#include "../audio_output/aout_internal.h"
#include "playlist_internal.h"
-static inline audio_output_t *findAout(playlist_t *pl)
+audio_output_t *playlist_GetAout(playlist_t *pl)
{
/* NOTE: it is assumed that the input resource exists. In practice,
* the playlist must have been activated. This is automatic when calling * pl_Get(). FIXME: input resources are deleted at deactivation, this can
{
float volume = -1.f;
- audio_output_t *aout = findAout (pl);
+ audio_output_t *aout = playlist_GetAout (pl);
if (aout != NULL)
{
volume = aout_VolumeGet (aout);
{
int ret = -1;
- audio_output_t *aout = findAout (pl);
+ audio_output_t *aout = playlist_GetAout (pl);
if (aout != NULL)
{
ret = aout_VolumeSet (aout, vol);
value *= var_InheritInteger (pl, "volume-step");
- audio_output_t *aout = findAout (pl);
+ audio_output_t *aout = playlist_GetAout (pl);
if (aout != NULL)
{
float vol = aout_VolumeGet (aout);
{
int mute = -1;
- audio_output_t *aout = findAout (pl);
+ audio_output_t *aout = playlist_GetAout (pl);
if (aout != NULL)
{
mute = aout_MuteGet (aout);
{
int ret = -1;
- audio_output_t *aout = findAout (pl);
+ audio_output_t *aout = playlist_GetAout (pl);
if (aout != NULL)
{
ret = aout_MuteSet (aout, mute);
void playlist_EnableAudioFilter (playlist_t *pl, const char *name, bool add)
{
- audio_output_t *aout = findAout (pl);
+ audio_output_t *aout = playlist_GetAout (pl);
if (aout_ChangeFilterString (VLC_OBJECT(pl), VLC_OBJECT(aout),
"audio-filter", name, add))