]> git.sesse.net Git - nageru/blobdiff - theme.lua
Switch to memory barriers, now that Mesa 11.1 has them (ATI always had problems with...
[nageru] / theme.lua
index 93f79ff80df21c096926fe06eabe218f2140a27d..1243ad15de6be7cfb64d059969f958487de837f3 100644 (file)
--- a/theme.lua
+++ b/theme.lua
@@ -7,6 +7,8 @@
 -- where all the low-level details (such as texture formats) are handled by the
 -- C++ side and you generally just build chains.
 
+-- TODO: Deal with inputs that are different from our native 1280x720 resolution.
+
 local transition_start = -2.0
 local transition_end = -1.0
 local zoom_src = 0.0
@@ -25,10 +27,12 @@ local preview_signal_num = 1
 local INPUT0_SIGNAL_NUM = 0
 local INPUT1_SIGNAL_NUM = 1
 local SBS_SIGNAL_NUM = 2
+local STATIC_SIGNAL_NUM = 3
 
--- A “fake” signal number that signifies that we are fading from one input
+-- “fake” signal numbers that signifies that we are fading from one input
 -- to the next.
-local FADE_SIGNAL_NUM = 3
+local FADE_VTV_SIGNAL_NUM = 4  -- Video to/from video.
+local FADE_VTP_SIGNAL_NUM = 5  -- Video to/from static picture.
 
 -- The main live chain.
 function make_sbs_chain(hq)
@@ -86,15 +90,24 @@ local main_chain_hq = make_sbs_chain(true)
 local main_chain_lq = make_sbs_chain(false)
 
 -- A chain to fade between two inputs (live chain only)
-local fade_chain_hq = EffectChain.new(16, 9)
-local fade_chain_hq_input0 = fade_chain_hq:add_live_input(true)
-local fade_chain_hq_wb0_effect = fade_chain_hq:add_effect(WhiteBalanceEffect.new())
-local fade_chain_hq_input1 = fade_chain_hq:add_live_input(true)
-local fade_chain_hq_wb1_effect = fade_chain_hq:add_effect(WhiteBalanceEffect.new())
-fade_chain_hq_input0:connect_signal(0)
-fade_chain_hq_input1:connect_signal(1)
-local fade_chain_mix_effect = fade_chain_hq:add_effect(MixEffect.new(), fade_chain_hq_wb0_effect, fade_chain_hq_wb1_effect)
-fade_chain_hq:finalize(true)
+local fade_vtv_chain_hq = EffectChain.new(16, 9)
+local fade_vtv_chain_hq_input0 = fade_vtv_chain_hq:add_live_input(true)
+local fade_vtv_chain_hq_wb0_effect = fade_vtv_chain_hq:add_effect(WhiteBalanceEffect.new())
+local fade_vtv_chain_hq_input1 = fade_vtv_chain_hq:add_live_input(true)
+local fade_vtv_chain_hq_wb1_effect = fade_vtv_chain_hq:add_effect(WhiteBalanceEffect.new())
+fade_vtv_chain_hq_input0:connect_signal(0)
+fade_vtv_chain_hq_input1:connect_signal(1)
+local fade_vtv_chain_mix_effect = fade_vtv_chain_hq:add_effect(MixEffect.new(), fade_vtv_chain_hq_wb0_effect, fade_vtv_chain_hq_wb1_effect)
+fade_vtv_chain_hq:finalize(true)
+
+-- A chain to fade between an inputs and a picture (live chain only)
+local fade_vtp_chain_hq = EffectChain.new(16, 9)
+local fade_vtp_chain_hq_input0 = fade_vtp_chain_hq:add_live_input(true)
+local fade_vtp_chain_hq_wb0_effect = fade_vtp_chain_hq:add_effect(WhiteBalanceEffect.new())
+local fade_vtp_chain_hq_input1 = fade_vtp_chain_hq:add_effect(ImageInput.new("bg.jpeg"))
+fade_vtp_chain_hq_input0:connect_signal(0)
+local fade_vtp_chain_mix_effect = fade_vtp_chain_hq:add_effect(MixEffect.new(), fade_vtp_chain_hq_wb0_effect, fade_vtp_chain_hq_input1)
+fade_vtp_chain_hq:finalize(true)
 
