#include "main.h"
/*****************************************************************************
- * vout_InitYUV: allocate and initialize translations tables
+ * vout_InitYUV: allocate and initialize translation tables
*****************************************************************************
* This function will allocate memory to store translation tables, depending
- * of the screen depth.
+ * on the screen depth.
*****************************************************************************/
int vout_InitYUV( vout_thread_t *p_vout )
{
}
/*****************************************************************************
- * vout_ResetYUV: re-initialize translations tables
+ * vout_ResetYUV: re-initialize translation tables
*****************************************************************************
* This function will initialize the tables allocated by vout_InitYUV and
* set functions pointers.
}
/*****************************************************************************
- * vout_EndYUV: destroy translations tables
+ * vout_EndYUV: destroy translation tables
*****************************************************************************
* Free memory allocated by vout_InitYUV
*****************************************************************************/