NSAutoreleasePool * o_pool = [[NSAutoreleasePool alloc] init];
id o_window = [sys->glView window];
- if (!o_window)
+ if (!o_window) {
+ [o_pool release];
return VLC_SUCCESS; // this is okay, since the event will occur again when we have a window
+ }
NSSize windowMinSize = [o_window minSize];
if (query == VOUT_DISPLAY_CHANGE_DISPLAY_SIZE && is_forced
&& (cfg->display.width != vd->cfg->display.width
|| cfg->display.height != vd->cfg->display.height)
- && vout_window_SetSize (sys->embed, cfg->display.width, cfg->display.height))
+ && vout_window_SetSize (sys->embed, cfg->display.width, cfg->display.height)) {
+ [o_pool release];
return VLC_EGENERIC;
+ }
- /* we always use our current frame here, because we have some size constraints
+ /* we always use our current frame here, because we have some size constraints
in the ui vout provider */
vout_display_cfg_t cfg_tmp = *cfg;
NSRect bounds;