*****************************************************************************/
static bool IsSupported( const audio_format_t *p_input, const audio_format_t *p_output );
+struct filter_sys_t
+{
+ void (*pf_dowork)(filter_t *, block_t *, block_t * );
+};
+
static block_t *Filter( filter_t *, block_t * );
-/*****************************************************************************
- * DoWork: convert a buffer
- *****************************************************************************/
-static void DoWork( filter_t * p_filter,
- block_t * p_in_buf, block_t * p_out_buf )
-{
- const unsigned i_input_physical = p_filter->fmt_in.audio.i_physical_channels;
+static void DoWork_7_x_to_2_0( filter_t * p_filter, block_t * p_in_buf, block_t * p_out_buf ) {
+ float *p_dest = (float *)p_out_buf->p_buffer;
+ const float *p_src = (const float *)p_in_buf->p_buffer;
+ for( int i = p_in_buf->i_nb_samples; i--; )
+ {
+ *p_dest++ = p_src[6] + 0.5 * p_src[0] + p_src[2] / 4 + p_src[4] / 4;
+ *p_dest++ = p_src[6] + 0.5 * p_src[1] + p_src[3] / 4 + p_src[5] / 4;
- const bool b_input_7_0 = (i_input_physical & ~AOUT_CHAN_LFE) == AOUT_CHANS_7_0;
- const bool b_input_5_0 = !b_input_7_0 &&
- ( (i_input_physical & AOUT_CHANS_5_0) == AOUT_CHANS_5_0 ||
- (i_input_physical & AOUT_CHANS_5_0_MIDDLE) == AOUT_CHANS_5_0_MIDDLE );
- const bool b_input_4_center_rear = !b_input_7_0 && !b_input_5_0 &&
- (i_input_physical & ~AOUT_CHAN_LFE) == AOUT_CHANS_4_CENTER_REAR;
- const bool b_input_3_0 = !b_input_7_0 && !b_input_5_0 && !b_input_4_center_rear &&
- (i_input_physical & ~AOUT_CHAN_LFE) == AOUT_CHANS_3_0;
+ p_src += 7;
- int i_input_nb = aout_FormatNbChannels( &p_filter->fmt_in.audio );
- int i_output_nb = aout_FormatNbChannels( &p_filter->fmt_out.audio );
+ if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
+ }
+}
+
+static void DoWork_5_x_to_2_0( filter_t * p_filter, block_t * p_in_buf, block_t * p_out_buf ) {
float *p_dest = (float *)p_out_buf->p_buffer;
const float *p_src = (const float *)p_in_buf->p_buffer;
- int i;
+ for( int i = p_in_buf->i_nb_samples; i--; )
+ {
+ *p_dest++ = p_src[4] + 0.5 * p_src[0] + 0.33 * p_src[2];
+ *p_dest++ = p_src[4] + 0.5 * p_src[1] + 0.33 * p_src[3];
- p_out_buf->i_nb_samples = p_in_buf->i_nb_samples;
- p_out_buf->i_buffer = p_in_buf->i_buffer * i_output_nb / i_input_nb;
+ p_src += 5;
- if( p_filter->fmt_out.audio.i_physical_channels == AOUT_CHANS_2_0 )
+ if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
+ }
+}
+
+static void DoWork_4_0_to_2_0( filter_t * p_filter, block_t * p_in_buf, block_t * p_out_buf ) {
+ VLC_UNUSED(p_filter);
+ float *p_dest = (float *)p_out_buf->p_buffer;
+ const float *p_src = (const float *)p_in_buf->p_buffer;
+ for( int i = p_in_buf->i_nb_samples; i--; )
{
- if( b_input_7_0 )
- for( i = p_in_buf->i_nb_samples; i--; )
- {
- *p_dest = p_src[6] + 0.5 * p_src[0] + p_src[2] / 4 + p_src[4] / 4;
- p_dest++;
- *p_dest = p_src[6] + 0.5 * p_src[1] + p_src[3] / 4 + p_src[5] / 4;
