]> git.sesse.net Git - vlc/commitdiff
* winamp2.xml: added the Equalizer and Playlist windows.
authorCyril Deguet <asmax@videolan.org>
Thu, 10 Nov 2005 20:42:48 +0000 (20:42 +0000)
committerCyril Deguet <asmax@videolan.org>
Thu, 10 Nov 2005 20:42:48 +0000 (20:42 +0000)
 Now it starts to really look cool ;-)
* builder.cpp: look for fonts in the resource path if the
 font file cannot be found in the theme itself
* ctrl_slider.cpp: fixed the hack for winamp: the bar images
 are separated by 2 rows, not 3...

modules/gui/skins2/controls/ctrl_slider.cpp
modules/gui/skins2/parser/builder.cpp
modules/gui/skins2/parser/builder.hpp
modules/gui/skins2/parser/skin_parser.cpp
modules/gui/skins2/parser/skin_parser.hpp
modules/gui/skins2/src/theme_loader.cpp
share/Makefile.am
share/skins2/fonts/FreeSansBold.ttf [new file with mode: 0644]
share/skins2/winamp2.xml

index 73edd8cb2e5833e098bec80f8259ab0718a5ddd7..744d3f806a039fca4146c69103cc6132e6dc09e6 100644 (file)
@@ -387,9 +387,9 @@ void CtrlSliderBg::draw( OSGraphics &rImage, int xDest, int yDest )
     if( m_pImgSeq )
     {
         // Draw the background image
-        // XXX the "-3" is a hack for winamp skins...
+        // XXX the "-2" is a hack for winamp skins...
         rImage.drawGraphics( *m_pImgSeq, 0, m_position * m_bgHeight,
-                             xDest, yDest, m_bgWidth, m_bgHeight - 3);
+                             xDest, yDest, m_bgWidth, m_bgHeight - 2);
     }
 }
 
index ef1b93f1f95a2ddebac073809fce2ca7d265a1dd..ab7bb28088d0de38d13901260df685f433b86e4b 100644 (file)
@@ -52,8 +52,9 @@
 #include "vlc_image.h"
 
 
-Builder::Builder( intf_thread_t *pIntf, const BuilderData &rData ):
-    SkinObject( pIntf ), m_rData( rData ), m_pTheme( NULL )
+Builder::Builder( intf_thread_t *pIntf, const BuilderData &rData,
+                  const string &rPath ):
+    SkinObject( pIntf ), m_rData( rData ), m_path( rPath ), m_pTheme( NULL )
 {
     m_pImageHandler = image_HandlerCreate( pIntf );
 }
@@ -145,7 +146,7 @@ void Builder::addBitmap( const BuilderData::Bitmap &rData )
 {
     GenericBitmap *pBmp =
         new FileBitmap( getIntf(), m_pImageHandler,
-                        rData.m_fileName, rData.m_alphaColor );
+                        getFilePath( rData.m_fileName ), rData.m_alphaColor );
     if( !pBmp->getData() )
     {
         // Invalid bitmap
@@ -181,7 +182,8 @@ void Builder::addSubBitmap( const BuilderData::SubBitmap &rData )
 void Builder::addBitmapFont( const BuilderData::BitmapFont &rData )
 {
     GenericBitmap *pBmp =
-        new FileBitmap( getIntf(), m_pImageHandler, rData.m_file, 0 );
+        new FileBitmap( getIntf(), m_pImageHandler,
+                        getFilePath( rData.m_file ), 0 );
     if( !pBmp->getData() )
     {
         // Invalid bitmap
@@ -205,7 +207,9 @@ void Builder::addBitmapFont( const BuilderData::BitmapFont &rData )
 
