+++ /dev/null
-/*****************************************************************************
- * ios.m: iOS X OpenGLES provider
- *****************************************************************************
- * Copyright (C) 2010-2013 VLC Authors and VideoLAN
- * $Id$
- *
- * Authors: Romain Goyet <romain.goyet at likid dot org>
- * Felix Paul Kühne <fkuehne at videolan dot org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
- *****************************************************************************/
-
-/*****************************************************************************
- * Preamble
- *****************************************************************************/
-
-#import <UIKit/UIKit.h>
-#import <QuartzCore/QuartzCore.h>
-#import <dlfcn.h>
-
-#ifdef HAVE_CONFIG_H
-# include "config.h"
-#endif
-
-#include <vlc_common.h>
-#include <vlc_plugin.h>
-#include <vlc_vout_display.h>
-#include <vlc_opengl.h>
-
-#include "opengl.h"
-
-/**
- * Forward declarations
- */
-static int Open(vlc_object_t *);
-static void Close(vlc_object_t *);
-
-static picture_pool_t *Pool(vout_display_t *vd, unsigned requested_count);
-static void PictureRender(vout_display_t *vd, picture_t *pic, subpicture_t *subpicture);
-static void PictureDisplay(vout_display_t *vd, picture_t *pic, subpicture_t *subpicture);
-static int Control (vout_display_t *vd, int query, va_list ap);
-
-static void *OurGetProcAddress(vlc_gl_t *, const char *);
-
-static int OpenglClean(vlc_gl_t *gl);
-static void OpenglSwap(vlc_gl_t *gl);
-
-/**
- * Module declaration
- */
-vlc_module_begin ()
- /* Will be loaded even without interface module. see voutgl.m */
- set_shortname("iOS")
- set_description( N_("iOS OpenGL ES video output (requires UIView)"))
- set_category(CAT_VIDEO)
- set_subcategory(SUBCAT_VIDEO_VOUT )
- set_capability("vout display", 210)
- set_callbacks(Open, Close)
-
- add_shortcut("ios", "vout_ios")
-vlc_module_end ()
-
-@interface VLCOpenGLESVideoView : UIView
-{
- vout_display_t * _vd;
- EAGLContext * _context;
- GLuint _defaultFramebuffer;
- GLuint _colorRenderbuffer;
- BOOL _framebufferDirty;
-}
-- (id)initWithFrame:(CGRect)frame andVOutDisplay:(vout_display_t *)vd;
-@property (readonly) EAGLContext * context;
-@property (readonly) GLuint colorRenderbuffer;
-- (void)setVoutDisplay:(vout_display_t *)vd;
-- (void)cleanFramebuffer;
-@end
-
-
-struct vout_display_sys_t
-{
- VLCOpenGLESVideoView *glView;
- UIView * container;
-
- vlc_gl_t gl;
- vout_display_opengl_t *vgl;
-
- picture_pool_t *pool;
- picture_t *current;
- bool has_first_frame;
-};
-
-static void *OurGetProcAddress(vlc_gl_t *gl, const char *name)
-{
- VLC_UNUSED(gl);
-
- return dlsym(RTLD_DEFAULT, name);
-}
-
-// Called from vout thread
-static int Open(vlc_object_t *this)
-{
- vout_display_t *vd = (vout_display_t *)this;
- vout_display_sys_t *sys = calloc(1, sizeof(*sys));
- NSAutoreleasePool *nsPool = nil;
-
- if (!sys)
- return VLC_ENOMEM;
-
- vd->sys = sys;
- sys->pool = NULL;
- sys->gl.sys = NULL;
-
- /* Get the drawable object */
- UIView * container = (UIView *)var_CreateGetAddress(vd, "drawable-nsobject");
-
- if (![container isKindOfClass:[UIView class]]) {
- msg_Dbg(vd, "Container isn't an UIView, passing over.");
- goto error;
- }
- vout_display_DeleteWindow(vd, NULL);
-
- /* This will be released in Close(), on
- * main thread, after we are done using it. */
- sys->container = [container retain];
-
- /* Get our main view*/
- nsPool = [[NSAutoreleasePool alloc] init];
-
- msg_Dbg(vd, "Creating VLCOpenGLESVideoView");
- sys->glView = [[VLCOpenGLESVideoView alloc] initWithFrame:[container bounds] andVOutDisplay:vd];
- if (!sys->glView)
- goto error;
-
- /* We don't wait, that means that we'll have to be careful about releasing
- * container.