- p_dest++;
+ *p_dest++ = p_src[2] + p_src[3] + 0.5 * p_src[0];
+ *p_dest++ = p_src[2] + p_src[3] + 0.5 * p_src[1];
+ p_src += 4;
+ }
+}
- p_src += 7;
+static void DoWork_3_x_to_2_0( filter_t * p_filter, block_t * p_in_buf, block_t * p_out_buf ) {
+ float *p_dest = (float *)p_out_buf->p_buffer;
+ const float *p_src = (const float *)p_in_buf->p_buffer;
+ for( int i = p_in_buf->i_nb_samples; i--; )
+ {
+ *p_dest++ = p_src[2] + 0.5 * p_src[0];
+ *p_dest++ = p_src[2] + 0.5 * p_src[1];
- if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
- }
- else if( b_input_5_0 )
- for( i = p_in_buf->i_nb_samples; i--; )
- {
- *p_dest = p_src[4] + 0.5 * p_src[0] + 0.33 * p_src[2];
- p_dest++;
- *p_dest = p_src[4] + 0.5 * p_src[1] + 0.33 * p_src[3];
- p_dest++;
+ p_src += 3;
- p_src += 5;
+ if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
+ }
+}
- if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
- }
- else if( b_input_3_0 )
- for( i = p_in_buf->i_nb_samples; i--; )
- {
- *p_dest = p_src[2] + 0.5 * p_src[0];
- p_dest++;
- *p_dest = p_src[2] + 0.5 * p_src[1];
- p_dest++;
-
- p_src += 3;
-
- if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
- }
- else if (b_input_4_center_rear)
- for( i = p_in_buf->i_nb_samples; i--; )
- {
- *p_dest = p_src[2] + p_src[3] + 0.5 * p_src[0];
- p_dest++;
- *p_dest = p_src[2] + p_src[3] + 0.5 * p_src[1];
- p_dest++;
- p_src += 4;
- }
+static void DoWork_7_x_to_1_0( filter_t * p_filter, block_t * p_in_buf, block_t * p_out_buf ) {
+ float *p_dest = (float *)p_out_buf->p_buffer;
+ const float *p_src = (const float *)p_in_buf->p_buffer;
+ for( int i = p_in_buf->i_nb_samples; i--; )
+ {
+ *p_dest++ = p_src[6] + p_src[0] / 4 + p_src[1] / 4 + p_src[2] / 8 + p_src[3] / 8 + p_src[4] / 8 + p_src[5] / 8;
+
+ p_src += 7;
+
+ if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
}
- else if( p_filter->fmt_out.audio.i_physical_channels == AOUT_CHAN_CENTER )
+}
+
+static void DoWork_5_x_to_1_0( filter_t * p_filter, block_t * p_in_buf, block_t * p_out_buf ) {
+ float *p_dest = (float *)p_out_buf->p_buffer;
+ const float *p_src = (const float *)p_in_buf->p_buffer;
+ for( int i = p_in_buf->i_nb_samples; i--; )
{
- if( b_input_7_0 )
- for( i = p_in_buf->i_nb_samples; i--; )
- {
- *p_dest = p_src[6] + p_src[0] / 4 + p_src[1] / 4 + p_src[2] / 8 + p_src[3] / 8 + p_src[4] / 8 + p_src[5] / 8;
- p_dest++;
+ *p_dest++ = p_src[4] + p_src[0] / 4 + p_src[1] / 4 + p_src[2] / 6 + p_src[3] / 6;
- p_src += 7;
+ p_src += 5;
- if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
- }
- else if( b_input_5_0 )
- for( i = p_in_buf->i_nb_samples; i--; )
- {
- *p_dest = p_src[4] + p_src[0] / 4 + p_src[1] / 4 + p_src[2] / 6 + p_src[3] / 6;
- p_dest++;
+ if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
+ }
+}
- p_src += 5;
+static void DoWork_3_x_to_1_0( filter_t * p_filter, block_t * p_in_buf, block_t * p_out_buf ) {
+ float *p_dest = (float *)p_out_buf->p_buffer;