 void Builder::addFont( const BuilderData::Font &rData )
 {
-    GenericFont *pFont = new FT2Font( getIntf(), rData.m_fontFile,
+    // Try to load the font from the theme directory
+    GenericFont *pFont = new FT2Font( getIntf(),
+                                      getFilePath( rData.m_fontFile ),
                                       rData.m_size );
     if( pFont->init() )
     {
@@ -214,6 +218,28 @@ void Builder::addFont( const BuilderData::Font &rData )
     else
     {
         delete pFont;
+
+        // Font not found; try in the resource path
+        OSFactory *pOSFactory = OSFactory::instance( getIntf() );
+        const list<string> &resPath = pOSFactory->getResourcePath();
+        const string &sep = pOSFactory->getDirSeparator();
+
+        list<string>::const_iterator it;
+        for( it = resPath.begin(); it != resPath.end(); it++ )
+        {
+            string path = (*it) + sep + "fonts" + sep + rData.m_fontFile;
+            pFont = new FT2Font( getIntf(), path, rData.m_size );
+            if( pFont->init() )
+            {
+                // Font loaded successfully
+                m_pTheme->m_fonts[rData.m_id] = GenericFontPtr( pFont );
+                break;
+            }
+            else
+            {
+                delete pFont;
+            }
+        }
     }
 }
 
@@ -865,6 +891,14 @@ GenericFont *Builder::getFont( const string &fontId )
 }
 
 
+string Builder::getFilePath( const string &rFileName ) const
+{
+    OSFactory *pFactory = OSFactory::instance( getIntf() );
+    return m_path + pFactory->getDirSeparator() + rFileName;
+}
+
+
+
 Bezier *Builder::getPoints( const char *pTag ) const
 {
     vector<float> xBez, yBez;
index f041d56ee4b2d5a8f49b32df52828afb21f45eff..80c80a10325c69b71eaca65f00b8bcee2878b77f 100644 (file)
@@ -46,7 +46,8 @@ class Theme;
 class Builder: public SkinObject
 {
     public:
-        Builder( intf_thread_t *pIntf, const BuilderData &rData );
+        Builder( intf_thread_t *pIntf, const BuilderData &rData,
+                 const string &rPath );
         virtual ~Builder();
 
         /// Create a Theme object, ready to use.
@@ -59,6 +60,8 @@ class Builder: public SkinObject
     private:
         /// Data from the XML
         const BuilderData &m_rData;
+        /// Path of the theme
+        const string m_path;
 
         /// Theme under construction
         Theme *m_pTheme;
@@ -87,6 +90,9 @@ class Builder: public SkinObject
                                      int xPos, int yPos, int width, int height,
                                      const Box &rBox ) const;
 
+        // Build the full path of a file
+        string getFilePath( const string &fileName ) const;
+
         /// Get a font from its id
         GenericFont *getFont( const string &fontId );
 
index d7996a70f527aa5bd98475eac3f52f814c5a2cc8..c04bf090f990a6ceb6e51cb0d1d9122babc358cd 100644 (file)
@@ -27,8 +27,8 @@
 
 SkinParser::SkinParser( intf_thread_t *pIntf, const string &rFileName,
                         const string &rPath, bool useDTD, BuilderData *pData ):
-    XMLParser( pIntf, rFileName, useDTD ), m_pData(pData),
-    m_ownData(pData == NULL), m_xOffset( 0 ), m_yOffset( 0 ), m_path( rPath )
+    XMLParser( pIntf, rFileName, useDTD ), m_path( rPath), m_pData(pData),
+    m_ownData(pData == NULL), m_xOffset( 0 ), m_yOffset( 0 )
 {
     // Make sure the data is allocated
     if( m_pData == NULL )
@@ -62,12 +62,13 @@ void SkinParser::handleBeginElement( const string &rName, AttrList_t &attr )
     if( rName == "Include" )
     {
         RequireDefault( "file" );
-        msg_Dbg( getIntf(), "Opening included XML file: %s",
-                 convertFileName( attr["file"] ).c_str() );
+
+        OSFactory *pFactory = OSFactory::instance( getIntf() );
+        string fullPath = m_path + pFactory->getDirSeparator() + attr["file"];
+        msg_Dbg( getIntf(), "Opening included XML file: %s", fullPath.c_str() );
         // FIXME: We do not use the DTD to validate the included XML file,
         // as the parser seems to dislike it otherwise...
-        SkinParser subParser( getIntf(), convertFileName( attr["file"] ),
-                              m_path, false, m_pData );
+        SkinParser subParser( getIntf(), fullPath.c_str(), false, m_pData );
         subParser.parse();
     }
 
