# define PFNGLGETSHADERINFOLOGPROC typeof(glGetShaderInfoLog)*
# define PFNGLGETUNIFORMLOCATIONPROC typeof(glGetUniformLocation)*
# define PFNGLGETATTRIBLOCATIONPROC typeof(glGetAttribLocation)*
-# define PFNGLVERTEXATTRIBLOCATIONPROC typeof(glVertexAttribPointer)*
+# define PFNGLVERTEXATTRIBPOINTERPROC typeof(glVertexAttribPointer)*
# define PFNGLENABLEVERTEXATTRIBARRAYPROC typeof(glEnableVertexAttribArray)*
# define PFNGLUNIFORM4FVPROC typeof(glUniform4fv)*
# define PFNGLUNIFORM4FPROC typeof(glUniform4f)*