return root()->begin();
}
-
-void VarTree::checkParents( VarTree *pParent )
-{
- m_pParent = pParent;
- Iterator it = begin();
- while( it != end() )
- {
- it->checkParents( this );
- it++;
- }
-}
-
int VarTree::visibleItems()
{
int i_count = size();
/// Parent node
VarTree *parent() { return m_pParent; }
- void checkParents( VarTree *pParent );
/// Get next sibling
Iterator getNextSibling( Iterator );
buildNode( m_pPlaylist->p_root_category, *this );
playlist_Unlock( m_pPlaylist );
-// What is it ?
-// checkParents( NULL );
}