]> git.sesse.net Git - vlc/commitdiff
iOS vout 2: use simple tap instead of long touch gesture
authorFelix Paul Kühne <fkuehne@videolan.org>
Tue, 3 Feb 2015 18:05:56 +0000 (19:05 +0100)
committerFelix Paul Kühne <fkuehne@videolan.org>
Fri, 6 Feb 2015 16:46:22 +0000 (17:46 +0100)
This proved to be more natural for on-screen navigation

modules/video_output/ios2.m

index fd2c83511fae2e5706709cc6464b60dae907aa38..c7b9e5bf179a1002a1df8737b686388b90a33f52 100644 (file)
@@ -100,7 +100,7 @@ struct vout_display_sys_t
 {
     VLCOpenGLES2VideoView *glESView;
     UIView* viewContainer;
-    UILongPressGestureRecognizer *longTouchRecognizer;
+    UITapGestureRecognizer *tapRecognizer;
 
     vlc_gl_t gl;
     vout_display_opengl_t *vgl;
@@ -159,16 +159,15 @@ static int Open(vlc_object_t *this)
                                       waitUntilDone:YES];
 
     /* add tap gesture recognizer for DVD menus and stuff */
-    sys->longTouchRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:sys->glESView
-                                                                             action:@selector(longTouchRecognized:)];
-    sys->longTouchRecognizer.allowableMovement = 20.;
+    sys->tapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:sys->glESView
+                                                                 action:@selector(tapRecognized:)];
     if (sys->viewContainer.window) {
         if (sys->viewContainer.window.rootViewController) {
             if (sys->viewContainer.window.rootViewController.view)
-                [sys->viewContainer.superview addGestureRecognizer:sys->longTouchRecognizer];
+                [sys->viewContainer.superview addGestureRecognizer:sys->tapRecognizer];
         }
     }
-    sys->longTouchRecognizer.cancelsTouchesInView = YES;
+    sys->tapRecognizer.cancelsTouchesInView = YES;
 
     /* Initialize common OpenGL video display */
     sys->gl.lock = OpenglESClean;
@@ -232,9 +231,9 @@ void Close (vlc_object_t *this)
     vout_display_t *vd = (vout_display_t *)this;
     vout_display_sys_t *sys = vd->sys;
 
-    if (sys->longTouchRecognizer) {
-        [sys->longTouchRecognizer.view removeGestureRecognizer:sys->longTouchRecognizer];
-        [sys->longTouchRecognizer release];
+    if (sys->tapRecognizer) {
+        [sys->tapRecognizer.view removeGestureRecognizer:sys->tapRecognizer];
+        [sys->tapRecognizer release];
     }
 
     [sys->glESView setVoutDisplay:nil];
@@ -504,10 +503,10 @@ static void OpenglESSwap(vlc_gl_t *gl)
     glViewport(place.x, place.y, place.width, place.height);
 }
 
-- (void)longTouchRecognized:(UITapGestureRecognizer *)longTouchRecognizer
+- (void)tapRecognized:(UITapGestureRecognizer *)tapRecognizer
 {
-    UIGestureRecognizerState state = [longTouchRecognizer state];
-    CGPoint touchPoint = [longTouchRecognizer locationInView:self];
+    UIGestureRecognizerState state = [tapRecognizer state];
+    CGPoint touchPoint = [tapRecognizer locationInView:self];
     CGFloat scaleFactor = self.contentScaleFactor;
     vout_display_SendMouseMovedDisplayCoordinates(_voutDisplay, ORIENT_NORMAL,
                                                   (int)touchPoint.x * scaleFactor, (int)touchPoint.y * scaleFactor,