@@ -93,8 +94,7 @@ void SkinParser::handleBeginElement( const string &rName, AttrList_t &attr )
 
         m_curBitmapId = uniqueId( attr["id"] );
         const BuilderData::Bitmap bitmap( m_curBitmapId,
-                convertFileName( attr["file"] ),
-                convertColor( attr["alphacolor"] ) );
+                attr["file"], convertColor( attr["alphacolor"] ) );
         m_pData->m_listBitmap.push_back( bitmap );
     }
 
@@ -119,8 +119,7 @@ void SkinParser::handleBeginElement( const string &rName, AttrList_t &attr )
         CheckDefault( "type", "digits" );
 
         const BuilderData::BitmapFont font( attr["id"],
-                convertFileName( attr["file"] ),
-                attr["type"] );
+                attr["file"], attr["type"] );
         m_pData->m_listBitmapFont.push_back( font );
     }
 
@@ -189,8 +188,7 @@ void SkinParser::handleBeginElement( const string &rName, AttrList_t &attr )
         CheckDefault( "size", "12" );
 
         const BuilderData::Font fontData( uniqueId( attr["id"] ),
-                convertFileName( attr["file"] ),
-                atoi( attr["size"] ) );
+                attr["file"], atoi( attr["size"] ) );
         m_pData->m_listFont.push_back( fontData );
     }
 
@@ -525,13 +523,6 @@ int SkinParser::convertColor( const char *transcolor ) const
 }
 
 
-string SkinParser::convertFileName( const char *fileName ) const
-{
-    OSFactory *pFactory = OSFactory::instance( getIntf() );
-    return m_path + pFactory->getDirSeparator() + string( fileName );
-}
-
-
 int SkinParser::convertInRange( const char *value, int minValue, int maxValue,
                                 const string &rAttribute ) const
 {
index 116989d207a44a98c1e9b3f706ba01160164f0a7..df251b4f72f35bcee31d81a707dabd8bc70a7af2 100644 (file)
@@ -41,6 +41,8 @@ class SkinParser: public XMLParser
         const BuilderData &getData() const { return *m_pData; }
 
     private:
+        /// Path of the theme
+        const string m_path;
         /// Container for mapping data from the XML
         BuilderData *m_pData;
         /// Indicate whether the class owns the data
@@ -58,8 +60,6 @@ class SkinParser: public XMLParser
         int m_curLayer;
         /// Set of used id
         set<string> m_idSet;
-        /// Path of the XML file being parsed
-        const string m_path;
 
         /// Callbacks
         virtual void handleBeginElement( const string &rName,
@@ -70,7 +70,6 @@ class SkinParser: public XMLParser
         //@{
         bool convertBoolean( const char *value ) const;
         int convertColor( const char *transcolor ) const;
-        string convertFileName( const char *fileName ) const;
         /// Transform to int, and check that it is in the given range (if not,
         /// the closest range boundary will be used)
         int convertInRange( const char *value, int minValue, int maxValue,
index 899613f66720e962d0fb89656dde9acbab4ed0b7..7d8cc3e62af7249a27e2bcdd8ce0c7262538d3ca 100644 (file)
@@ -200,7 +200,7 @@ bool ThemeLoader::extractFileInZip( unzFile file, const string &rootDir )
 
     // Convert the file name to lower case, because some winamp skins
     // use the wrong case...
-    for( int i=0; i< strlen( filenameInZip ); i++)
+    for( size_t i=0; i< strlen( filenameInZip ); i++)
     {
         filenameInZip[i] = tolower( filenameInZip[i] );
     }
@@ -359,7 +359,7 @@ bool ThemeLoader::parse( const string &path, const string &xmlFile )
     }
 
