* Flip the buffer upside-down and put it in the YVU order to match the
* way Mimic encodes frames.
*/
-static void prepare_avpic(MimicContext *ctx, AVPicture *dst, AVPicture *src)
+static void prepare_avpic(MimicContext *ctx, AVPicture *dst, AVFrame *src)
{
int i;
dst->data[0] = src->data[0] + ( ctx->avctx->height - 1) * src->linesize[0];
ctx->next_cur_index = (ctx->cur_index - 1) & 15;
prepare_avpic(ctx, &ctx->flipped_ptrs[ctx->cur_index],
- (AVPicture*) &ctx->buf_ptrs[ctx->cur_index]);
+ &ctx->buf_ptrs[ctx->cur_index]);
ff_thread_finish_setup(avctx);