--- /dev/null
+/*****************************************************************************
+ * common.c:
+ *****************************************************************************
+ * Copyright (C) 2001-2009 the VideoLAN team
+ * $Id$
+ *
+ * Authors: Gildas Bazin <gbazin@videolan.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
+ *****************************************************************************/
+
+
+/*****************************************************************************
+ * Preamble: This file contains the functions related to the creation of
+ * a window and the handling of its messages (events).
+ *****************************************************************************/
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <vlc_common.h>
+#include <vlc_vout.h>
+#include <vlc_vout_window.h>
+
+#include <windows.h>
+#include <windowsx.h>
+#include <shellapi.h>
+
+#ifdef MODULE_NAME_IS_directx
+#include <ddraw.h>
+#endif
+#ifdef MODULE_NAME_IS_direct3d
+#include <d3d9.h>
+#endif
+#ifdef MODULE_NAME_IS_glwin32
+#include <GL/gl.h>
+#endif
+
+#include "vout.h"
+
+#ifndef UNDER_CE
+#include <vlc_windows_interfaces.h>
+#endif
+
+#ifdef UNDER_CE
+#include <aygshell.h>
+ //WINSHELLAPI BOOL WINAPI SHFullScreen(HWND hwndRequester, DWORD dwState);
+#endif
+
+static int vaControlParentWindow( vout_thread_t *, int, va_list );
+
+/* */
+int CommonInit( vout_thread_t *p_vout )
+{
+ vout_sys_t *p_sys = p_vout->p_sys;
+
+ p_sys->hwnd = NULL;
+ p_sys->hvideownd = NULL;
+ p_sys->hparent = NULL;
+ p_sys->hfswnd = NULL;
+ p_sys->i_changes = 0;
+ SetRectEmpty( &p_sys->rect_display );
+ SetRectEmpty( &p_sys->rect_parent );
+
+ var_Create( p_vout, "video-title", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
+
+ /* Set main window's size */
+ vout_window_cfg_t wnd_cfg;
+
+ memset( &wnd_cfg, 0, sizeof(wnd_cfg) );
+ wnd_cfg.type = VOUT_WINDOW_TYPE_HWND;
+ wnd_cfg.x = 0;
+ wnd_cfg.y = 0;
+ wnd_cfg.width = p_vout->i_window_width;
+ wnd_cfg.height = p_vout->i_window_height;
+
+ p_sys->p_event = EventThreadCreate( p_vout, &wnd_cfg );
+ if( !p_sys->p_event )
+ return VLC_EGENERIC;
+
+ event_cfg_t cfg;
+ memset(&cfg, 0, sizeof(cfg));
+#ifdef MODULE_NAME_IS_direct3d
+ cfg.use_desktop = p_vout->p_sys->b_desktop;
+#endif
+#ifdef MODULE_NAME_IS_directx
+ cfg.use_overlay = p_vout->p_sys->b_using_overlay;
+#endif
+ event_hwnd_t hwnd;
+ if( EventThreadStart( p_sys->p_event, &hwnd, &cfg ) )
+ return VLC_EGENERIC;
+
+ p_sys->parent_window = hwnd.parent_window;
+ p_sys->hparent = hwnd.hparent;
+ p_sys->hwnd = hwnd.hwnd;
+ p_sys->hvideownd = hwnd.hvideownd;
+ p_sys->hfswnd = hwnd.hfswnd;
+
+ /* Variable to indicate if the window should be on top of others */
+ /* Trigger a callback right now */
+ var_TriggerCallback( p_vout, "video-on-top" );
+
+ /* Why not with glwin32 */
+#if !defined(UNDER_CE) && !defined(MODULE_NAME_IS_glwin32)
+ var_Create( p_vout, "disable-screensaver", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
+ DisableScreensaver ( p_vout );
+#endif
+
+ return VLC_SUCCESS;
+}
+
+/* */
+void CommonClean( vout_thread_t *p_vout )
+{
+ vout_sys_t *p_sys = p_vout->p_sys;
+
+ ExitFullscreen( p_vout );
+ if( p_sys->p_event )
+ {
+ EventThreadStop( p_sys->p_event );
+ EventThreadDestroy( p_sys->p_event );
+ }
+
+#if !defined(UNDER_CE) && !defined(MODULE_NAME_IS_glwin32)
+ RestoreScreensaver( p_vout );
+#endif
+}
+
+void CommonManage( vout_thread_t *p_vout )
+{
+ /* If we do not control our window, we check for geometry changes
+ * ourselves because the parent might not send us its events. */
+ if( p_vout->p_sys->hparent )
+ {
+ RECT rect_parent;
+ POINT point;
+
+ GetClientRect( p_vout->p_sys->hparent, &rect_parent );
+ point.x = point.y = 0;
+ ClientToScreen( p_vout->p_sys->hparent, &point );
+ OffsetRect( &rect_parent, point.x, point.y );
+
+ if( !EqualRect( &rect_parent, &p_vout->p_sys->rect_parent ) )
+ {
+ p_vout->p_sys->rect_parent = rect_parent;
+
+ /* FIXME I find such #ifdef quite weirds. Are they really needed ? */
+
+#if defined(MODULE_NAME_IS_direct3d)
+ SetWindowPos( p_vout->p_sys->hwnd, 0, 0, 0,
+ rect_parent.right - rect_parent.left,
+ rect_parent.bottom - rect_parent.top,
+ SWP_NOZORDER );
+ UpdateRects( p_vout, true );
+#else
+ /* This one is to force the update even if only
+ * the position has changed */
+ SetWindowPos( p_vout->p_sys->hwnd, 0, 1, 1,
+ rect_parent.right - rect_parent.left,
+ rect_parent.bottom - rect_parent.top, 0 );
+
+ SetWindowPos( p_vout->p_sys->hwnd, 0, 0, 0,
+ rect_parent.right - rect_parent.left,
+ rect_parent.bottom - rect_parent.top, 0 );
+
+#if defined(MODULE_NAME_IS_wingdi) || defined(MODULE_NAME_IS_wingapi)
+ unsigned int i_x, i_y, i_width, i_height;
+ vout_PlacePicture( p_vout, rect_parent.right - rect_parent.left,
+ rect_parent.bottom - rect_parent.top,
+ &i_x, &i_y, &i_width, &i_height );
+
+ SetWindowPos( p_vout->p_sys->hvideownd, HWND_TOP,
+ i_x, i_y, i_width, i_height, 0 );
+#endif
+#endif
+ }
+ }
+
+ /* */
+ p_vout->p_sys->i_changes |= EventThreadRetreiveChanges( p_vout->p_sys->p_event );
+
+ /* autoscale toggle */
+ if( p_vout->i_changes & VOUT_SCALE_CHANGE )
+ {
+ p_vout->i_changes &= ~VOUT_SCALE_CHANGE;
+
+ p_vout->b_autoscale = var_GetBool( p_vout, "autoscale" );
+ p_vout->i_zoom = (int) ZOOM_FP_FACTOR;
+
+ UpdateRects( p_vout, true );
+ }
+
+ /* scaling factor */
+ if( p_vout->i_changes & VOUT_ZOOM_CHANGE )
+ {
+ p_vout->i_changes &= ~VOUT_ZOOM_CHANGE;
+
+ p_vout->b_autoscale = false;
+ p_vout->i_zoom =
+ (int)( ZOOM_FP_FACTOR * var_GetFloat( p_vout, "scale" ) );
+ UpdateRects( p_vout, true );
+ }
+
+ /* Check for cropping / aspect changes */
+ if( p_vout->i_changes & VOUT_CROP_CHANGE ||
+ p_vout->i_changes & VOUT_ASPECT_CHANGE )
+ {
+ p_vout->i_changes &= ~VOUT_CROP_CHANGE;
+ p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
+
+ p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
+ p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
+ p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
+ p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
+ p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
+ p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
+ p_vout->output.i_aspect = (int64_t)VOUT_ASPECT_FACTOR *
+ p_vout->fmt_in.i_sar_num * p_vout->fmt_in.i_width /
+ (p_vout->fmt_in.i_sar_den * p_vout->fmt_in.i_height);
+ UpdateRects( p_vout, true );
+ }
+
+ /* We used to call the Win32 PeekMessage function here to read the window
+ * messages. But since window can stay blocked into this function for a
+ * long time (for example when you move your window on the screen), I
+ * decided to isolate PeekMessage in another thread. */
+
+ /*
+ * Fullscreen change
+ */
+ if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE
+ || p_vout->p_sys->i_changes & VOUT_FULLSCREEN_CHANGE )
+ {
+ Win32ToggleFullscreen( p_vout );
+
+ p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
+ p_vout->p_sys->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
+ }
+
+ /*
+ * Pointer change
+ */
+ EventThreadMouseAutoHide( p_vout->p_sys->p_event );
+
+ /*
+ * "Always on top" status change
+ */
+ if( p_vout->p_sys->b_on_top_change )
+ {
+ HMENU hMenu = GetSystemMenu( p_vout->p_sys->hwnd, FALSE );
+ bool b = var_GetBool( p_vout, "video-on-top" );
+
+ /* Set the window on top if necessary */
+ if( b && !( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
+ & WS_EX_TOPMOST ) )
+ {
+ CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
+ MF_BYCOMMAND | MFS_CHECKED );
+ SetWindowPos( p_vout->p_sys->hwnd, HWND_TOPMOST, 0, 0, 0, 0,
+ SWP_NOSIZE | SWP_NOMOVE );
+ }
+ else
+ /* The window shouldn't be on top */
+ if( !b && ( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
+ & WS_EX_TOPMOST ) )
+ {
+ CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
+ MF_BYCOMMAND | MFS_UNCHECKED );
+ SetWindowPos( p_vout->p_sys->hwnd, HWND_NOTOPMOST, 0, 0, 0, 0,
+ SWP_NOSIZE | SWP_NOMOVE );
+ }
+
+ p_vout->p_sys->b_on_top_change = false;
+ }
+}
+
+/*****************************************************************************
+ * UpdateRects: update clipping rectangles
+ *****************************************************************************
+ * This function is called when the window position or size are changed, and
+ * its job is to update the source and destination RECTs used to display the
+ * picture.