     // Build and store the theme
-    Builder builder( getIntf(), parser.getData() );
+    Builder builder( getIntf(), parser.getData(), path );
     getIntf()->p_sys->p_theme = builder.build();
 
     return true;
index 42421386539e85fa0e407523da74d5e3d349ddb8..73791b97eb4c0b7782880d3b443323a5226a8be2 100644 (file)
@@ -78,6 +78,7 @@ DIST_skins2 = \
        skins2/default.vlt \
        \
        skins2/fonts/FreeSans.ttf \
+       skins2/fonts/FreeSansBold.ttf \
        skins2/skin.dtd \
        skins2/skin.catalog \
        skins2/winamp2.xml \
diff --git a/share/skins2/fonts/FreeSansBold.ttf b/share/skins2/fonts/FreeSansBold.ttf
new file mode 100644 (file)
index 0000000..0cae657
Binary files /dev/null and b/share/skins2/fonts/FreeSansBold.ttf differ
index 715e4adabf9b5a671d94d922f8222efae966d58e..8c51326dfc792778f02c15667a5a98ba4a85b472 100644 (file)
        <SubBitmap id="eject_up" x="114" y="0" width="22" height="16" />
        <SubBitmap id="eject_down" x="114" y="16" width="22" height="16" />
     </Bitmap>
+    <Bitmap id="eqmain" file="eqmain.bmp" alphacolor="#FF0000">
+       <SubBitmap id="eq_bg" x="0" y="0" width="275" height="116" />
+    </Bitmap>
+    <Bitmap id="pledit" file="pledit.bmp" alphacolor="#FF0000">
+       <SubBitmap id="pl_upleft_focus" x="0" y="0" width="25" height="20" />
+       <SubBitmap id="pl_title_focus" x="26" y="0" width="100" height="20" />
+       <SubBitmap id="pl_up_focus" x="127" y="0" width="25" height="20" />
+       <SubBitmap id="pl_upright_focus" x="153" y="0" width="25" height="20" />
+       <SubBitmap id="pl_left" x="0" y="42" width="25" height="29" />
+       <SubBitmap id="pl_right" x="26" y="42" width="25" height="29" />
+       <SubBitmap id="pl_slider_up" x="52" y="53" width="8" height="18" />
+       <SubBitmap id="pl_slider_down" x="61" y="53" width="8" height="18" />
+       <SubBitmap id="pl_downleft" x="0" y="72" width="125" height="38" />
+       <SubBitmap id="pl_downright" x="126" y="72" width="150" height="38" />
+    </Bitmap>
     <Bitmap id="posbar" file="posbar.bmp" alphacolor="#FF0000" >
        <SubBitmap id="time_bg" x="0" y="0" width="248" height="10" />
        <SubBitmap id="time_up" x="248" y="0" width="29" height="10" />
        <SubBitmap id="time_down" x="278" y="0" width="29" height="10" />
     </Bitmap>
     <Bitmap id="titlebar" file="titlebar.bmp" alphacolor="#FF0000" >
+       <SubBitmap id="title_focus" x="27" y="0" width="275" height="14" />
        <SubBitmap id="quit_up" x="18" y="0" width="9" height="9" />
        <SubBitmap id="quit_down" x="18" y="9" width="9" height="9" />
     </Bitmap>
        <SubBitmap id="noshuffle_down" x="28" y="15" width="47" height="15" />
        <SubBitmap id="shuffle_up" x="28" y="30" width="47" height="15" />
        <SubBitmap id="shuffle_down" x="28" y="45" width="47" height="15" />
+       <SubBitmap id="eqoff_up" x="0" y="61" width="23" height="12" />
+       <SubBitmap id="eqon_up" x="0" y="73" width="23" height="12" />
+       <SubBitmap id="ploff_up" x="23" y="61" width="23" height="12" />
+       <SubBitmap id="plon_up" x="23" y="73" width="23" height="12" />
+       <SubBitmap id="eqoff_down" x="46" y="61" width="23" height="12" />
+       <SubBitmap id="eqon_down" x="46" y="73" width="23" height="12" />
+       <SubBitmap id="ploff_down" x="69" y="61" width="23" height="12" />
+       <SubBitmap id="plon_down" x="69" y="73" width="23" height="12" />
     </Bitmap>
     <Bitmap id="volume" file="volume.bmp" alphacolor="#FF0000">
        <SubBitmap id="volume_bg" x="0" y="0" width="68" height="420" />
        <SubBitmap id="volume_up" x="15" y="422" width="14" height="11" />
        <SubBitmap id="volume_down" x="0" y="422" width="14" height="11" />
     </Bitmap>
+    <Font id="playlist_font" file="FreeSansBold.ttf" size="11"/>
     <BitmapFont id="digits_font" file="numbers.bmp" type="digits"/>
     <BitmapFont id="digits_font" file="nums_ex.bmp" type="digits"/>
     <BitmapFont id="text_font" file="text.bmp" type="text"/>
 
