]> git.sesse.net Git - nageru/blobdiff - theme.h
Re-run IWYU, again with lots of manual cleanup.
[nageru] / theme.h
diff --git a/theme.h b/theme.h
index 2e0634718fe9c90c16a3e078beda168497e35da9..2b75aa157c2870665739715a52beee9bf7bc015b 100644 (file)
--- a/theme.h
+++ b/theme.h
@@ -1,21 +1,41 @@
 #ifndef _THEME_H
 #define _THEME_H 1
 
-#include <stdio.h>
-#include <lua.h>
+#include <epoxy/gl.h>
 #include <lauxlib.h>
-
+#include <lua.h>
+#include <movit/effect_chain.h>
+#include <movit/ycbcr_input.h>
+#include <stdbool.h>
+#include <stdio.h>
 #include <functional>
 #include <mutex>
+#include <string>
 #include <utility>
+#include <vector>
 
-#include <movit/effect_chain.h>
-#include <movit/ycbcr_input.h>
+namespace movit {
+class ResourcePool;
+struct ImageFormat;
+struct YCbCrFormat;
+}  // namespace movit
+
+#define MAX_CARDS 16
+
+class NonBouncingYCbCrInput : public movit::YCbCrInput {
+public:
+       NonBouncingYCbCrInput(const movit::ImageFormat &image_format,
+                             const movit::YCbCrFormat &ycbcr_format,
+                             unsigned width, unsigned height,
+                             movit::YCbCrInputSplitting ycbcr_input_splitting = movit::YCBCR_INPUT_PLANAR)
+           : movit::YCbCrInput(image_format, ycbcr_format, width, height, ycbcr_input_splitting) {}
+
+       bool override_disable_bounce() const override { return true; }
+};
 
 class Theme {
 public:
-       Theme(const char *filename, movit::ResourcePool *resource_pool);
-       void register_class(const char *class_name, const luaL_Reg *funcs);
+       Theme(const char *filename, movit::ResourcePool *resource_pool, unsigned num_cards);
 
        std::pair<movit::EffectChain *, std::function<void()>>
        get_chain(unsigned num, float t, unsigned width, unsigned height);
@@ -24,33 +44,32 @@ public:
                input_textures[signal_num].tex_y = tex_y;
                input_textures[signal_num].tex_cbcr = tex_cbcr;
        }
+       int get_num_channels() { return num_channels; }
+
+       std::vector<std::string> get_transition_names(float t);
 
        void connect_signal(movit::YCbCrInput *input, int signal_num);
+       void transition_clicked(int transition_num, float t);
+       void channel_clicked(int preview_num);
 
 private:
+       void register_class(const char *class_name, const luaL_Reg *funcs);
+
        std::mutex m;
        lua_State *L;
        movit::ResourcePool *resource_pool;
        struct {
                GLuint tex_y = 0, tex_cbcr = 0;
-       } input_textures[16];  // FIXME
+       } input_textures[MAX_CARDS];
+       int num_channels;
+       unsigned num_cards;
 };
 
 class LiveInputWrapper {
 public:
-       LiveInputWrapper(Theme *theme, movit::EffectChain *chain);
+       LiveInputWrapper(Theme *theme, movit::EffectChain *chain, bool override_bounce);
 
        void connect_signal(int signal_num);
-#if 0
-       {
-               connected_signal_num = signal_num;
-       }
-
-       int get_connected_signal_num() const {
-               return connected_signal_num;
-       }
-#endif
-
        movit::YCbCrInput *get_input() const
        {
                return input;