#include <stdio.h>
#include <stdlib.h>
+#include <ctype.h>
/** Geometry struct.
*/
struct geometry_s
{
- int nw;
- int nh;
+ int nw; // normalised width
+ int nh; // normalised height
+ int sw; // scaled width, not including consumer scale based upon w/nw
+ int sh; // scaled height, not including consumer scale based upon h/nh
float x;
float y;
float w;
float h;
float mix;
+ int halign; // horizontal alignment: 0=left, 1=center, 2=right
+ int valign; // vertical alignment: 0=top, 1=middle, 2=bottom
};
/** Parse a value from a geometry string.
{
geometry->x = defaults->x;
geometry->y = defaults->y;
- geometry->w = defaults->w;
- geometry->h = defaults->h;
+ geometry->w = geometry->sw = defaults->w;
+ geometry->h = geometry->sh = defaults->h;
geometry->mix = defaults->mix;
}
else
char *ptr = property;
geometry->x = parse_value( &ptr, nw, ',', geometry->x );
geometry->y = parse_value( &ptr, nh, ':', geometry->y );
- geometry->w = parse_value( &ptr, nw, 'x', geometry->w );
- geometry->h = parse_value( &ptr, nh, ':', geometry->h );
+ geometry->w = geometry->sw = parse_value( &ptr, nw, 'x', geometry->w );
+ geometry->h = geometry->sh = parse_value( &ptr, nh, ':', geometry->h );
geometry->mix = parse_value( &ptr, 100, ' ', geometry->mix );
}
}
// Calculate this frames geometry
output->nw = in->nw;
output->nh = in->nh;
- output->x = in->x + ( out->x - in->x ) * position;
- output->y = in->y + ( out->y - in->y ) * position;
+ output->x = in->x + ( out->x - in->x ) * position + 0.5;
+ output->y = in->y + ( out->y - in->y ) * position + 0.5;
output->w = in->w + ( out->w - in->w ) * position;
output->h = in->h + ( out->h - in->h ) * position;
output->mix = in->mix + ( out->mix - in->mix ) * position;
}
+/** Parse the alignment properties into the geometry.
+*/
+
+static int alignment_parse( char* align )
+{
+ int ret = 0;
+
+ if ( align == NULL );
+ else if ( isdigit( align[ 0 ] ) )
+ ret = atoi( align );
+ else if ( align[ 0 ] == 'c' || align[ 0 ] == 'm' )
+ ret = 1;
+ else if ( align[ 0 ] == 'r' || align[ 0 ] == 'b' )
+ ret = 2;
+
+ return ret;
+}
+
+/** Adjust position according to scaled size and alignment properties.
+*/
+
+static void alignment_calculate( struct geometry_s *geometry )
+{
+ geometry->x += ( geometry->w - geometry->sw ) * geometry->halign / 2 + 0.5;
+ geometry->y += ( geometry->h - geometry->sh ) * geometry->valign / 2 + 0.5;
+}
+
/** Calculate the position for this frame.
*/
return ( float )( position - in ) / ( float )( out - in + 1 );
}
+/** Calculate the field delta for this frame - position between two frames.
+*/
+
+static float delta_calculate( mlt_transition this, mlt_frame frame )
+{
+ // Get the in and out position
+ mlt_position in = mlt_transition_get_in( this );
+ mlt_position out = mlt_transition_get_out( this );
+
+ // Get the position of the frame
+ mlt_position position = mlt_frame_get_position( frame );
+
+ // Now do the calcs
+ float x = ( float )( position - in ) / ( float )( out - in + 1 );
+ position++;
+ float y = ( float )( position - in ) / ( float )( out - in + 1 );
+
+ return ( y - x ) / 2.0;
+}
+
static int get_value( mlt_properties properties, char *preferred, char *fallback )
{
int value = mlt_properties_get_int( properties, preferred );
/** Composite function.