-    <Window id="mainWindow" x="400" y="50">
-        <Layout id="bigLayout" width="275" height="116">
+    <Window id="main_window" x="100" y="100">
+        <Layout id="big_layout" width="275" height="116">
             <Group x="0" y="0">
+                <Anchor x="0" y="116" priority="100" range="15" />
+                <Anchor x="275" y="116" priority="90" range="15" />
+                <Anchor x="20" y="116" points="(0,0),(235,0)" priority="80" range="15" />
                 <Image x="0" y="0" image="main" action="move" />
+                <Image x="0" y="0" image="title_focus" action="move" />
                 <Text font="digits_font" x="30" y="26" width="75" text="$T"/>
                 <Text font="text_font" x="111" y="27" width="155" text="$N"/>
                 <Slider value="volume" x="107" y="57" up="volume_up" down="volume_down" points="(7,6),(58,6)" background="volume_bg" nbimages="28" tooltiptext="Volume: $V%" />
                 <Image x="16" y="72" image="time_bg"/>
-                <Slider value="time" up="time_up" down="time_down" points="(30,78),(250,78)" thickness="5" tooltiptext="Time: $T"/>
-                <Button x="263"  y="3" up="quit_up"  down="quit_down" over="quit_up" action="vlc.quit()" tooltiptext="Quit" />
-                <Button x="16"  y="88" up="previous_up"  down="previous_down"  action="playlist.previous()" tooltiptext="Previous" />
-                <Button x="39"  y="88" up="play_up"  down="play_down"  action="vlc.play()" tooltiptext="Play" />
-                <Button x="62"  y="88" up="pause_up"  down="pause_down"  action="vlc.pause()" tooltiptext="Pause" />
-                <Button x="85"  y="88" up="stop_up"  down="stop_down"  action="vlc.stop()" tooltiptext="Stop" />
-                <Button x="108"  y="88" up="next_up"  down="next_down"  action="playlist.next()" tooltiptext="Next" />
-                <Button x="136"  y="89" up="eject_up"  down="eject_down"  action="dialogs.fileSimple()" tooltiptext="Open" />
-                <Checkbox x="164"  y="89" up1="noshuffle_up" down1="noshuffle_down" up2="shuffle_up" down2="shuffle_down" state="playlist.isRandom" action1="playlist.setRandom(true)" action2="playlist.setRandom(false)" tooltiptext1="Shuffle" tooltiptext2="Shuffle"/>
-                <Checkbox x="210"  y="89" up1="noloop_up" down1="noloop_down" up2="loop_up" down2="loop_down" state="playlist.isLoop" action1="playlist.setLoop(true)" action2="playlist.setLoop(false)" tooltiptext1="Loop" tooltiptext2="Loop"/>
+                <Slider value="time" x="29" y="77" up="time_up" down="time_down" points="(0,0),(220,0)" thickness="5" tooltiptext="Time: $T"/>
+                <Button x="263" y="3" up="quit_up" down="quit_down" over="quit_up" action="vlc.quit()" tooltiptext="Quit" />
+                <Button x="16" y="88" up="previous_up" down="previous_down" action="playlist.previous()" tooltiptext="Previous" />
+                <Button x="39" y="88" up="play_up" down="play_down" action="vlc.play()" tooltiptext="Play" />
+                <Button x="62" y="88" up="pause_up" down="pause_down" action="vlc.pause()" tooltiptext="Pause" />
+                <Button x="85" y="88" up="stop_up" down="stop_down" action="vlc.stop()" tooltiptext="Stop" />
+                <Button x="108" y="88" up="next_up" down="next_down" action="playlist.next()" tooltiptext="Next" />
+                <Button x="136" y="89" up="eject_up" down="eject_down" action="dialogs.fileSimple()" tooltiptext="Open" />
+                <Checkbox x="164" y="89" up1="noshuffle_up" down1="noshuffle_down" up2="shuffle_up" down2="shuffle_down" state="playlist.isRandom" action1="playlist.setRandom(true)" action2="playlist.setRandom(false)" tooltiptext1="Shuffle" tooltiptext2="Shuffle"/>
+                <Checkbox x="210" y="89" up1="noloop_up" down1="noloop_down" up2="loop_up" down2="loop_down" state="playlist.isLoop" action1="playlist.setLoop(true)" action2="playlist.setLoop(false)" tooltiptext1="Loop" tooltiptext2="Loop"/>
+                <Checkbox x="219" y="58" up1="eqoff_up" down1="eqoff_down" up2="eqon_up" down2="eqon_down" state="equalizer_window.isVisible" action1="equalizer_window.show()" action2="equalizer_window.hide()" tooltiptext1="Show equalizer" tooltiptext2="Hide equalizer"/>
+                <Checkbox x="242" y="58" up1="ploff_up" down1="ploff_down" up2="plon_up" down2="plon_down" state="playlist_window.isVisible" action1="playlist_window.show()" action2="playlist_window.hide()" tooltiptext1="Show playlist" tooltiptext2="Hide playlist"/>
+            </Group>
+        </Layout>
+    </Window>
+
+    <Window id="equalizer_window" x="100" y="216">
+        <Layout width="275" height="116">
+            <Group x="0" y="0">
+                <Anchor x="0" y="0" priority="70" range="15" />
+                <Anchor x="275" y="0" priority="60" range="15" />
+                <Anchor x="0" y="116" priority="50" range="15" />
+                <Anchor x="275" y="116" priority="40" range="15" />
+                <Anchor x="20" y="116" points="(0,0),(235,0)" priority="30" range="15" />
+                <Image x="0" y="0" image="eq_bg" action="move" />
             </Group>
         </Layout>
     </Window>
 
