--- /dev/null
+/*
+ * consumer_jack.c -- a JACK audio consumer
+ * Copyright (C) 2011 Dan Dennedy <dan@dennedy.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#include <framework/mlt.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <pthread.h>
+#include <sys/time.h>
+#include <unistd.h>
+#include <jack/jack.h>
+#include <jack/ringbuffer.h>
+
+#define BUFFER_LEN (204800 * 6)
+
+/** This classes definition.
+*/
+
+typedef struct consumer_jack_s *consumer_jack;
+
+struct consumer_jack_s
+{
+ struct mlt_consumer_s parent;
+ jack_client_t *jack;
+ mlt_deque queue;
+ pthread_t thread;
+ int joined;
+ int running;
+ pthread_mutex_t video_mutex;
+ pthread_cond_t video_cond;
+ int playing;
+
+ pthread_cond_t refresh_cond;
+ pthread_mutex_t refresh_mutex;
+ int refresh_count;
+ int counter;
+ jack_ringbuffer_t **ringbuffers;
+ jack_port_t **ports;
+};
+
+/** Forward references to static functions.
+*/
+
+static int consumer_start( mlt_consumer parent );
+static int consumer_stop( mlt_consumer parent );
+static int consumer_is_stopped( mlt_consumer parent );
+static void consumer_close( mlt_consumer parent );
+static void *consumer_thread( void * );
+static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer parent, char *name );
+static int jack_process( jack_nframes_t frames, void * data );
+
+/** Constructor
+*/
+
+mlt_consumer consumer_jack_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
+{
+ // Create the consumer object
+ consumer_jack self = calloc( 1, sizeof( struct consumer_jack_s ) );
+
+ // If no malloc'd and consumer init ok
+ if ( self != NULL && mlt_consumer_init( &self->parent, self, profile ) == 0 )
+ {
+ char name[14];
+
+ snprintf( name, sizeof( name ), "mlt%d", getpid() );
+ if (( self->jack = jack_client_open( name, JackNullOption, NULL ) ))
+ {
+ jack_set_process_callback( self->jack, jack_process, self );
+
+ // Create the queue
+ self->queue = mlt_deque_init( );
+
+ // Get the parent consumer object
+ mlt_consumer parent = &self->parent;
+
+ // We have stuff to clean up, so override the close method
+ parent->close = consumer_close;
+
+ // get a handle on properties
+ mlt_service service = MLT_CONSUMER_SERVICE( parent );
+ mlt_properties properties = MLT_SERVICE_PROPERTIES( service );
+
+ // This is the initialisation of the consumer
+ pthread_mutex_init( &self->video_mutex, NULL );
+ pthread_cond_init( &self->video_cond, NULL);
+
+ // Default scaler (for now we'll use nearest)
+ mlt_properties_set( properties, "rescale", "nearest" );
+ mlt_properties_set( properties, "deinterlace_method", "onefield" );
+
+ // Default buffer for low latency
+ mlt_properties_set_int( properties, "buffer", 1 );
+
+ // Set frequency from JACK
+ mlt_properties_set_int( properties, "frequency", (int) jack_get_sample_rate( self->jack ) );
+
+ // Ensure we don't join on a non-running object
+ self->joined = 1;
+
+ // Allow thread to be started/stopped
+ parent->start = consumer_start;
+ parent->stop = consumer_stop;
+ parent->is_stopped = consumer_is_stopped;
+
+ // Initialize the refresh handler
+ pthread_cond_init( &self->refresh_cond, NULL );
+ pthread_mutex_init( &self->refresh_mutex, NULL );
+ mlt_events_listen( MLT_CONSUMER_PROPERTIES( parent ), self, "property-changed", ( mlt_listener )consumer_refresh_cb );
+
+ // Return the consumer produced
+ return parent;
+ }
+ }
+
+ // malloc or consumer init failed
+ free( self );
+
+ // Indicate failure
+ return NULL;
+}
+
+static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer parent, char *name )
+{
+ if ( !strcmp( name, "refresh" ) )
+ {
+ consumer_jack self = parent->child;
+ pthread_mutex_lock( &self->refresh_mutex );
+ self->refresh_count = self->refresh_count <= 0 ? 1 : self->refresh_count + 1;
+ pthread_cond_broadcast( &self->refresh_cond );
+ pthread_mutex_unlock( &self->refresh_mutex );
+ }
+}
+
+static int consumer_start( mlt_consumer parent )
+{
