void VlcProc::refreshPlaylist()
{
- // Get the status of the playlist
- VarBoolImpl *pVarPlaying = (VarBoolImpl*)m_cVarPlaying.get();
- VarBoolImpl *pVarStopped = (VarBoolImpl*)m_cVarStopped.get();
- VarBoolImpl *pVarPaused = (VarBoolImpl*)m_cVarPaused.get();
- playlist_status_t status =
- getIntf()->p_sys->p_playlist->status.i_status;
-
- pVarPlaying->set( status == PLAYLIST_RUNNING );
- pVarStopped->set( status == PLAYLIST_STOPPED );
- pVarPaused->set( status == PLAYLIST_PAUSED );
-
// Refresh the random variable
VarBoolImpl *pVarRandom = (VarBoolImpl*)m_cVarRandom.get();
vlc_value_t val;
VarText *pBitrate = (VarText*)m_cVarStreamBitRate.get();
VarText *pSampleRate = (VarText*)m_cVarStreamSampleRate.get();
VarBoolImpl *pVarFullscreen = (VarBoolImpl*)m_cVarFullscreen.get();
+ VarBoolImpl *pVarPlaying = (VarBoolImpl*)m_cVarPlaying.get();
+ VarBoolImpl *pVarStopped = (VarBoolImpl*)m_cVarStopped.get();
+ VarBoolImpl *pVarPaused = (VarBoolImpl*)m_cVarPaused.get();
+
+ input_thread_t *pInput = getIntf()->p_sys->p_input;
// Update the input
if( getIntf()->p_sys->p_input == NULL )
getIntf()->p_sys->p_input = NULL;
}
- input_thread_t *pInput = getIntf()->p_sys->p_input;
if( pInput && !pInput->b_die )
{
pVarFullscreen->set( pVout->b_fullscreen );
vlc_object_release( pVout );
}
+
+ // Refresh play/pause status
+ int state = var_GetInteger( pInput, "state" );
+ pVarStopped->set( false );
+ pVarPlaying->set( state != PAUSE_S );
+ pVarPaused->set( state == PAUSE_S );
}
else
{
pVarFullscreen->set( false );
pVarHasAudio->set( false );
pVarHasVout->set( false );
+ pVarStopped->set( true );
+ pVarPlaying->set( false );
+ pVarPaused->set( false );
}
}