QSlider( q, _parent )
{
b_isSliding = false;
- lastSeeked = 0;
+ /* Timer used to fire intermediate seekTick() when sliding */
timer = new QTimer(this);
timer->setSingleShot(true);
setPosition( -1.0, 0, 0 );
secstotimestr( psz_length, 0 );
- CONNECT( this, valueChanged(int), this, userDrag( int ) );
+ CONNECT( this, sliderMoved(int), this, userDrag( int ) );
CONNECT( timer, timeout(), this, seekTick() );
}
void InputSlider::userDrag( int new_value )
{
+ /* Only fire one update, when sliding, every 150ms */
if( b_isSliding && !timer->isActive() )
timer->start( 150 );
}
void InputSlider::seekTick()
{
- if( value() != lastSeeked )
- {
- lastSeeked = value();
- float f_pos = (float)(lastSeeked)/1000.0;
- emit sliderDragged( f_pos );
- }
+ float f_pos = (float)(value())/1000.0;
+ emit sliderDragged( f_pos ); /* Send new position to our video */
}
void InputSlider::mouseReleaseEvent( QMouseEvent *event )
{
+ timer->stop(); /* We're not sliding anymore: only last seek on release */
b_isSliding = false;
event->accept();
QSlider::mouseReleaseEvent( event );
+ seekTick();
}
void InputSlider::mousePressEvent(QMouseEvent* event)
Qt::MouseButtons( event->buttons() ^ Qt::LeftButton ^ Qt::MidButton ),
event->modifiers() );
QSlider::mousePressEvent( &newEvent );
-
- seekTick();
}
void InputSlider::mouseMoveEvent(QMouseEvent *event)