 -- A chain to show a single input on screen (HQ version).
 local simple_chain_hq = EffectChain.new(16, 9)
@@ -110,10 +123,20 @@ simple_chain_lq_input:connect_signal(0)  -- First input card. Can be changed whe
 local simple_chain_lq_wb_effect = simple_chain_lq:add_effect(WhiteBalanceEffect.new())
 simple_chain_lq:finalize(false)
 
+-- A chain to show a single static picture on screen (HQ version).
+local static_chain_hq = EffectChain.new(16, 9)
+local static_chain_hq_input = static_chain_hq:add_effect(ImageInput.new("bg.jpeg"))
+static_chain_hq:finalize(true)
+
+-- A chain to show a single static picture on screen (LQ version).
+local static_chain_lq = EffectChain.new(16, 9)
+local static_chain_lq_input = static_chain_lq:add_effect(ImageInput.new("bg.jpeg"))
+static_chain_lq:finalize(false)
+
 -- Returns the number of outputs in addition to the live (0) and preview (1).
 -- Called only once, at the start of the program.
 function num_channels()
-       return 3
+       return 4
 end
 
 -- Returns the name for each additional channel (starting from 2).
@@ -125,6 +148,8 @@ function channel_name(channel)
                return "Input 2"
        elseif channel == 4 then
                return "Side-by-side"
+       elseif channel == 5 then
+               return "Static picture"
        end
 end
 
@@ -151,7 +176,7 @@ function finish_transitions(t)
        end
 
        -- If live is fade but de-facto single, make it so.
-       if live_signal_num == FADE_SIGNAL_NUM and t >= transition_end then
+       if (live_signal_num == FADE_VTV_SIGNAL_NUM or live_signal_num == FADE_VTP_SIGNAL_NUM) and t >= transition_end then
                live_signal_num = fade_dst_signal
        end
 end
@@ -169,8 +194,12 @@ function get_transitions(t)
                return {"Cut"}
        end
 
-       if (live_signal_num == INPUT0_SIGNAL_NUM and preview_signal_num == INPUT1_SIGNAL_NUM) or
-          (live_signal_num == INPUT1_SIGNAL_NUM and preview_signal_num == INPUT0_SIGNAL_NUM) then
+       if (live_signal_num == INPUT0_SIGNAL_NUM or
+           live_signal_num == INPUT1_SIGNAL_NUM or
+           live_signal_num == STATIC_SIGNAL_NUM) and
+          (preview_signal_num == INPUT0_SIGNAL_NUM or
+           preview_signal_num == INPUT1_SIGNAL_NUM or
+           preview_signal_num == STATIC_SIGNAL_NUM) then
                return {"Cut", "", "Fade"}
        end
 
