/// generate_checks() generates all pseudo-legal non-capturing, non-promoting
/// checks. It returns the number of generated moves.
-int generate_checks(const Position& pos, MoveStack* mlist, Bitboard dc) {
+int generate_checks(const Position& pos, MoveStack* mlist) {
assert(pos.is_ok());
assert(!pos.is_check());
Color us = pos.side_to_move();
Square ksq = pos.king_square(opposite_color(us));
+ Bitboard dc = pos.discovered_check_candidates(us);
MoveStack* mlist_start = mlist;
assert(pos.piece_on(ksq) == piece_of_color_and_type(opposite_color(us), KING));
/// in check. Unlike the other move generation functions, this one generates
/// only legal moves. It returns the number of generated moves.
-int generate_evasions(const Position& pos, MoveStack* mlist, Bitboard pinned) {
+int generate_evasions(const Position& pos, MoveStack* mlist) {
assert(pos.is_ok());
assert(pos.is_check());
if (!(checkers & (checkers - 1))) // Only one bit set?
{
Square checksq = first_1(checkers);
+ Bitboard pinned = pos.pinned_pieces(us);
assert(pos.color_of_piece_on(checksq) == them);
Bitboard pinned = pos.pinned_pieces(pos.side_to_move());
if (pos.is_check())
- return generate_evasions(pos, mlist, pinned);
+ return generate_evasions(pos, mlist);
// Generate pseudo-legal moves
int n = generate_captures(pos, mlist);
/// returned. If not, the function returns false. This function must
/// only be used when the side to move is not in check.
-bool move_is_legal(const Position& pos, const Move m, Bitboard pinned) {
+bool move_is_legal(const Position& pos, const Move m) {
assert(pos.is_ok());
assert(!pos.is_check());
assert(move_is_ok(m));
- assert(pinned == pos.pinned_pieces(pos.side_to_move()));
Color us = pos.side_to_move();
Color them = opposite_color(us);
Square from = move_from(m);
Piece pc = pos.piece_on(from);
+ Bitboard pinned = pos.pinned_pieces(us);
// If the from square is not occupied by a piece belonging to the side to
// move, the move is obviously not legal.
extern int generate_captures(const Position &pos, MoveStack *mlist);
extern int generate_noncaptures(const Position &pos, MoveStack *mlist);
-extern int generate_checks(const Position &pos, MoveStack *mlist, Bitboard dc);
-extern int generate_evasions(const Position &pos, MoveStack *mlist, Bitboard pinned);
+extern int generate_checks(const Position &pos, MoveStack *mlist);
+extern int generate_evasions(const Position &pos, MoveStack *mlist);
extern int generate_legal_moves(const Position &pos, MoveStack *mlist);
-extern bool move_is_legal(const Position &pos, const Move m, Bitboard pinned);
+extern bool move_is_legal(const Position &pos, const Move m);
#endif // !defined(MOVEGEN_H_INCLUDED)
if (ttMove != MOVE_NONE)
{
assert(move_is_ok(ttMove));
- if (move_is_legal(pos, ttMove, pinned))
+ if (move_is_legal(pos, ttMove))
return ttMove;
}
break;
if (mateKiller != MOVE_NONE)
{
assert(move_is_ok(mateKiller));
- if (move_is_legal(pos, mateKiller, pinned))
+ if (move_is_legal(pos, mateKiller))
return mateKiller;
}
break;
case PH_EVASIONS:
assert(pos.is_check());
- numOfMoves = generate_evasions(pos, moves, pinned);
+ numOfMoves = generate_evasions(pos, moves);
score_evasions();
movesPicked = 0;
break;
break;
case PH_QCHECKS:
- numOfMoves = generate_checks(pos, moves, dc);
+ numOfMoves = generate_checks(pos, moves);
movesPicked = 0;
break;