- * That's why we'll release on main thread in Close(). */
- [container performSelectorOnMainThread:@selector(addSubview:) withObject:sys->glView waitUntilDone:NO];
-
- [nsPool drain];
- nsPool = nil;
-
- /* Initialize common OpenGL video display */
- sys->gl.lock = OpenglClean; // We don't do locking, but sometimes we need to cleanup the framebuffer
- sys->gl.unlock = NULL;
- sys->gl.swap = OpenglSwap;
- sys->gl.getProcAddress = OurGetProcAddress;
- sys->gl.sys = sys;
-
- sys->vgl = vout_display_opengl_New(&vd->fmt, NULL, &sys->gl);
- if (!sys->vgl)
- {
- sys->gl.sys = NULL;
- goto error;
- }
-
- /* */
- vout_display_info_t info = vd->info;
- info.has_pictures_invalid = false;
-
- /* Setup vout_display_t once everything is fine */
- vd->info = info;
-
- vd->pool = Pool;
- vd->prepare = PictureRender;
- vd->display = PictureDisplay;
- vd->control = Control;
-
- /* */
- CGRect bounds = sys->glView.layer.bounds;
- CGFloat scaleFactor = sys->glView.contentScaleFactor;
- /* we need to multiply the bounds dimensions by the scaleFactor to be save for Retina Displays */
- vout_display_SendEventFullscreen (vd, false);
- vout_display_SendEventDisplaySize (vd, bounds.size.width * scaleFactor, bounds.size.height * scaleFactor, false);
-
- return VLC_SUCCESS;
-
-error:
- [nsPool release];
- Close(this);
- return VLC_EGENERIC;
-}
-
-// Called from vout thread as well
-void Close(vlc_object_t *this)
-{
- vout_display_t *vd = (vout_display_t *)this;
- vout_display_sys_t *sys = vd->sys;
-
- [sys->glView setVoutDisplay:nil];
-
- var_Destroy(vd, "drawable-nsobject");
- /* release on main thread as explained in Open() */
- [(id)sys->container performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO];
- [sys->glView performSelectorOnMainThread:@selector(removeFromSuperview) withObject:nil waitUntilDone:NO];
-
- [sys->glView release];
-
- if (sys->gl.sys != NULL)
- vout_display_opengl_Delete(sys->vgl);
-
- free (sys);
-}
-
-/*****************************************************************************
- * vout display callbacks
- *****************************************************************************/
-
-static picture_pool_t *Pool(vout_display_t *vd, unsigned requested_count)
-{
- vout_display_sys_t *sys = vd->sys;
-
- if (!sys->pool)
- sys->pool = vout_display_opengl_GetPool (sys->vgl, requested_count);
- assert(sys->pool);
- return sys->pool;
-}
-
-static void PictureRender(vout_display_t *vd, picture_t *pic, subpicture_t *subpicture)
-{
- vout_display_sys_t *sys = vd->sys;
- if ([UIApplication sharedApplication].applicationState == UIApplicationStateActive) {
- vout_display_opengl_Prepare( sys->vgl, pic, subpicture );
- }
-}
-
-static void PictureDisplay(vout_display_t *vd, picture_t *pic, subpicture_t *subpicture)
-{
- vout_display_sys_t *sys = vd->sys;
- if ([UIApplication sharedApplication].applicationState == UIApplicationStateActive) {
- vout_display_opengl_Display(sys->vgl, &vd->fmt );
- }
- picture_Release (pic);
- sys->has_first_frame = true;
- (void)subpicture;
-}
-
-static int Control (vout_display_t *vd, int query, va_list ap)
-{
- vout_display_sys_t *sys = vd->sys;
-
- switch (query)
- {
- case VOUT_DISPLAY_CHANGE_SOURCE_ASPECT:
