{ /* returns position in milliseconds */
REPLY_INIT;
OUT_ARGUMENTS;
- vlc_value_t position;
dbus_int32_t i_pos;
playlist_t *p_playlist = pl_Hold( ((vlc_object_t*) p_this) );
i_pos = 0;
else
{
- var_Get( p_input, "time", &position );
- i_pos = position.i_time / 1000;
+ i_pos = var_GetTime( p_input, "time" ) / 1000;
vlc_object_release( p_input );
}
pl_Release( ((vlc_object_t*) p_this) );
DBusMessageIter status;
dbus_int32_t i_state, i_random, i_repeat, i_loop;
- vlc_value_t val;
+ int i_val;
playlist_t* p_playlist = NULL;
input_thread_t* p_input = NULL;
p_input = playlist_CurrentInput( p_playlist );
if( p_input )
{
- var_Get( p_input, "state", &val );
- if( val.i_int >= END_S )
+ i_val = var_GetInteger( p_input, "state" );
+ if( i_val >= END_S )
i_state = 2;
- else if( val.i_int == PAUSE_S )
+ else if( i_val == PAUSE_S )
i_state = 1;
- else if( val.i_int <= PLAYING_S )
+ else if( i_val <= PLAYING_S )
i_state = 0;
vlc_object_release( p_input );
}
*/
if( p_sys->b_got_gesture )
{
- vlc_value_t val;
int i_interval = 0;
/* Do something */
/* If you modify this, please try to follow this convention:
i_interval = config_GetInt( p_intf , "short-jump-size" );
if ( i_interval > 0 )
{
- val.i_time = ( (mtime_t)( -i_interval ) * 1000000L);
- var_Set( p_input, "time-offset", val );
+ mtime_t i_time = ( (mtime_t)( -i_interval ) * 1000000L);
+ var_SetTime( p_input, "time-offset", i_time );
}
vlc_object_release( p_input );
}
i_interval = config_GetInt( p_intf , "short-jump-size" );
if ( i_interval > 0 )
{
- val.i_time = ( (mtime_t)( i_interval ) * 1000000L);
- var_Set( p_input, "time-offset", val );
+ mtime_t i_time = ( (mtime_t)( i_interval ) * 1000000L);
+ var_SetTime( p_input, "time-offset", i_time );
}
vlc_object_release( p_input );
}
if( p_input )
{
- var_Get( p_input, "state", &val);
- val.i_int = ( val.i_int != PLAYING_S ) ? PLAYING_S : PAUSE_S;
- var_Set( p_input, "state", val);
+ int i_state = var_GetInteger( p_input, "state" );
+ var_SetInteger( p_input, "state", ( i_state != PLAYING_S )
+ ? PLAYING_S : PAUSE_S );
vlc_object_release( p_input );
}
break;
case GESTURE(UP,RIGHT,NONE,NONE):
{
- vlc_value_t val, list, list2;
- int i_count, i;
+ vlc_value_t list, list2;
+ int i_count, i, i_audio_es;
p_input = playlist_CurrentInput( p_playlist );
if( !p_input )
break;
- var_Get( p_input, "audio-es", &val );
+ i_audio_es = var_GetInteger( p_input, "audio-es" );
var_Change( p_input, "audio-es", VLC_VAR_GETCHOICES,
&list, &list2 );
i_count = list.p_list->i_count;
}
for( i = 0; i < i_count; i++ )
{
- if( val.i_int == list.p_list->p_values[i].i_int )
+ if( i_audio_es == list.p_list->p_values[i].i_int )
break;
}
/* value of audio-es was not in choices list */
i = 1;
else
i++;
- var_Set( p_input, "audio-es", list.p_list->p_values[i] );
+ var_SetInteger( p_input, "audio-es", list.p_list->p_values[i].i_int );
var_FreeList( &list, &list2 );
vlc_object_release( p_input );
}
break;
case GESTURE(DOWN,RIGHT,NONE,NONE):
{
- vlc_value_t val, list, list2;
- int i_count, i;
+ vlc_value_t list, list2;
+ int i_count, i, i_spu_es;
p_input = playlist_CurrentInput( p_playlist );
if( !p_input )
break;
- var_Get( p_input, "spu-es", &val );
+ i_spu_es = var_GetInteger( p_input, "spu-es" );
var_Change( p_input, "spu-es", VLC_VAR_GETCHOICES,
&list, &list2 );
}
for( i = 0; i < i_count; i++ )
{
- if( val.i_int == list.p_list->p_values[i].i_int )
+ if( i_spu_es == list.p_list->p_values[i].i_int )
{
break;
}
i = 0;
else
i++;
- var_Set( p_input, "spu-es", list.p_list->p_values[i] );
+ var_SetInteger( p_input, "spu-es", list.p_list->p_values[i].i_int);
var_FreeList( &list, &list2 );
vlc_object_release( p_input );
}
case GESTURE(UP,LEFT,NONE,NONE):
if( p_sys->p_vout )
{
- var_Get( p_sys->p_vout, "fullscreen", &val );
- val.b_bool = !val.b_bool;
- var_Set( p_sys->p_vout, "fullscreen", val );
+ var_ToggleBool( p_sys->p_vout, "fullscreen" );
}
break;