_ratio )
+ {
+ case AR_3_4_PICTURE:
+ i_pic_width = (i_pic_height * 4 / 3) & ~0xf;
+ i_pic_height = i_pic_width * 3 / 4;
+ break;
+ case AR_16_9_PICTURE:
+ i_pic_width = (i_pic_height * 16 / 9) & ~0xf;
+ i_pic_height = i_pic_width * 9 / 16;
+ break;
+ case AR_221_1_PICTURE:
+ i_pic_width = (i_pic_height * 221 / 100) & ~0xf;
+ i_pic_height = i_pic_width * 100 / 221;
+ break;
+ case AR_SQUARE_PICTURE:
+ default:
+ i_pic_width = (p_pic->i_width * i_pic_height / p_pic->i_height) & ~0xf;
+ i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
+ break;
}
}
+
+ /* Set picture position */
+ i_pic_x = (p_vout->i_width - i_pic_width) / 2;
+ i_pic_y = (p_vout->i_height - i_pic_height) / 2;
+ }
+ else
+ {
+ /* No picture: size is 0 */
+ i_pic_x = 0;
+ i_pic_y = 0;
+ i_pic_width = 0;
+ i_pic_height = 0;
}
-}
-/*******************************************************************************
- * SortPictures: sort pictures ready for display by hierarchical level
- *******************************************************************************
- * Build an array of pictures in rendering order, starting from minimal to
- * level to maximal level. A NULL pointer always ends the array, which size is
- * limited to VOUT_MAX_PICTURES.
- *******************************************************************************
- * Messages type: vout, major code 26
- *******************************************************************************/
-static void SortPictures( vout_thread_t *p_vout, picture_t **pp_picture )
-{
- int i_picture; /* picture index in sorted array */
- int i_heap_picture; /* picture index in heap */
- picture_t * p_previous_picture; /* first shift register */
- picture_t * p_current_picture; /* second shift register */
-
- /* Initialize array */
- pp_picture[0] = NULL;
-
- /* Copy and sort pictures */
- for( i_heap_picture = 0; i_heap_picture < p_vout->i_max_pictures ; i_heap_picture++ )
- {
- /* Sort only selected pictures */
- if( p_vout->p_picture[ i_heap_picture ].i_flags & DISPLAY_PICTURE )
- {
- /* Find picture position */
- for( i_picture = 0; (pp_picture[i_picture] != NULL)
- && (pp_picture[i_picture]->i_level
- <= p_vout->p_picture[ i_heap_picture ].i_level);
- i_picture++ )
- {
- ;
- }
- p_current_picture = &p_vout->p_picture[ i_heap_picture ];
+ /*
+ * Set new picture size - if is is smaller than the previous one, clear
+ * around it. Since picture are centered, only their size is tested.
+ */
+ if( (p_buffer->i_pic_width > i_pic_width) || (p_buffer->i_pic_height > i_pic_height) )
+ {
+ i_old_pic_y = p_buffer->i_pic_y;
+ i_old_pic_height = p_buffer->i_pic_height;
+ p_buffer->i_pic_x = i_pic_x;
+ p_buffer->i_pic_y = i_pic_y;
+ p_buffer->i_pic_width = i_pic_width;
+ p_buffer->i_pic_height = i_pic_height;
+ SetBufferArea( p_vout, 0, i_old_pic_y, p_vout->i_width, i_old_pic_height );
+ }
+ else
+ {
+ p_buffer->i_pic_x = i_pic_x;
+ p_buffer->i_pic_y = i_pic_y;
+ p_buffer->i_pic_width = i_pic_width;
+ p_buffer->i_pic_height = i_pic_height;
+ }
- /* Insert picture and shift end of array */
- for( ; p_previous_picture != NULL; i_picture++ )
- {
- p_previous_picture = p_current_picture;
- p_current_picture = pp_picture[i_picture];
- if( i_picture == VOUT_MAX_PICTURES - 1 )
- {
- p_previous_picture = NULL;
- }
- pp_picture[i_picture] = p_previous_picture;
- }
+ /*
+ * Clear areas
+ */
+ for( i_area = 0; i_area < p_buffer->i_areas; i_area++ )
+ {
+#ifdef DEBUG_VIDEO
+ intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d\n", p_pic,
+ p_vout->i_buffer_index, p_buffer->pi_area_begin[i_area], p_buffer->pi_area_end[i_area] );
+#endif
+ i_data_size = (p_buffer->pi_area_end[i_area] - p_buffer->pi_area_begin[i_area] + 1) * p_vout->i_bytes_per_line;
+ p_data = (u64*) (p_buffer->p_data + p_vout->i_bytes_per_line * p_buffer->pi_area_begin[i_area]);
+ for( i_data_index = i_data_size / 256; i_data_index-- ; )
+ {
+ /* Clear 256 bytes block */
