This fix was facilitated through a hardware lending by TEAC Europe GmbH
distributing such devices under the brand "TASCAM" (US-122, US-144, etc.).
* Rewrite of AudioQueue module for iOS (and OS X)
+ * New, simplified AudioUnit output module for iOS
Audio Filters:
* New remapping channel filter
* Fix and enable the OpenGL ES1 and ES2 modules
Also, subpictures now work in the OpenGL ES2 module
* Fix the power management issue on Windows for standby management
+ * New output module for iOS using OpenGL ES2
Video Filters:
* New anaglyph video filter which transforms side by side 3D video streams in
* audiobargraph_v: audiobargraph video plugin
* audioqueue: Audio Output based on AudioQueue API for iOS
* audioscrobbler: AudioScrobbler/Last.fm submission plugin
- * auhal: Audio output for MacOS X based on the AUHAL API
+ * audiounit_ios: AudioUnit output plugin for iOS
+ * auhal: Audio output for Mac OS X based on the AUHAL API
* avcodec: libavcodec audio/video decoder
* avformat: libavformat demuxer
* avi: AVI file stream demuxer
* vod_rtsp: RTSP VoD module
* volume_neon: audio volume optimized for ARM NEON
* vorbis: a vorbis audio decoder/packetizer using the libvorbis library
+ * vout_ios2: iOS video provider using OpenGL ES 2
* vout_ios: iOS video output
- * vout_macosx: MacOS X OpenGL provider
+ * vout_macosx: Mac OS X OpenGL provider
* vout_sdl: video output module using the SDL library
* vsxu: audio visualization using Vovoid VSXu
* wall: image wall filter
modules/audio_output/amem.c
modules/audio_output/audioqueue.c
modules/audio_output/audiotrack.c
+modules/audio_output/audiounit_ios.c
modules/audio_output/auhal.c
modules/audio_output/directx.c
modules/audio_output/file.c
modules/video_output/gl.c
modules/video_output/glx.c
modules/video_output/ios.m
+modules/video_output/ios2.m
modules/video_output/kva.c
modules/video_output/macosx.m
modules/video_output/msw/direct2d.c