*/
-static int composite_yuv( uint8_t *p_dest, int width_dest, int height_dest, uint8_t *p_src, int width_src, int height_src, uint8_t *p_alpha, struct geometry_s geometry )
+static int composite_yuv( uint8_t *p_dest, int width_dest, int height_dest, uint8_t *p_src, int width_src, int height_src, uint8_t *p_alpha, struct geometry_s geometry, int field )
{
int ret = 0;
int i, j;
int x_src = 0, y_src = 0;
float weight = geometry.mix / 100;
- int x = ( geometry.x * width_dest ) / geometry.nw;
- int y = ( geometry.y * height_dest ) / geometry.nh;
int stride_src = width_src * 2;
int stride_dest = width_dest * 2;
+ // Adjust to consumer scale
+ int x = geometry.x * width_dest / geometry.nw + 0.5;
+ int y = geometry.y * height_dest / geometry.nh + 0.5;
+
x -= x % 2;
// optimization points - no work to do
if ( p_alpha )
p_alpha += x_src + y_src * stride_src / 2;
+ // Assuming lower field first
+ // Special care is taken to make sure the b_frame is aligned to the correct field.
+ // field 0 = lower field and y should be odd (y is 0-based).
+ // field 1 = upper field and y should be even.
+ if ( ( field > -1 ) && ( y % 2 == field ) )
+ {
+ if ( y == 0 )
+ p_dest += stride_dest;
+ else
+ p_dest -= stride_dest;
+ }
+
+ // On the second field, use the other lines from b_frame
+ if ( field == 1 )
+ {
+ p_src += stride_src;
+ if ( p_alpha )
+ p_alpha += stride_src / 2;
+ height_src--;
+ }
+
uint8_t *p = p_src;
uint8_t *q = p_dest;
uint8_t *o = p_dest;
uint8_t UV;
uint8_t a;
float value;
+ int step = ( field > -1 ) ? 2 : 1;
// now do the compositing only to cropped extents
- for ( i = 0; i < height_src; i++ )
+ for ( i = 0; i < height_src; i += step )
{
- p = p_src;
- q = p_dest;
- o = p_dest;
- z = p_alpha;
+ p = &p_src[ i * stride_src ];
+ q = &p_dest[ i * stride_dest ];
+ o = &p_dest[ i * stride_dest ];
+ if ( p_alpha )
+ z = &p_alpha[ i * stride_src / 2 ];
for ( j = 0; j < width_src; j ++ )
{
*o ++ = (uint8_t)( Y * value + *q++ * ( 1 - value ) );
*o ++ = (uint8_t)( UV * value + *q++ * ( 1 - value ) );
}
-
- p_src += stride_src;
- p_dest += stride_dest;
- if ( p_alpha )
- p_alpha += stride_src / 2;
}
return ret;
int ret = 0;
mlt_image_format format = mlt_image_yuv422;
+ // Initialise the scaled dimensions from the computed
+ geometry->sw = geometry->w;
+ geometry->sh = geometry->h;
+
// Compute the dimensioning rectangle
mlt_properties b_props = mlt_frame_properties( b_frame );
mlt_transition this = mlt_properties_get_data( b_props, "transition_composite", NULL );
if ( mlt_properties_get( properties, "distort" ) == NULL )
{
// Now do additional calcs based on real_width/height etc
- //int normalised_width = mlt_properties_get_int( b_props, "normalised_width" );
- //int normalised_height = mlt_properties_get_int( b_props, "normalised_height" );
int normalised_width = geometry->w;
int normalised_height = geometry->h;
- int real_width = get_value( b_props, "real_width", "width" );
+ //int real_width = get_value( b_props, "real_width", "width" );
int real_height = get_value( b_props, "real_height", "height" );
double input_ar = mlt_frame_get_aspect_ratio( b_frame );
double output_ar = mlt_properties_get_double( b_props, "consumer_aspect_ratio" );
- int scaled_width = ( input_ar > output_ar ? input_ar / output_ar : output_ar / input_ar ) * real_width;
- int scaled_height = ( input_ar > output_ar ? input_ar / output_ar : output_ar / input_ar ) * real_height;
+ //int scaled_width = ( input_ar > output_ar ? input_ar / output_ar : output_ar / input_ar ) * real_width;
+ //int scaled_height = ( input_ar > output_ar ? input_ar / output_ar : output_ar / input_ar ) * real_height;
+ int scaled_width = ( float )geometry->nw / geometry->nh / output_ar * real_height * input_ar;
+ int scaled_height = real_height;
+ //fprintf( stderr, "composite: real %dx%d scaled %dx%d normalised %dx%d\n", real_width, real_height, scaled_width, scaled_height, normalised_width, normalised_height );
// Now ensure that our images fit in the normalised frame
if ( scaled_width > normalised_width )
// Now we need to align to the geometry
if ( scaled_width <= geometry->w && scaled_height <= geometry->h )
{
- // TODO: Should take into account requested alignment here...