+ *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
+ *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
+ *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
+ *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
+ *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
+ *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
+ *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
+ *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
+ }
+ for( i_data_index = (i_data_size % 256) / 16; i_data_index--; )
+ {
+ /* Clear remaining 16 bytes blocks */
+ *p_data++ = 0; *p_data++ = 0;
+ }
+ p_data8 = (byte_t *)p_data;
+ for( i_data_index = i_data_size % 16; i_data_index--; )
+ {
+ /* Clear remaining bytes */
+ *p_data8++ = 0;
}
}
+ /*
+ * Clear areas array
+ */
+ p_buffer->i_areas = 0;
}
-/*******************************************************************************
+/*****************************************************************************
* RenderPicture: render a picture
- *******************************************************************************
+ *****************************************************************************
* This function convert a picture from a video heap to a pixel-encoded image
* and copy it to the current rendering buffer. No lock is required, since the
* rendered picture has been determined as existant, and will only be destroyed
- * by the vout_Thread() later.
- *******************************************************************************
- * Messages types: vout, major code 27
- *******************************************************************************/
+ * by the vout thread later.
+ *****************************************************************************/
static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
- int i_x, i_y; /* position in display */
- int i_pic_x; /* x offset in clipped picture */
- int i_pic_y; /* y offset in clipped picture */
- int i_height, i_width; /* clipped picture dimensions */
- int i_line_width; /* line width */
- void (*RenderLine)(vout_thread_t *p_vout, picture_t *p_pic, /* renderer */
- int i_x, int i_y, int i_pic_x, int i_pic_y, int i_width,
- int i_line_width, int i_ratio );
-
- /* Update counters - this is done now since for blank pictures, the function
- * may never reach it's regular end */
- p_pic->i_flags |= DISPLAYED_PICTURE;
-#ifdef STATS
- p_vout->c_rendered_pictures++;
- p_vout->p_stream[ p_pic->i_stream ].c_rendered_pictures++;
-#endif
-
- /* Computes position and size of the picture zone to render */
- i_x = p_pic->i_x;
- i_y = p_pic->i_y;
- i_width = p_pic->i_width;
- i_height = p_pic->i_height;
- ClipPicture( &i_x, p_vout->i_width, &i_pic_x, &i_width, p_pic->i_h_ratio, p_pic->i_h_align );
- ClipPicture( &i_y, p_vout->i_height, &i_pic_y, &i_height, p_pic->i_v_ratio, p_pic->i_v_align );
-#ifdef VOUT_DEBUG
- intf_DbgMsg("%p -> picture %p, (%d-%d:%d-%d, %dx%d)\n",
- p_vout, p_pic, i_x, i_pic_x, i_y, i_pic_y, i_width, i_height );
+#ifdef DEBUG_VIDEO
+ char psz_date[MSTRTIME_MAX_SIZE]; /* picture date */
+ mtime_t render_time; /* picture rendering time */
+#endif
+ vout_buffer_t * p_buffer; /* rendering buffer */
+ byte_t * p_pic_data; /* convertion destination */
+
+ /* Get and set rendering informations */
+ p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
+ p_pic_data = p_buffer->p_data +
+ p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
+ p_buffer->i_pic_y * p_vout->i_bytes_per_line;
+#ifdef DEBUG_VIDEO
+ render_time = mdate();
+#endif
+ /*
+ * Choose appropriate rendering function and render picture
+ */
+ switch( p_pic->i_type )
+ {
+ case YUV_420_PICTURE:
+ p_vout->yuv.p_Convert420( p_vout, p_pic_data,
+ p_pic->p_y, p_pic->p_u, p_pic->p_v,
+ p_pic->i_width, p_pic->i_height,
+ p_buffer->i_pic_width, p_buffer->i_pic_height,
+ p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