+ consumer_jack self = parent->child;
+
+ if ( !self->running )
+ {
+ consumer_stop( parent );
+ self->running = 1;
+ self->joined = 0;
+ pthread_create( &self->thread, NULL, consumer_thread, self );
+ }
+
+ return 0;
+}
+
+static int consumer_stop( mlt_consumer parent )
+{
+ // Get the actual object
+ consumer_jack self = parent->child;
+
+ if ( self->running && !self->joined )
+ {
+ // Kill the thread and clean up
+ self->joined = 1;
+ self->running = 0;
+
+ // Unlatch the consumer thread
+ pthread_mutex_lock( &self->refresh_mutex );
+ pthread_cond_broadcast( &self->refresh_cond );
+ pthread_mutex_unlock( &self->refresh_mutex );
+
+ // Cleanup the main thread
+#ifndef WIN32
+ if ( self->thread )
+#endif
+ pthread_join( self->thread, NULL );
+
+ // Unlatch the video thread
+ pthread_mutex_lock( &self->video_mutex );
+ pthread_cond_broadcast( &self->video_cond );
+ pthread_mutex_unlock( &self->video_mutex );
+
+ // Cleanup JACK
+ if ( self->playing )
+ jack_deactivate( self->jack );
+ if ( self->ringbuffers )
+ {
+ int n = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "channels" );
+ while ( n-- )
+ {
+ jack_ringbuffer_free( self->ringbuffers[n] );
+ jack_port_unregister( self->jack, self->ports[n] );
+ }
+ mlt_pool_release( self->ringbuffers );
+ }
+ self->ringbuffers = NULL;
+ if ( self->ports )
+ mlt_pool_release( self->ports );
+ self->ports = NULL;
+ }
+
+ return 0;
+}
+
+static int consumer_is_stopped( mlt_consumer parent )
+{
+ consumer_jack self = parent->child;
+ return !self->running;
+}
+
+static int jack_process( jack_nframes_t frames, void * data )
+{
+ int error = 0;
+ consumer_jack self = (consumer_jack) data;
+ mlt_properties properties = MLT_CONSUMER_PROPERTIES( &self->parent );
+ int channels = mlt_properties_get_int( properties, "channels" );
+ int i;
+
+ if ( !self->ringbuffers )
+ return 1;
+
+ for ( i = 0; i < channels; i++ )
+ {
+ size_t jack_size = ( frames * sizeof(float) );
+ size_t ring_size = jack_ringbuffer_read_space( self->ringbuffers[i] );
+ char *dest = jack_port_get_buffer( self->ports[i], frames );
+
+ jack_ringbuffer_read( self->ringbuffers[i], dest, ring_size < jack_size ? ring_size : jack_size );
+ }
+
+ return error;
+}
+
+static void initialise_jack_ports( consumer_jack self )
+{
+ int i;
+ char mlt_name[20], con_name[30];
+ mlt_properties properties = MLT_CONSUMER_PROPERTIES( &self->parent );
+
+ // Propogate these for the Jack processing callback
+ int channels = mlt_properties_get_int( properties, "channels" );
+
+ // Allocate buffers and ports
+ self->ringbuffers = mlt_pool_alloc( sizeof( jack_ringbuffer_t *) * channels );
+ self->ports = mlt_pool_alloc( sizeof(jack_port_t *) * channels );
+
+ // Start Jack processing - required before registering ports
+ jack_activate( self->jack );
+ self->playing = 1;
+
+ // Register Jack ports
+ for ( i = 0; i < channels; i++ )
+ {
+ self->ringbuffers[i] = jack_ringbuffer_create( BUFFER_LEN * sizeof(float) );
+ snprintf( mlt_name, sizeof( mlt_name ), "out_%d", i + 1 );
+ self->ports[i] = jack_port_register( self->jack, mlt_name, JACK_DEFAULT_AUDIO_TYPE,
+ JackPortIsOutput | JackPortIsTerminal, 0 );
+ }
+
+ // Establish connections
+ for ( i = 0; i < channels; i++ )
+ {
+ snprintf( mlt_name, sizeof( mlt_name ), "%s", jack_port_name( self->ports[i] ) );
+ if ( mlt_properties_get( properties, con_name ) )
+ snprintf( con_name, sizeof( con_name ), "%s", mlt_properties_get( properties, con_name ) );
+ else
+ snprintf( con_name, sizeof( con_name ), "system:playback_%d", i + 1);
+
+ mlt_log_verbose( NULL, "JACK connect %s to %s\n", mlt_name, con_name );
+ jack_connect( self->jack, mlt_name, con_name );
+ }
+}
+
+static int consumer_play_audio( consumer_jack self, mlt_frame frame, int init_audio, int *duration )
+{
+ // Get the properties of this consumer
+ mlt_properties properties = MLT_CONSUMER_PROPERTIES( &self->parent );
+ mlt_audio_format afmt = mlt_audio_float;
+
