]> git.sesse.net Git - kdenlive/commitdiff
rotate the cursor when resizing a rotated rectangle, and make it easier to resize...
authorAlberto Villa <avilla@FreeBSD.org>
Fri, 19 Jun 2009 15:04:59 +0000 (15:04 +0000)
committerAlberto Villa <avilla@FreeBSD.org>
Fri, 19 Jun 2009 15:04:59 +0000 (15:04 +0000)
http://www.kdenlive.org/mantis/view.php?id=919

svn path=/trunk/kdenlive/; revision=3594

src/graphicsscenerectmove.cpp
src/graphicsscenerectmove.h

index 221fae4bbd97457c9f2d47058b45f211274174e6..5274a461f2ac2025a82181d3989795ae30ddab56 100644 (file)
@@ -214,7 +214,7 @@ void GraphicsSceneRectMove::mousePressEvent(QGraphicsSceneMouseEvent* e)
                 QGraphicsLineItem borderLeft(bottomLeft.x(), bottomLeft.y(), topLeft.x(), topLeft.y());
                 // The area interested by the mouse pointer
                 QPainterPath mouseArea;
-                mouseArea.addRect(e->scenePos().toPoint().x() - 3 / m_zoom, e->scenePos().toPoint().y() - 3 / m_zoom, 6 / m_zoom, 6 / m_zoom);
+                mouseArea.addRect(e->scenePos().toPoint().x() - 4 / m_zoom, e->scenePos().toPoint().y() - 4 / m_zoom, 8 / m_zoom, 8 / m_zoom);
                 // Check for collisions between the mouse and the borders
                 if (borderLeft.collidesWithPath(mouseArea) && borderTop.collidesWithPath(mouseArea))
                     m_resizeMode = TopLeft;
@@ -459,24 +459,16 @@ void GraphicsSceneRectMove::mouseMoveEvent(QGraphicsSceneMouseEvent* e)
                 QGraphicsLineItem borderLeft(bottomLeft.x(), bottomLeft.y(), topLeft.x(), topLeft.y());
                 // The area interested by the mouse pointer
                 QPainterPath mouseArea;
-                mouseArea.addRect(e->scenePos().toPoint().x() - 3 / m_zoom, e->scenePos().toPoint().y() - 3 / m_zoom, 6 / m_zoom, 6 / m_zoom);
+                mouseArea.addRect(e->scenePos().toPoint().x() - 4 / m_zoom, e->scenePos().toPoint().y() - 4 / m_zoom, 8 / m_zoom, 8 / m_zoom);
                 // Check for collisions between the mouse and the borders
-                if (borderLeft.collidesWithPath(mouseArea) && borderTop.collidesWithPath(mouseArea))
-                    setCursor(QCursor(Qt::SizeFDiagCursor));
-                else if (borderLeft.collidesWithPath(mouseArea) && borderBottom.collidesWithPath(mouseArea))
-                    setCursor(QCursor(Qt::SizeBDiagCursor));
-                else if (borderRight.collidesWithPath(mouseArea) && borderTop.collidesWithPath(mouseArea))
-                    setCursor(QCursor(Qt::SizeBDiagCursor));
-                else if (borderRight.collidesWithPath(mouseArea) && borderBottom.collidesWithPath(mouseArea))
-                    setCursor(QCursor(Qt::SizeFDiagCursor));
-                else if (borderLeft.collidesWithPath(mouseArea))
-                    setCursor(Qt::SizeHorCursor);
-                else if (borderRight.collidesWithPath(mouseArea))
-                    setCursor(Qt::SizeHorCursor);
-                else if (borderTop.collidesWithPath(mouseArea))
-                    setCursor(Qt::SizeVerCursor);
-                else if (borderBottom.collidesWithPath(mouseArea))
-                    setCursor(Qt::SizeVerCursor);
+                if (borderLeft.collidesWithPath(mouseArea) && borderTop.collidesWithPath(mouseArea) || borderRight.collidesWithPath(mouseArea) && borderBottom.collidesWithPath(mouseArea))
+                    setResizeCursor(borderLeft.line().angle() - 45);
+                else if (borderLeft.collidesWithPath(mouseArea) && borderBottom.collidesWithPath(mouseArea) || borderRight.collidesWithPath(mouseArea) && borderTop.collidesWithPath(mouseArea))
+                    setResizeCursor(borderLeft.line().angle() + 45);
+                else if (borderLeft.collidesWithPath(mouseArea) || borderRight.collidesWithPath(mouseArea))
+                    setResizeCursor(borderLeft.line().angle());
+                else if (borderTop.collidesWithPath(mouseArea) || borderBottom.collidesWithPath(mouseArea))
+                    setResizeCursor(borderTop.line().angle());
                 else
                     setCursor(Qt::OpenHandCursor);
                 break;
@@ -538,3 +530,20 @@ void GraphicsSceneRectMove::setCursor(QCursor c)
         v->setCursor(c);
     }
 }
+
+void GraphicsSceneRectMove::setResizeCursor(qreal angle)
+{
+    // % is not working...
+    while (angle < 0)
+        angle += 180;
+    while (angle >= 180)
+        angle -= 180;
+    if (angle > 157.5 || angle <= 22.5)
+        setCursor(Qt::SizeVerCursor);
+    else if (angle > 22.5 && angle <= 67.5)
+        setCursor(Qt::SizeFDiagCursor);
+    else if (angle > 67.5 && angle <= 112.5)
+        setCursor(Qt::SizeHorCursor);
+    else if (angle > 112.5 && angle <= 157.5)
+        setCursor(Qt::SizeBDiagCursor);
+}
index 26092d25935f057d27967f5a65004e0bc9d1337d..57970f39b51fbfd8322444711e4f826a497a1d89 100644 (file)
@@ -49,6 +49,7 @@ protected:
 
 private:
     void setCursor(QCursor);
+    void setResizeCursor(qreal angle);
     double m_zoom;
     QGraphicsItem* m_selectedItem;
     resizeModes m_resizeMode;