var_Set( p_playlist, "random", val );
if( val.b_bool )
{
- vout_OSDMessage( p_intf, DEFAULT_CHAN, _( "Random On" ) );
+ vout_OSDMessage( p_intf, DEFAULT_CHAN, "%s", _( "Random On" ) );
config_PutInt( p_playlist, "random", 1 );
}
else
{
- vout_OSDMessage( p_intf, DEFAULT_CHAN, _( "Random Off" ) );
+ vout_OSDMessage( p_intf, DEFAULT_CHAN, "%s", _( "Random Off" ) );
config_PutInt( p_playlist, "random", 0 );
}
config_PutInt( p_playlist, "loop", 0 );
/* show the change */
- vout_OSDMessage( p_intf, DEFAULT_CHAN, _( "Repeat One" ) );
+ vout_OSDMessage( p_intf, DEFAULT_CHAN, "%s", _( "Repeat One" ) );
}
else if( repeating.b_bool && !looping.b_bool )
{
config_PutInt( p_playlist, "loop", 1 );
/* show the change */
- vout_OSDMessage( p_intf, DEFAULT_CHAN, _( "Repeat All" ) );
+ vout_OSDMessage( p_intf, DEFAULT_CHAN, "%s", _( "Repeat All" ) );
}
else
{
config_PutInt( p_playlist, "loop", 0 );
/* show the change */
- vout_OSDMessage( p_intf, DEFAULT_CHAN, _( "Repeat Off" ) );
+ vout_OSDMessage( p_intf, DEFAULT_CHAN, "%s", _( "Repeat Off" ) );
}
/* communicate with core and the main intf loop */
var_Set( p_playlist, "repeat", val );
if( val.b_bool )
{
- vout_OSDMessage( p_intf, DEFAULT_CHAN, _( "Repeat One" ) );
+ vout_OSDMessage( p_intf, DEFAULT_CHAN, "%s", _( "Repeat One" ) );
config_PutInt( p_playlist, "repeat", 1 );
}
else
{
- vout_OSDMessage( p_intf, DEFAULT_CHAN, _( "Repeat Off" ) );
+ vout_OSDMessage( p_intf, DEFAULT_CHAN, "%s", _( "Repeat Off" ) );
config_PutInt( p_playlist, "repeat", 0 );
}
var_Set( p_playlist, "loop", val );
if( val.b_bool )
{
- vout_OSDMessage( p_intf, DEFAULT_CHAN, _( "Repeat All" ) );
+ vout_OSDMessage( p_intf, DEFAULT_CHAN, "%s", _( "Repeat All" ) );
config_PutInt( p_playlist, "loop", 1 );
}
else
{
- vout_OSDMessage( p_intf, DEFAULT_CHAN, _( "Repeat Off" ) );
+ vout_OSDMessage( p_intf, DEFAULT_CHAN, "%s", _( "Repeat Off" ) );
config_PutInt( p_playlist, "loop", 0 );
}