-# Microsoft Developer Studio Project File - Name="plugins" - Package Owner=<4>\r
+# Microsoft Developer Studio Project File - Name="plugin_§PLUGIN§" - Package Owner=<4>\r
# Microsoft Developer Studio Generated Build File, Format Version 6.00\r
# ** DO NOT EDIT **\r
\r
# TARGTYPE "Win32 (x86) Console Application" 0x0103\r
\r
-CFG=plugins - Win32 Debug\r
+CFG=plugin_§PLUGIN§ - Win32 Debug\r
!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
!MESSAGE use the Export Makefile command and run\r
!MESSAGE \r
-!MESSAGE NMAKE /f "plugins.mak".\r
+!MESSAGE NMAKE /f "plugin_§PLUGIN§.mak".\r
!MESSAGE \r
!MESSAGE You can specify a configuration when running NMAKE\r
!MESSAGE by defining the macro CFG on the command line. For example:\r
!MESSAGE \r
-!MESSAGE NMAKE /f "plugins.mak" CFG="plugins - Win32 Debug"\r
+!MESSAGE NMAKE /f "plugin_§PLUGIN§.mak" CFG="plugin_§PLUGIN§ - Win32 Debug"\r
!MESSAGE \r
!MESSAGE Possible choices for configuration are:\r
!MESSAGE \r
-!MESSAGE "plugins - Win32 Release" (based on "Win32 (x86) Console Application")\r
-!MESSAGE "plugins - Win32 Debug" (based on "Win32 (x86) Console Application")\r
+!MESSAGE "plugin_§PLUGIN§ - Win32 Release" (based on "Win32 (x86) Console Application")\r
+!MESSAGE "plugin_§PLUGIN§ - Win32 Debug" (based on "Win32 (x86) Console Application")\r
!MESSAGE \r
\r
# Begin Project\r
CPP=cl.exe\r
RSC=rc.exe\r
\r
-!IF "$(CFG)" == "plugins - Win32 Release"\r
+!IF "$(CFG)" == "plugin_§PLUGIN§ - Win32 Release"\r
\r
# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 0\r
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386\r
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib netapi32.lib winmm.lib /nologo /subsystem:console /machine:I386\r
\r
-!ELSEIF "$(CFG)" == "plugins - Win32 Debug"\r
+!ELSEIF "$(CFG)" == "plugin_§PLUGIN§ - Win32 Debug"\r
\r
# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 1\r
\r
# Begin Target\r
\r
-# Name "plugins - Win32 Release"\r
-# Name "plugins - Win32 Debug"\r
+# Name "plugin_§PLUGIN§ - Win32 Release"\r
+# Name "plugin_§PLUGIN§ - Win32 Debug"\r
\r
+# Begin Group "Source Files"\r
+\r
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
+\r
+§SOURCES§\r
+\r
+# End Group\r
+\r
+# Begin Group "Header Files"\r
+\r
+# PROP Default_Filter "h;hpp;hxx;hm;inl"\r
+\r
+§HEADERS§\r
+\r
+# End Group\r
+\r
+# End Target\r
+# End Project\r