- // Assume centred alignment for now
-
- geometry->x = geometry->x + ( geometry->w - scaled_width ) / 2;
- geometry->y = geometry->y + ( geometry->h - scaled_height ) / 2;
- geometry->w = scaled_width;
- geometry->h = scaled_height;
+ // Save the new scaled dimensions
+ geometry->sw = scaled_width;
+ geometry->sh = scaled_height;
+
mlt_properties_set( b_props, "distort", "true" );
}
else
mlt_properties_set( b_props, "distort", "true" );
}
- int x = ( geometry->x * *width ) / geometry->nw;
- int y = ( geometry->y * *height ) / geometry->nh;
- *width = ( geometry->w * *width ) / geometry->nw;
- *height = ( geometry->h * *height ) / geometry->nh;
+ // Take into consideration alignment for optimisation
+ alignment_calculate( geometry );
+
+ // Adjust to consumer scale
+ int x = geometry->x * *width / geometry->nw + 0.5;
+ int y = geometry->y * *height / geometry->nh + 0.5;
+ *width = geometry->sw * *width / geometry->nw;
+ *height = geometry->sh * *height / geometry->nh;
x -= x % 2;
+ //fprintf( stderr, "composite calculated %d,%d:%dx%d\n", x, y, *width, *height );
+
// optimization points - no work to do
if ( *width <= 0 || *height <= 0 )
return 1;
// Calculate the position
float position = position_calculate( this, a_frame );
+ float delta = delta_calculate( this, a_frame );
// Obtain the normalised width and height from the a_frame
int normalised_width = mlt_properties_get_int( a_props, "normalised_width" );
geometry_parse( &start, NULL, mlt_properties_get( properties, "start" ), normalised_width, normalised_height );
geometry_parse( &end, &start, mlt_properties_get( properties, "end" ), normalised_width, normalised_height );
- // Do the calculation
- geometry_calculate( &result, &start, &end, position );
+ // Now parse the alignment
+ result.halign = alignment_parse( mlt_properties_get( properties, "halign" ) );
+ result.valign = alignment_parse( mlt_properties_get( properties, "valign" ) );
// Since we are the consumer of the b_frame, we must pass along these
// consumer properties from the a_frame
mlt_properties_set_double( b_props, "consumer_aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) );
mlt_properties_set_double( b_props, "consumer_scale", mlt_properties_get_double( a_props, "consumer_scale" ) );
+ // Do the calculation
+ geometry_calculate( &result, &start, &end, position );
+
// Get the image from the b frame
uint8_t *image_b;
int width_b = *width;
int height_b = *height;
+
if ( get_b_frame_image( b_frame, &image_b, &width_b, &height_b, &result ) == 0 )
{
uint8_t *alpha = mlt_frame_get_alpha_mask( b_frame );
-
- // Composite the b_frame on the a_frame
- composite_yuv( *image, *width, *height, image_b, width_b, height_b, alpha, result );
+ int progressive = mlt_properties_get_int( a_props, "progressive" ) ||
+ mlt_properties_get_int( a_props, "consumer_progressive" ) ||
+ mlt_properties_get_int( properties, "progressive" );
+ int field;
+
+ for ( field = 0; field < ( progressive ? 1 : 2 ); field++ )
+ {
+ // Assume lower field (0) first
+ float field_position = position + field * delta;
+
+ // Do the calculation
+ geometry_calculate( &result, &start, &end, field_position );
+
+ // Align
+ alignment_calculate( &result );
+
+ // Composite the b_frame on the a_frame
+ composite_yuv( *image, *width, *height, image_b, width_b, height_b, alpha, result, progressive ? -1 : field );
+ }
}
}
struct mlt_transition_s parent;
char *filename;
int width;
- int height;
+ int height;
float *bitmap;
}
transition_luma;
return ( a * a * ( 3 - 2 * a ) );
}
+/** Calculate the position for this frame.
