]> git.sesse.net Git - vlc/commit
vout: update priority rules to account for SPU blending
authorRémi Denis-Courmont <remi@remlab.net>
Fri, 12 Dec 2014 15:26:55 +0000 (17:26 +0200)
committerRémi Denis-Courmont <remi@remlab.net>
Fri, 12 Dec 2014 15:26:55 +0000 (17:26 +0200)
commit378ac85a61b3d0aed82eae2177287a899699de2b
tree21fb43d61b5872f0c58043c990370839eb379174
parentb2ff0fbc9271fff87f36e43c4af218ea3a3fcfdd
vout: update priority rules to account for SPU blending

This moves Direct3D on Windows (with no effects on actual order) and
OpenGL on Linux/BSD (now exceeding XVideo thanks shaders and blending).

It remains to be decided whether OpenGL should be increased on Windows;
in principles, it should have a higher priority than D2D and DDraw.
modules/video_output/README
modules/video_output/gl.c
modules/video_output/msw/direct3d.c
modules/video_output/xcb/glx.c