+ *****************************************************************************/
+void UpdateRects( vout_thread_t *p_vout, bool b_force )
+{
+#define rect_src p_vout->p_sys->rect_src
+#define rect_src_clipped p_vout->p_sys->rect_src_clipped
+#define rect_dest p_vout->p_sys->rect_dest
+#define rect_dest_clipped p_vout->p_sys->rect_dest_clipped
+
+ unsigned int i_width, i_height, i_x, i_y;
+
+ RECT rect;
+ POINT point;
+
+ /* Retrieve the window size */
+ GetClientRect( p_vout->p_sys->hwnd, &rect );
+
+ /* Retrieve the window position */
+ point.x = point.y = 0;
+ ClientToScreen( p_vout->p_sys->hwnd, &point );
+
+ /* If nothing changed, we can return */
+ bool b_changed;
+ EventThreadUpdateWindowPosition( p_vout->p_sys->p_event, &b_changed,
+ point.x, point.y,
+ rect.right, rect.bottom );
+ if( !b_force && !b_changed )
+ return;
+
+ /* Update the window position and size */
+ vout_PlacePicture( p_vout, rect.right, rect.bottom,
+ &i_x, &i_y, &i_width, &i_height );
+
+ if( p_vout->p_sys->hvideownd )
+ SetWindowPos( p_vout->p_sys->hvideownd, 0,
+ i_x, i_y, i_width, i_height,
+ SWP_NOCOPYBITS|SWP_NOZORDER|SWP_ASYNCWINDOWPOS );
+
+ /* Destination image position and dimensions */
+#if defined(MODULE_NAME_IS_direct3d)
+ rect_dest.left = 0;
+ rect_dest.right = i_width;
+ rect_dest.top = 0;
+ rect_dest.bottom = i_height;
+#else
+ rect_dest.left = point.x + i_x;
+ rect_dest.right = rect_dest.left + i_width;
+ rect_dest.top = point.y + i_y;
+ rect_dest.bottom = rect_dest.top + i_height;
+
+#ifdef MODULE_NAME_IS_directx
+ /* Apply overlay hardware constraints */
+ if( p_vout->p_sys->b_using_overlay )
+ {
+ if( p_vout->p_sys->i_align_dest_boundary )
+ rect_dest.left = ( rect_dest.left +
+ p_vout->p_sys->i_align_dest_boundary / 2 ) &
+ ~p_vout->p_sys->i_align_dest_boundary;
+
+ if( p_vout->p_sys->i_align_dest_size )
+ rect_dest.right = (( rect_dest.right - rect_dest.left +
+ p_vout->p_sys->i_align_dest_size / 2 ) &
+ ~p_vout->p_sys->i_align_dest_size) + rect_dest.left;
+ }
+#endif
+
+#endif
+
+#if defined(MODULE_NAME_IS_directx) || defined(MODULE_NAME_IS_direct3d)
+ /* UpdateOverlay directdraw function doesn't automatically clip to the
+ * display size so we need to do it otherwise it will fail
+ * It is also needed for d3d to avoid exceding our surface size */
+
+ /* Clip the destination window */
+ if( !IntersectRect( &rect_dest_clipped, &rect_dest,
+ &p_vout->p_sys->rect_display ) )
+ {
+ SetRectEmpty( &rect_src_clipped );
+ return;
+ }
+
+#ifndef NDEBUG
+ msg_Dbg( p_vout, "DirectXUpdateRects image_dst_clipped coords:"
+ " %li,%li,%li,%li",
+ rect_dest_clipped.left, rect_dest_clipped.top,
+ rect_dest_clipped.right, rect_dest_clipped.bottom );
+#endif
+
+#else
+
+ /* AFAIK, there are no clipping constraints in Direct3D, OpenGL and GDI */
+ rect_dest_clipped = rect_dest;
+
+#endif
+
+ /* the 2 following lines are to fix a bug when clicking on the desktop */
+ if( (rect_dest_clipped.right - rect_dest_clipped.left)==0 ||
+ (rect_dest_clipped.bottom - rect_dest_clipped.top)==0 )
+ {
+ SetRectEmpty( &rect_src_clipped );
+ return;
+ }
+
+ /* src image dimensions */
+ rect_src.left = 0;
+ rect_src.top = 0;
+ rect_src.right = p_vout->render.i_width;
+ rect_src.bottom = p_vout->render.i_height;
+
+ /* Clip the source image */
+ rect_src_clipped.left = p_vout->fmt_out.i_x_offset +
+ (rect_dest_clipped.left - rect_dest.left) *
+ p_vout->fmt_out.i_visible_width / (rect_dest.right - rect_dest.left);
+ rect_src_clipped.right = p_vout->fmt_out.i_x_offset +
+ p_vout->fmt_out.i_visible_width -
+ (rect_dest.right - rect_dest_clipped.right) *
+ p_vout->fmt_out.i_visible_width / (rect_dest.right - rect_dest.left);
+ rect_src_clipped.top = p_vout->fmt_out.i_y_offset +
+ (rect_dest_clipped.top - rect_dest.top) *
+ p_vout->fmt_out.i_visible_height / (rect_dest.bottom - rect_dest.top);
+ rect_src_clipped.bottom = p_vout->fmt_out.i_y_offset +
+ p_vout->fmt_out.i_visible_height -
+ (rect_dest.bottom - rect_dest_clipped.bottom) *
+ p_vout->fmt_out.i_visible_height / (rect_dest.bottom - rect_dest.top);
+
+#ifdef MODULE_NAME_IS_directx
+ /* Apply overlay hardware constraints */
+ if( p_vout->p_sys->b_using_overlay )
+ {
+ if( p_vout->p_sys->i_align_src_boundary )
+ rect_src_clipped.left = ( rect_src_clipped.left +
+ p_vout->p_sys->i_align_src_boundary / 2 ) &
+ ~p_vout->p_sys->i_align_src_boundary;
+
+ if( p_vout->p_sys->i_align_src_size )
+ rect_src_clipped.right = (( rect_src_clipped.right -
+ rect_src_clipped.left +
+ p_vout->p_sys->i_align_src_size / 2 ) &
+ ~p_vout->p_sys->i_align_src_size) + rect_src_clipped.left;
+ }
+#elif defined(MODULE_NAME_IS_direct3d)
+ /* Needed at least with YUV content */
+ rect_src_clipped.left &= ~1;
+ rect_src_clipped.right &= ~1;
+ rect_src_clipped.top &= ~1;
+ rect_src_clipped.bottom &= ~1;
+#endif
+
+#ifndef NDEBUG
+ msg_Dbg( p_vout, "DirectXUpdateRects image_src_clipped"
+ " coords: %li,%li,%li,%li",
+ rect_src_clipped.left, rect_src_clipped.top,
+ rect_src_clipped.right, rect_src_clipped.bottom );
+#endif
+
+#ifdef MODULE_NAME_IS_directx
+ /* The destination coordinates need to be relative to the current
+ * directdraw primary surface (display) */
+ rect_dest_clipped.left -= p_vout->p_sys->rect_display.left;
+ rect_dest_clipped.right -= p_vout->p_sys->rect_display.left;
+ rect_dest_clipped.top -= p_vout->p_sys->rect_display.top;
+ rect_dest_clipped.bottom -= p_vout->p_sys->rect_display.top;
+
+ if( p_vout->p_sys->b_using_overlay )
+ DirectDrawUpdateOverlay( p_vout );
+#endif
+
+#ifndef UNDER_CE
+ /* Windows 7 taskbar thumbnail code */
+ LPTASKBARLIST3 p_taskbl;
+ OSVERSIONINFO winVer;
+ winVer.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+ if( GetVersionEx(&winVer) && winVer.dwMajorVersion > 5 )
+ {
+ CoInitialize( 0 );
+
+ if( S_OK == CoCreateInstance( &clsid_ITaskbarList,
+ NULL, CLSCTX_INPROC_SERVER,
+ &IID_ITaskbarList3,
+ &p_taskbl) )
+ {
+ RECT rect_video, rect_parent, rect_relative;
+ HWND hroot = GetAncestor(p_vout->p_sys->hwnd,GA_ROOT);
+
+ p_taskbl->vt->HrInit(p_taskbl);
+ GetWindowRect(p_vout->p_sys->hvideownd, &rect_video);
+ GetWindowRect(hroot, &rect_parent);
+ rect_relative.left = rect_video.left - rect_parent.left - 8;
+ rect_relative.right = rect_video.right - rect_video.left + rect_relative.left;
+ rect_relative.top = rect_video.top - rect_parent.top - 10;
+ rect_relative.bottom = rect_video.bottom - rect_video.top + rect_relative.top - 25;
+
+ if (S_OK != p_taskbl->vt->SetThumbnailClip(p_taskbl, hroot, &rect_relative))
+ msg_Err( p_vout, "SetThumbNailClip failed");
+
+ p_taskbl->vt->Release(p_taskbl);
+ }
+ CoUninitialize();
+ }
+#endif
+ /* Signal the change in size/position */
+ p_vout->p_sys->i_changes |= DX_POSITION_CHANGE;
+
+#undef rect_src
+#undef rect_src_clipped
+#undef rect_dest
+#undef rect_dest_clipped
+}
+
+/*****************************************************************************
+ * Control: control facility for the vout
+ *****************************************************************************/
+int Control( vout_thread_t *p_vout, int i_query, va_list args )
+{
+ RECT rect_window;
+
+ switch( i_query )
+ {
+ case VOUT_SET_SIZE:
+ if( p_vout->p_sys->parent_window )
+ return vaControlParentWindow( p_vout, i_query, args );
+
+ /* Update dimensions */
+ rect_window.top = rect_window.left = 0;
+ rect_window.right = va_arg( args, unsigned int );
+ rect_window.bottom = va_arg( args, unsigned int );
+ if( !rect_window.right ) rect_window.right = p_vout->i_window_width;
+ if( !rect_window.bottom ) rect_window.bottom = p_vout->i_window_height;
+ AdjustWindowRect( &rect_window, EventThreadGetWindowStyle( p_vout->p_sys->p_event ), 0 );
+
+ SetWindowPos( p_vout->p_sys->hwnd, 0, 0, 0,
+ rect_window.right - rect_window.left,
+ rect_window.bottom - rect_window.top, SWP_NOMOVE );
+
+ return VLC_SUCCESS;
+
+ case VOUT_SET_STAY_ON_TOP:
+ if( p_vout->p_sys->hparent && !var_GetBool( p_vout, "fullscreen" ) )
+ return vaControlParentWindow( p_vout, i_query, args );
+
+ p_vout->p_sys->b_on_top_change = true;
+ return VLC_SUCCESS;
+
+ default:
+ return VLC_EGENERIC;
+ }
+}
+
+
+/* Internal wrapper over GetWindowPlacement */
+static WINDOWPLACEMENT getWindowState(HWND hwnd)
+{
+ WINDOWPLACEMENT window_placement;
+ window_placement.length = sizeof(WINDOWPLACEMENT);
+ GetWindowPlacement( hwnd, &window_placement );
+ return window_placement;
+}
+
+/* Internal wrapper to call vout_ControlWindow for hparent */
+static int vaControlParentWindow( vout_thread_t *p_vout, int i_query,
+ va_list args )
+{
+ switch( i_query )
+ {
+ case VOUT_SET_SIZE:
+ {
+ const unsigned i_width = va_arg(args, unsigned);
+ const unsigned i_height = va_arg(args, unsigned);
+ return vout_window_SetSize( p_vout->p_sys->parent_window, i_width, i_height );
+ }
+ case VOUT_SET_STAY_ON_TOP:
+ {
+ const bool is_on_top = va_arg(args, int);
+ return vout_window_SetState( p_vout->p_sys->parent_window, is_on_top );
+ }
+ default:
+ return VLC_EGENERIC;
+ }
+}
+
+#if 0
+static int ControlParentWindow( vout_thread_t *p_vout, int i_query, ... )
+{
+ va_list args;
+ int ret;
+
+ va_start( args, i_query );
+ ret = vaControlParentWindow( p_vout, i_query, args );
+ va_end( args );
+ return ret;
+}
+#endif
+
+void ExitFullscreen( vout_thread_t *p_vout )
+{
+ if( p_vout->b_fullscreen )
+ {
+ msg_Dbg( p_vout, "Quitting fullscreen" );
+ Win32ToggleFullscreen( p_vout );
+ /* Force fullscreen in the core for the next video */
+ var_SetBool( p_vout, "fullscreen", true );
+ }
+}
+
+void Win32ToggleFullscreen( vout_thread_t *p_vout )
+{
+ HWND hwnd = (p_vout->p_sys->hparent && p_vout->p_sys->hfswnd) ?