+ const float *p_src = (const float *)p_in_buf->p_buffer;
+ for( int i = p_in_buf->i_nb_samples; i--; )
+ {
+ *p_dest++ = p_src[2] + p_src[0] / 4 + p_src[1] / 4;
- if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
- }
- else if( b_input_3_0 )
- for( i = p_in_buf->i_nb_samples; i--; )
- {
- *p_dest = p_src[2] + p_src[0] / 4 + p_src[1] / 4;
- p_dest++;
+ p_src += 3;
- p_src += 3;
+ if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
+ }
+}
- if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
- }
- else
- for( i = p_in_buf->i_nb_samples; i--; )
- {
- *p_dest = p_src[0] / 2 + p_src[1] / 2;
- p_dest++;
+static void DoWork_2_x_to_1_0( filter_t * p_filter, block_t * p_in_buf, block_t * p_out_buf ) {
+ VLC_UNUSED(p_filter);
+ float *p_dest = (float *)p_out_buf->p_buffer;
+ const float *p_src = (const float *)p_in_buf->p_buffer;
+ for( int i = p_in_buf->i_nb_samples; i--; )
+ {
+ *p_dest++ = p_src[0] / 2 + p_src[1] / 2;
- p_src += 2;
- }
+ p_src += 2;
}
- else
+}
+
+static void DoWork_7_x_to_4_0( filter_t * p_filter, block_t * p_in_buf, block_t * p_out_buf ) {
+ float *p_dest = (float *)p_out_buf->p_buffer;
+ const float *p_src = (const float *)p_in_buf->p_buffer;
+ for( int i = p_in_buf->i_nb_samples; i--; )
{
- assert( p_filter->fmt_out.audio.i_physical_channels == AOUT_CHANS_4_0 );
- assert( b_input_7_0 || b_input_5_0 );
+ *p_dest++ = p_src[6] + 0.5 * p_src[0] + p_src[2] / 6;
+ *p_dest++ = p_src[6] + 0.5 * p_src[1] + p_src[3] / 6;
+ *p_dest++ = p_src[2] / 6 + p_src[4];
+ *p_dest++ = p_src[3] / 6 + p_src[5];
- if( b_input_7_0 )
- for( i = p_in_buf->i_nb_samples; i--; )
- {
- *p_dest = p_src[6] + 0.5 * p_src[0] + p_src[2] / 6;
- p_dest++;
- *p_dest = p_src[6] + 0.5 * p_src[1] + p_src[3] / 6;
- p_dest++;
- *p_dest = p_src[2] / 6 + p_src[4];
- p_dest++;
- *p_dest = p_src[3] / 6 + p_src[5];
- p_dest++;
-
- p_src += 7;
-
- if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
- }
- else
- for( i = p_in_buf->i_nb_samples; i--; )
- {
- *p_dest = p_src[4] + 0.5 * p_src[0];
- p_dest++;
- *p_dest = p_src[4] + 0.5 * p_src[1];
- p_dest++;
- *p_dest = p_src[2];
- p_dest++;
- *p_dest = p_src[3];
- p_dest++;
-
- p_src += 5;
-
- if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
- }
+ p_src += 7;
+
+ if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
+ }
+}
+
+static void DoWork_5_x_to_4_0( filter_t * p_filter, block_t * p_in_buf, block_t * p_out_buf ) {
+ float *p_dest = (float *)p_out_buf->p_buffer;
+ const float *p_src = (const float *)p_in_buf->p_buffer;
+ for( int i = p_in_buf->i_nb_samples; i--; )
+ {
+ *p_dest++ = p_src[4] + 0.5 * p_src[0];
+ *p_dest++ = p_src[4] + 0.5 * p_src[1];
+ *p_dest++ = p_src[2];
+ *p_dest++ = p_src[3];
+
+ p_src += 5;
+
+ if( p_filter->fmt_in.audio.i_physical_channels & AOUT_CHAN_LFE ) p_src++;
}
}
+
/*****************************************************************************
* OpenFilter:
