void *p_data )
{
input_thread_t *p_input = (input_thread_t*)p_this;
- vlc_value_t val, length;
VLC_UNUSED(oldval); VLC_UNUSED(p_data);
if( !strcmp( psz_cmd, "position-offset" ) )
{
- val.f_float = var_GetFloat( p_input, "position" ) + newval.f_float;
- if( val.f_float < 0.0 ) val.f_float = 0.0;
- if( val.f_float > 1.0 ) val.f_float = 1.0;
-
- input_ControlPush( p_input, INPUT_CONTROL_SET_POSITION_OFFSET, &newval );
+ float f_position = var_GetFloat( p_input, "position" ) + newval.f_float;
+ if( f_position < 0.0 )
+ f_position = 0.0;
+ else if( f_position > 1.0 )
+ f_position = 1.0;
+ var_SetFloat( p_this, "position", f_position );
}
else
{
- val.f_float = newval.f_float;
- input_ControlPush( p_input, INPUT_CONTROL_SET_POSITION, &newval );
- }
+ /* Update "length" for better intf behavour */
+ const mtime_t i_length = var_GetTime( p_input, "length" );
+ if( i_length > 0 && newval.f_float >= 0.0 && newval.f_float <= 1.0 )
+ {
+ vlc_value_t val;
- /* Update "position" for better intf behavour */
- var_Get( p_input, "length", &length );
- if( length.i_time > 0 && val.f_float >= 0.0 && val.f_float <= 1.0 )
- {
- val.i_time = length.i_time * val.f_float;
- var_Change( p_input, "time", VLC_VAR_SETVALUE, &val, NULL );
- }
+ val.i_time = i_length * newval.f_float;
+ var_Change( p_input, "time", VLC_VAR_SETVALUE, &val, NULL );
+ }
+ /* */
+ input_ControlPush( p_input, INPUT_CONTROL_SET_POSITION, &newval );
+ }
return VLC_SUCCESS;
}
vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
input_thread_t *p_input = (input_thread_t*)p_this;
- vlc_value_t val, length;
VLC_UNUSED(oldval); VLC_UNUSED(p_data);
if( !strcmp( psz_cmd, "time-offset" ) )
{
- val.i_time = var_GetTime( p_input, "time" ) + newval.i_time;
- if( val.i_time < 0 ) val.i_time = 0;
- input_ControlPush( p_input, INPUT_CONTROL_SET_TIME_OFFSET, &newval );
+ mtime_t i_time = var_GetTime( p_input, "time" ) + newval.i_time;
+ if( i_time < 0 )
+ i_time = 0;
+ var_SetTime( p_this, "time", i_time );
}
else
{
- val.i_time = newval.i_time;
- input_ControlPush( p_input, INPUT_CONTROL_SET_TIME, &newval );
- }
+ /* Update "position" for better intf behavour */
+ const mtime_t i_length = var_GetTime( p_input, "length" );
+ if( i_length > 0 && newval.i_time >= 0 && newval.i_time <= i_length )
+ {
+ vlc_value_t val;
- /* Update "position" for better intf behavour */
- var_Get( p_input, "length", &length );
- if( length.i_time > 0 && val.i_time >= 0 && val.i_time <= length.i_time )
- {
- val.f_float = (double)val.i_time/(double)length.i_time;
- var_Change( p_input, "position", VLC_VAR_SETVALUE, &val, NULL );
- }
+ val.f_float = (double)newval.i_time/(double)i_length;
+ var_Change( p_input, "position", VLC_VAR_SETVALUE, &val, NULL );
+ }
+ /* */
+ input_ControlPush( p_input, INPUT_CONTROL_SET_TIME, &newval );
+ }
return VLC_SUCCESS;
}