The code needs only a few definitions from cuda.h, so define them
directly when CUDA is not enabled. CUDA is still required for accepting
HW frames as input.
Based on the code by Timo Rothenpieler <timo@rothenpieler.org>.
fi
if enabled nvenc; then
- enabled cuda || check_header cuda.h || die "ERROR: cuda.h not found."
check_header nvEncodeAPI.h || die "ERROR: nvEncodeAPI.h not found."
check_cpp_condition nvEncodeAPI.h "NVENCAPI_MAJOR_VERSION >= 6" ||
die "ERROR: NVENC API version 5 or older is not supported"
#include "config.h"
-#include <cuda.h>
#include <nvEncodeAPI.h>
#include <string.h>
#ifndef AVCODEC_NVENC_H
#define AVCODEC_NVENC_H
-#include <cuda.h>
#include <nvEncodeAPI.h>
#include "config.h"
#include "avcodec.h"
+#if CONFIG_CUDA
+#include <cuda.h>
+#else
+
+#if defined(_WIN32)
+#define CUDAAPI __stdcall
+#else
+#define CUDAAPI
+#endif
+
+typedef enum cudaError_enum {
+ CUDA_SUCCESS = 0
+} CUresult;
+typedef int CUdevice;
+typedef void* CUcontext;
+typedef void* CUdeviceptr;
+#endif
+
#define MAX_REGISTERED_FRAMES 64
typedef struct NVENCFrame {