+ p_vout->p_sys->hfswnd : p_vout->p_sys->hwnd;
+
+ /* Save the current windows placement/placement to restore
+ when fullscreen is over */
+ WINDOWPLACEMENT window_placement = getWindowState( hwnd );
+
+ p_vout->b_fullscreen = ! p_vout->b_fullscreen;
+
+ if( p_vout->p_sys->parent_window )
+ {
+ vout_window_SetFullScreen( p_vout->p_sys->parent_window,
+ p_vout->b_fullscreen );
+ return;
+ }
+
+ /* We want to go to Fullscreen */
+ if( p_vout->b_fullscreen )
+ {
+ msg_Dbg( p_vout, "entering fullscreen mode" );
+
+ /* Change window style, no borders and no title bar */
+ int i_style = WS_CLIPCHILDREN | WS_VISIBLE;
+ SetWindowLong( hwnd, GWL_STYLE, i_style );
+
+ if( p_vout->p_sys->hparent )
+ {
+#ifdef UNDER_CE
+ POINT point = {0,0};
+ RECT rect;
+ ClientToScreen( p_vout->p_sys->hwnd, &point );
+ GetClientRect( p_vout->p_sys->hwnd, &rect );
+ SetWindowPos( hwnd, 0, point.x, point.y,
+ rect.right, rect.bottom,
+ SWP_NOZORDER|SWP_FRAMECHANGED );
+#else
+ /* Retrieve current window position so fullscreen will happen
+ *on the right screen */
+ HMONITOR hmon = MonitorFromWindow(p_vout->p_sys->hparent,
+ MONITOR_DEFAULTTONEAREST);
+ MONITORINFO mi;
+ mi.cbSize = sizeof(MONITORINFO);
+ if (GetMonitorInfo(hmon, &mi))
+ SetWindowPos( hwnd, 0,
+ mi.rcMonitor.left,
+ mi.rcMonitor.top,
+ mi.rcMonitor.right - mi.rcMonitor.left,
+ mi.rcMonitor.bottom - mi.rcMonitor.top,
+ SWP_NOZORDER|SWP_FRAMECHANGED );
+#endif
+ }
+ else
+ {
+ /* Maximize non embedded window */
+ ShowWindow( hwnd, SW_SHOWMAXIMIZED );
+ }
+
+ if( p_vout->p_sys->hparent )
+ {
+ /* Hide the previous window */
+ RECT rect;
+ GetClientRect( hwnd, &rect );
+ SetParent( p_vout->p_sys->hwnd, hwnd );
+ SetWindowPos( p_vout->p_sys->hwnd, 0, 0, 0,
+ rect.right, rect.bottom,
+ SWP_NOZORDER|SWP_FRAMECHANGED );
+
+#ifdef UNDER_CE
+ HWND topLevelParent = GetParent( p_vout->p_sys->hparent );
+#else
+ HWND topLevelParent = GetAncestor( p_vout->p_sys->hparent, GA_ROOT );
+#endif
+ ShowWindow( topLevelParent, SW_HIDE );
+ }
+
+ SetForegroundWindow( hwnd );
+ }
+ else
+ {
+ msg_Dbg( p_vout, "leaving fullscreen mode" );
+ /* Change window style, no borders and no title bar */
+ SetWindowLong( hwnd, GWL_STYLE, EventThreadGetWindowStyle( p_vout->p_sys->p_event ) );
+
+ if( p_vout->p_sys->hparent )
+ {
+ RECT rect;
+ GetClientRect( p_vout->p_sys->hparent, &rect );
+ SetParent( p_vout->p_sys->hwnd, p_vout->p_sys->hparent );
+ SetWindowPos( p_vout->p_sys->hwnd, 0, 0, 0,
+ rect.right, rect.bottom,
+ SWP_NOZORDER|SWP_FRAMECHANGED );
+
+#ifdef UNDER_CE
+ HWND topLevelParent = GetParent( p_vout->p_sys->hparent );
+#else
+ HWND topLevelParent = GetAncestor( p_vout->p_sys->hparent, GA_ROOT );
+#endif
+ ShowWindow( topLevelParent, SW_SHOW );
+ SetForegroundWindow( p_vout->p_sys->hparent );
+ ShowWindow( hwnd, SW_HIDE );
+ }
+ else
+ {
+ /* return to normal window for non embedded vout */
+ SetWindowPlacement( hwnd, &window_placement );
+ ShowWindow( hwnd, SW_SHOWNORMAL );
+ }
+
+ /* Make sure the mouse cursor is displayed */
+ EventThreadMouseShow( p_vout->p_sys->p_event );
+ }
+
+ /* Update the object variable and trigger callback */
+ var_SetBool( p_vout, "fullscreen", p_vout->b_fullscreen );
+}
+
+#ifndef UNDER_CE
+void DisableScreensaver( vout_thread_t *p_vout )
+{
+ /* disable screensaver by temporarily changing system settings */
+ p_vout->p_sys->i_spi_lowpowertimeout = 0;
+ p_vout->p_sys->i_spi_powerofftimeout = 0;
+ p_vout->p_sys->i_spi_screensavetimeout = 0;
+ if( var_GetBool( p_vout, "disable-screensaver" ) )
+ {
+ msg_Dbg(p_vout, "disabling screen saver");
+ SystemParametersInfo(SPI_GETLOWPOWERTIMEOUT,
+ 0, &(p_vout->p_sys->i_spi_lowpowertimeout), 0);
+ if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
+ SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT, 0, NULL, 0);
+ }
+ SystemParametersInfo(SPI_GETPOWEROFFTIMEOUT, 0,
+ &(p_vout->p_sys->i_spi_powerofftimeout), 0);
+ if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
+ SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT, 0, NULL, 0);
+ }
+ SystemParametersInfo(SPI_GETSCREENSAVETIMEOUT, 0,
+ &(p_vout->p_sys->i_spi_screensavetimeout), 0);
+ if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
+ SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT, 0, NULL, 0);
+ }
+ }
+}
+
+void RestoreScreensaver( vout_thread_t *p_vout )
+{
+ /* restore screensaver system settings */
+ if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
+ SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT,
+ p_vout->p_sys->i_spi_lowpowertimeout, NULL, 0);
+ }
+ if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
+ SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT,
+ p_vout->p_sys->i_spi_powerofftimeout, NULL, 0);
+ }
+ if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
+ SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT,
+ p_vout->p_sys->i_spi_screensavetimeout, NULL, 0);
+ }
+}
+#endif
+
--- /dev/null
+/*****************************************************************************
+ * events.c: Windows DirectX video output events handler
+ *****************************************************************************
+ * Copyright (C) 2001-2009 the VideoLAN team
+ * $Id$
+ *
+ * Authors: Gildas Bazin <gbazin@videolan.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
+ *****************************************************************************/
+
+
+/*****************************************************************************
+ * Preamble: This file contains the functions related to the creation of
+ * a window and the handling of its messages (events).
+ *****************************************************************************/
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <vlc_common.h>
+#include <vlc_playlist.h>
+#include <vlc_vout.h>
+#include <vlc_vout_window.h>
+
+#include <windows.h>
+#include <windowsx.h>
+#include <shellapi.h>
+
+#include <ctype.h>
+
+#ifdef MODULE_NAME_IS_directx
+#include <ddraw.h>
+#endif
+#ifdef MODULE_NAME_IS_direct3d
+#include <d3d9.h>
+#endif
+#ifdef MODULE_NAME_IS_glwin32
+#include <GL/gl.h>
+#endif
+
+#include <vlc_keys.h>
+#include "vout.h"
+
+#ifdef UNDER_CE
+#include <aygshell.h>
+ //WINSHELLAPI BOOL WINAPI SHFullScreen(HWND hwndRequester, DWORD dwState);
+#endif
+
+/*#if defined(UNDER_CE) && !defined(__PLUGIN__) --FIXME*/
+/*# define SHFS_SHOWSIPBUTTON 0x0004
+# define SHFS_HIDESIPBUTTON 0x0008
+# define MENU_HEIGHT 26
+ BOOL SHFullScreen(HWND hwndRequester, DWORD dwState);
+#endif*/
+
+/*****************************************************************************
+ * Local prototypes.
