Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
uni_char_t character = psz_text[i_index];
int i_glyph_index = FT_Get_Char_Index( p_current_face, character );
+ /* If the missing glyph is U+FEFF (ZERO WIDTH NO-BREAK SPACE) */
+ /* we can safely ignore it. Otherwise extra squares show up */
+ /* in Arabic text. */
+ if( i_glyph_index == 0 && character == 0xFEFF )
+ goto next;
+
/* Get kerning vector */
FT_Vector kerning = { .x = 0, .y = 0 };
if( FT_HAS_KERNING( p_current_face ) && i_glyph_last != 0 && i_glyph_index != 0 )