+ p_pic->i_matrix_coefficients );
+ break;
+ case YUV_422_PICTURE:
+ p_vout->yuv.p_Convert422( p_vout, p_pic_data,
+ p_pic->p_y, p_pic->p_u, p_pic->p_v,
+ p_pic->i_width, p_pic->i_height,
+ p_buffer->i_pic_width, p_buffer->i_pic_height,
+ p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
+ p_pic->i_matrix_coefficients );
+ break;
+ case YUV_444_PICTURE:
+ p_vout->yuv.p_Convert444( p_vout, p_pic_data,
+ p_pic->p_y, p_pic->p_u, p_pic->p_v,
+ p_pic->i_width, p_pic->i_height,
+ p_buffer->i_pic_width, p_buffer->i_pic_height,
+ p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
+ p_pic->i_matrix_coefficients );
+ break;
+#ifdef DEBUG
+ default:
+ intf_DbgMsg("error: unknown picture type %d\n", p_pic->i_type );
+ break;
#endif
+ }
- /* If there is noting to display, returns immediately */
- if( (i_pic_x >= i_width) || (i_pic_y >= i_height) )
+#ifdef DEBUG_VIDEO
+ /* Print picture date and rendering time */
+ intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s\n", p_pic,
+ p_vout->i_buffer_index, (long) (mdate() - render_time),
+ mstrtime( psz_date, p_pic->date ));
+#endif
+}
+
+/*****************************************************************************
+ * RenderPictureInfo: print additionnal informations on a picture
+ *****************************************************************************
+ * This function will print informations such as fps and other picture
+ * dependant informations.
+ *****************************************************************************/
+static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
+{
+#if defined(STATS) || defined(DEBUG)
+ char psz_buffer[256]; /* string buffer */
+#endif
+
+#ifdef STATS
+ /*
+ * Print FPS rate in upper right corner
+ */
+ if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
{
- return;
+ sprintf( psz_buffer, "%.2f fps", (double) VOUT_FPS_SAMPLES * 1000000 /
+ ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1) % VOUT_FPS_SAMPLES ] -
+ p_vout->p_fps_sample[ p_vout->c_fps_samples % VOUT_FPS_SAMPLES ] ) );
+ Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
}
-
- /* Determine method used to render line. This function is choosed here to
- * avoid multiple conditions tests later */
- switch( p_pic->i_type )
+
+ /*
+ * Print frames count and loop time in upper left corner
+ */
+ sprintf( psz_buffer, "%ld frames rendering: %ld us",
+ (long) p_vout->c_fps_samples, (long) p_vout->render_time );
+ Print( p_vout, 0, 0, LEFT_RALIGN, TOP_RALIGN, psz_buffer );
+#endif
+
+#ifdef DEBUG
+ /*
+ * Print picture information in lower right corner
+ */
+ sprintf( psz_buffer, "%s picture %dx%d (%dx%d%+d%+d %s) -> %dx%d+%d+%d",
+ (p_pic->i_type == YUV_420_PICTURE) ? "4:2:0" :
+ ((p_pic->i_type == YUV_422_PICTURE) ? "4:2:2" :
+ ((p_pic->i_type == YUV_444_PICTURE) ? "4:4:4" : "ukn-type")),
+ p_pic->i_width, p_pic->i_height,
+ p_pic->i_display_width, p_pic->i_display_height,
+ p_pic->i_display_horizontal_offset, p_pic->i_display_vertical_offset,
+ (p_pic->i_aspect_ratio == AR_SQUARE_PICTURE) ? "sq" :
+ ((p_pic->i_aspect_ratio == AR_3_4_PICTURE) ? "4:3" :
+ ((p_pic->i_aspect_ratio == AR_16_9_PICTURE) ? "16:9" :
+ ((p_pic->i_aspect_ratio == AR_221_1_PICTURE) ? "2.21:1" : "ukn-ar" ))),
+ p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_width,
+ p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height,
+ p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_x,
+ p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
+ Print( p_vout, 0, 0, RIGHT_RALIGN, BOTTOM_RALIGN, psz_buffer );
+#endif
+}
+
+/*****************************************************************************
+ * RenderIdle: render idle picture
+ *****************************************************************************
+ * This function will print something on the screen. It will return 0 if
+ * nothing has been rendered, or 1 if something has been changed on the screen.
