d3dpp->Flags = D3DPRESENTFLAG_VIDEO;
d3dpp->Windowed = TRUE;
d3dpp->hDeviceWindow = vd->sys->hvideownd;
- d3dpp->BackBufferWidth = d3ddm.Width;
- d3dpp->BackBufferHeight = d3ddm.Height;
+ d3dpp->BackBufferWidth = __MAX(GetSystemMetrics(SM_CXVIRTUALSCREEN),
+ d3ddm.Width);
+ d3dpp->BackBufferHeight = __MAX(GetSystemMetrics(SM_CYVIRTUALSCREEN),
+ d3ddm.Height);
d3dpp->SwapEffect = D3DSWAPEFFECT_COPY;
d3dpp->MultiSampleType = D3DMULTISAMPLE_NONE;
d3dpp->PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
d3dpp->BackBufferCount = 1;
d3dpp->EnableAutoDepthStencil = FALSE;
- const unsigned adapter_count = IDirect3D9_GetAdapterCount(sys->d3dobj);
- for (unsigned i = 1; i < adapter_count; i++) {
- hr = IDirect3D9_GetAdapterDisplayMode(sys->d3dobj, i, &d3ddm);
- if (FAILED(hr))
- continue;
- d3dpp->BackBufferWidth = __MAX(d3dpp->BackBufferWidth, d3ddm.Width);
- d3dpp->BackBufferHeight = __MAX(d3dpp->BackBufferHeight, d3ddm.Height);
- }
-
/* */
RECT *display = &vd->sys->rect_display;
display->left = 0;