QObject( parent ), p_intf( _p_intf )
{
i_old_playing_status = END_S;
- old_name = "";
- p_input = NULL;
- i_rate = 0;
+ b_had_audio = b_had_video = b_has_audio = b_has_video = false;
+ old_name = "";
+ artUrl = "";
+ p_input = NULL;
+ i_rate = 0;
+ i_input_id = 0;
}
InputManager::~InputManager()
emit statusChanged( PLAYING_S );
UpdateMeta();
UpdateTracks();
- UpdateTitle();
+ UpdateNavigation();
UpdateArt();
addCallbacks();
i_input_id = input_GetItem( p_input )->i_id;
type != ItemStateChanged_Type )
return;
- if( !p_input || p_input->b_die || p_input->b_dead )
- return;
+ if( !hasInput() ) return;
+
if( ( type != PositionUpdate_Type && type != ItemRateChanged_Type ) &&
( i_input_id != ple->i_id ) )
return;
+
if( type != PositionUpdate_Type )
msg_Dbg( p_intf, "New Event: type %i", type );
break;
case ItemChanged_Type:
UpdateMeta();
+ UpdateNavigation();
UpdateTracks();
- UpdateTitle();
+ UpdateStatus();
UpdateArt();
break;
case ItemRateChanged_Type:
UpdateRate();
break;
case ItemTitleChanged_Type:
- UpdateTitle();
+ UpdateNavigation();
UpdateMeta();
break;
case ItemStateChanged_Type:
- UpdateStatus();
UpdateTracks();
+ UpdateStatus();
break;
}
}
emit positionUpdated( f_pos, i_time, i_length );
}
-void InputManager::UpdateTitle()
+void InputManager::UpdateNavigation()
{
/* Update navigation status */
vlc_value_t val; val.i_int = 0;
#include <QObject>
#include <QEvent>
-static int const PositionUpdate_Type = QEvent::User + IMEventType + 1;
-static int const ItemChanged_Type = QEvent::User + IMEventType + 2;
+static int const PositionUpdate_Type = QEvent::User + IMEventType + 1;
+static int const ItemChanged_Type = QEvent::User + IMEventType + 2;
static int const ItemStateChanged_Type = QEvent::User + IMEventType + 3;
static int const ItemTitleChanged_Type = QEvent::User + IMEventType + 4;
-static int const ItemRateChanged_Type = QEvent::User + IMEventType + 5;
-static int const VolumeChanged_Type = QEvent::User + IMEventType + 6;
+static int const ItemRateChanged_Type = QEvent::User + IMEventType + 5;
+static int const VolumeChanged_Type = QEvent::User + IMEventType + 6;
class IMEvent : public QEvent
{
bool hasAudio() { return b_has_audio; }
bool hasVideo() { return b_has_video; }
bool b_has_audio, b_has_video, b_had_audio, b_had_video;
+
private:
+ intf_thread_t *p_intf;
+ input_thread_t *p_input;
+ int i_input_id;
+ int i_old_playing_status;
+ QString old_name;
+ QString artUrl;
+ int i_rate;
+
void customEvent( QEvent * );
void addCallbacks();
void delCallbacks();
void UpdateRate();
void UpdateMeta();
void UpdateStatus();
- void UpdateTitle();
+ void UpdateNavigation();
void UpdatePosition();
void UpdateTracks();
void UpdateArt();
- intf_thread_t *p_intf;
- input_thread_t *p_input;
- int i_input_id;
- int i_old_playing_status;
- QString old_name;
- QString artUrl;
- int i_rate;
+
public slots:
- void togglePlayPause();
void setInput( input_thread_t * ); ///< Our controlled input changed
void sliderUpdate( float ); ///< User dragged the slider. We get new pos
+ void togglePlayPause();
void slower();
void faster();
void normalRate();
void telexToggle( bool );
void telexSetTransparency( bool );
#endif
+
signals:
/// Send new position, new time and new length
void positionUpdated( float , int, int );
void nameChanged( QString );
/// Used to signal whether we should show navigation buttons
void navigationChanged( int );
-#ifdef ZVBI_COMPILED
- void teletextEnabled( bool );
-#endif
/// Play/pause status
void statusChanged( int );
void artChanged( QString );
+#ifdef ZVBI_COMPILED
+ void teletextEnabled( bool );
+#endif
};
class MainInputManager : public QObject
if( instance ) delete instance;
}
virtual ~MainInputManager();
+
input_thread_t *getInput() { return p_input; };
InputManager *getIM() { return im; };
private:
- void customEvent( QEvent * );
MainInputManager( intf_thread_t * );
+ void customEvent( QEvent * );
InputManager *im;
- intf_thread_t *p_intf;
input_thread_t *p_input;
+
+ intf_thread_t *p_intf;
static MainInputManager *instance;
public slots:
void togglePlayPause();
void stop();
void next();
void prev();
-private slots:
- //void updateInput();
signals:
void inputChanged( input_thread_t * );
void volumeChanged();