--- /dev/null
+/******************************************************************************
+ * vout_dummy.c: Dummy video output display method for testing purposes
+ * (c)2000 VideoLAN
+ ******************************************************************************/
+
+/******************************************************************************
+ * Preamble
+ ******************************************************************************/
+
+#include <errno.h>
+#include <fcntl.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <unistd.h>
+#include <sys/uio.h> /* for input.h */
+
+#include "config.h"
+#include "common.h"
+#include "mtime.h"
+#include "vlc_thread.h"
+
+#include "input.h"
+#include "video.h"
+#include "video_output.h"
+#include "video_sys.h"
+#include "intf_msg.h"
+#include "main.h"
+
+#define WIDTH 128
+#define HEIGHT 64
+#define BITS_PER_PLANE 16
+#define BYTES_PER_PIXEL 2
+
+/******************************************************************************
+ * vout_sys_t: dummy video output method descriptor
+ ******************************************************************************
+ * This structure is part of the video output thread descriptor.
+ * It describes the dummy specific properties of an output thread.
+ ******************************************************************************/
+typedef struct vout_sys_s
+{
+ /* Dummy video memory */
+ byte_t * p_video; /* base adress */
+ size_t i_page_size; /* page size */
+
+} vout_sys_t;
+
+/******************************************************************************
+ * Local prototypes
+ ******************************************************************************/
+static int DummyOpenDisplay ( vout_thread_t *p_vout );
+static void DummyCloseDisplay ( vout_thread_t *p_vout );
+
+/******************************************************************************
+ * vout_SysCreate: allocates dummy video thread output method
+ ******************************************************************************
+ * This function allocates and initializes a dummy vout method.
+ ******************************************************************************/
+int vout_SysCreate( vout_thread_t *p_vout, char *psz_display, int i_root_window )
+{
+ /* Allocate structure */
+ p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
+ if( p_vout->p_sys == NULL )
+ {
+ intf_ErrMsg("error: %s\n", strerror(ENOMEM) );
+ return( 1 );
+ }
+
+ /* Open and initialize device */
+ if( DummyOpenDisplay( p_vout ) )
+ {
+ intf_ErrMsg("vout error: can't open display\n");
+ free( p_vout->p_sys );
+ return( 1 );
+ }
+
+ return( 0 );
+}
+
+/******************************************************************************
+ * vout_SysInit: initialize dummy video thread output method
+ ******************************************************************************/
+int vout_SysInit( vout_thread_t *p_vout )
+{
+ return( 0 );
+}
+
+/******************************************************************************
+ * vout_SysEnd: terminate dummy video thread output method
+ ******************************************************************************/
+void vout_SysEnd( vout_thread_t *p_vout )
+{
+ ;
+}
+
+/******************************************************************************
+ * vout_SysDestroy: destroy dummy video thread output method
+ ******************************************************************************
+ * Terminate an output method created by vout_DummyCreateOutputMethod
+ ******************************************************************************/
+void vout_SysDestroy( vout_thread_t *p_vout )
+{
+ DummyCloseDisplay( p_vout );
+ free( p_vout->p_sys );
+}
+
+/******************************************************************************
+ * vout_SysManage: handle dummy events
+ ******************************************************************************
+ * This function should be called regularly by video output thread. It manages
+ * console events. It returns a non null value on error.
+ ******************************************************************************/
+int vout_SysManage( vout_thread_t *p_vout )
+{
+ return 0;
+}
+
+/******************************************************************************
+ * vout_SysDisplay: displays previously rendered output
+ ******************************************************************************
+ * This function send the currently rendered image to dummy image, waits until
+ * it is displayed and switch the two rendering buffers, preparing next frame.
+ ******************************************************************************/
+void vout_SysDisplay( vout_thread_t *p_vout )
+{
+ ;
+}
+
+/* following functions are local */
+
+/******************************************************************************
+ * DummyOpenDisplay: open and initialize dummy device
+ ******************************************************************************
+ * ?? The framebuffer mode is only provided as a fast and efficient way to
+ * display video, providing the card is configured and the mode ok. It is
+ * not portable, and is not supposed to work with many cards. Use at your
+ * own risk !
+ ******************************************************************************/
+
+static int DummyOpenDisplay( vout_thread_t *p_vout )
+{
+ p_vout->i_width = WIDTH;
+ p_vout->i_height = HEIGHT;
+ p_vout->i_screen_depth = BITS_PER_PLANE;
+ p_vout->i_bytes_per_pixel = BYTES_PER_PIXEL;
+ p_vout->i_bytes_per_line = WIDTH * BYTES_PER_PIXEL;
+
+ p_vout->p_sys->i_page_size = WIDTH * HEIGHT * BYTES_PER_PIXEL;
+
+ /* Map two framebuffers a the very beginning of the fb */
+ p_vout->p_sys->p_video = malloc( p_vout->p_sys->i_page_size * 2 );
+ if( (int)p_vout->p_sys->p_video == -1 )
+ {
+ intf_ErrMsg("vout error: can't map video memory (%s)\n", strerror(errno) );
+ return( 1 );
+ }
+
+ /* Set and initialize buffers */
+ vout_SetBuffers( p_vout, p_vout->p_sys->p_video,
+ p_vout->p_sys->p_video + p_vout->p_sys->i_page_size );
+ return( 0 );
+}
+
+/******************************************************************************
+ * DummyCloseDisplay: close and reset dummy device
+ ******************************************************************************
+ * Returns all resources allocated by DummyOpenDisplay and restore the original
+ * state of the device.
+ ******************************************************************************/
+static void DummyCloseDisplay( vout_thread_t *p_vout )
+{
+ free( p_vout->p_sys->p_video );
+}
+