return 0;
}
+static int vlclua_menu_show( lua_State *L )
+{
+ vlc_object_t *p_this = vlclua_get_this( L );
+ osd_MenuShow( p_this );
+ return 0;
+}
+
+static int vlclua_menu_hide( lua_State *L )
+{
+ vlc_object_t *p_this = vlclua_get_this( L );
+ osd_MenuHide( p_this );
+ return 0;
+}
+
+static int vlclua_menu_prev( lua_State *L )
+{
+ vlc_object_t *p_this = vlclua_get_this( L );
+ osd_MenuPrev( p_this );
+ return 0;
+}
+
+static int vlclua_menu_next( lua_State *L )
+{
+ vlc_object_t *p_this = vlclua_get_this( L );
+ osd_MenuNext( p_this );
+ return 0;
+}
+
+static int vlclua_menu_up( lua_State *L )
+{
+ vlc_object_t *p_this = vlclua_get_this( L );
+ osd_MenuUp( p_this );
+ return 0;
+}
+
+static int vlclua_menu_down( lua_State *L )
+{
+ vlc_object_t *p_this = vlclua_get_this( L );
+ osd_MenuDown( p_this );
+ return 0;
+}
+
+static int vlclua_menu_activate( lua_State *L )
+{
+ vlc_object_t *p_this = vlclua_get_this( L );
+ osd_MenuActivate( p_this );
+ return 0;
+}
+
/*****************************************************************************
*
*****************************************************************************/
{ NULL, NULL }
};
+static const luaL_Reg vlclua_menu_reg[] = {
+ { "show", vlclua_menu_show },
+ { "hide", vlclua_menu_hide },
+ { "prev", vlclua_menu_prev },
+ { "next", vlclua_menu_next },
+ { "up", vlclua_menu_up },
+ { "down", vlclua_menu_down },
+ { "activate", vlclua_menu_activate },
+ { NULL, NULL }
+};
+
void luaopen_osd( lua_State *L )
{
lua_newtable( L );
luaL_register( L, NULL, vlclua_osd_reg );
+ lua_newtable( L );
+ luaL_register( L, NULL, vlclua_menu_reg );
+ lua_setfield( L, -2, "menu" );
lua_setfield( L, -2, "osd" );
}
from 0 to 100. Type can be "horizontal" or "vertical".
osd.channel_register(): Register a new OSD channel. Returns the channel id.
osd.channel_clear( id ): Clear OSD channel.
+osd.menu.show(): Show the OSD menu.
+osd.menu.hide(): Hide the OSD menu.
+osd.menu.prev(): Select previous/left item.
+osd.menu.next(): Select next/right item.
+osd.menu.up(): Move selection up.
+osd.menu.down(): Move selection down.
+osd.menu.activate(): Activate/validate current selection.
Playlist
--------