void LoopButton::updateIcons( int value )
{
setChecked( value != NORMAL );
- setIcon( ( value == REPEAT_ALL ) ? QIcon( ":/buttons/playlist/repeat_all" )
- : QIcon( ":/buttons/playlist/repeat_one" ) );
+ setIcon( ( value == REPEAT_ONE ) ? QIcon( ":/buttons/playlist/repeat_one" )
+ : QIcon( ":/buttons/playlist/repeat_all" ) );
}
void MainInputManager::notifyRepeatLoop()
{
- int i_value = var_GetBool( THEPL, "loop" ) * REPEAT_ONE
- + var_GetBool( THEPL, "repeat" ) * REPEAT_ALL;
+ int i_value = var_GetBool( THEPL, "loop" ) * REPEAT_ALL
+ + var_GetBool( THEPL, "repeat" ) * REPEAT_ONE;
emit repeatLoopChanged( i_value );
}