+ * Note that if you absolutely want something to be printed, you will have
+ * to force it by setting the last idle date to 0.
+ * Unlike other rendering functions, this one calls the SetBufferPicture
+ * function when needed.
+ *****************************************************************************/
+static int RenderIdle( vout_thread_t *p_vout )
+{
+ int i_x = 0, i_y = 0; /* text position */
+ int i_width, i_height; /* text size */
+ mtime_t current_date; /* current date */
+ const char *psz_text = "waiting for stream ..."; /* text to display */
+
+
+ current_date = mdate();
+ if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY &&
+ (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY )
{
- case RGB_BLANK_PICTURE: /* picture is blank, RGB encoded (no data) */
- case PIXEL_BLANK_PICTURE: /* picture is blank, pixel encoded (no data) */
- /* Blank pictures are displayed immediately - dimensions are real ones,
- * and should be recalculated */
- switch( p_pic->i_h_ratio )
+ SetBufferPicture( p_vout, NULL );
+ vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
+ &i_width, &i_height );
+ if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
{
- case DISPLAY_RATIO_HALF: /* 1:2 half size */
- i_width = (i_width - i_pic_x) / 2;
- break;
- case DISPLAY_RATIO_NORMAL: /* 1:1 normal size */
- i_width -= i_pic_x;
- break;
- case DISPLAY_RATIO_DOUBLE: /* 2:1 double size */
- i_width = (i_width - i_pic_x) * 2;
- break;
- /* ?? add others display ratio */
+ vout_Print( p_vout->p_large_font,
+ p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
+ i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
+ p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
+ p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
+ WIDE_TEXT | OUTLINED_TEXT, psz_text );
+ SetBufferArea( p_vout, i_x, i_y, i_width, i_height );
}
- switch( p_pic->i_v_ratio )
+ return( 1 );
+ }
+ return( 0 );
+}
+
+/*****************************************************************************
+ * RenderInfo: render additionnal informations
+ *****************************************************************************
+ * This function render informations which do not depend of the current picture
+ * rendered.
+ *****************************************************************************/
+static void RenderInfo( vout_thread_t *p_vout )
+{
+#ifdef DEBUG
+ char psz_buffer[256]; /* string buffer */
+ int i_ready_pic = 0; /* ready pictures */
+ int i_reserved_pic = 0; /* reserved pictures */
+ int i_picture; /* picture index */
+#endif
+
+#ifdef DEBUG
+ /*
+ * Print thread state in lower left corner
+ */
+ for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
+ {
+ switch( p_vout->p_picture[i_picture].i_status )
{
- case DISPLAY_RATIO_HALF: /* 1:2 half size */
- i_height = (i_height - i_pic_y) / 2;
- break;
- case DISPLAY_RATIO_NORMAL: /* 1:1 normal size */
- i_height -= i_pic_y;
+ case RESERVED_PICTURE:
+ case RESERVED_DATED_PICTURE:
+ case RESERVED_DISP_PICTURE:
+ i_reserved_pic++;
break;
- case DISPLAY_RATIO_DOUBLE: /* 2:1 double size */
- i_height = (i_height - i_pic_y) * 2;
+ case READY_PICTURE:
+ i_ready_pic++;
break;
- /* ?? add others display ratio */
}
- if( p_pic->i_type == RGB_BLANK_PICTURE ) /* RGB blank picture */
- {
- p_vout->RenderRGBBlank( p_vout, p_pic->pixel, i_x, i_y, i_width, i_height );
+ }
+ sprintf( psz_buffer, "pic: %d (%d/%d)/%d",
+ p_vout->i_pictures, i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
+ Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
+#endif
+}
+
+/*****************************************************************************
+ * RenderSubPicture: render a subpicture
+ *****************************************************************************
+ * This function render a sub picture unit.