+*/
+
+static float position_calculate( mlt_transition this, mlt_frame frame )
+{
+ // Get the in and out position
+ mlt_position in = mlt_transition_get_in( this );
+ mlt_position out = mlt_transition_get_out( this );
+
+ // Get the position of the frame
+ mlt_position position = mlt_frame_get_position( frame );
+
+ // Now do the calcs
+ return ( float )( position - in ) / ( float )( out - in + 1 );
+}
+
+/** Calculate the field delta for this frame - position between two frames.
+*/
+
+static float delta_calculate( mlt_transition this, mlt_frame frame )
+{
+ // Get the in and out position
+ mlt_position in = mlt_transition_get_in( this );
+ mlt_position out = mlt_transition_get_out( this );
+
+ // Get the position of the frame
+ mlt_position position = mlt_frame_get_position( frame );
+
+ // Now do the calcs
+ float x = ( float )( position - in ) / ( float )( out - in + 1 );
+ position++;
+ float y = ( float )( position - in ) / ( float )( out - in + 1 );
+
+ return ( y - x ) / 2.0;
+}
+
static int frame_composite_yuv( mlt_frame this, mlt_frame that, int x, int y, float weight, int *width, int *height )
{
int ret = 0;
mlt_properties b_props = mlt_frame_properties( b_frame );
// Arbitrary composite defaults
- float frame_delta = 1 / mlt_properties_get_double( b_props, "fps" );
float mix = mlt_properties_get_double( b_props, "image.mix" );
+ float frame_delta = mlt_properties_get_double( b_props, "luma.delta" );
int luma_width = mlt_properties_get_int( b_props, "luma.width" );
int luma_height = mlt_properties_get_int( b_props, "luma.height" );
float *luma_bitmap = mlt_properties_get_data( b_props, "luma.bitmap", NULL );
float luma_softness = mlt_properties_get_double( b_props, "luma.softness" );
- int progressive = mlt_properties_get_int( b_props, "progressive" ) || mlt_properties_get_int( a_props, "consumer_progressive" );
+ int progressive = mlt_properties_get_int( b_props, "progressive" ) ||
+ mlt_properties_get_int( a_props, "consumer_progressive" ) ||
+ mlt_properties_get_int( b_props, "luma.progressive" );
+
int top_field_first = mlt_properties_get_int( b_props, "top_field_first" );
int reverse = mlt_properties_get_int( b_props, "luma.reverse" );
// Honour the reverse here
mix = reverse ? 1 - mix : mix;
+ frame_delta *= reverse ? -1.0 : 1.0;
// Ensure we get scaling on the b_frame
mlt_properties_set( b_props, "rescale.interp", "nearest" );
}
}
- // Determine the time position of this frame in the transition duration
- mlt_position in = mlt_transition_get_in( transition );
- mlt_position out = mlt_transition_get_out( transition );
- mlt_position time = mlt_frame_get_position( b_frame );
- float pos = ( float )( time - in ) / ( float )( out - in + 1 );
-
// Set the b frame properties
- mlt_properties_set_double( b_props, "image.mix", pos );
+ mlt_properties_set_double( b_props, "image.mix", position_calculate( transition, b_frame ) );
+ mlt_properties_set_double( b_props, "luma.delta", delta_calculate( transition, b_frame ) );
mlt_properties_set_int( b_props, "luma.width", this->width );
mlt_properties_set_int( b_props, "luma.height", this->height );
mlt_properties_set_data( b_props, "luma.bitmap", this->bitmap, 0, NULL, NULL );
static GdkPixbuf *pango_get_pixbuf( const char *markup, const char *text, const char *font,
rgba_color fg, rgba_color bg, int pad, int align );
+/** Parse the alignment property.