+ *****************************************************************************/
+#define WM_VLC_HIDE_MOUSE (WM_APP + 0)
+#define WM_VLC_SHOW_MOUSE (WM_APP + 1)
+#define WM_VLC_CHANGE_TEXT (WM_APP + 2)
+
+struct event_thread_t
+{
+ vout_thread_t *p_vout;
+
+ /* */
+ vlc_thread_t thread;
+ vlc_mutex_t lock;
+ vlc_cond_t wait;
+ bool b_ready;
+ bool b_done;
+ bool b_error;
+
+ /* */
+ bool use_desktop;
+ bool use_overlay;
+
+ /* Mouse */
+ volatile bool b_cursor_hidden;
+ volatile mtime_t i_lastmoved;
+ mtime_t i_mouse_hide_timeout;
+
+ /* Title */
+ char *psz_title;
+
+ int i_window_style;
+ vout_window_cfg_t wnd_cfg;
+
+ /* */
+ unsigned i_changes;
+
+ /* */
+ vout_window_t *parent_window;
+ HWND hparent;
+ HWND hwnd;
+ HWND hvideownd;
+ HWND hfswnd;
+};
+
+static int DirectXCreateWindow( event_thread_t * );
+static void DirectXCloseWindow ( event_thread_t * );
+static long FAR PASCAL DirectXEventProc( HWND, UINT, WPARAM, LPARAM );
+
+static void DirectXPopupMenu( event_thread_t *p_event, bool b_open )
+{
+ var_SetBool( p_event->p_vout->p_libvlc, "intf-popupmenu", b_open );
+}
+
+static int DirectXConvertKey( int i_key );
+
+/*****************************************************************************
+ * EventThread: Create video window & handle its messages
+ *****************************************************************************
+ * This function creates a video window and then enters an infinite loop
+ * that handles the messages sent to that window.
+ * The main goal of this thread is to isolate the Win32 PeekMessage function
+ * because this one can block for a long time.
+ *****************************************************************************/
+static void *EventThread( void *p_this )
+{
+ event_thread_t *p_event = (event_thread_t *)p_this;
+ vout_thread_t *p_vout = p_event->p_vout;
+ MSG msg;
+ POINT old_mouse_pos = {0,0}, mouse_pos;
+ vlc_value_t val;
+ unsigned int i_width, i_height, i_x, i_y;
+ HMODULE hkernel32;
+ int canc = vlc_savecancel ();
+
+ vlc_mutex_lock( &p_event->lock );
+ /* Create a window for the video */
+ /* Creating a window under Windows also initializes the thread's event
+ * message queue */
+ if( DirectXCreateWindow( p_event ) )
+ p_event->b_error = true;
+
+ p_event->b_ready = true;
+ vlc_cond_signal( &p_event->wait );
+
+ const bool b_error = p_event->b_error;
+ vlc_mutex_unlock( &p_event->lock );
+
+ if( b_error )
+ {
+ vlc_restorecancel( canc );
+ return NULL;
+ }
+
+#ifndef UNDER_CE
+ /* Set power management stuff */
+ if( (hkernel32 = GetModuleHandle( _T("KERNEL32") ) ) )
+ {
+ ULONG (WINAPI* OurSetThreadExecutionState)( ULONG );
+
+ OurSetThreadExecutionState = (ULONG (WINAPI*)( ULONG ))
+ GetProcAddress( hkernel32, _T("SetThreadExecutionState") );
+
+ if( OurSetThreadExecutionState )
+ /* Prevent monitor from powering off */
+ OurSetThreadExecutionState( ES_DISPLAY_REQUIRED | ES_CONTINUOUS );
+ else
+ msg_Dbg( p_vout, "no support for SetThreadExecutionState()" );
+ }
+#endif
+
+ /* Main loop */
+ /* GetMessage will sleep if there's no message in the queue */
+ for( ;; )
+ {
+ if( !GetMessage( &msg, 0, 0, 0 ) )
+ {
+ vlc_mutex_lock( &p_event->lock );
+ p_event->b_done = true;
+ vlc_mutex_unlock( &p_event->lock );
+ break;
+ }
+
+ /* Check if we are asked to exit */
+ vlc_mutex_lock( &p_event->lock );
+ const bool b_done = p_event->b_done;
+ vlc_mutex_unlock( &p_event->lock );
+ if( b_done )
+ break;
+
+ /* */
+ switch( msg.message )
+ {
+
+ case WM_MOUSEMOVE:
+ vlc_mutex_lock( &p_event->lock );
+ vout_PlacePicture( p_event->p_vout,
+ p_event->wnd_cfg.width,
+ p_event->wnd_cfg.height,
+ &i_x, &i_y, &i_width, &i_height );
+ vlc_mutex_unlock( &p_event->lock );
+
+ if( msg.hwnd == p_event->hvideownd )
+ {
+ /* Child window */
+ i_x = i_y = 0;
+ }
+
+ if( i_width && i_height )
+ {
+ val.i_int = ( GET_X_LPARAM(msg.lParam) - i_x ) *
+ p_event->p_vout->fmt_in.i_visible_width / i_width +
+ p_event->p_vout->fmt_in.i_x_offset;
+ var_Set( p_event->p_vout, "mouse-x", val );
+ val.i_int = ( GET_Y_LPARAM(msg.lParam) - i_y ) *
+ p_event->p_vout->fmt_in.i_visible_height / i_height +
+ p_event->p_vout->fmt_in.i_y_offset;
+ var_Set( p_event->p_vout, "mouse-y", val );
+
+ var_SetBool( p_event->p_vout, "mouse-moved", true );
+ }
+
+ case WM_NCMOUSEMOVE:
+ GetCursorPos( &mouse_pos );
+ if( (abs(mouse_pos.x - old_mouse_pos.x) > 2 ||
+ (abs(mouse_pos.y - old_mouse_pos.y)) > 2 ) )
+ {
+ GetCursorPos( &old_mouse_pos );
+ p_event->i_lastmoved = mdate();
+
+ if( p_event->b_cursor_hidden )
+ {
+ p_event->b_cursor_hidden = 0;
+ ShowCursor( TRUE );
+ }
+ }
+ break;
+
+ case WM_VLC_HIDE_MOUSE:
+ if( p_event->b_cursor_hidden ) break;
+ p_event->b_cursor_hidden = true;
+ GetCursorPos( &old_mouse_pos );
+ ShowCursor( FALSE );
+ break;
+
+ case WM_VLC_SHOW_MOUSE:
+ if( !p_event->b_cursor_hidden ) break;
+ p_event->b_cursor_hidden = false;
+ GetCursorPos( &old_mouse_pos );
+ ShowCursor( TRUE );
+ break;
+
+ case WM_LBUTTONDOWN:
+ var_Get( p_event->p_vout, "mouse-button-down", &val );
+ val.i_int |= 1;
+ var_Set( p_event->p_vout, "mouse-button-down", val );
+ DirectXPopupMenu( p_event, false );
+ break;
+
+ case WM_LBUTTONUP:
+ var_Get( p_event->p_vout, "mouse-button-down", &val );
+ val.i_int &= ~1;
+ var_Set( p_event->p_vout, "mouse-button-down", val );
+
+ var_SetBool( p_event->p_vout, "mouse-clicked", true );
+ break;
+
+ case WM_LBUTTONDBLCLK:
+ vlc_mutex_lock( &p_event->lock );
+ p_event->i_changes |= VOUT_FULLSCREEN_CHANGE;
+ vlc_mutex_unlock( &p_event->lock );
+ break;
+
+ case WM_MBUTTONDOWN:
+ var_Get( p_event->p_vout, "mouse-button-down", &val );
+ val.i_int |= 2;
+ var_Set( p_event->p_vout, "mouse-button-down", val );
+ DirectXPopupMenu( p_event, false );
+ var_ToggleBool( p_event->p_vout->p_libvlc, "intf-show" );
+ break;
+
+ case WM_MBUTTONUP:
+ var_Get( p_event->p_vout, "mouse-button-down", &val );
+ val.i_int &= ~2;
+ var_Set( p_event->p_vout, "mouse-button-down", val );
+ break;
+
+ case WM_RBUTTONDOWN:
+ var_Get( p_event->p_vout, "mouse-button-down", &val );
+ val.i_int |= 4;
+ var_Set( p_event->p_vout, "mouse-button-down", val );
+ DirectXPopupMenu( p_event, false );
+ break;
+
+ case WM_RBUTTONUP:
+ var_Get( p_event->p_vout, "mouse-button-down", &val );
+ val.i_int &= ~4;
+ var_Set( p_event->p_vout, "mouse-button-down", val );
+ DirectXPopupMenu( p_event, true );
+ break;
+
+ case WM_KEYDOWN:
+ case WM_SYSKEYDOWN:
+ /* The key events are first processed here and not translated
+ * into WM_CHAR events because we need to know the status of the
+ * modifier keys. */
+ val.i_int = DirectXConvertKey( msg.wParam );
+ if( !val.i_int )
+ {
+ /* This appears to be a "normal" (ascii) key */
+ val.i_int = tolower( MapVirtualKey( msg.wParam, 2 ) );
+ }
+
+ if( val.i_int )
+ {
+ if( GetKeyState(VK_CONTROL) & 0x8000 )
+ {
+ val.i_int |= KEY_MODIFIER_CTRL;
+ }
+ if( GetKeyState(VK_SHIFT) & 0x8000 )
+ {
+ val.i_int |= KEY_MODIFIER_SHIFT;
+ }
+ if( GetKeyState(VK_MENU) & 0x8000 )
+ {
+ val.i_int |= KEY_MODIFIER_ALT;
+ }
+
+ var_Set( p_vout->p_libvlc, "key-pressed", val );
+ }
+ break;
+
+ case WM_MOUSEWHEEL:
+ if( GET_WHEEL_DELTA_WPARAM( msg.wParam ) > 0 )
+ {
+ val.i_int = KEY_MOUSEWHEELUP;
+ }
+ else
+ {
+ val.i_int = KEY_MOUSEWHEELDOWN;
+ }
+ if( val.i_int )
+ {
+ if( GetKeyState(VK_CONTROL) & 0x8000 )
+ {
+ val.i_int |= KEY_MODIFIER_CTRL;
+ }
+ if( GetKeyState(VK_SHIFT) & 0x8000 )
+ {
+ val.i_int |= KEY_MODIFIER_SHIFT;
+ }
+ if( GetKeyState(VK_MENU) & 0x8000 )
+ {
+ val.i_int |= KEY_MODIFIER_ALT;
+ }
+
+ var_Set( p_vout->p_libvlc, "key-pressed", val );
+ }
+ break;
+
+ case WM_VLC_CHANGE_TEXT:
+ {
+ vlc_mutex_lock( &p_event->lock );
+ wchar_t *pwz_title = NULL;
+ if( p_event->psz_title )
+ {
+ const size_t i_length = strlen(p_event->psz_title);
+ pwz_title = malloc( 2 * (i_length + 1) );
+ if( pwz_title )
+ {
+ mbstowcs( pwz_title, p_event->psz_title, 2 * i_length );
+ pwz_title[i_length] = 0;
+ }
+ }
+ vlc_mutex_unlock( &p_event->lock );
+
+ if( pwz_title )
+ {
+ SetWindowText( p_event->hwnd, (LPCTSTR)pwz_title );
+ if( p_event->hfswnd )
+ SetWindowText( p_event->hfswnd, (LPCTSTR)pwz_title );
+ free( pwz_title );
+ }
+ break;
+ }
+
+ default:
+ /* Messages we don't handle directly are dispatched to the
+ * window procedure */
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ break;
+
+ } /* End Switch */
+
+ } /* End Main loop */
+
+ /* Check for WM_QUIT if we created the window */
+ if( !p_event->hparent && msg.message == WM_QUIT )
+ {
+ msg_Warn( p_vout, "WM_QUIT... should not happen!!" );
+ p_event->hwnd = NULL; /* Window already destroyed */
+ }
+
+ msg_Dbg( p_vout, "DirectXEventThread terminating" );
+
+ DirectXCloseWindow( p_event );
+ vlc_restorecancel(canc);
+ return NULL;
+}
+
+
+/* following functions are local */
+
+/*****************************************************************************
+ * DirectXCreateWindow: create a window for the video.