+ // Set the preferred params of the test card signal
+ int channels = mlt_properties_get_int( properties, "channels" );
+ int frequency = mlt_properties_get_int( properties, "frequency" );
+ int samples = mlt_sample_calculator( mlt_properties_get_double( properties, "fps" ), frequency, self->counter++ );
+ float *buffer;
+
+ mlt_frame_get_audio( frame, (void**) &buffer, &afmt, &frequency, &channels, &samples );
+ *duration = ( ( samples * 1000 ) / frequency );
+
+ if ( mlt_properties_get_int( properties, "audio_off" ) )
+ {
+ init_audio = 1;
+ return init_audio;
+ }
+
+ if ( init_audio == 1 )
+ {
+ self->playing = 0;
+ initialise_jack_ports( self );
+ init_audio = 0;
+ }
+
+ if ( init_audio == 0 )
+ {
+ int i;
+ size_t mlt_size = samples * sizeof(float);
+
+ // Write into output ringbuffer
+ for ( i = 0; i < channels; i++ )
+ {
+ size_t ring_size = jack_ringbuffer_write_space( self->ringbuffers[i] );
+ if ( ring_size >= mlt_size )
+ jack_ringbuffer_write( self->ringbuffers[i], (char*)( buffer + i * samples ), mlt_size );
+ }
+ }
+
+ return init_audio;
+}
+
+static int consumer_play_video( consumer_jack self, mlt_frame frame )
+{
+ // Get the properties of this consumer
+ mlt_properties properties = MLT_CONSUMER_PROPERTIES( &self->parent );
+ if ( self->running && !mlt_consumer_is_stopped( &self->parent ) )
+ mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
+
+ return 0;
+}
+
+static void *video_thread( void *arg )
+{
+ // Identify the arg
+ consumer_jack self = arg;
+
+ // Obtain time of thread start
+ struct timeval now;
+ int64_t start = 0;
+ int64_t elapsed = 0;
+ struct timespec tm;
+ mlt_frame next = NULL;
+ mlt_properties properties = NULL;
+ double speed = 0;
+
+ // Get real time flag
+ int real_time = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( &self->parent ), "real_time" );
+
+ // Get the current time
+ gettimeofday( &now, NULL );
+
+ // Determine start time
+ start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
+
+ while ( self->running )
+ {
+ // Pop the next frame
+ pthread_mutex_lock( &self->video_mutex );
+ next = mlt_deque_pop_front( self->queue );
+ while ( next == NULL && self->running )
+ {
+ pthread_cond_wait( &self->video_cond, &self->video_mutex );
+ next = mlt_deque_pop_front( self->queue );
+ }
+ pthread_mutex_unlock( &self->video_mutex );
+
+ if ( !self->running || next == NULL ) break;
+
+ // Get the properties
+ properties = MLT_FRAME_PROPERTIES( next );
+
+ // Get the speed of the frame
+ speed = mlt_properties_get_double( properties, "_speed" );
+
+ // Get the current time
+ gettimeofday( &now, NULL );
+
+ // Get the elapsed time
+ elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
+
+ // See if we have to delay the display of the current frame
+ if ( mlt_properties_get_int( properties, "rendered" ) == 1 && self->running )
+ {
+ // Obtain the scheduled playout time
+ int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
+
+ // Determine the difference between the elapsed time and the scheduled playout time
+ int64_t difference = scheduled - elapsed;
+
+ // Smooth playback a bit
+ if ( real_time && ( difference > 20000 && speed == 1.0 ) )
+ {
+ tm.tv_sec = difference / 1000000;
+ tm.tv_nsec = ( difference % 1000000 ) * 500;
+ nanosleep( &tm, NULL );
+ }
+
+ // Show current frame if not too old
+ if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( self->queue ) < 2 ) )
+ consumer_play_video( self, next );
+
+ // If the queue is empty, recalculate start to allow build up again
+ if ( real_time && ( mlt_deque_count( self->queue ) == 0 && speed == 1.0 ) )
+ {
+ gettimeofday( &now, NULL );
+ start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
+ }
+ }
+
+ // This frame can now be closed
+ mlt_frame_close( next );
+ next = NULL;
+ }
+
+ if ( next != NULL )
+ mlt_frame_close( next );
+
+ mlt_consumer_stopped( &self->parent );
+
+ return NULL;
+}
+
+/** Threaded wrapper for pipe.
