<Configuration>Debug</Configuration>\r
<Platform>Win32</Platform>\r
</ProjectConfiguration>\r
- <ProjectConfiguration Include="no bluefish|Win32">\r
- <Configuration>no bluefish</Configuration>\r
- <Platform>Win32</Platform>\r
- </ProjectConfiguration>\r
- <ProjectConfiguration Include="ReleaseProfiling|Win32">\r
- <Configuration>ReleaseProfiling</Configuration>\r
- <Platform>Win32</Platform>\r
- </ProjectConfiguration>\r
<ProjectConfiguration Include="Release|Win32">\r
<Configuration>Release</Configuration>\r
<Platform>Win32</Platform>\r
<ProjectName>server</ProjectName>\r
</PropertyGroup>\r
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'" Label="Configuration">\r
- <ConfigurationType>Application</ConfigurationType>\r
- <CharacterSet>Unicode</CharacterSet>\r
- </PropertyGroup>\r
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
<ConfigurationType>Application</ConfigurationType>\r
<CharacterSet>Unicode</CharacterSet>\r
<WholeProgramOptimization>true</WholeProgramOptimization>\r
</PropertyGroup>\r
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'" Label="Configuration">\r
- <ConfigurationType>Application</ConfigurationType>\r
- <CharacterSet>Unicode</CharacterSet>\r
- </PropertyGroup>\r
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
<ConfigurationType>Application</ConfigurationType>\r
<CharacterSet>Unicode</CharacterSet>\r
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
<ImportGroup Label="ExtensionSettings">\r
</ImportGroup>\r
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'" Label="PropertySheets">\r
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
- </ImportGroup>\r
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
</ImportGroup>\r
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'" Label="PropertySheets">\r
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
- </ImportGroup>\r
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
<PropertyGroup Label="UserMacros" />\r
<PropertyGroup>\r
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\r
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)build\</OutDir>\r
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">debug\</IntDir>\r
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)build\</OutDir>\r
- <OutDir Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">$(ProjectDir)build\</OutDir>\r
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">release\</IntDir>\r
- <IntDir Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">release\</IntDir>\r
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">false</LinkIncremental>\r
- <OutDir Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">$(SolutionDir)$(Configuration)\</OutDir>\r
- <IntDir Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">$(Configuration)\</IntDir>\r
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">false</LinkIncremental>\r
- <SourcePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Lokala Filer\SDK\ffmpeg\src\ffmpeg-export-2008-11-05\libavcodec\i386;$(SourcePath)</SourcePath>\r
+ <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\..\..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\..\dependencies\boost_1_44_0\;..\..\..\dependencies\boost_1_44_0\;..\..\dependencies\ffmpeg 0.6\include\;..\..\..\dependencies\ffmpeg 0.6\include\;..\..\dependencies\FreeImage\Dist\;..\..\..\dependencies\FreeImage\Dist\;..\..\dependencies\GLee5_4\;..\..\..\dependencies\GLee5_4\;..\..\dependencies\SFML-1.6\include\;..\..\..\dependencies\SFML-1.6\include\;..\..\dependencies\tbb30_20100406oss\include\;..\..\..\dependencies\tbb30_20100406oss\include\;$(IncludePath)</IncludePath>\r
+ <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\..\..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\..\dependencies\boost_1_44_0\;..\..\..\dependencies\boost_1_44_0\;..\..\dependencies\ffmpeg 0.6\include\;..\..\..\dependencies\ffmpeg 0.6\include\;..\..\dependencies\FreeImage\Dist\;..\..\..\dependencies\FreeImage\Dist\;..\..\dependencies\GLee5_4\;..\..\..\dependencies\GLee5_4\;..\..\dependencies\SFML-1.6\include\;..\..\..\dependencies\SFML-1.6\include\;..\..\dependencies\tbb30_20100406oss\include\;..\..\..\dependencies\tbb30_20100406oss\include\;$(IncludePath)</IncludePath>\r
+ <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\..\..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\..\dependencies\boost_1_44_0\stage\lib\;..\..\..\dependencies\boost_1_44_0\stage\lib\;..\..\dependencies\ffmpeg 0.6\lib\;..\..\..\dependencies\ffmpeg 0.6\lib\;..\..\dependencies\FreeImage\Dist\;..\..\..\dependencies\FreeImage\Dist\;..\..\dependencies\GLee5_4\;..\..\..\dependencies\GLee5_4\;..\..\dependencies\SFML-1.6\lib\;..\..\..\dependencies\SFML-1.6\lib\;..\..\dependencies\tbb30_20100406oss\lib\ia32\vc10\;..\..\..\dependencies\tbb30_20100406oss\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
+ <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\..\..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\..\dependencies\boost_1_44_0\stage\lib\;..\..\..\dependencies\boost_1_44_0\stage\lib\;..\..\dependencies\ffmpeg 0.6\lib\;..\..\..\dependencies\ffmpeg 0.6\lib\;..\..\dependencies\FreeImage\Dist\;..\..\..\dependencies\FreeImage\Dist\;..\..\dependencies\GLee5_4\;..\..\..\dependencies\GLee5_4\;..\..\dependencies\SFML-1.6\lib\;..\..\..\dependencies\SFML-1.6\lib\;..\..\dependencies\tbb30_20100406oss\lib\ia32\vc10\;..\..\..\dependencies\tbb30_20100406oss\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)debug\</OutDir>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)release\</OutDir>\r
</PropertyGroup>\r
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
<PreBuildEvent>\r
<TreatWarningAsError>true</TreatWarningAsError>\r
</ClCompile>\r
<Link>\r