+ *****************************************************************************
+ * Before creating a direct draw surface, we need to create a window in which
+ * the video will be displayed. This window will also allow us to capture the
+ * events.
+ *****************************************************************************/
+static int DirectXCreateWindow( event_thread_t *p_event )
+{
+ vout_thread_t *p_vout = p_event->p_vout;
+ HINSTANCE hInstance;
+ HMENU hMenu;
+ RECT rect_window;
+ WNDCLASS wc; /* window class components */
+ HICON vlc_icon;
+ char vlc_path[MAX_PATH+1];
+ int i_style, i_stylex;
+
+ msg_Dbg( p_vout, "DirectXCreateWindow" );
+
+ /* Get this module's instance */
+ hInstance = GetModuleHandle(NULL);
+
+ #ifdef MODULE_NAME_IS_direct3d
+ if( !p_event->use_desktop )
+ {
+ #endif
+ /* If an external window was specified, we'll draw in it. */
+ p_event->parent_window = vout_window_New( VLC_OBJECT(p_vout), NULL, &p_event->wnd_cfg );
+ if( p_event->parent_window )
+ p_event->hparent = p_event->parent_window->hwnd;
+ else
+ p_event->hparent = NULL;
+ #ifdef MODULE_NAME_IS_direct3d
+ }
+ else
+ {
+ /* Find Program Manager */
+ HWND hwnd = FindWindow( _T("Progman"), NULL );
+ if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SHELLDLL_DefView"), NULL );
+ if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SysListView32"), NULL );
+ if( !hwnd )
+ msg_Err( p_vout, "Couldn't find desktop icon window. Desktop mode can't be established." );
+ p_event->hparent = hwnd;
+ }
+ #endif
+
+ /* Get the Icon from the main app */
+ vlc_icon = NULL;
+#ifndef UNDER_CE
+ if( GetModuleFileName( NULL, vlc_path, MAX_PATH ) )
+ {
+ vlc_icon = ExtractIcon( hInstance, vlc_path, 0 );
+ }
+#endif
+
+ /* Fill in the window class structure */
+ wc.style = CS_OWNDC|CS_DBLCLKS; /* style: dbl click */
+ wc.lpfnWndProc = (WNDPROC)DirectXEventProc; /* event handler */
+ wc.cbClsExtra = 0; /* no extra class data */
+ wc.cbWndExtra = 0; /* no extra window data */
+ wc.hInstance = hInstance; /* instance */
+ wc.hIcon = vlc_icon; /* load the vlc big icon */
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW); /* default cursor */
+ wc.hbrBackground = GetStockObject(BLACK_BRUSH); /* background color */
+ wc.lpszMenuName = NULL; /* no menu */
+ wc.lpszClassName = _T("VLC DirectX"); /* use a special class */
+
+ /* Register the window class */
+ if( !RegisterClass(&wc) )
+ {
+ WNDCLASS wndclass;
+
+ if( vlc_icon ) DestroyIcon( vlc_icon );
+
+ /* Check why it failed. If it's because one already exists
+ * then fine, otherwise return with an error. */
+ if( !GetClassInfo( hInstance, _T("VLC DirectX"), &wndclass ) )
+ {
+ msg_Err( p_vout, "DirectXCreateWindow RegisterClass FAILED (err=%lu)", GetLastError() );
+ return VLC_EGENERIC;
+ }
+ }
+
+ /* Register the video sub-window class */
+ wc.lpszClassName = _T("VLC DirectX video"); wc.hIcon = 0;
+ wc.hbrBackground = NULL; /* no background color */
+ if( !RegisterClass(&wc) )
+ {
+ WNDCLASS wndclass;
+
+ /* Check why it failed. If it's because one already exists
+ * then fine, otherwise return with an error. */
+ if( !GetClassInfo( hInstance, _T("VLC DirectX video"), &wndclass ) )
+ {
+ msg_Err( p_vout, "DirectXCreateWindow RegisterClass FAILED (err=%lu)", GetLastError() );
+ return VLC_EGENERIC;
+ }
+ }
+
+ /* When you create a window you give the dimensions you wish it to
+ * have. Unfortunatly these dimensions will include the borders and
+ * titlebar. We use the following function to find out the size of
+ * the window corresponding to the useable surface we want */
+ rect_window.top = 10;
+ rect_window.left = 10;
+ rect_window.right = rect_window.left + p_event->wnd_cfg.width;
+ rect_window.bottom = rect_window.top + p_event->wnd_cfg.height;
+
+ if( var_GetBool( p_vout, "video-deco" ) )
+ {
+ /* Open with window decoration */
+ AdjustWindowRect( &rect_window, WS_OVERLAPPEDWINDOW|WS_SIZEBOX, 0 );
+ i_style = WS_OVERLAPPEDWINDOW|WS_SIZEBOX|WS_VISIBLE|WS_CLIPCHILDREN;
+ i_stylex = 0;
+ }
+ else
+ {
+ /* No window decoration */
+ AdjustWindowRect( &rect_window, WS_POPUP, 0 );
+ i_style = WS_POPUP|WS_VISIBLE|WS_CLIPCHILDREN;
+ i_stylex = 0; // WS_EX_TOOLWINDOW; Is TOOLWINDOW really needed ?
+ // It messes up the fullscreen window.
+ }
+
+ if( p_event->hparent )
+ {
+ i_style = WS_VISIBLE|WS_CLIPCHILDREN|WS_CHILD;
+ i_stylex = 0;
+ }
+
+ p_event->i_window_style = i_style;
+
+ /* Create the window */
+ p_event->hwnd =
+ CreateWindowEx( WS_EX_NOPARENTNOTIFY | i_stylex,
+ _T("VLC DirectX"), /* name of window class */
+ _T(VOUT_TITLE) _T(" (DirectX Output)"), /* window title */
+ i_style, /* window style */
+ (p_event->wnd_cfg.x < 0) ? CW_USEDEFAULT :
+ (UINT)p_event->wnd_cfg.x, /* default X coordinate */
+ (p_event->wnd_cfg.y < 0) ? CW_USEDEFAULT :
+ (UINT)p_event->wnd_cfg.y, /* default Y coordinate */
+ rect_window.right - rect_window.left, /* window width */
+ rect_window.bottom - rect_window.top, /* window height */
+ p_event->hparent, /* parent window */
+ NULL, /* no menu in this window */
+ hInstance, /* handle of this program instance */
+ (LPVOID)p_event ); /* send p_vout to WM_CREATE */
+
+ if( !p_event->hwnd )
+ {
+ msg_Warn( p_vout, "DirectXCreateWindow create window FAILED (err=%lu)", GetLastError() );
+ return VLC_EGENERIC;
+ }
+
+ if( p_event->hparent )
+ {
+ LONG i_style;
+
+ /* We don't want the window owner to overwrite our client area */
+ i_style = GetWindowLong( p_event->hparent, GWL_STYLE );
+
+ if( !(i_style & WS_CLIPCHILDREN) )
+ /* Hmmm, apparently this is a blocking call... */
+ SetWindowLong( p_event->hparent, GWL_STYLE,
+ i_style | WS_CLIPCHILDREN );
+
+ /* Create our fullscreen window */
+ p_event->hfswnd =
+ CreateWindowEx( WS_EX_APPWINDOW, _T("VLC DirectX"),
+ _T(VOUT_TITLE) _T(" (DirectX Output)"),
+ WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN|WS_SIZEBOX,
+ CW_USEDEFAULT, CW_USEDEFAULT,
+ CW_USEDEFAULT, CW_USEDEFAULT,
+ NULL, NULL, hInstance, NULL );
+ }
+ else
+ {
+ p_event->hfswnd = NULL;
+ }
+
+ /* Append a "Always On Top" entry in the system menu */
+ hMenu = GetSystemMenu( p_event->hwnd, FALSE );
+ AppendMenu( hMenu, MF_SEPARATOR, 0, _T("") );
+ AppendMenu( hMenu, MF_STRING | MF_UNCHECKED,
+ IDM_TOGGLE_ON_TOP, _T("Always on &Top") );
+
+ /* Create video sub-window. This sub window will always exactly match
+ * the size of the video, which allows us to use crazy overlay colorkeys
+ * without having them shown outside of the video area. */
+ p_event->hvideownd =
+ CreateWindow( _T("VLC DirectX video"), _T(""), /* window class */
+ WS_CHILD, /* window style, not visible initially */
+ 0, 0,
+ p_vout->render.i_width, /* default width */
+ p_vout->render.i_height, /* default height */
+ p_event->hwnd, /* parent window */
+ NULL, hInstance,
+ (LPVOID)p_event ); /* send p_vout to WM_CREATE */
+
+ if( !p_event->hvideownd )
+ msg_Warn( p_vout, "can't create video sub-window" );
+ else
+ msg_Dbg( p_vout, "created video sub-window" );
+
+ /* Now display the window */
+ ShowWindow( p_event->hwnd, SW_SHOW );
+
+ return VLC_SUCCESS;
+}
+
+/*****************************************************************************
+ * DirectXCloseWindow: close the window created by DirectXCreateWindow
+ *****************************************************************************
+ * This function returns all resources allocated by DirectXCreateWindow.