+ *****************************************************************************/
+static void RenderSubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
+{
+ p_vout_font_t p_font; /* text font */
+ int i_width, i_height; /* subpicture dimensions */
+
+ switch( p_subpic->i_type )
+ {
+ case TEXT_SUBPICTURE: /* single line text */
+ /* Select default font if not specified */
+ p_font = p_subpic->type.text.p_font;
+ if( p_font == NULL )
+ {
+ p_font = p_vout->p_default_font;
}
- else /* pixel blank picture */
+
+ /* Computes text size (width and height fields are ignored) and print it */
+ vout_TextSize( p_font, p_subpic->type.text.i_style, p_subpic->p_data, &i_width, &i_height );
+ if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y, i_width, i_height,
+ p_subpic->i_horizontal_align, p_subpic->i_vertical_align ) )
{
- p_vout->RenderPixelBlank( p_vout, p_pic->pixel, i_x, i_y, i_width, i_height );
- }
- return;
- break;
- case RGB_PICTURE: /* picture is 24 bits rgb encoded */
- RenderLine = p_vout->RenderRGBLine;
- break;
- case PIXEL_PICTURE: /* picture is pixel encoded */
- RenderLine = p_vout->RenderPixelLine;
- break;
- case RGB_MASK_PICTURE: /* picture is a 1 rgb bpp mask */
- RenderLine = p_vout->RenderRGBMaskLine;
- break;
- case PIXEL_MASK_PICTURE: /* picture is a 1 pixel bpp mask */
- RenderLine = p_vout->RenderPixelMaskLine;
+ vout_Print( p_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
+ p_subpic->i_x * p_vout->i_bytes_per_pixel +
+ p_subpic->i_y * p_vout->i_bytes_per_line,
+ p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
+ p_subpic->type.text.i_char_color, p_subpic->type.text.i_border_color,
+ p_subpic->type.text.i_bg_color, p_subpic->type.text.i_style,
+ p_subpic->p_data );
+ SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y, i_width, i_height );
+ }
break;
- /* ?? add YUV types */
+
#ifdef DEBUG
- default: /* internal error, which should never happen */
- intf_DbgMsg("%p -> unknown type for picture %p\n", p_vout, p_pic);
- break;
-#endif
+ default:
+ intf_DbgMsg("error: unknown subpicture %p type %d\n", p_subpic, p_subpic->i_type );
+#endif
}
+}
- /* For non blank pictures, loop on lines */
- for( ; i_pic_y < i_height; i_pic_y++ )
+/*****************************************************************************
+ * RenderInterface: render the interface
+ *****************************************************************************
+ * This function render the interface, if any.
