case VOUT_DISPLAY_CHANGE_WINDOW_STATE:
{
unsigned state = va_arg (ap, unsigned);
- return vout_window_SetState (sys->embed, state);
+ return vout_window_SetState (sys->embed, state);
}
case VOUT_DISPLAY_CHANGE_DISPLAY_FILLED:
case VOUT_DISPLAY_CHANGE_ZOOM:
[o_pool release];
return VLC_EGENERIC;
}
-
+
/* we always use our current frame here, because we have some size constraints
in the ui vout provider */
vout_display_cfg_t cfg_tmp = *cfg;
else
bounds = [self bounds];
vout_display_place_t place;
-
+
@synchronized(self) {
if (vd) {
vout_display_cfg_t cfg_tmp = *(vd->cfg);
s_rect = [self bounds];
ml = [self convertPoint: [o_event locationInWindow] fromView: nil];
b_inside = [self mouse: ml inRect: s_rect];
-
+
if (b_inside) {
@synchronized (self) {
if (vd) {