struct sout_stream_sys_t
{
- int i_id;
input_thread_t *p_input;
mtime_t i_stream_start;
p_stream->pf_send = Send;
p_sys = p_stream->p_sys = malloc(sizeof(sout_stream_sys_t));
- p_sys->i_id = 0;
p_sys->p_input = NULL;
p_sys->i_stream_start = 0;
sout_stream_t *p_stream = (sout_stream_t *)p_this;
sout_stream_sys_t *p_sys = p_stream->p_sys;
- msg_Dbg( p_this, "description: Closing the module" );
-
- /* It can happen only if buggy */
- assert( !p_sys->p_input );
+ msg_Dbg( p_this, "Closing" );
free( p_sys );
}
es_format_t *p_fmt_copy;
input_item_t *p_item;
- msg_Dbg( p_stream, "description: Adding a stream" );
+ msg_Dbg( p_stream, "Adding a stream" );
if( !p_sys->p_input )
- p_sys->p_input = vlc_object_find( p_stream, VLC_OBJECT_INPUT, FIND_PARENT );
- if( !p_sys->p_input )
- return NULL;
+ {
+ p_sys->p_input = vlc_object_find( p_stream, VLC_OBJECT_INPUT,
+ FIND_PARENT );
+ /* This module is a children of the input object
+ * We don't want to keep a reference on it, because we will be alive
+ * as long as the input is alive.
+ *
+ * Since vlc_object_find() increments the reference count,
+ * we release the input just after finding it.
+ * */
+ assert( p_sys->p_input );
+ vlc_object_release( p_sys->p_input );
+ }
p_item = input_GetItem(p_sys->p_input);
TAB_APPEND( p_item->i_es, p_item->es, p_fmt_copy );
vlc_mutex_unlock( &p_item->lock );
- p_sys->i_id++;
if( p_sys->i_stream_start <= 0 )
p_sys->i_stream_start = mdate();
{
sout_stream_sys_t *p_sys = p_stream->p_sys;
- msg_Dbg( p_stream, "description: Removing a stream (id:%d)", p_sys->i_id );
-
- p_sys->i_id--;
- if( p_sys->i_id <= 0 )
- {
- vlc_object_release( p_sys->p_input );
- p_sys->p_input = NULL;
- }
+ msg_Dbg( p_stream, "Removing a stream" );
free( id );
return VLC_SUCCESS;