+ *****************************************************************************/
+static void RenderInterface( vout_thread_t *p_vout )
+{
+ int i_height, i_text_height; /* total and text height */
+ int i_width_1, i_width_2; /* text width */
+ int i_byte; /* byte index */
+ const char *psz_text_1 = "[1-9] Channel [i]nfo [c]olor [g/G]amma";
+ const char *psz_text_2 = "[+/-] Volume [m]ute [s]caling [Q]uit";
+
+ /* Get text size */
+ vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_1, &i_width_1, &i_height );
+ vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_2, &i_width_2, &i_text_height );
+ i_height += i_text_height;
+
+ /* Render background */
+ for( i_byte = (p_vout->i_height - i_height) * p_vout->i_bytes_per_line;
+ i_byte < p_vout->i_height * p_vout->i_bytes_per_line;
+ i_byte++ )
{
- /* First step: check if line has to be rendered. This is not obvious since
- * if display ratio is less than 1:1, some of the lines don't need to
- * be displayed, and therefore do not need to be rendered. */
- switch( p_pic->i_v_ratio )
- {
- case DISPLAY_RATIO_HALF: /* 1:2 half size */
- /* Only even lines are rendered, and copied once */
- i_line_width = i_pic_y % 2;
- break;
+ /* XXX?? noooo ! */
+ p_vout->p_buffer[ p_vout->i_buffer_index ].p_data[ i_byte ] = p_vout->i_blue_pixel;
+ }
- case DISPLAY_RATIO_NORMAL: /* 1:1 normal size */
- /* All lines are rendered and copied once */
- i_line_width = 1;
- break;
+ /* Render text, if not larger than screen */
+ if( i_width_1 < p_vout->i_width )
+ {
+ vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
+ (p_vout->i_height - i_height) * p_vout->i_bytes_per_line,
+ p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
+ p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
+ OUTLINED_TEXT, psz_text_1 );
+ }
+ if( i_width_2 < p_vout->i_width )
+ {
+ vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
+ (p_vout->i_height - i_height + i_text_height) * p_vout->i_bytes_per_line,
+ p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
+ p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
+ OUTLINED_TEXT, psz_text_2 );
+ }
- case DISPLAY_RATIO_DOUBLE: /* 2:1 double size */
- /* All lines are rendered and copied twice */
- i_line_width = 2;
- break;
- }
+ /* Activate modified area */
+ SetBufferArea( p_vout, 0, p_vout->i_height - i_height, p_vout->i_width, i_height );
+}
- if( i_line_width )
- {
- /* Computed line width can be reduced if it would cause to render
- * outside the display */
- if( i_y + i_line_width > p_vout->i_height )
- {
- i_line_width = p_vout->i_height - i_y;
- }
+/*****************************************************************************
+ * Synchronize: update synchro level depending of heap state
+ *****************************************************************************
+ * This function is called during the main vout loop.
+ *****************************************************************************/
+static void Synchronize( vout_thread_t *p_vout, s64 i_delay )
+{
+ int i_synchro_inc = 0;
+ /* XXX?? gore following */
+ static int i_panic_count = 0;
+ static int i_last_synchro_inc = 0;
+ static float r_synchro_level = VOUT_SYNCHRO_LEVEL_START;
+ static int i_truc = 10;
+
+ if( i_delay < 0 )
+ {
+ //fprintf( stderr, "PANIC %d\n", i_panic_count );
+ i_panic_count++;
+ }
+
+ i_truc *= 2;
- /* Second step: render line. Since direct access to the rendering
- * buffer is required, functions in charge of rendering the line
- * are part of the display driver. Because this step is critical
- * and require high optimization, different methods are used
- * depending of the horizontal display ratio, the image type and
- * the screen depth. */
- RenderLine( p_vout, p_pic, i_x, i_y, i_pic_x, i_pic_y,
- i_width, i_line_width, p_pic->i_h_ratio );
-
- /* Increment display line index */