+ *****************************************************************************/
+static void DirectXCloseWindow( event_thread_t *p_event )
+{
+ vout_thread_t *p_vout = p_event->p_vout;
+ msg_Dbg( p_vout, "DirectXCloseWindow" );
+
+ DestroyWindow( p_event->hwnd );
+ if( p_event->hfswnd ) DestroyWindow( p_event->hfswnd );
+
+ #ifdef MODULE_NAME_IS_direct3d
+ if( !p_event->use_desktop )
+ #endif
+ vout_window_Delete( p_event->parent_window );
+ p_event->hwnd = NULL;
+
+ /* We don't unregister the Window Class because it could lead to race
+ * conditions and it will be done anyway by the system when the app will
+ * exit */
+}
+
+/*****************************************************************************
+ * DirectXEventProc: This is the window event processing function.
+ *****************************************************************************
+ * On Windows, when you create a window you have to attach an event processing
+ * function to it. The aim of this function is to manage "Queued Messages" and
+ * "Nonqueued Messages".
+ * Queued Messages are those picked up and retransmitted by vout_Manage
+ * (using the GetMessage and DispatchMessage functions).
+ * Nonqueued Messages are those that Windows will send directly to this
+ * procedure (like WM_DESTROY, WM_WINDOWPOSCHANGED...)
+ *****************************************************************************/
+static long FAR PASCAL DirectXEventProc( HWND hwnd, UINT message,
+ WPARAM wParam, LPARAM lParam )
+{
+ event_thread_t *p_event;
+
+ if( message == WM_CREATE )
+ {
+ /* Store p_vout for future use */
+ p_event = (event_thread_t *)((CREATESTRUCT *)lParam)->lpCreateParams;
+ SetWindowLongPtr( hwnd, GWLP_USERDATA, (LONG_PTR)p_event );
+ return TRUE;
+ }
+ else
+ {
+ LONG_PTR p_user_data = GetWindowLongPtr( hwnd, GWLP_USERDATA );
+ p_event = (event_thread_t *)p_user_data;
+ if( !p_event )
+ {
+ /* Hmmm mozilla does manage somehow to save the pointer to our
+ * windowproc and still calls it after the vout has been closed. */
+ return DefWindowProc(hwnd, message, wParam, lParam);
+ }
+ }
+ vout_thread_t *p_vout = p_event->p_vout;
+
+#ifndef UNDER_CE
+ /* Catch the screensaver and the monitor turn-off */
+ if( message == WM_SYSCOMMAND &&
+ ( (wParam & 0xFFF0) == SC_SCREENSAVE || (wParam & 0xFFF0) == SC_MONITORPOWER ) )
+ {
+ //if( p_vout ) msg_Dbg( p_vout, "WinProc WM_SYSCOMMAND screensaver" );
+ return 0; /* this stops them from happening */
+ }
+#endif
+
+ if( hwnd == p_event->hvideownd )
+ {
+#ifdef MODULE_NAME_IS_directx
+ vlc_mutex_lock( &p_event->lock );
+ const bool use_overlay = p_event->use_overlay;
+ vlc_mutex_unlock( &p_event->lock );
+#endif
+
+ switch( message )
+ {
+#ifdef MODULE_NAME_IS_directx
+ case WM_ERASEBKGND:
+ /* For overlay, we need to erase background */
+ return !use_overlay ? 1 : DefWindowProc(hwnd, message, wParam, lParam);
+ case WM_PAINT:
+ /*
+ ** For overlay, DefWindowProc() will erase dirty regions
+ ** with colorkey.
+ ** For non-overlay, vout will paint the whole window at
+ ** regular interval, therefore dirty regions can be ignored
+ ** to minimize repaint.
+ */
+ if( !use_overlay )
+ {
+ ValidateRect(hwnd, NULL);
+ }
+ // fall through to default
+#else
+ /*
+ ** For OpenGL and Direct3D, vout will update the whole
+ ** window at regular interval, therefore dirty region
+ ** can be ignored to minimize repaint.
+ */
+ case WM_ERASEBKGND:
+ /* nothing to erase */
+ return 1;
+ case WM_PAINT:
+ /* nothing to repaint */
+ ValidateRect(hwnd, NULL);
+ // fall through
+#endif
+ default:
+ return DefWindowProc(hwnd, message, wParam, lParam);
+ }
+ }
+
+ switch( message )
+ {
+
+ case WM_WINDOWPOSCHANGED:
+ UpdateRects( p_vout, true );
+ return 0;
+
+ /* the user wants to close the window */
+ case WM_CLOSE:
+ {
+ playlist_t * p_playlist = pl_Hold( p_vout );
+ if( p_playlist )
+ {
+ playlist_Stop( p_playlist );
+ pl_Release( p_vout );
+ }
+ return 0;
+ }
+
+ /* the window has been closed so shut down everything now */
+ case WM_DESTROY:
+ msg_Dbg( p_vout, "WinProc WM_DESTROY" );
+ /* just destroy the window */
+ PostQuitMessage( 0 );
+ return 0;
+
+ case WM_SYSCOMMAND:
+ switch (wParam)
+ {
+ case IDM_TOGGLE_ON_TOP: /* toggle the "on top" status */
+ {
+ msg_Dbg( p_vout, "WinProc WM_SYSCOMMAND: IDM_TOGGLE_ON_TOP");
+
+ /* Change the current value */
+ var_ToggleBool( p_vout, "video-on-top" );
+ return 0;
+ }
+ }
+ break;
+
+ case WM_PAINT:
+ case WM_NCPAINT:
+ case WM_ERASEBKGND:
+ return DefWindowProc(hwnd, message, wParam, lParam);
+
+ case WM_KILLFOCUS:
+#ifdef MODULE_NAME_IS_wingapi
+ GXSuspend();
+#endif
+#ifdef UNDER_CE
+ if( hwnd == p_event->hfswnd )
+ {
+ HWND htbar = FindWindow( _T("HHTaskbar"), NULL );
+ ShowWindow( htbar, SW_SHOW );
+ }
+
+ if( !p_event->hparent ||
+ hwnd == p_event->hfswnd )
+ {
+ SHFullScreen( hwnd, SHFS_SHOWSIPBUTTON );
+ }
+#endif
+ return 0;
+
+ case WM_SETFOCUS:
+#ifdef MODULE_NAME_IS_wingapi
+ GXResume();
+#endif
+#ifdef UNDER_CE
+ if( p_event->hparent &&
+ hwnd != p_event->hfswnd && p_vout->b_fullscreen )
+ {
+ vlc_mutex_lock( &p_event->lock );
+ p_event->i_changes |= VOUT_FULLSCREEN_CHANGE;
+ vlc_mutex_unlock( &p_event->lock );
+ }
+
+ if( hwnd == p_event->hfswnd )
+ {
+ HWND htbar = FindWindow( _T("HHTaskbar"), NULL );
+ ShowWindow( htbar, SW_HIDE );
+ }
+
+ if( !p_event->hparent ||
+ hwnd == p_event->hfswnd )
+ {
+ SHFullScreen( hwnd, SHFS_HIDESIPBUTTON );
+ }
+#endif
+ return 0;
+
+ default:
+ //msg_Dbg( p_vout, "WinProc WM Default %i", message );
+ break;
+ }
+
+ /* Let windows handle the message */
+ return DefWindowProc(hwnd, message, wParam, lParam);
+}
+
+static struct
+{
+ int i_dxkey;
+ int i_vlckey;
+
+} dxkeys_to_vlckeys[] =
+{
+ { VK_F1, KEY_F1 }, { VK_F2, KEY_F2 }, { VK_F3, KEY_F3 }, { VK_F4, KEY_F4 },
+ { VK_F5, KEY_F5 }, { VK_F6, KEY_F6 }, { VK_F7, KEY_F7 }, { VK_F8, KEY_F8 },
+ { VK_F9, KEY_F9 }, { VK_F10, KEY_F10 }, { VK_F11, KEY_F11 },
+ { VK_F12, KEY_F12 },
+
+ { VK_RETURN, KEY_ENTER },
+ { VK_SPACE, ' ' },
+ { VK_ESCAPE, KEY_ESC },
+
+ { VK_LEFT, KEY_LEFT },
+ { VK_RIGHT, KEY_RIGHT },
+ { VK_UP, KEY_UP },
+ { VK_DOWN, KEY_DOWN },
+
+ { VK_HOME, KEY_HOME },
+ { VK_END, KEY_END },
+ { VK_PRIOR, KEY_PAGEUP },
+ { VK_NEXT, KEY_PAGEDOWN },
+
+ { VK_INSERT, KEY_INSERT },
+ { VK_DELETE, KEY_DELETE },
+
+ { VK_CONTROL, 0 },
+ { VK_SHIFT, 0 },
+ { VK_MENU, 0 },
+
+ { VK_BROWSER_BACK, KEY_BROWSER_BACK },
+ { VK_BROWSER_FORWARD, KEY_BROWSER_FORWARD },
+ { VK_BROWSER_REFRESH, KEY_BROWSER_REFRESH },
+ { VK_BROWSER_STOP, KEY_BROWSER_STOP },
+ { VK_BROWSER_SEARCH, KEY_BROWSER_SEARCH },
+ { VK_BROWSER_FAVORITES, KEY_BROWSER_FAVORITES },
+ { VK_BROWSER_HOME, KEY_BROWSER_HOME },
+ { VK_VOLUME_MUTE, KEY_VOLUME_MUTE },
+ { VK_VOLUME_DOWN, KEY_VOLUME_DOWN },
+ { VK_VOLUME_UP, KEY_VOLUME_UP },
+ { VK_MEDIA_NEXT_TRACK, KEY_MEDIA_NEXT_TRACK },
+ { VK_MEDIA_PREV_TRACK, KEY_MEDIA_PREV_TRACK },
+ { VK_MEDIA_STOP, KEY_MEDIA_STOP },
+ { VK_MEDIA_PLAY_PAUSE, KEY_MEDIA_PLAY_PAUSE },
+
+ { 0, 0 }
+};
+
+static int DirectXConvertKey( int i_key )
+{
+ int i;
+
+ for( i = 0; dxkeys_to_vlckeys[i].i_dxkey != 0; i++ )
+ {
+ if( dxkeys_to_vlckeys[i].i_dxkey == i_key )
+ {
+ return dxkeys_to_vlckeys[i].i_vlckey;
+ }
+ }
+
+ return 0;
+}
+
+void EventThreadMouseAutoHide( event_thread_t *p_event )
+{
+ vout_thread_t *p_vout = p_event->p_vout;
+
+ if( p_vout->b_fullscreen &&
+ !p_event->b_cursor_hidden &&
+ (mdate() - p_event->i_lastmoved) > p_event->i_mouse_hide_timeout )
+ {
+ /* Hide the cursor only if it is inside our window */
+ POINT point;
+ GetCursorPos( &point );
+
+ HWND hwnd = WindowFromPoint(point);
+ if( hwnd == p_event->hwnd || hwnd == p_event->hvideownd )
+ {
+ PostMessage( p_event->hwnd, WM_VLC_HIDE_MOUSE, 0, 0 );
+ }
+ else
+ {