@@ -189,7 +218,7 @@ end
 function transition_clicked(num, t)
        if num == 0 then
                -- Cut.
-               if live_signal_num == FADE_SIGNAL_NUM then
+               if live_signal_num == FADE_VTV_SIGNAL_NUM or live_signal_num == FADE_VTP_SIGNAL_NUM then
                        -- Ongoing fade; finish it immediately.
                        finish_transitions(transition_end)
                end
@@ -256,7 +285,17 @@ function transition_clicked(num, t)
                        fade_src_signal = live_signal_num
                        fade_dst_signal = preview_signal_num
                        preview_signal_num = live_signal_num
-                       live_signal_num = FADE_SIGNAL_NUM
+                       live_signal_num = FADE_VTV_SIGNAL_NUM
+               elseif ((live_signal_num == INPUT0_SIGNAL_NUM or live_signal_num == INPUT1_SIGNAL_NUM) and
+                       preview_signal_num == STATIC_SIGNAL_NUM) or
+                      ((preview_signal_num == INPUT0_SIGNAL_NUM or preview_signal_num == INPUT1_SIGNAL_NUM) and
+                       live_signal_num == STATIC_SIGNAL_NUM) then
+                       transition_start = t
+                       transition_end = t + 1.0
+                       fade_src_signal = live_signal_num
+                       fade_dst_signal = preview_signal_num
+                       preview_signal_num = live_signal_num
+                       live_signal_num = FADE_VTP_SIGNAL_NUM
                else
                        -- Fades involving SBS are ignored (we have no chain for it).
                end
@@ -293,28 +332,38 @@ function get_chain(num, t, width, height)
                                set_neutral_color_from_signal(simple_chain_hq_wb_effect, live_signal_num)
                        end
                        return simple_chain_hq, prepare
-               elseif live_signal_num == FADE_SIGNAL_NUM then  -- Fade.
+               elseif live_signal_num == STATIC_SIGNAL_NUM then  -- Static picture.
                        prepare = function()
-                               fade_chain_hq_input0:connect_signal(fade_src_signal)
-                               set_neutral_color_from_signal(fade_chain_hq_wb0_effect, fade_src_signal)
-                               fade_chain_hq_input1:connect_signal(fade_dst_signal)
-                               set_neutral_color_from_signal(fade_chain_hq_wb1_effect, fade_dst_signal)
-                               local tt = (t - transition_start) / (transition_end - transition_start)
-                               if tt < 0.0 then
-                                       tt = 0.0
-                               elseif tt > 1.0 then
-                                       tt = 1.0
+                       end
+                       return static_chain_hq, prepare
+               elseif live_signal_num == FADE_VTV_SIGNAL_NUM then  -- Fade video-to-video.
+                       prepare = function()
+                               fade_vtv_chain_hq_input0:connect_signal(fade_src_signal)
+                               set_neutral_color_from_signal(fade_vtv_chain_hq_wb0_effect, fade_src_signal)
+                               fade_vtv_chain_hq_input1:connect_signal(fade_dst_signal)
+                               set_neutral_color_from_signal(fade_vtv_chain_hq_wb1_effect, fade_dst_signal)
+                               local tt = calc_fade_progress(t, transition_start, transition_end)
+
+                               fade_vtv_chain_mix_effect:set_float("strength_first", 1.0 - tt)
+                               fade_vtv_chain_mix_effect:set_float("strength_second", tt)
+                       end
+                       return fade_vtv_chain_hq, prepare
+               elseif live_signal_num == FADE_VTP_SIGNAL_NUM then  -- Fade video-to-picture (or picture-to-video).
+                       prepare = function()
+                               local tt
+                               if fade_src_signal == STATIC_SIGNAL_NUM then
+                                       fade_vtp_chain_hq_input0:connect_signal(fade_dst_signal)
+                                       set_neutral_color_from_signal(fade_vtp_chain_hq_wb0_effect, fade_dst_signal)
+                                       tt = 1.0 - calc_fade_progress(t, transition_start, transition_end)
+                               else
+                                       fade_vtp_chain_hq_input0:connect_signal(fade_src_signal)
+                                       set_neutral_color_from_signal(fade_vtp_chain_hq_wb0_effect, fade_src_signal)
+                                       tt = calc_fade_progress(t, transition_start, transition_end)
                                end
-
-                               -- Make the fade look maybe a tad more natural, by pumping it
-                               -- through a sigmoid function.
-                               tt = 10.0 * tt - 5.0
-                               tt = 1.0 / (1.0 + math.exp(-tt))
-
-                               fade_chain_mix_effect:set_float("strength_first", 1.0 - tt)
-                               fade_chain_mix_effect:set_float("strength_second", tt)
+                               fade_vtp_chain_mix_effect:set_float("strength_first", 1.0 - tt)
+                               fade_vtp_chain_mix_effect:set_float("strength_second", tt)
                        end
-                       return fade_chain_hq, prepare
+                       return fade_vtp_chain_hq, prepare
                end
 
                -- SBS code (live_signal_num == SBS_SIGNAL_NUM).
@@ -363,6 +412,11 @@ function get_chain(num, t, width, height)
                end
                return main_chain_lq.chain, prepare
        end
+       if num == STATIC_SIGNAL_NUM + 2 then
+               prepare = function()
+               end
+               return static_chain_lq, prepare
+       end
 end
 
 function place_rectangle(resample_effect, resize_effect, padding_effect, x0, y0, x1, y1, screen_width, screen_height, input_width, input_height)
@@ -526,3 +580,19 @@ function set_neutral_color_from_signal(effect, signal)
                set_neutral_color(effect, input1_neutral_color)
        end
 end
+
+function calc_fade_progress(t, transition_start, transition_end)
+       local tt = (t - transition_start) / (transition_end - transition_start)
+       if tt < 0.0 then
+               tt = 0.0
+       elseif tt > 1.0 then
+               tt = 1.0
+       end
+
+       -- Make the fade look maybe a tad more natural, by pumping it
+       -- through a sigmoid function.
+       tt = 10.0 * tt - 5.0
+       tt = 1.0 / (1.0 + math.exp(-tt))
+
+       return tt
+end