+    <Window id="playlist_window" x="100" y="332">
+        <Layout width="275" height="116">
+            <Group x="0" y="0">
+                <Anchor x="0" y="0" priority="20" range="15" />
+                <Anchor x="275" y="0" priority="10" range="15" />
+                <Image x="0" y="0" image="pl_upleft_focus" action="move" />
+                <Image x="25" y="0" image="pl_up_focus" action="move" />
+                <Image x="50" y="0" image="pl_up_focus" action="move" />
+                <Image x="75" y="0" image="pl_up_focus" action="move" />
+                <Image x="87" y="0" image="pl_title_focus" action="move" />
+                <Image x="187" y="0" image="pl_up_focus" action="move" />
+                <Image x="200" y="0" image="pl_up_focus" action="move" />
+                <Image x="225" y="0" image="pl_up_focus" action="move" />
+                <Image x="250" y="0" image="pl_upright_focus" action="move" />
+                <Image x="0" y="20" image="pl_left" action="move" />
+                <Image x="250" y="20" image="pl_right" action="move" />
+                <Image x="0" y="49" image="pl_left" action="move" />
+                <Image x="250" y="49" image="pl_right" action="move" />
+                <Image x="0" y="78" image="pl_downleft" action="move" />
+                <Image x="125" y="78" image="pl_downright" action="move" />
+                <Playlist id="playlist" x="10" y="20" width="240" height="58" lefttop="lefttop" rightbottom="rightbottom" font="playlist_font" fgcolor="#dfdfff" playcolor="#ffffff" bgcolor1="#000000" bgcolor2="#000000" selcolor="#202020" >
+                    <Slider id="playlist_slider" x="264" y="28" lefttop="righttop" rightbottom="rightbottom" up="pl_slider_up" down="pl_slider_down" points="(0,40),(0,0)"/>
+                </Playlist>
+            </Group>
+        </Layout>
+    </Window>
+
+
 </Theme>