+ p_event->i_lastmoved = mdate();
+ }
+ }
+}
+void EventThreadMouseShow( event_thread_t *p_event )
+{
+ PostMessage( p_event->hwnd, WM_VLC_SHOW_MOUSE, 0, 0 );
+}
+void EventThreadUpdateTitle( event_thread_t *p_event, const char *psz_fallback )
+{
+ char *psz_title = var_GetNonEmptyString( p_event->p_vout, "video-title" );
+ if( !psz_title )
+ psz_title = strdup( psz_fallback );
+ if( !psz_title )
+ return;
+
+ vlc_mutex_lock( &p_event->lock );
+ free( p_event->psz_title );
+ p_event->psz_title = psz_title;
+ vlc_mutex_unlock( &p_event->lock );
+
+ PostMessage( p_event->hwnd, WM_VLC_CHANGE_TEXT, 0, 0 );
+}
+unsigned EventThreadRetreiveChanges( event_thread_t *p_event )
+{
+ vlc_mutex_lock( &p_event->lock );
+ unsigned i_changes = p_event->i_changes;
+ p_event->i_changes = 0;
+ vlc_mutex_unlock( &p_event->lock );
+
+ return i_changes;
+}
+int EventThreadGetWindowStyle( event_thread_t *p_event )
+{
+ /* No need to lock, it is serialized by EventThreadStart */
+ return p_event->i_window_style;
+}
+
+void EventThreadUpdateWindowPosition( event_thread_t *p_event, bool *pb_changed,
+ int x, int y, int w, int h )
+{
+ vlc_mutex_lock( &p_event->lock );
+ *pb_changed = x != p_event->wnd_cfg.x ||
+ y != p_event->wnd_cfg.y ||
+ w != p_event->wnd_cfg.width ||
+ h != p_event->wnd_cfg.height;
+
+ p_event->wnd_cfg.x = x;
+ p_event->wnd_cfg.y = y;
+ p_event->wnd_cfg.width = w;
+ p_event->wnd_cfg.height = h;
+ vlc_mutex_unlock( &p_event->lock );
+}
+
+void EventThreadUseOverlay( event_thread_t *p_event, bool b_used )
+{
+ vlc_mutex_lock( &p_event->lock );
+ p_event->use_overlay = b_used;
+ vlc_mutex_unlock( &p_event->lock );
+}
+
+event_thread_t *EventThreadCreate( vout_thread_t *p_vout, const vout_window_cfg_t *p_wnd_cfg )
+{
+ /* Create the Vout EventThread, this thread is created by us to isolate
+ * the Win32 PeekMessage function calls. We want to do this because
+ * Windows can stay blocked inside this call for a long time, and when
+ * this happens it thus blocks vlc's video_output thread.
+ * Vout EventThread will take care of the creation of the video
+ * window (because PeekMessage has to be called from the same thread which
+ * created the window). */
+ msg_Dbg( p_vout, "creating Vout EventThread" );
+ event_thread_t *p_event = malloc( sizeof(*p_event) );
+ if( !p_event )
+ return NULL;
+
+ p_event->p_vout = p_vout;
+ vlc_mutex_init( &p_event->lock );
+ vlc_cond_init( &p_event->wait );
+
+ p_event->b_cursor_hidden = false;
+ p_event->i_lastmoved = mdate();
+ p_event->i_mouse_hide_timeout =
+ var_GetInteger(p_vout, "mouse-hide-timeout") * 1000;
+ p_event->psz_title = NULL;
+ p_event->wnd_cfg = *p_wnd_cfg;
+
+ return p_event;
+}
+
+void EventThreadDestroy( event_thread_t *p_event )
+{
+ free( p_event->psz_title );
+ vlc_cond_destroy( &p_event->wait );
+ vlc_mutex_destroy( &p_event->lock );
+ free( p_event );
+}
+
+int EventThreadStart( event_thread_t *p_event, event_hwnd_t *p_hwnd, const event_cfg_t *p_cfg )
+{
+ p_event->use_desktop = p_cfg->use_desktop;
+ p_event->use_overlay = p_cfg->use_overlay;
+
+ p_event->i_changes = 0;
+
+ p_event->b_ready = false;
+ p_event->b_done = false;
+ p_event->b_error = false;
+
+ if( vlc_clone( &p_event->thread, EventThread, p_event,
+ VLC_THREAD_PRIORITY_LOW ) )
+ {
+ msg_Err( p_event->p_vout, "cannot create Vout EventThread" );
+ return VLC_EGENERIC;
+ }
+
+ vlc_mutex_lock( &p_event->lock );
+ while( !p_event->b_ready )
+ vlc_cond_wait( &p_event->wait, &p_event->lock );
+ const bool b_error = p_event->b_error;
+ vlc_mutex_unlock( &p_event->lock );
+
+ if( b_error )
+ {
+ vlc_join( p_event->thread, NULL );
+ p_event->b_ready = false;
+ return VLC_EGENERIC;
+ }
+ msg_Dbg( p_event->p_vout, "Vout EventThread running" );
+
+ if( !p_event->use_desktop )
+ p_hwnd->parent_window = p_event->parent_window;
+ else
+ p_hwnd->parent_window = NULL;
+ p_hwnd->hparent = p_event->hparent;
+ p_hwnd->hwnd = p_event->hwnd;
+ p_hwnd->hvideownd = p_event->hvideownd;
+ p_hwnd->hfswnd = p_event->hfswnd;
+ return VLC_SUCCESS;
+}
+
+void EventThreadStop( event_thread_t *p_event )
+{
+ if( !p_event->b_ready )
+ return;
+
+ vlc_mutex_lock( &p_event->lock );
+ p_event->b_done = true;
+ vlc_mutex_unlock( &p_event->lock );
+
+ /* we need to be sure Vout EventThread won't stay stuck in
+ * GetMessage, so we send a fake message */
+ if( p_event->hwnd )
+ PostMessage( p_event->hwnd, WM_NULL, 0, 0);
+
+ vlc_join( p_event->thread, NULL );
+ p_event->b_ready = false;
+}
+
--- /dev/null
+/*****************************************************************************
+ * event.h: Windows video output header file
+ *****************************************************************************
+ * Copyright (C) 2001-2009 the VideoLAN team
+ * $Id$
+ *
+ * Authors: Gildas Bazin <gbazin@videolan.org>
+ * Damien Fouilleul <damienf@videolan.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
+ *****************************************************************************/
+
+#include <vlc_vout_window.h>
+
+/**
+ * HWNDs manager.
+ */
+typedef struct event_thread_t event_thread_t;
+
+typedef struct {
+ bool use_desktop; /* direct3d */
+ bool use_overlay; /* directx */
+} event_cfg_t;
+
+typedef struct {
+ vout_window_t *parent_window;
+ HWND hparent;
+ HWND hwnd;
+ HWND hvideownd;
+ HWND hfswnd;
+} event_hwnd_t;
+
+event_thread_t *EventThreadCreate( vout_thread_t *, const vout_window_cfg_t * );
+void EventThreadDestroy( event_thread_t * );
+int EventThreadStart( event_thread_t *, event_hwnd_t *, const event_cfg_t * );
+void EventThreadStop( event_thread_t * );
+
+void EventThreadMouseAutoHide( event_thread_t * );
+void EventThreadMouseShow( event_thread_t * );
+void EventThreadUpdateTitle( event_thread_t *, const char *psz_fallback );
+unsigned EventThreadRetreiveChanges( event_thread_t * );
+int EventThreadGetWindowStyle( event_thread_t * );
+void EventThreadUpdateWindowPosition( event_thread_t *, bool *pb_changed,
+ int x, int y, int w, int h );
+void EventThreadUseOverlay( event_thread_t *, bool b_used );
--- /dev/null
+/*****************************************************************************
+ * vout.h: Windows video output header file
+ *****************************************************************************
+ * Copyright (C) 2001-2009 the VideoLAN team
+ * $Id$
+ *
+ * Authors: Gildas Bazin <gbazin@videolan.org>
+ * Damien Fouilleul <damienf@videolan.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
+ *****************************************************************************/
+
+/*****************************************************************************
+ * event_thread_t: event thread
+ *****************************************************************************/
+#include "events_vo.h"
+
+#ifdef MODULE_NAME_IS_wingapi
+ typedef struct GXDisplayProperties {
+ DWORD cxWidth;
+ DWORD cyHeight;
+ long cbxPitch;
+ long cbyPitch;
+ long cBPP;
+ DWORD ffFormat;
+ } GXDisplayProperties;
+
+ typedef struct GXScreenRect {
+ DWORD dwTop;
+ DWORD dwLeft;
+ DWORD dwWidth;
+ DWORD dwHeight;
+ } GXScreenRect;
+
+# define GX_FULLSCREEN 0x01
+# define GX_NORMALKEYS 0x02
+# define GX_LANDSCAPEKEYS 0x03
+
+# ifndef kfLandscape
+# define kfLandscape 0x8
+# define kfPalette 0x10
+# define kfDirect 0x20
+# define kfDirect555 0x40
+# define kfDirect565 0x80
+# define kfDirect888 0x100
+# define kfDirect444 0x200
+# define kfDirectInverted 0x400
+# endif
+
+#endif
+
+struct vout_window_t;
+
+/*****************************************************************************
+ * vout_sys_t: video output method descriptor
+ *****************************************************************************
+ * This structure is part of the video output thread descriptor.