- <AdditionalDependencies>sfml-audio-d.lib;sfml-window-d.lib;OpenGL32.lib;FreeImage.lib;GLee.lib;Dxguid.lib;Dsound.lib;Winmm.lib;Ws2_32.lib;BlueVelvet3_d.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;swscale-0.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalDependencies>sfml-audio-d.lib;sfml-window-d.lib;OpenGL32.lib;FreeImage.lib;GLee.lib;Winmm.lib;Ws2_32.lib;BlueVelvet3_d.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;swscale-0.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
<Version>\r
</Version>\r
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
<TargetMachine>MachineX86</TargetMachine>\r
</Link>\r
<PostBuildEvent>\r
- <Command>\r
- </Command>\r
+ <Command>copy "$(TargetPath)" "$(SolutionDir)build\"\r
+copy "$(ProjectDir)caspar.config" "$(SolutionDir)build\"</Command>\r
</PostBuildEvent>\r
</ItemDefinitionGroup>\r
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
</Command>\r
</PreLinkEvent>\r
<Link>\r
- <AdditionalDependencies>sfml-audio.lib;sfml-window.lib;OpenGL32.lib;FreeImage.lib;Dxguid.lib;Dsound.lib;Winmm.lib;Ws2_32.lib;Bluevelvet3.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;SWSCALE-0.lib;tbb.lib;Glee.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalDependencies>sfml-audio.lib;sfml-window.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;Bluevelvet3.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;SWSCALE-0.lib;tbb.lib;Glee.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
<Version>\r
</Version>\r
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
<TargetMachine>MachineX86</TargetMachine>\r
</Link>\r
<PostBuildEvent>\r
- <Command>\r
- </Command>\r
- </PostBuildEvent>\r
- </ItemDefinitionGroup>\r
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">\r
- <PreBuildEvent>\r
- <Command>\r
- </Command>\r
- </PreBuildEvent>\r
- <ClCompile>\r
- <Optimization>MaxSpeed</Optimization>\r
- <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>\r
- <IntrinsicFunctions>true</IntrinsicFunctions>\r
- <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>\r
- <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
- <ExceptionHandling>Async</ExceptionHandling>\r
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
- <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>\r
- <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
- <PrecompiledHeader>Use</PrecompiledHeader>\r
- <WarningLevel>Level3</WarningLevel>\r
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
- <MultiProcessorCompilation>true</MultiProcessorCompilation>\r
- <PreprocessorDefinitions>TBB_USE_THREADING_TOOLS=1;NDEBUG;_VC80_UPGRADE=0x0710;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
- </ClCompile>\r
- <PreLinkEvent>\r
- <Command>\r
- </Command>\r
- </PreLinkEvent>\r
- <Link>\r
- <AdditionalDependencies>OpenGL32.lib;FreeImage.lib;Dxguid.lib;Dsound.lib;Winmm.lib;Ws2_32.lib;Bluevelvet3.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;SWSCALE-0.lib;tbb.lib;Glee.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
- <Version>\r
- </Version>\r
- <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
- <IgnoreSpecificDefaultLibraries>LIBC.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
- <GenerateDebugInformation>true</GenerateDebugInformation>\r
- <GenerateMapFile>true</GenerateMapFile>\r
- <MapExports>true</MapExports>\r
- <SubSystem>Console</SubSystem>\r
- <OptimizeReferences>\r
- </OptimizeReferences>\r
- <EnableCOMDATFolding>\r
- </EnableCOMDATFolding>\r
- <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
- <FixedBaseAddress>false</FixedBaseAddress>\r
- <DataExecutionPrevention>\r
- </DataExecutionPrevention>\r
- <TargetMachine>MachineX86</TargetMachine>\r
- </Link>\r
- <PostBuildEvent>\r
- <Command>\r
- </Command>\r
- </PostBuildEvent>\r
- </ItemDefinitionGroup>\r
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">\r
- <PreBuildEvent>\r
- <Command>\r
- </Command>\r
- </PreBuildEvent>\r
- <ClCompile>\r
- <Optimization>Disabled</Optimization>\r
- <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>\r
- <IntrinsicFunctions>true</IntrinsicFunctions>\r
- <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>\r
- <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
- <PreprocessorDefinitions>DISABLE_BLUEFISH;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
- <ExceptionHandling>Async</ExceptionHandling>\r
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
- <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>\r
- <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
- <PrecompiledHeader>Use</PrecompiledHeader>\r
- <WarningLevel>Level3</WarningLevel>\r
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
- </ClCompile>\r
- <PreLinkEvent>\r
- <Command>\r
- </Command>\r
- </PreLinkEvent>\r
- <Link>\r
- <AdditionalDependencies>OpenGL32.lib;FreeImage.lib;Dxguid.lib;Dsound.lib;Winmm.lib;Ws2_32.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;swscale-0.lib;GLee.lib;tbb.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
- <Version>\r
- </Version>\r
- <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
- <IgnoreSpecificDefaultLibraries>LIBC.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
- <GenerateDebugInformation>true</GenerateDebugInformation>\r
- <GenerateMapFile>true</GenerateMapFile>\r
- <MapExports>true</MapExports>\r
- <SubSystem>Console</SubSystem>\r
- <OptimizeReferences>\r
- </OptimizeReferences>\r
- <EnableCOMDATFolding>\r
- </EnableCOMDATFolding>\r
- <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
- <FixedBaseAddress>false</FixedBaseAddress>\r
- <DataExecutionPrevention>\r
- </DataExecutionPrevention>\r
- <TargetMachine>MachineX86</TargetMachine>\r
- </Link>\r
- <PostBuildEvent>\r
- <Command>\r
- </Command>\r
+ <Command>copy "$(TargetPath)" "$(SolutionDir)build\"\r
+copy "$(ProjectDir)caspar.config" "$(SolutionDir)build\"</Command>\r
</PostBuildEvent>\r
</ItemDefinitionGroup>\r
<ItemGroup>\r
<ItemGroup>\r