+*/
+
+static int alignment_parse( char* align )
+{
+ int ret = pango_align_left;
+
+ if ( align == NULL );
+ else if ( isdigit( align[ 0 ] ) )
+ ret = atoi( align );
+ else if ( align[ 0 ] == 'c' || align[ 0 ] == 'm' )
+ ret = pango_align_center;
+ else if ( align[ 0 ] == 'r' )
+ ret = pango_align_right;
+
+ return ret;
+}
+
mlt_producer producer_pango_init( const char *filename )
{
producer_pango this = calloc( sizeof( struct producer_pango_s ), 1 );
// Get producer properties
char *fg = mlt_properties_get( producer_props, "fgcolour" );
char *bg = mlt_properties_get( producer_props, "bgcolour" );
- int align = mlt_properties_get_int( producer_props, "align" );
+ int align = alignment_parse( mlt_properties_get( producer_props, "align" ) );
int pad = mlt_properties_get_int( producer_props, "pad" );
char *markup = mlt_properties_get( producer_props, "markup" );
char *text = mlt_properties_get( producer_props, "text" );
char *font = mlt_properties_get( producer_props, "font" );
// See if any properties changed
- int property_changed = ( this->fgcolor == NULL || strcmp( fg, this->fgcolor ) );
- property_changed = property_changed || ( this->bgcolor == NULL || strcmp( bg, this->bgcolor ) );
- property_changed = property_changed || ( align != this->align );
+ int property_changed = ( align != this->align );
+ property_changed = property_changed || ( this->fgcolor == NULL || ( fg && strcmp( fg, this->fgcolor ) ) );
+ property_changed = property_changed || ( this->bgcolor == NULL || ( bg && strcmp( bg, this->bgcolor ) ) );
property_changed = property_changed || ( pad != this->pad );
property_changed = property_changed || ( markup && this->markup && strcmp( markup, this->markup ) );
property_changed = property_changed || ( text && this->text && strcmp( text, this->text ) );
// Store the width/height of the pixbuf temporarily
this->width = gdk_pixbuf_get_width( pixbuf );
this->height = gdk_pixbuf_get_height( pixbuf );
-
- mlt_properties_set_int( producer_props, "bpp", gdk_pixbuf_get_has_alpha( pixbuf ) ? 4 : 3 );
}
}
- else if ( this->image == NULL || width != this->width || height != this->height )
+ else if ( width > 0 && ( this->image == NULL || width != this->width || height != this->height ) )
{
free( this->image );
free( this->alpha );
this->alpha = NULL;
pixbuf = mlt_properties_get_data( producer_props, "pixbuf", NULL );
- mlt_properties_set_int( producer_props, "bpp", gdk_pixbuf_get_has_alpha( pixbuf ) ? 4 : 3 );
}
- int bpp = mlt_properties_get_int( producer_props, "bpp" );
-
// If we have a pixbuf and a valid width
if ( pixbuf && width > 0 )
{
+ char *interps = mlt_properties_get( properties, "rescale.interp" );
+ int interp = GDK_INTERP_BILINEAR;
+
+ if ( strcmp( interps, "nearest" ) == 0 )
+ interp = GDK_INTERP_NEAREST;
+ else if ( strcmp( interps, "tiles" ) == 0 )
+ interp = GDK_INTERP_TILES;
+ else if ( strcmp( interps, "hyper" ) == 0 )
+ interp = GDK_INTERP_HYPER;
+
+// fprintf( stderr, "SCALING PANGO from %dx%d to %dx%d was %dx%d\n", gdk_pixbuf_get_width( pixbuf ), gdk_pixbuf_get_height( pixbuf ), width, height, this->width, this->height );
+
// Note - the original pixbuf is already safe and ready for destruction
- pixbuf = gdk_pixbuf_scale_simple( pixbuf, width, height, GDK_INTERP_NEAREST );
+ pixbuf = gdk_pixbuf_scale_simple( pixbuf, width, height, interp );
// Store width and height
this->width = width;
// Allocate/define image
// IRRIGATE ME
- uint8_t *image = malloc( width * ( height + 1 ) * bpp );
+ uint8_t *image = malloc( width * ( height + 1 ) * 2 );
uint8_t *alpha = NULL;
// Allocate the alpha mask
mlt_properties_set_int( properties, "real_height", mlt_properties_get_int( producer_props, "real_height" ) );
// pass the image data without destructor
- mlt_properties_set_data( properties, "image", this->image, this->width * ( this->height + 1 ) * bpp, NULL, NULL );
+ mlt_properties_set_data( properties, "image", this->image, this->width * ( this->height + 1 ) * 2, NULL, NULL );
mlt_properties_set_data( properties, "alpha", this->alpha, this->width * this->height, NULL, NULL );
}