v1 does not work and v2 does not compile but nevermind...
AC_SUBST([GL_LIBS])
dnl
-dnl EGL
+dnl OpenGL
dnl
+PKG_ENABLE_MODULES_VLC([GL], [], [gl], [OpenGL support], [auto])
+PKG_ENABLE_MODULES_VLC([GLES1], [], [glesv1_cm], [OpenGL ES v1 support], [auto])
+PKG_ENABLE_MODULES_VLC([GLES2], [], [glesv2], [OpenGL ES v2 support], [auto])
PKG_ENABLE_MODULES_VLC([EGL], [], [egl], [EGL support], [auto])
dnl
SOURCES_vout_macosx = macosx.m opengl.h opengl.c
SOURCES_vout_ios = ios.m opengl.h opengl.c
+
### OpenGL ###
# TODO: merge all three source files (?)
-libopengl_plugin_la_SOURCES = \
- opengl.c opengl.h \
- gl.c
-libopengl_plugin_la_CFLAGS = $(AM_CFLAGS) $(GL_CFLAGS)
-libopengl_plugin_la_LIBADD = $(AM_LIBADD) $(GL_LIBS)
-libopengl_plugin_la_DEPENDENCIES =
-EXTRA_LTLIBRARIES += libopengl_plugin.la
-libvlc_LTLIBRARIES += $(LTLIBopengl)
+libgles2_plugin_la_SOURCES = opengl.c opengl.h gl.c
+libgles2_plugin_la_CFLAGS = $(AM_CFLAGS) $(GLES2_CFLAGS) -DUSE_OPENGL_ES=2
+libgles2_plugin_la_LIBADD = $(AM_LIBADD) $(GLES2_LIBS)
+libgles2_plugin_la_DEPENDENCIES =
+
+libgles1_plugin_la_SOURCES = opengl.c opengl.h gl.c
+libgles1_plugin_la_CFLAGS = $(AM_CFLAGS) $(GLES1_CFLAGS) -DUSE_OPENGL_ES=1
+libgles1_plugin_la_LIBADD = $(AM_LIBADD) $(GLES1_LIBS)
+libgles1_plugin_la_DEPENDENCIES =
+
+libgl_plugin_la_SOURCES = opengl.c opengl.h gl.c
+libgl_plugin_la_CFLAGS = $(AM_CFLAGS) $(GL_CFLAGS)
+libgl_plugin_la_LIBADD = $(AM_LIBADD) $(GL_LIBS)
+libgl_plugin_la_DEPENDENCIES =
+
+EXTRA_LTLIBRARIES += \
+ libgles2_plugin.la \
+ libgles1_plugin.la \
+ libgl_plugin.la
+libvlc_LTLIBRARIES += \
+ $(LTLIBgles2) \
+ $(LTLIBgles1) \
+ $(LTLIBgl)
+
### XCB ###
libxcb_x11_plugin_la_SOURCES = \
#include "opengl.h"
// Define USE_OPENGL_ES to the GL ES Version you want to select
-#if USE_OPENGL_ES == 1
-# include <OpenGLES/ES1/glext.h>
-#elif USE_OPENGL_ES == 2
-# include <OpenGLES/ES2/glext.h>
-#elif defined(__APPLE__)
-# define MACOS_OPENGL
-# include <OpenGL/glext.h>
+#if !defined (__APPLE__)
+# if USE_OPENGL_ES == 2
+# include <GLES2/gl2ext.h>
+# elif USE_OPENGL_ES == 1
+# include <GLES/glext.h>
+//# else
+//# include <GL/glext.h>
+# endif
+#else
+# if USE_OPENGL_ES == 2
+# include <OpenGLES/ES2/gl.h>
+# elif USE_OPENGL_ES == 1
+# include <OpenGLES/ES1/gl.h>
+# else
+# define MACOS_OPENGL
+# include <OpenGL/glext.h>
+# endif
#endif
#ifndef YCBCR_MESA
#define VLCGL_TEXTURE_COUNT 1
-#if USE_OPENGL_ES == 1
-# include <OpenGLES/ES1/gl.h>
-#elif USE_OPENGL_ES == 2
-# include <OpenGLES/ES2/gl.h>
-#elif defined(__APPLE__)
-# define MACOS_OPENGL
-# include <OpenGL/gl.h>
-# undef VLCGL_TEXTURE_COUNT
-# define VLCGL_TEXTURE_COUNT 2
+#if !defined (__APPLE__)
+# if USE_OPENGL_ES == 2
+# include <GLES2/gl2.h>
+# elif USE_OPENGL_ES == 1
+# include <GLES/gl.h>
+# else
+# include <GL/gl.h>
+# endif
#else
-# include <GL/gl.h>
+# if USE_OPENGL_ES == 2
+# include <OpenGLES/ES2/gl.h>
+# elif USE_OPENGL_ES == 1
+# include <OpenGLES/ES1/gl.h>
+# else
+# define MACOS_OPENGL
+# include <OpenGL/gl.h>
+# undef VLCGL_TEXTURE_COUNT
+# define VLCGL_TEXTURE_COUNT 2
+# endif
#endif
typedef struct {