* instance the module name, its shortcuts, its capabilities... we also create
* a copy of its config because the module can be unloaded at any time.
*/
+#if defined (__PLUGIN__) || defined (__BUILTIN__)
+EXTERN_SYMBOL DLL_SYMBOL int CDECL_SYMBOL
+E_(vlc_entry) ( module_t *p_module );
+#endif
+
#define vlc_module_begin( ) \
DECLARE_SYMBOLS; \
EXTERN_SYMBOL DLL_SYMBOL int CDECL_SYMBOL \
#endif
#include "vlc_config.h"
-#include "modules_inner.h"
/*****************************************************************************
* Required system headers
/*****************************************************************************
* Plug-in stuff
*****************************************************************************/
+
+#include "modules_inner.h"
+
#if !defined (__PLUGIN__) || defined (HAVE_SHARED_LIBVLC)
# ifdef __cplusplus
# define VLC_EXPORT( type, name, args ) extern "C" type name args