- {
- [sys->glView performSelectorOnMainThread:@selector(layoutSubviews) withObject:nil waitUntilDone:NO];
- return VLC_SUCCESS;
- }
- case VOUT_DISPLAY_CHANGE_FULLSCREEN:
- case VOUT_DISPLAY_CHANGE_WINDOW_STATE:
- case VOUT_DISPLAY_CHANGE_DISPLAY_SIZE:
- case VOUT_DISPLAY_CHANGE_DISPLAY_FILLED:
- case VOUT_DISPLAY_CHANGE_ZOOM:
- case VOUT_DISPLAY_CHANGE_SOURCE_CROP:
- {
- return VLC_SUCCESS;
- }
- case VOUT_DISPLAY_HIDE_MOUSE:
- return VLC_SUCCESS;
-
- case VOUT_DISPLAY_GET_OPENGL:
- {
- vlc_gl_t **gl = va_arg (ap, vlc_gl_t **);
- *gl = &sys->gl;
- return VLC_SUCCESS;
- }
-
- case VOUT_DISPLAY_RESET_PICTURES:
- assert (0);
- default:
- msg_Err (vd, "Unknown request in iOS vout display");
- return VLC_EGENERIC;
- }
-}
-
-/*****************************************************************************
- * vout opengl callbacks
- *****************************************************************************/
-
-static int OpenglClean(vlc_gl_t *gl) {
- vout_display_sys_t *sys = gl->sys;
- [sys->glView cleanFramebuffer];
- return 0;
-}
-
-static void OpenglSwap(vlc_gl_t *gl)
-{
- vout_display_sys_t *sys = gl->sys;
- EAGLContext *context = [sys->glView context];
-
- if ([UIApplication sharedApplication].applicationState == UIApplicationStateActive) {
- [context presentRenderbuffer:GL_RENDERBUFFER];
- }
-}
-
-/*****************************************************************************
- * Our UIView object
- * *ALL* OpenGL calls should happen in the render thread
- *****************************************************************************/
-
-@interface VLCOpenGLESVideoView (Private)
-- (void)_createFramebuffer;
-- (void)_updateViewportWithBackingWitdh:(GLuint)backingWidth andBackingHeight:(GLuint)backingHeight;
-- (void)_destroyFramebuffer;
-@end
-
-@implementation VLCOpenGLESVideoView
-@synthesize context=_context, colorRenderbuffer=_colorRenderbuffer;
-#define VLCAssertMainThread() assert([[NSThread currentThread] isMainThread])
-
-+ (Class)layerClass {
- return [CAEAGLLayer class];
-}
-
-/**
- * Gets called by the Open() method.
- */
-
-- (id)initWithFrame:(CGRect)frame andVOutDisplay:(vout_display_t *)vd {
- if (self = [super initWithFrame:frame]) {
- _vd = vd;
- CAEAGLLayer * eaglLayer = (CAEAGLLayer *)self.layer;
-
- eaglLayer.opaque = TRUE;
- eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
- kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat,
- nil];
-
- _context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
- NSAssert(_context && [EAGLContext setCurrentContext:_context], @"Creating context");
-
- // This shouldn't need to be done on the main thread.
- // Indeed, it works just fine from the render thread on iOS 3.2 to 4.1
- // However, if you don't call it from the main thread, it doesn't work on iOS 4.2 beta 1
- [self performSelectorOnMainThread:@selector(_createFramebuffer) withObject:nil waitUntilDone:YES];
-
- _framebufferDirty = NO;
-
- [self setAutoresizingMask:UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight];
- }
- return self;
-}
-
-- (void) dealloc
-{
- [_context release];
- [super dealloc];
-}
-
-/**
- * Gets called by the Close and Open methods.
- * (Non main thread).