- i_y += i_line_width;
+ if( p_vout->i_pictures > VOUT_SYNCHRO_HEAP_IDEAL_SIZE+1 )
+ {
+ i_truc = 40;
+ i_synchro_inc += p_vout->i_pictures - VOUT_SYNCHRO_HEAP_IDEAL_SIZE - 1;
+
+ }
+ else
+ {
+ if( p_vout->i_pictures < VOUT_SYNCHRO_HEAP_IDEAL_SIZE )
+ {
+ i_truc = 32;
+ i_synchro_inc += p_vout->i_pictures - VOUT_SYNCHRO_HEAP_IDEAL_SIZE;
}
}
+
+ if( i_truc > VOUT_SYNCHRO_LEVEL_MAX*2*2*2*2*2 ||
+ i_synchro_inc*i_last_synchro_inc < 0 )
+ {
+ i_truc = 32;
+ }
+
+ if( i_delay < 6000 )
+ {
+ i_truc = 16;
+ i_synchro_inc -= 2;
+ }
+ else if( i_delay < 70000 )
+ {
+ i_truc = 24+(24*i_delay)/70000;
+ if( i_truc < 16 )
+ i_truc = 16;
+ i_synchro_inc -= 1+(5*(70000-i_delay))/70000;
+ }
+ else if( i_delay > 100000 )
+ {
+ r_synchro_level += 1;
+ if( i_delay > 130000 )
+ r_synchro_level += 1;
+ }
+
+ r_synchro_level += (float)i_synchro_inc / i_truc;
+ p_vout->i_synchro_level = (int)(r_synchro_level+0.5);
+
+ if( r_synchro_level > VOUT_SYNCHRO_LEVEL_MAX )
+ {
+ r_synchro_level = VOUT_SYNCHRO_LEVEL_MAX;
+ }
+
+ //fprintf( stderr, "synchro level : %d, heap : %d (%d, %d) (%d, %f) - %Ld\n", p_vout->i_synchro_level,
+ // p_vout->i_pictures, i_last_synchro_inc, i_synchro_inc, i_truc, r_synchro_level, i_delay );
+ i_last_synchro_inc = i_synchro_inc;
}
-/*******************************************************************************
- * ClipPicture: clip a picture in display window
- *******************************************************************************
- * This function computes picture placement in display window and rendering
- * zone, according to wished picture placement and display ratio. It must be
- * called twice, once and with the x coordinates and once with the y
- * coordinates.
- * The pi_pic_ofs parameter is only written, but pi_ofs and pi_pic_size must
- * be valid arguments. Note that *pi_pic_size is still the rendering zone size,
- * starting from picture offset 0 and not the size starting from *pi_pic_ofs
- * (same thing for i_size).
- *******************************************************************************
- * Messages types: vout, major code 28
- *******************************************************************************/
-static void ClipPicture( int *pi_ofs, int i_size, int *pi_pic_ofs, int *pi_pic_size,
- int i_ratio, int i_placement )
+/*****************************************************************************
+ * Manage: manage thread
+ *****************************************************************************
+ * This function will handle changes in thread configuration.
+ *****************************************************************************/
+static int Manage( vout_thread_t *p_vout )
{
- int i_ofs; /* temporary picture position */
-
- /* Computes base picture position */
- switch( i_placement )
+#ifdef DEBUG_VIDEO
+ if( p_vout->i_changes )
{
- case -1: /* left/top aligned */
- i_ofs = *pi_ofs;
- break;
- case 0: /* centered */
- i_ofs = *pi_ofs + (i_size - *pi_pic_size) / 2;
- break;
- case 1: /* right/bottom aligned */
- i_ofs = *pi_ofs + i_size - *pi_pic_size;
- break;
-#ifdef DEBUG
- default: /* internal error, which should never happen */
- intf_DbgMsg("invalid placement\n");
- break;
-#endif
+ intf_DbgMsg("changes: 0x%x (no display: 0x%x)\n", p_vout->i_changes,
+ p_vout->i_changes & VOUT_NODISPLAY_CHANGE );
}
+#endif
- /* Computes base rendering position and update picture position - i_ofs is
- * the picture position, and can be negative */
- if( i_ofs < 0 ) /* picture starts outside the screen */
+ /* On gamma or grayscale change, rebuild tables */
+ if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
+ VOUT_YUV_CHANGE) )
{
- switch( i_ratio )
+ if( vout_ResetYUV( p_vout ) )
{
- case DISPLAY_RATIO_HALF: /* 1:2 half size */
- *pi_pic_ofs = - *pi_ofs * 2;
- break;
