} ATTRIBUTE_PACKED hl_gi_t;
-/**
- * Button Color Information Table
+/**
+ * Button Color Information Table
* Each entry beeing a 32bit word that contains the color indexs and alpha
* values to use. They are all represented by 4 bit number and stored
* like this [Ci3, Ci2, Ci1, Ci0, A3, A2, A1, A0]. The actual palette
* that the indexes reference is in the PGC.
- * @TODO split the uint32_t into a struct
+ * \todo split the uint32_t into a struct
*/
typedef struct {
uint32_t btn_coli[3][2]; /**< [button color number-1][select:0/action:1] */
} ATTRIBUTE_PACKED btn_colit_t;
-/**
+/**
* Button Information
*
* NOTE: I've had to change the structure from the disk layout to get