- */
-- (void)setVoutDisplay:(vout_display_t *)aVd
-{
- @synchronized(self) {
- _vd = aVd;
- }
-}
-
-
-/**
- * Method called by UIKit when we have been resized
- */
-- (void)layoutSubviews {
- // CAUTION : This is called from the main thread
- _framebufferDirty = YES;
-}
-
-- (void)cleanFramebuffer {
- if (_framebufferDirty) {
- [self _destroyFramebuffer];
- [self _createFramebuffer];
- _framebufferDirty = NO;
- }
-}
-
-/* we don't get the correct scale factor if we don't overwrite this method */
-- (void) drawRect: (CGRect) rect
-{
-}
-
-@end
-
-@implementation VLCOpenGLESVideoView (Private)
-- (void)_createFramebuffer {
- msg_Dbg(_vd, "Creating framebuffer for layer %p with bounds (%.1f,%.1f,%.1f,%.1f)", self.layer, self.layer.bounds.origin.x, self.layer.bounds.origin.y, self.layer.bounds.size.width, self.layer.bounds.size.height);
- [EAGLContext setCurrentContext:_context];
- // Create default framebuffer object. The backing will be allocated for the current layer in -resizeFromLayer
- glGenFramebuffers(1, &_defaultFramebuffer); // Generate one framebuffer, store it in _defaultFrameBuffer
- glGenRenderbuffers(1, &_colorRenderbuffer);
- glBindFramebuffer(GL_FRAMEBUFFER, _defaultFramebuffer);
- glBindRenderbuffer(GL_RENDERBUFFER, _colorRenderbuffer);
-
- // This call associates the storage for the current render buffer with the EAGLDrawable (our CAEAGLLayer)
- // allowing us to draw into a buffer that will later be rendered to screen wherever the layer is (which corresponds with our view).
- [_context renderbufferStorage:GL_RENDERBUFFER fromDrawable:(id<EAGLDrawable>)self.layer];
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, _colorRenderbuffer);
-
- GLint backingWidth, backingHeight;
- glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &backingWidth);
- glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight);
-
- if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
- msg_Err(_vd, "Failed to make complete framebuffer object %x", glCheckFramebufferStatus(GL_FRAMEBUFFER));
- }
- [self _updateViewportWithBackingWitdh:backingWidth andBackingHeight:backingHeight];
-}
-
-- (void)_updateViewportWithBackingWitdh:(GLuint)backingWidth andBackingHeight:(GLuint)backingHeight {
- msg_Dbg(_vd, "Reshaping to %dx%d", backingWidth, backingHeight);
-
- CGFloat width = (CGFloat)backingWidth;
- CGFloat height = (CGFloat)backingHeight;
-
- GLint x = width, y = height;
-
- if (_vd) {
- CGFloat videoHeight = _vd->source.i_visible_height;
- CGFloat videoWidth = _vd->source.i_visible_width;
-
- GLint sarNum = _vd->source.i_sar_num;
- GLint sarDen = _vd->source.i_sar_den;
-
- if (height * videoWidth * sarNum < width * videoHeight * sarDen)
- {
- x = (height * videoWidth * sarNum) / (videoHeight * sarDen);
- y = height;
- }
- else
- {
- x = width;
- y = (width * videoHeight * sarDen) / (videoWidth * sarNum);
- }
-
- @synchronized (self)
- {
- vout_display_cfg_t cfg_tmp = *(_vd->cfg);
- cfg_tmp.display.width = width;
- cfg_tmp.display.height = height;
-
- vout_display_SendEventDisplaySize (_vd, width, height, false);
- }
- }
-
- [EAGLContext setCurrentContext:_context];
- glViewport((width - x) / 2, (height - y) / 2, x, y);
-}
-
-- (void)_destroyFramebuffer {
- [EAGLContext setCurrentContext:_context];
- glDeleteFramebuffers(1, &_defaultFramebuffer);
- _defaultFramebuffer = 0;
- glDeleteRenderbuffers(1, &_colorRenderbuffer);
- _colorRenderbuffer = 0;
-}
-@end
-