+ * It describes the module specific properties of an output thread.
+ *****************************************************************************/
+struct vout_sys_t
+{
+ HWND hwnd; /* Handle of the main window */
+ HWND hvideownd; /* Handle of the video sub-window */
+ struct vout_window_t *parent_window; /* Parent window VLC object */
+ HWND hparent; /* Handle of the parent window */
+ HWND hfswnd; /* Handle of the fullscreen window */
+
+ /* Multi-monitor support */
+ HMONITOR hmonitor; /* handle of the current monitor */
+ GUID *p_display_driver;
+ HMONITOR (WINAPI* MonitorFromWindow)( HWND, DWORD );
+ BOOL (WINAPI* GetMonitorInfo)( HMONITOR, LPMONITORINFO );
+
+ /* size of the display */
+ RECT rect_display;
+ int i_display_depth;
+
+ /* size of the overall window (including black bands) */
+ RECT rect_parent;
+
+ volatile uint16_t i_changes; /* changes made to the video display */
+
+ /* Misc */
+ bool b_on_top_change;
+
+#ifndef UNDER_CE
+
+ /* screensaver system settings to be restored when vout is closed */
+ UINT i_spi_lowpowertimeout;
+ UINT i_spi_powerofftimeout;
+ UINT i_spi_screensavetimeout;
+
+#endif
+
+ /* Coordinates of src and dest images (used when blitting to display) */
+ RECT rect_src;
+ RECT rect_src_clipped;
+ RECT rect_dest;
+ RECT rect_dest_clipped;
+
+ bool b_hw_yuv; /* Should we use hardware YUV->RGB conversions */
+
+
+#ifdef MODULE_NAME_IS_directx
+ /* Overlay alignment restrictions */
+ int i_align_src_boundary;
+ int i_align_src_size;
+ int i_align_dest_boundary;
+ int i_align_dest_size;
+
+ bool b_wallpaper; /* show as desktop wallpaper ? */
+
+ bool b_using_overlay; /* Are we using an overlay surface */
+ bool b_use_sysmem; /* Should we use system memory for surfaces */
+ bool b_3buf_overlay; /* Should we use triple buffered overlays */
+
+ /* DDraw capabilities */
+ int b_caps_overlay_clipping;
+
+ unsigned int i_rgb_colorkey; /* colorkey in RGB used by the overlay */
+ unsigned int i_colorkey; /* colorkey used by the overlay */
+
+ COLORREF color_bkg;
+ COLORREF color_bkgtxt;
+
+ LPDIRECTDRAW2 p_ddobject; /* DirectDraw object */
+ LPDIRECTDRAWSURFACE2 p_display; /* Display device */
+ LPDIRECTDRAWSURFACE2 p_current_surface; /* surface currently displayed */
+ LPDIRECTDRAWCLIPPER p_clipper; /* clipper used for blitting */
+ HINSTANCE hddraw_dll; /* handle of the opened ddraw dll */
+ vlc_mutex_t lock;
+#endif
+
+#ifdef MODULE_NAME_IS_glwin32
+ HDC hGLDC;
+ HGLRC hGLRC;
+#endif
+
+#ifdef MODULE_NAME_IS_direct3d
+ /* show video on desktop window ? */
+ bool b_desktop;
+
+ // core objects
+ HINSTANCE hd3d9_dll; /* handle of the opened d3d9 dll */
+ LPDIRECT3D9 p_d3dobj;
+ LPDIRECT3DDEVICE9 p_d3ddev;
+ D3DPRESENT_PARAMETERS d3dpp;
+ // scene objects
+ LPDIRECT3DTEXTURE9 p_d3dtex;
+ LPDIRECT3DVERTEXBUFFER9 p_d3dvtc;
+#endif
+
+#ifdef MODULE_NAME_IS_wingdi
+
+ int i_depth;
+
+ /* Our offscreen bitmap and its framebuffer */
+ HDC off_dc;
+ HBITMAP off_bitmap;
+ uint8_t * p_pic_buffer;
+ int i_pic_pitch;
+ int i_pic_pixel_pitch;
+
+ BITMAPINFO bitmapinfo;
+ RGBQUAD red;
+ RGBQUAD green;
+ RGBQUAD blue;
+#endif
+
+#ifdef MODULE_NAME_IS_wingapi
+ int i_depth;
+ int render_width;
+ int render_height;
+ /* Our offscreen bitmap and its framebuffer */
+ HDC off_dc;
+ HBITMAP off_bitmap;
+ uint8_t * p_pic_buffer;
+ int i_pic_pitch;
+ int i_pic_pixel_pitch;
+
+ BITMAPINFO bitmapinfo;
+ RGBQUAD red;
+ RGBQUAD green;
+ RGBQUAD blue;
+
+ HINSTANCE gapi_dll; /* handle of the opened gapi dll */
+
+ /* GAPI functions */
+ int (*GXOpenDisplay)( HWND hWnd, DWORD dwFlags );
+ int (*GXCloseDisplay)();
+ void *(*GXBeginDraw)();
+ int (*GXEndDraw)();
+ GXDisplayProperties (*GXGetDisplayProperties)();
+ int (*GXSuspend)();
+ int (*GXResume)();
+#endif
+
+ event_thread_t *p_event;
+};
+
+#ifdef MODULE_NAME_IS_wingapi
+# define GXOpenDisplay p_vout->p_sys->GXOpenDisplay
+# define GXCloseDisplay p_vout->p_sys->GXCloseDisplay
+# define GXBeginDraw p_vout->p_sys->GXBeginDraw
+# define GXEndDraw p_vout->p_sys->GXEndDraw
+# define GXGetDisplayProperties p_vout->p_sys->GXGetDisplayProperties
+# define GXSuspend p_vout->p_sys->GXSuspend
+# define GXResume p_vout->p_sys->GXResume
+#endif
+
+/*****************************************************************************
+ * Prototypes from directx.c
+ *****************************************************************************/
+int DirectDrawUpdateOverlay( vout_thread_t *p_vout );
+
+/*****************************************************************************
+ * Prototypes from common.c
+ *****************************************************************************/
+int CommonInit( vout_thread_t * );
+void CommonClean( vout_thread_t * );
+void CommonManage( vout_thread_t * );
+
+int Control( vout_thread_t *p_vout, int i_query, va_list args );
+
+void UpdateRects ( vout_thread_t *p_vout, bool b_force );
+void Win32ToggleFullscreen ( vout_thread_t *p_vout );
+void ExitFullscreen( vout_thread_t *p_vout );
+#ifndef UNDER_CE
+void DisableScreensaver ( vout_thread_t *p_vout );
+void RestoreScreensaver ( vout_thread_t *p_vout );
+#endif
+
+/*****************************************************************************
+ * Constants
+ *****************************************************************************/
+#define IDM_TOGGLE_ON_TOP WM_USER + 1
+#define DX_POSITION_CHANGE 0x1000
+#define DX_WALLPAPER_CHANGE 0x2000
+#define DX_DESKTOP_CHANGE 0x4000
+
+/*****************************************************************************
+ * WinCE helpers
+ *****************************************************************************/
+#ifdef UNDER_CE
+
+#define AdjustWindowRect(a,b,c) AdjustWindowRectEx(a,b,c,0)
+
+#ifndef GCL_HBRBACKGROUND
+# define GCL_HBRBACKGROUND (-10)
+#endif
+
+//#define FindWindowEx(a,b,c,d) 0
+
+#define GetWindowPlacement(a,b)
+#define SetWindowPlacement(a,b)
+/*typedef struct _WINDOWPLACEMENT {
+ UINT length;
+ UINT flags;
+ UINT showCmd;
+ POINT ptMinPosition;
+ POINT ptMaxPosition;
+ RECT rcNormalPosition;
+} WINDOWPLACEMENT;*/
+
+#ifndef WM_NCMOUSEMOVE
+# define WM_NCMOUSEMOVE 160
+#endif
+#ifndef CS_OWNDC
+# define CS_OWNDC 32
+#endif
+#ifndef SC_SCREENSAVE
+# define SC_SCREENSAVE 0xF140
+#endif
+#ifndef SC_MONITORPOWER
+# define SC_MONITORPOWER 0xF170
+#endif
+#ifndef WM_NCPAINT
+# define WM_NCPAINT 133
+#endif
+#ifndef WS_OVERLAPPEDWINDOW
+# define WS_OVERLAPPEDWINDOW 0xcf0000
+#endif
+#ifndef WS_EX_NOPARENTNOTIFY
+# define WS_EX_NOPARENTNOTIFY 4
+#endif
+#ifndef WS_EX_APPWINDOW
+#define WS_EX_APPWINDOW 0x40000
+#endif
+
+//#define SetWindowLongPtr SetWindowLong
+//#define GetWindowLongPtr GetWindowLong
+//#define GWLP_USERDATA GWL_USERDATA
+
+#endif //UNDER_CE