- case DISPLAY_RATIO_NORMAL: /* 1:1 normal size */
- *pi_pic_ofs = -*pi_ofs;
- break;
- case DISPLAY_RATIO_DOUBLE: /* 2:1 double size */
- *pi_pic_ofs = -CEIL(*pi_ofs, 2);
- break;
-#ifdef DEBUG
- default: /* internal error, which should never happen */
- intf_DbgMsg("unsupported ratio\n");
- break;
-#endif
+ intf_ErrMsg("error: can't rebuild convertion tables\n");
+ return( 1 );
}
- *pi_ofs = 0;
}
- else /* picture starts inside the screen */
+
+ /* Clear changes flags which does not need management or have been
+ * handled */
+ p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
+ VOUT_YUV_CHANGE | VOUT_INFO_CHANGE |
+ VOUT_INTF_CHANGE | VOUT_SCALE_CHANGE );
+
+ /* Detect unauthorized changes */
+ if( p_vout->i_changes )
{
- *pi_pic_ofs = 0;
- *pi_ofs = i_ofs;
+ /* Some changes were not acknowledged by p_vout->p_sys_manage or this
+ * function, it means they should not be authorized */
+ intf_ErrMsg( "error: unauthorized changes in the video output thread\n" );
+ return( 1 );
}
- /* Computes rendering size - i_ofs is the picture position, and can be
- * negative, *pi_ofs is the real picture position, and is always positive */
- switch( i_ratio )
+ return( 0 );
+}
+
+/*****************************************************************************
+ * Align: align a subpicture in the screen
+ *****************************************************************************
+ * This function is used for rendering text or subpictures. It returns non 0
+ * it the final aera is not fully included in display area. Return coordinates
+ * are absolute.
+ *****************************************************************************/
+static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
+ int i_width, int i_height, int i_h_align, int i_v_align )
+{
+ /* Align horizontally */
+ switch( i_h_align )
{
- case DISPLAY_RATIO_HALF: /* 1:2 half size */
- if( i_ofs + CEIL(*pi_pic_size, 2) > i_size )
- {
- *pi_pic_size = ( i_size - i_ofs ) * 2;
- }
- break;
- case DISPLAY_RATIO_NORMAL: /* 1:1 normal size */
- if( i_ofs + *pi_pic_size > i_size )
- {
- *pi_pic_size = i_size - i_ofs;
- }
+ case CENTER_ALIGN:
+ *pi_x -= i_width / 2;
break;
- case DISPLAY_RATIO_DOUBLE: /* 2:1 double size */
- if( *pi_ofs + *pi_pic_size * 2 > i_size )
- {
- *pi_pic_size = ( i_size - i_ofs ) / 2;
- }
+ case CENTER_RALIGN:
+ *pi_x += (p_vout->i_width - i_width) / 2;
break;
-#ifdef DEBUG
- default: /* internal error, which should never happen */
- intf_DbgMsg("unsupported ratio\n");
- break;
-#endif
- }
+ case RIGHT_ALIGN:
+ *pi_x -= i_width;
+ break;
+ case RIGHT_RALIGN:
+ *pi_x += p_vout->i_width - i_width;
+ break;
+ }
+
+ /* Align vertically */
+ switch( i_v_align )
+ {
+ case CENTER_ALIGN:
+ *pi_y -= i_height / 2;
+ break;
+ case CENTER_RALIGN:
+ *pi_y += (p_vout->i_height - i_height) / 2;
+ break;
+ case BOTTOM_ALIGN:
+ *pi_y -= i_height;
+ break;
+ case BOTTOM_RALIGN:
+ *pi_y += p_vout->i_height - i_height;
+ break;
+ case SUBTITLE_RALIGN:
+ *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
+ p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
+ break;
+ }
+
+ /* Return non 0 if clipping failed */
+ return( (*pi_x < 0) || (*pi_y < 0) ||
+ (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
+}
+
+/*****************************************************************************
+ * SetPalette: sets an 8 bpp palette
+ *****************************************************************************
+ * This function is just a prototype that does nothing. Architectures that
+ * support palette allocation should override it.
+ *****************************************************************************/
+static void SetPalette ( p_vout_thread_t p_vout, u16 *red,
+ u16 *green, u16 *blue, u16 *transp )
+{
+ intf_ErrMsg( "SetPalette: method does not support palette changing\n" );
}