+ /* Check the size of the readv temp buffer, just in case we need to
+ * realloc something bigger */
+ if( dvdcss->i_readv_buf_size < i_blocks * DVDCSS_BLOCK_SIZE )
+ {
+ dvdcss->i_readv_buf_size = i_blocks * DVDCSS_BLOCK_SIZE;
+
+ if( dvdcss->p_readv_buffer ) free( dvdcss->p_readv_buffer );
+
+ /* Allocate a buffer which will be used as a temporary storage
+ * for readv */
+ dvdcss->p_readv_buffer = malloc( dvdcss->i_readv_buf_size );
+ if( !dvdcss->p_readv_buffer )
+ {
+ _dvdcss_error( dvdcss, " failed (readv)" );
+ return -1;
+ }
+ }
+
+ i_read = _win32_dvdcss_readv( dvdcss->i_fd, p_iovec, i_blocks,
+ dvdcss->p_readv_buffer );