+*/
+
+static void *consumer_thread( void *arg )
+{
+ // Identify the arg
+ consumer_jack self = arg;
+
+ // Get the consumer
+ mlt_consumer consumer = &self->parent;
+
+ // Get the properties
+ mlt_properties consumer_props = MLT_CONSUMER_PROPERTIES( consumer );
+
+ // Video thread
+ pthread_t thread;
+
+ // internal intialization
+ int init_audio = 1;
+ int init_video = 1;
+ mlt_frame frame = NULL;
+ mlt_properties properties = NULL;
+ int duration = 0;
+ int64_t playtime = 0;
+ struct timespec tm = { 0, 100000 };
+// int last_position = -1;
+ self->refresh_count = 0;
+
+ // Loop until told not to
+ while( self->running )
+ {
+ // Get a frame from the attached producer
+ frame = mlt_consumer_rt_frame( consumer );
+
+ // Ensure that we have a frame
+ if ( frame )
+ {
+ // Get the frame properties
+ properties = MLT_FRAME_PROPERTIES( frame );
+
+ // Get the speed of the frame
+ double speed = mlt_properties_get_double( properties, "_speed" );
+
+ // Get refresh request for the current frame
+ int refresh = mlt_properties_get_int( consumer_props, "refresh" );
+
+ // Clear refresh
+ mlt_events_block( consumer_props, consumer_props );
+ mlt_properties_set_int( consumer_props, "refresh", 0 );
+ mlt_events_unblock( consumer_props, consumer_props );
+
+ // Play audio
+ init_audio = consumer_play_audio( self, frame, init_audio, &duration );
+
+ // Determine the start time now
+ if ( self->playing && init_video )
+ {
+ // Create the video thread
+ pthread_create( &thread, NULL, video_thread, self );
+
+ // Video doesn't need to be initialised any more
+ init_video = 0;
+ }
+
+ // Set playtime for this frame
+ mlt_properties_set_int( properties, "playtime", playtime );
+
+ while ( self->running && speed != 0 && mlt_deque_count( self->queue ) > 15 )
+ nanosleep( &tm, NULL );
+
+ // Push this frame to the back of the queue
+ if ( self->running && speed )
+ {
+ pthread_mutex_lock( &self->video_mutex );
+ mlt_deque_push_back( self->queue, frame );
+ pthread_cond_broadcast( &self->video_cond );
+ pthread_mutex_unlock( &self->video_mutex );
+
+ // Calculate the next playtime
+ playtime += ( duration * 1000 );
+ }
+ else if ( self->running )
+ {
+ pthread_mutex_lock( &self->refresh_mutex );
+ if ( refresh == 0 && self->refresh_count <= 0 )
+ {
+ consumer_play_video( self, frame );
+ pthread_cond_wait( &self->refresh_cond, &self->refresh_mutex );
+ }
+ mlt_frame_close( frame );
+ self->refresh_count --;
+ pthread_mutex_unlock( &self->refresh_mutex );
+ }
+ else
+ {
+ mlt_frame_close( frame );
+ frame = NULL;
+ }
+
+ // Optimisation to reduce latency
+ if ( frame && speed == 1.0 )
+ {
+ // TODO: disabled due to misbehavior on parallel-consumer
+// if ( last_position != -1 && last_position + 1 != mlt_frame_get_position( frame ) )
+// mlt_consumer_purge( consumer );
+// last_position = mlt_frame_get_position( frame );
+ }
+ else
+ {
+ mlt_consumer_purge( consumer );
+// last_position = -1;
+ }
+ }
+ }
+
+ // Kill the video thread
+ if ( init_video == 0 )
+ {
+ pthread_mutex_lock( &self->video_mutex );
+ pthread_cond_broadcast( &self->video_cond );
+ pthread_mutex_unlock( &self->video_mutex );
+ pthread_join( thread, NULL );
+ }
+
+ while( mlt_deque_count( self->queue ) )
+ mlt_frame_close( mlt_deque_pop_back( self->queue ) );
+
+ return NULL;
+}
+
+/** Callback to allow override of the close method.
+*/
+
+static void consumer_close( mlt_consumer parent )
+{
+ // Get the actual object
+ consumer_jack self = parent->child;
+
+ // Stop the consumer
+ mlt_consumer_stop( parent );
+
+ // Now clean up the rest
+ mlt_consumer_close( parent );
+
+ // Close the queue
+ mlt_deque_close( self->queue );
+
+ // Destroy mutexes
+ pthread_mutex_destroy( &self->video_mutex );
+ pthread_cond_destroy( &self->video_cond );
+ pthread_mutex_destroy( &self->refresh_mutex );
+ pthread_cond_destroy( &self->refresh_cond );
+
+ // Disconnect from JACK
+ jack_client_close( self->jack );
+
+ // Finally deallocate self
+ free( self );
+}