<ClCompile Include="consumer\bluefish\BluefishFrameManager.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="consumer\bluefish\BluefishPlaybackStrategy.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="consumer\bluefish\BlueFishVideoConsumer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="consumer\decklink\DeckLinkAPI_i.c">\r
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">NotUsing</PrecompiledHeader>\r
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">NotUsing</PrecompiledHeader>\r
</ClCompile>\r
<ClCompile Include="consumer\decklink\DecklinkVideoConsumer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="consumer\oal\oal_frame_consumer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="consumer\ogl\ogl_frame_consumer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="frame\audio_chunk.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="frame\frame_format.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\stdafx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">..\stdafx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\stdafx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">..\stdafx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\color\color_producer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\ffmpeg\audio\audio_decoder.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\ffmpeg\ffmpeg_producer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\ffmpeg\input.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\ffmpeg\video\video_decoder.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\ffmpeg\video\video_deinterlacer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\ffmpeg\video\video_scaler.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\flash\cg_producer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\flash\ct_producer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\flash\Flash9e_i.c">\r
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">NotUsing</PrecompiledHeader>\r
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">NotUsing</PrecompiledHeader>\r
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
</ClCompile>\r
<ClCompile Include="producer\flash\FlashAxContainer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\flash\flash_producer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\image\image_loader.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\image\image_producer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\image\image_scroll_producer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="producer\transition\transition_producer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="protocol\amcp\AMCPCommandQueue.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\stdafx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">..\..\stdafx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">..\..\stdafx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\stdafx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="protocol\amcp\AMCPCommandsImpl.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="protocol\amcp\AMCPProtocolStrategy.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="protocol\cii\CIICommandsImpl.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="protocol\cii\CIIProtocolStrategy.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="protocol\clk\CLKCommand.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="protocol\clk\CLKProtocolStrategy.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="protocol\media.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="protocol\monitor\Monitor.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="renderer\render_device.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="renderer\layer.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="server.cpp">\r
<ExpandAttributedSource Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExpandAttributedSource>\r
<ClCompile Include="frame\bitmap_frame.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">..\StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="frame\system_frame.cpp">\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\StdAfx.h</PrecompiledHeaderFile>\r
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">..\StdAfx.h</PrecompiledHeaderFile>\r
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">..\StdAfx.h</PrecompiledHeaderFile>\r
</ClCompile>\r
<ClCompile Include="main.cpp" />\r
<ClCompile Include="StdAfx.cpp">\r
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>\r
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>\r
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">Create</PrecompiledHeader>\r
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">Create</PrecompiledHeader>\r
</ClCompile>\r
</ItemGroup>\r
<ItemGroup>\r
<Midl Include="consumer\decklink\DeckLinkAPI.idl">\r
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">true</ExcludedFromBuild>\r
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">true</ExcludedFromBuild>\r
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
</Midl>\r
<Midl Include="consumer\decklink\DeckLinkAPI_v7_1.idl">\r
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">true</ExcludedFromBuild>\r
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">true</ExcludedFromBuild>\r
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
</Midl>\r
<Midl Include="consumer\decklink\DeckLinkAPI_v7_3.idl">\r
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">true</ExcludedFromBuild>\r
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">true</ExcludedFromBuild>\r
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
</Midl>\r
<Midl Include="producer\flash\Flash9e.IDL">\r
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='no bluefish|Win32'">true</ExcludedFromBuild>\r
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseProfiling|Win32'">true</ExcludedFromBuild>\r
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
</Midl>\r
</ItemGroup>\r