*****************************************************************************/
static int OpenFilter( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
+ filter_sys_t *p_sys;
audio_format_t fmt_in = p_filter->fmt_in.audio;
audio_format_t fmt_out = p_filter->fmt_out.audio;
fmt_out.i_format = p_filter->fmt_out.i_codec;
if( !IsSupported( &fmt_in, &fmt_out ) )
- return -1;
+ return VLC_EGENERIC;
+
+ p_filter->p_sys = malloc( sizeof(*p_sys) );
+ if( unlikely(p_filter->p_sys) )
+ return VLC_ENOMEM;
p_filter->pf_audio_filter = Filter;
- return 0;
+ const unsigned i_input_physical = p_filter->fmt_in.audio.i_physical_channels;
+ const bool b_input_7_0 = (i_input_physical & ~AOUT_CHAN_LFE) == AOUT_CHANS_7_0;
+ const bool b_input_5_0 = !b_input_7_0 &&
+ ( (i_input_physical & AOUT_CHANS_5_0) == AOUT_CHANS_5_0 ||
+ (i_input_physical & AOUT_CHANS_5_0_MIDDLE) == AOUT_CHANS_5_0_MIDDLE );
+ const bool b_input_4_center_rear = !b_input_7_0 && !b_input_5_0 &&
+ (i_input_physical & ~AOUT_CHAN_LFE) == AOUT_CHANS_4_CENTER_REAR;
+ const bool b_input_3_0 = !b_input_7_0 && !b_input_5_0 && !b_input_4_center_rear &&
+ (i_input_physical & ~AOUT_CHAN_LFE) == AOUT_CHANS_3_0;
+
+ if( p_filter->fmt_out.audio.i_physical_channels == AOUT_CHANS_2_0 )
+ {
+ if( b_input_7_0 )
+ p_filter->p_sys->pf_dowork = DoWork_7_x_to_2_0;
+ else if( b_input_5_0 )
+ p_filter->p_sys->pf_dowork = DoWork_5_x_to_2_0;
+ else if( b_input_4_center_rear )
+ p_filter->p_sys->pf_dowork = DoWork_4_0_to_2_0;
+ else if( b_input_3_0 )
+ p_filter->p_sys->pf_dowork = DoWork_3_x_to_2_0;
+ }
+ else if( p_filter->fmt_out.audio.i_physical_channels == AOUT_CHAN_CENTER )
+ {
+ if( b_input_7_0 )
+ p_filter->p_sys->pf_dowork = DoWork_7_x_to_1_0;
+ else if( b_input_5_0 )
+ p_filter->p_sys->pf_dowork = DoWork_5_x_to_1_0;
+ else if( b_input_3_0 )
+ p_filter->p_sys->pf_dowork = DoWork_3_x_to_1_0;
+ else
+ p_filter->p_sys->pf_dowork = DoWork_2_x_to_1_0;
+ }
+ else
+ {
+ assert( p_filter->fmt_out.audio.i_physical_channels == AOUT_CHANS_4_0 );
+ assert( b_input_7_0 || b_input_5_0 );
+
+ if( b_input_7_0 )
+ p_filter->p_sys->pf_dowork = DoWork_7_x_to_4_0;
+ else
+ p_filter->p_sys->pf_dowork = DoWork_5_x_to_4_0;
+ }
+
+ return VLC_SUCCESS;
}
/*****************************************************************************
*****************************************************************************/
static block_t *Filter( filter_t *p_filter, block_t *p_block )
{
+ filter_sys_t *p_sys = (filter_sys_t *)p_filter->p_sys;
if( !p_block || !p_block->i_nb_samples )
{
if( p_block )
p_out->i_pts = p_block->i_pts;
p_out->i_length = p_block->i_length;
- DoWork( p_filter, p_block, p_out );
+ int i_input_nb = aout_FormatNbChannels( &p_filter->fmt_in.audio );
+ int i_output_nb = aout_FormatNbChannels( &p_filter->fmt_out.audio );
+ p_out->i_nb_samples = p_block->i_nb_samples;
+ p_out->i_buffer = p_block->i_buffer * i_output_nb / i_input_nb;
+
+ p_sys->pf_dowork( p_filter, p_block, p_out );
block_Release( p_block );